Lyrasia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info

CardName: Catacomb Fleshripper Cost: 3bb Type: Creature - Horror Pow/Tgh: 4/5 Rules Text: Deathtouch, Menace Whenever Catacomb Fleshripper deals lethal combat damage to a creature, that creature's controller sacrifices a creature. Flavour Text: Set/Rarity: Lyrasia Rare

Catacomb Fleshripper
{3}{b}{b}
 
 R 
Creature – Horror
Deathtouch, Menace
Whenever Catacomb Fleshripper deals lethal combat damage to a creature, that creature's controller sacrifices a creature.
4/5
Updated on 25 May 2019 by Froggychum

History: [-]

2018-01-24 22:22:43: Froggychum created the card Catacomb Fleshripper
2018-01-24 22:22:48: Froggychum edited Catacomb Fleshripper
2018-06-07 20:39:44: Froggychum edited Catacomb Fleshripper

Wow. This is gross. Even without the saboteur effect this is a bit too efficient, but that ability is a disgusting thing to put on an evasive creature as a repeatable thing to do.

It's less horrible than annhilate 1. But, well, that mechanic was poorly thought out, and on stuff that cost {9} or more. So yeah. Power level issues there.

If it didn't have evasion, mind you, it'd probably be fine. Because "Block it, stupid" becomes a valid reply. Though 3 toughness on a 3-drop would still be game winningly painful if you weren't able to. Losing a land on turn 4 is basically game over for most decks.

Actually this is more horrible than annihilate since it doesn't give you a choice what to sacrifice. With annihilate you can sac your whatever else before resorting to lands if you are about to get mana screwed.

True; though you almost always get to choose land - but the reason this is less horirble is that you can block this and not suffer at all; while annihilate always gets you at least once.

Oh yeah, doh, that's true. Somehow thought annihilate was a saboteur ability as it was brought up in this context.

This doesn't rip flesh. Outside of Grixis how many lands are made out of flesh?

Yeah, the 3/3 flier for three with upside strikes again. Removing flying seems like the cleanest solution since the triggered ability just synergizes too well with this.

I honestly wouldn't push repeatable land destruction like this anyway at such a low cost. If this connects you might just have someone mana screwed out of their answers, so this is more of a finisher.

I understand the mistakes I made.

For those reasons, I will remove the flying (it's not really important to the creature type at all), I will also change the ability from land sacrifice to creature sacrifice, it fits into the flavor better, and is a bit less powerful, and I will push it up to 5 mana.

I also apologize for making a lot of my rares EFFICIENT rather than anything else, I've learned my lesson and will likely be redoing A WHOLE LOTTA cards.

Also @secret, Bloodhill Bastion from Equilor is a flesh-land :D

2018-06-27 15:29:59: Froggychum edited Catacomb Fleshripper

Hmm; I think you over-compensated on the upcosting. Now rather than saboteur-destroy-land, it's "Block me and I deal 3 damage to a creature, or don't block me and you lose your worst creature; so; uh; why wouldn't you just block me with that creature, I guess it weas tapped or something?"

Without any build in evasion, it just looks a bit lacking. Effect-wise - well, the name fits now. And it's not as useless an effect as I made it sound, as long as the set does include ways to give it evasion; or deathtouch or tap all your opponents creatures, something. It's not quite "~ must be blocked" but it is at least "Well, ~ may as well be blocked". A bit of thought lets you use the ability well, which is a fine place for a rare to be.

But I do think it's now overpriced.

2018-06-27 15:47:36: Froggychum edited Catacomb Fleshripper

How this? I kept the cost because I figured this new effect was a bit more punishing. Which may have not been the problem, but also sort of solved the 'No point in blocking this' problem.

It was always "No point in NOT blocking it; with the creature I was gonna sacrifice; since that way I avoid the life loss."

Now, well, even more so - since the only way to sacrifice a small creature and avoid a LOT of lifeloss is to block with that small creature.

But it's also a lot more potential upside to the controller, if they can evade or grant trample or whatever, this could be pulling a lot of weight.

Just a shame it's so wordy to do it.

Hmmm, what if one just were to run away with that idea?

> {3}{b}{b}{b}
> 5/2
> Trample
> Whenever ~ deals combat damage to a player, that player sacrifices that many creatures.

That's looking impresisve enough to maybe be mythic. Though in practice it'll usually just be "Ok, I guess I block it with these two things, they die, it dies." Which is probably fine.

That is really good idea Tahaz.

Sorry for being terrible at following the dialogue. I get messed sometimes.

I think that idea is super mythical, so I'm not sure how I'd get something like that at rare.

I don't really have place for another mythic, and I definitely never envisioned this card at mythic rarity.

Would it be less powerful/flexible to say Whenever ~ deals combat damage to a player, that player sacrifices half the creatures they control, rounded up

It would be strnger against weenie decks, but most decks would suffer less, because a lot of decks wont have more than 10 creatures our on turn 6, also this ability would get worse, while the other one could be stronger because you could power it up, making them sac an ungodly amount of enemies

I'd still keep it a 5/2

Imagine it as a more spike-y Dire Fleet Ravager or Fleet Swallower

I mean, I'm not feeling it. The complexity added doesn't seem that justified and it isn't playing into any 'plan' per se.

How about this?

> {4}{b}{b}
> 2/5
> Deathtouch, menace
> Whenever ~ deals combat damage to a player, that player sacrifices a creature.

Some nice tensions there and it encourages different kind of plays from each player as well.

that seems like a much cleaner card

Best part? it synergizes well with tunnelling. I'd splash it into a deck like that

2018-06-29 00:32:44: Froggychum edited Catacomb Fleshripper
2019-05-22 17:09:34: Froggychum edited Catacomb Fleshripper
2019-05-25 19:23:01: Froggychum edited Catacomb Fleshripper

Only signed-in users are permitted to comment on this cardset. Would you like to sign in?