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CardName: Kamanento, Steady Archer Cost: 2gg Type: Legendary Planeswalker - Kamanento Pow/Tgh: /4 Rules Text: [+2]: Create two 1/1 green Elf Archer creature tokens with Reach. [+2]: Until your next turn, Kamanento becomes a 4/4 Elf Archer creature with Reach, she's still a planeswalker. [-8]: You get an emblem with "Whenever a creature you control deals combat damage to a creature with Flying, draw a card". Flavour Text: Set/Rarity: Lyrasia Mythic |
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if middle ability is too op, will replace, dont wanna drag focus from ultimate
Would be nice if the tokens were Elves.
Um; yes; that does kinda seem like it should be the case.
they are. the name is just kamanento's irregulars
Sadly, you're not allowed to rely on the token card existing yet, to tell you that.
Since the text needs to define name and subtypes here are two possible wordings:
> Create two 1/1 green Elf Archer creature tokens named Kamanento's Irregular.
or maybe if you wanna be fancy something like:
> Create Kamanento's Irregular twice, each a 1/1 green Elf Archer creature token.
Does anyone else think that the "Solitary Archer" creates token buddies with reach? And then has two abilities that only work in company? That Kamanento person should be called "Extrovert Archer" instead.
i see what you mean, but that's not the personality I am going for.
The first one is the only one I can explain, they are her irregular. having a small group of friends doesn't necessarily make you an extrovert. More of a loner with a very few friends
the others are bad design
Reach only matters while blocking, so it would be better to go with "Until your next turn" on the middle ability rather than "Until end of turn". Maybe add vigilance? That might be too strong at the cost though.
The ultimate could use being a little less situational. It feels bad to not get anything out of it if there are no fliers. Maybe an emblem with something like Coastal Piracy?
thanks for the advice!
edits coming