Tesla Project
Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Showing 50 of 52 Multicolour cards
Go to section: White (103) Blue (129) Black (118) Red (105) Green (110) Multicolour (52) Artifact (85) Land (20)
Show rarities: N U R M
Vigilance
Instant and Sorcery spells cost
more for your opponents to cast.

,
: Create two 1/1 colorless Thopter artifact creature tokens with Flying.
Instant and Sorcery spells cost




"Rebellion must be crushed. Magic must be extinguished."
2/2
Shuffle all creatures into their owner's libraries.
Flying
Whenever another creature with flying enters the battlefield under your control, Garuda Windmaster gets +1/+1 until end of turn.
You may play creatures with flying as though they had flash.
Whenever another creature with flying enters the battlefield under your control, Garuda Windmaster gets +1/+1 until end of turn.
You may play creatures with flying as though they had flash.
2/1
At the beginning of your upkeep, scry X, where X is the number of artifacts you control.
At the beginning of each end step, if another artifact entered the battlefield under your control this turn, put a research counter on Suljet, the Cog Mind. Then if Suljet has ten or more research counters on it, you win the game.
At the beginning of each end step, if another artifact entered the battlefield under your control this turn, put a research counter on Suljet, the Cog Mind. Then if Suljet has ten or more research counters on it, you win the game.
5/7
+1 Draw a card and gain 1 life.
-1 Tap target permanent. It doesn't untap during its controller's next untap step.
-3 Until your next turn, spells your opponents cast cost
more to cast.
-1 Tap target permanent. It doesn't untap during its controller's next untap step.
-3 Until your next turn, spells your opponents cast cost

4
Enchant creature
Enchanted creature doesn't untap during its controllers untap step.
Whenever enchanted creature becomes untapped, destroy it.
Enchanted creature doesn't untap during its controllers untap step.
Whenever enchanted creature becomes untapped, destroy it.
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
2/3
Ghirapurian Candidate enters the battlefield as a copy of any creature an opponent controls, except it has "When this creature would die, instead exile it and return it to the battlefield transformed."
0/0
Deathtouch
Menace
Menace
5/5
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay
. If you do, tap target creature an opponent controls and it doesn’t untap during its controller’s next untap step. Then, that creature’s controller loses 1 life.

2/7
Deathtouch
Whenever a creature you control with power 2 or less deals combat damage to a player, that player may pay 2 life. If they don't, you draw a card.
Whenever a creature you control with power 2 or less deals combat damage to a player, that player may pay 2 life. If they don't, you draw a card.
2/5
Flying
Whenever Smog Invader or another creature with power 2 or less enters the battlefield under your control, creatures you don't control get -1/-0 until end of turn.
Whenever Smog Invader or another creature with power 2 or less enters the battlefield under your control, creatures you don't control get -1/-0 until end of turn.
2/3
Deathtouch
When Aggressive Recruiter enters the battlefield, gain control of target creature an opponent controls with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
When Aggressive Recruiter enters the battlefield, gain control of target creature an opponent controls with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Some twisted the revolt's cause to a sinister scam.
2/2
Whenever you sacrifice a creature, exile the top card of your libarary. You may play it until end of turn.
Pay X life: Return a card you own with converted mana cost X exiled with Asura of Boundless Ambition to your hand.
Pay X life: Return a card you own with converted mana cost X exiled with Asura of Boundless Ambition to your hand.
4/3
Menace
Whenever you sacrifice another creature, exile the top card of your library. You may play that card from exile. At the beginning of your next end step, return each card exiled this way to its owner's hand and lose life equal to the total converted mana cost of those cards.
Whenever you sacrifice another creature, exile the top card of your library. You may play that card from exile. At the beginning of your next end step, return each card exiled this way to its owner's hand and lose life equal to the total converted mana cost of those cards.
4/3
Gain control of target creature. Untap it. It gains haste. Sacrifice it at end of turn
Lifelink
Raid – At the beginning of your end step, if you attacked with a creature this turn, Lesser Asura deals 2 damage to target creature or player.
Raid – At the beginning of your end step, if you attacked with a creature this turn, Lesser Asura deals 2 damage to target creature or player.
2/2
Gain control of target creature until end of turn. Untap it. It gains haste and gets +2/-2 until end of turn.
Double strike, trample
Whenever Ruzzio and Aziria deals combat damage to a player, draw a card and lose 1 life
Whenever Ruzzio and Aziria deals combat damage to a player, draw a card and lose 1 life
2/2
Haste
Raid — At the beginning of your end step, Outland Apex’s owner shuffles it into his or her library unless you attacked with a creature this turn.
Raid — At the beginning of your end step, Outland Apex’s owner shuffles it into his or her library unless you attacked with a creature this turn.
7/6
Trample
Raid – When Wilds Raider v2 enters the battlefield, if you attacked with a creature this turn, Wilds Raider v2 fights target creature you don't control.
Raid – When Wilds Raider v2 enters the battlefield, if you attacked with a creature this turn, Wilds Raider v2 fights target creature you don't control.
5/3
Distribute six +1/+1 counters among any number of target creatures.
At the beginning of your upkeep, put a +1/+1 counter on target creature.
If there are five or more +1/+1 counters among creatures you control, creatures you control have vigilance and trample.
If there are five or more +1/+1 counters among creatures you control, creatures you control have vigilance and trample.
3/3
Flying
It's against the law for an opponent to cast a spell that targets you or a permanent you control.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, exile target nonland permanent you don't control.
It's against the law for an opponent to cast a spell that targets you or a permanent you control.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, exile target nonland permanent you don't control.
4/4
Deathtouch
Loyalty abilities of planeswalkers you don't control can't be activated.
Whenever Baral, Blade of Retribution deals combat damage to a planeswalker, destroy that planeswalker.
Loyalty abilities of planeswalkers you don't control can't be activated.
Whenever Baral, Blade of Retribution deals combat damage to a planeswalker, destroy that planeswalker.
“Chandra, I will have my vengeance.”
3/2
As Baral, Blade of Retribution enters the battlefield, choose a planeswalker type.
Activated abilities of sources with the chosen type can’t be activated.
Activated abilities of sources with the chosen type can’t be activated.
“Chandra, I will have my vengeance.”
3/2
When Consulate Baron enters the battlefield, creatures you control get +1/+1 until end of turn and creatures you don’t control get -1/-1 until end of turn.
4/4
Attacking you or a planeswalker you control is against the law.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, destroy target tapped creature.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, destroy target tapped creature.
3/3
It's against the law for an opponent to control a source that deals damage to you.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, each opponent loses 1 life. You gain life equal to the total life lost his way.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, each opponent loses 1 life. You gain life equal to the total life lost his way.
2/2
Destroy target permanent
"Whatever it was before, it isn't now"
Whenever a creature you control dies, Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).

