Tesla Project

Tesla Project by Inanimate

725 cards in Multiverse

13 with no rarity, 237 commons, 289 uncommons,
156 rares, 27 mythics, 3 tokens

2 token artifact, 1 token red, 103 white, 129 blue, 118 black,
105 red, 110 green, 52 multicolour, 85 artifact, 20 land

3168 comments total

The Goblin Artisans "Tesla" project. - Set on the Plane of Kaladesh with different themes of "Progress".

Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types

Cardset comments (242) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Tesla Project (reply):

Ok me and Inanimate are gonna try and use the tesla discord chat a lot more as us using a lot of PM's was making everything less transparent. Currently I have the card file and I'm trying to now sych the outdated skeleton of the multiverse with the latest commons and uncommons for the next playtest. Meanwhile I'm taking the best rares suggestions and starting to add them to the card file for the next playtest As ideally we would like to have another playtest in the next week or so.

Join us on the custommagic discord though note that me and inanimate do read all comments on the multiverse if you prefer posting here.

On Savvy Infiltrator (reply):

Ah, I see. Right now, we're actually not cutting based on criteria, but more just cleaning up the skeleton so it only accurately portrays what has been for-sure decided to be in. For example, this card was designed directly into the skeleton (alongside many of the others in the recent cuts), rather than designed first then added to the skeleton later. Once we see all the options we have, then we'll add them to the skeleton afterwards.

Cards that have been cut from the skeleton aren't off the table, in other words. They're just not locked in the skeleton either.

On Tesla Project (reply):

Updated Archetypes:

­{w}{u}: Fliers (when a flier etbs)

­{u}{b}: 2-power Rogues

­{b}{r}: Treason-Sac

­{r}{g}: Raid

­{g}{w}: +1/+1 Counters

­{w}{b}: Justice

­{u}{r}: Thopters/Artifacts matter

­{b}{g}: Sacrifice Matters

­{r}{w}: Revolution

­{g}{u}: Canister ramp

Recently active cards: (all recent activity)

 R 
Creature – Archon
Flying
It's against the law for an opponent to cast a spell that targets you or a permanent you control.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, exile target nonland permanent you don't control.
4/4
3 comments
last 2017-04-11 16:04:27 by CasualR
 R 
Creature – Human Advisor
When Consulate Baron enters the battlefield, creatures you control get +1/+1 until end of turn and creatures you don’t control get -1/-1 until end of turn.
4/4
1 comment
2017-04-11 15:13:38 by CasualR
 U 
Artifact Creature – Golem
Courtroom Guardian’s power and toughness are each equal to the number of creatures you control plus the number of artifacts you control.
*/*
7 comments
last 2017-03-07 01:32:24 by CasualR
 C 
Creature – Human Soldier
When Reinforced Reinforcements enters the battlefield, put a +1/+1 counter on target creature.
When the going gets tough, the tools get tougher.
1/4
3 comments
last 2017-02-23 22:32:11 by Circeus
 C 
Creature – Human Artificer
Flying
When District Patrol enters the battlefield, put a +1/+1 counter on target creature.
Baral has them stay on constant alert for subversive activity, or the slightest hint of a certain female pyromancer.
2/3

Recent comments: (all recent activity)
On Archon of Vengeance:

Why did this get the axe?

On Consulate Baron:

This card just feels really meh. It almost feels uncommon if not for how bulky the main body is.

On Courtroom Guardian:

Is that a problem?

On Tesla Project:

New version is up on Planesculptors

http://www.planesculptors.net/set/tesla

On Courtroom Guardian:

This card is currently quite strong

On Reinforced Reinforcements:
On Baral, Blade of Retribution:

Booo. Inconsistent wording for the win :(

On Baral, Blade of Retribution:

planeswalker type is the correct wording to refer to the subtype

Just like creature type is refering to the creature subtype such as human.

On Subduing Strike:

Flavor text possibilities!

“Until I find Nalaar I’ll scour every rebel hideout clean.” —Baral

"Each rebel death brings us one step closer to peace." —Baral

On Baral, Blade of Retribution:

Oooh, permission-denial for planeswalkers. I likey verra much.

I likey even more that I get to choose the type "Planeswalker", being the only planeswalker type there is :)

Sadly, I think you meant subtype, which is then a bit less interesting, but probably more printable.

(All recent activity)
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