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Showing 50 of 85 Artifact cards
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Flying
Other artifact creatures you control get +1/+0
Other artifact creatures you control get +1/+0
3/1
At the beginning of your upkeep, Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
,
, Sacrifice three artifacts: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library.



Equipped creature has double strike and menace.
Equip
Equip


Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Alloy Array then you may have it become a 0/0 Golem artifact creature until end of turn.
: Create a colorless 1/1 Thopter artifact creature token with flying.

Flying
: Add one mana of any color to your mana pool.

1/1
Vigilance, reach
1/4
Raid — You may cast Assault Automaton only if you attacked with a creature this turn.
4/3



"First the lines were automated, then the workers, then the overseers. It's only a matter of time before consumers are replaced by machines." -Siv Katari
1/1
Equipped creature has flying and base power and toughness 2/2.
Equip
Equip

Battery Golem doesn’t untap during your untap step.
Powerful after a power refill.
4/4
At the beginning of each combat, equipped creature gets your choice of first strike, flying, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, or vigilance.
Equip
Equip


Its discovery brightened his prospects as much as his laboratory.
Equipped creature has first strike.
Whenever equipped creature attacks, put a charge counter on Charging Ventblade. Then, if Charging Ventblade has two or more charge counters on it, transform it.
Equip
Whenever equipped creature attacks, put a charge counter on Charging Ventblade. Then, if Charging Ventblade has two or more charge counters on it, transform it.
Equip

Equipped creature gets +2/+0 and has first strike.
Equip
Equip

The consul’s watchful gaze towers over the districts.
8/8
Whenever another artifact enters the battlefield under your control, you may scry 1.
"Machines now support us in every area, whats to stop them deciding humans are simply outdated technology?"
-Levitus, Consul Clerk
-Levitus, Consul Clerk
2/2
Clockwork Crusher enters the battlefield with 8 +1/+1 counters on it.
At the beginning of your upkeep, remove a +1/+1 counter from Clockwork Crusher.
,
: Remove all +1/+1 counters from Clockwork Crusher and put 8 +1/+1 counters on it.
At the beginning of your upkeep, remove a +1/+1 counter from Clockwork Crusher.


0/0
Whenever you would create a Thopter or Canister token, instead Recharge and create a 1/1 colorless Thopter token with flying. (To recharge, create a colorless Canister artifact token. It has "
, Sacrifice this artifact: Untap target permanent."

Equipped creature's base power is 2.
Whenever equipped creature deals combat damage to a player, draw a card.
Equip 2
Whenever equipped creature deals combat damage to a player, draw a card.
Equip 2



"Distributed processing through aether connections – revolutionary."






Flying
At the beginning of each combat, another target creature you control gains flying until end of turn.
Whenever Consul War Zeppelin attacks or blocks, Consul War Zeppelin deals 2 damage to target creature or player.
At the beginning of each combat, another target creature you control gains flying until end of turn.
Whenever Consul War Zeppelin attacks or blocks, Consul War Zeppelin deals 2 damage to target creature or player.
4/4
You have no maximum hand size.
When you have ten or more cards in hand, transform Consulate Vault.
When you have ten or more cards in hand, transform Consulate Vault.
You have no maximum hand size.
Whenever you draw a card, create 1/1 colorless Thopter artifact creature token with flying.
Whenever you draw a card, create 1/1 colorless Thopter artifact creature token with flying.
Courtroom Guardian’s power and toughness are each equal to the number of creatures you control plus the number of artifacts you control.
*/*
All other creatures you control are copies of the equipped creature.
Equip
Equip

"You don't have to be the perfect citizen; we can make you the perfect citizen." -Vaen
When Delivery Automaton dies, Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).

1/1
Equipped creature gets +1/+1 and has "Whenever this creature deals damage to another creature, tap that creature. It doesn't untap during its controller's next untap step."
Equip
Equip

Equipped creature has reach and has "
: This creature deals 1 damage to target player."
Equip

Equip



When Factory Automaton enters the battlefield, Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).

3/3
When Gearcrafted Gardener enters the battlefield, reveal the top five cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
2/2
You may play an additional land each turn.
, Return a land you control to its owner's hand: Geo Crusher gets +1/+1 and gains Trample until end of turn.

4/4
When Herald of Innovation enters the battlefield choose three. You may choose the same mode more than once:
- Put a +1/+1 counter on Herald of Innovation.
- Create a 1/1 colorless Thopter artifact creature token with flying.
- Gain 2 life.
- Put a +1/+1 counter on Herald of Innovation.
- Create a 1/1 colorless Thopter artifact creature token with flying.
- Gain 2 life.
3/3
Equipped creature has flying.
Equip
Equip

Equipped creature has flying and haste.
Equip
Equip

Tap an untapped creature you control: If this is the fifth time this ability has resolved this turn, sacrifice Knowledge Vault and draw three cards. Activate this ability only any time you could cast a sorcery.
Sacrifice an artifact: Put a +1/+1 counter on Malfunctioning Ravager.
As the factories became more automated, few questioned who or what was now behind all the filigree.
1/1


Artifact creatures you control get +1/+1
: Create a colorless 1/1 Thopter artifact creature token with flying.

As long as you control another artifact, Mechanical Mutt gets +1/+1.
They work best under direct supervision. When left to their own devices, they just... dance.
1/2


1/1
Flying
: Put the top card of target player’s library into his or her graveyard.

An idea can’t be killed, but it can be forgotten. --Barir, Consul artimeister
0/2
Whenever you cast a spell or activate an ability that sacrifices a permanent in its cost, copy that spell or ability. you may choose new targets for that spell or ability.
Defender
: Add
to your mana pool.
: Transform Ore Hauler.



Some of the richest aether hides in the deepest layers of the earth.
0/3
Trample
Core Mauler attacks each combat if able.
: Transform Core Mauler.
Core Mauler attacks each combat if able.

6/6
Reach, defender
,
: Outpost Turret deals 1 damage to target opponent.


1/4
Attacking with three or more creatures is against the law.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Overwatcher gets +5/+0 until end of turn.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Overwatcher gets +5/+0 until end of turn.
0/5
When Parichron Device enters the battlefield, exile a sorcery card from your hand.
,
: Copy the exiled card. You may cast the copy without paying its mana cost. Activate this ability only as a sorcery.


Equipped creature gets +2/+2.
Equip
Equip

Go to section: White (103) Blue (129) Black (118) Red (105) Green (110) Multicolour (52) Artifact (85) Land (20)
Show rarities: N C U R M
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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
If Adamantium Colossus would be put into a graveyard from anywhere, reveal Adamantium Colossus and shuffle it into your library instead.
last 2016-01-05 04:09:19 by Doombringer