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Mechanics | Info |
CardName: Restless Spirit Cost: 1w Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Flying When Restless Spirit dies, you may pay {2}{W}. If you do, return this card to the battlefield transformed. Flavour Text: The restless- Back side: CardName: Spirit's Rest Cost: Type: Tribal Enchantment - Spirit Pow/Tgh: / Rules Text: You cant lose life if you've gained life this turn Flavour Text: -will eventually rest Set/Rarity: Lyrasia Rare |
History: [-] |
That's a really neat ability on the back side of this.
thank you ;D <3
The two halves tell a general story, but the transformation doesn't seem like it comes together naturally in gameplay - and the 0/1 is kind of a crutch.
Have you considered making the back an enchantment called "Spirit's Rest" or something?
What is the context that lets a Spirit rest if there are more Spirits around?
I don't have a ton of context/flavor for that, I would rather have it be something like 'my problems in life are solved, so i can rest now.' also yeah, the back should be an enchantment
Should be something like "you may pay . If you do, return this card to the battlefield transformed."
The Spirit temporarily leaves the battlefield when it dies, so the ability needs to do something more than just transform it in the graveyard.
I understand. That is also more flavorful and mechanically accurate! Thanx
That line of text on the back side is really cool, but it probably belongs at Rare or even Mythic Rare.
Yeah that sounds right, it's really strong as I've been playing it, especially because it now combos with Spiritsong Skyfeller
that's a nice solution, because it was pretty nuts in one of my limited games, and Spirits is essentially always playable because of the as-fan.