"Hey, this one's still got a little juice in it..."
2/2
Whenever you sacrifice a permanent, target creature you don't control gets -1/-1 until end of turn then put a +1/+1 counter on Mulch Elemental.
1/1
When Ruthless Collector enters the battlefield, Recharge, then each player sacrifices a nonland permanent.
3/3
When Aether Animist enters the battlefield, Recharge twice. (Put two colorless Canister artifact tokens onto the battlefield with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
Canister artifacts you control are creatures with base power and toughness 2/2 in addition to their other types.

Canister artifacts you control are creatures with base power and toughness 2/2 in addition to their other types.
1/1
When Aethermaw Prowler enters the battlefield, return a nonland permanent you control to your hand.
5/5
Flash
Canisters you control have "
, Sacrifice this artifact: Untap target permanent." (This can be activated on any turn.)
Canisters you control have "

2/2
When Canister Researcher enters the battlefield, Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
Whenever you sacrifice an artifact, draw a card.

Whenever you sacrifice an artifact, draw a card.
2/4
If you would create an artifact token, create two instead.
Dumbo has flying as long as its untapped.
4/5
Haste, hexproof
When Galvanic Charger enters the battlefield, Galvanic Charger gets +X/+0 until end of turn, where X is the number of artifacts you control.
When Galvanic Charger enters the battlefield, Galvanic Charger gets +X/+0 until end of turn, where X is the number of artifacts you control.
2/3
At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5 until end of turn. It gains haste.
Prowess
Whenever Siv Katari, Rebel Technician attacks, put a colorless X/X Golem artifact creature with prowess onto the battlefield tapped and attacking where X is Siv's power. Exile it at the end of combat.
Whenever Siv Katari, Rebel Technician attacks, put a colorless X/X Golem artifact creature with prowess onto the battlefield tapped and attacking where X is Siv's power. Exile it at the end of combat.
2/1
Flash, first strike, lifelink
Whenever Lance, Blade of Justice enters the battlefield, it deals 2 damage to target creature or player.
Whenever Lance, Blade of Justice enters the battlefield, it deals 2 damage to target creature or player.
2/2
Flash
Double strike
When Lance, Cavalier General enters the battlefield, other creatures you control gain double strike until end of turn. Untap them.
Double strike
When Lance, Cavalier General enters the battlefield, other creatures you control gain double strike until end of turn. Untap them.
3/3
Target creature gets +3/+3 until end of turn. Untap it.
Revolution (
, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
Whenever Reza, Eager Recruit and at least one other creature attacks, Reza gains indestructible until end of turn.

Whenever Reza, Eager Recruit and at least one other creature attacks, Reza gains indestructible until end of turn.
4/3
Creatures you control with revolution enter the battlefield transformed.
Indestructible
At the end of the first combat of your turn, if Reza, Hand of the Revolt and at least one other creature you control is tapped, untap all creatures you control. After this phase, there is an additional combat phase.
Indestructible
At the end of the first combat of your turn, if Reza, Hand of the Revolt and at least one other creature you control is tapped, untap all creatures you control. After this phase, there is an additional combat phase.
5/4
Creatures you control have haste, double strike, and vigilance.
Whenever a nontoken creature you control attacks, put a white 1/1 Citizen creature token onto the battlefield attacking.
Whenever a nontoken creature you control blocks a creature, put a white 1/1 Citizen creature token onto the battlefield blocking that creature.
Whenever a nontoken creature you control attacks, put a white 1/1 Citizen creature token onto the battlefield attacking.
Whenever a nontoken creature you control blocks a creature, put a white 1/1 Citizen creature token onto the battlefield blocking that creature.
3/3
When Siv’s Lieutenant enters the battlefield, it and other creatures you control get +1/+1 and gain haste.
Whenever you revolt, untap all creatures you control.
Whenever you revolt, untap all creatures you control.
“Our passion will take us far, but only by working together can we hope to topple the consulate.”
3/4
Creatures you control gain double strike, lifelink, and haste until end of turn. Untap them.
Flash
When Valiant Lancer enters the battlefield, untap all creatures you control. They get +2/+0 until end of turn.
When Valiant Lancer enters the battlefield, untap all creatures you control. They get +2/+0 until end of turn.
2/3
Go to section: White (103) Blue (129) Black (118) Red (105) Green (110) Multicolour (52) Artifact (85) Land (20)
Show rarities: N U R M
Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Aerial Commander gets +1/+1 for each other creature with flying you control.
last 2016-03-13 23:24:38 by Alex