Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{1}{r}, Exile a card from your hand: Draw a card.
At the beginning of your upkeep, if five or more cards are exiled by Crazy Conspiracy, transform it.
Groundbreaking Discovery
 
 R 
Enchantment
You may play cards exiled with Crazy Conspiracy.
Whenever you play a card exiled by Crazy Conspiracy, it deals 2 damage to target player.
At the beginning of the end step, sacrifice Groundbreaking Discovery.
 U 
Creature
When Stockpile Keeper becomes tapped put a +1/+1 counter on it.

{4}{g}, {t}: Put a +1/+1 counter on Stockpile Keeper.
1/1
 U 
Instant
Creatures your opponents control get -1/-1 until end of turn.
The citizens of today are the slaves of tomorrow.
 U 
Instant
Target creature gets +0/+3 until end of turn. Creatures you control deal damage equal to their toughness instead of their power this turn.
 C 
Creature – Human Citizen
Whenever another creature enters the battlefield, untap Neighbourhood Watch.
As the Consul grew harsher many towns declared themselves independent.
3/2
 C 
Creature – Human Rogue
{t}: Put a +1/+1 counter on Corrupt Scavenger. Activate this ability only if a creature died under your control this turn.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's an artifact. Otherwise, it can't attack or block.
“Keeps the machines running and the troublemakers from running.”
— Dev, Consulate enforcer
 C 
Sorcery
Destroy target artifact. Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
 C 
Artifact Creature – Thopter
Flying
It's against the law for an opponent to attack with exactly one creature.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Patrol Thopter gets +1/+1 until end of turn.
2/2
 C 
Creature – Hippo
3/5
 C 
Sorcery
Search your library for a basic land card, reveal it, put it onto the battlefield tapped. Shuffle your library, then Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
 C 
Creature – Beast
Trample
{g}, Sacrifict an artifact: Put a +1/+1 counter on Aether Eater.
5/4
 C 
Creature – Human Rogue
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/2
War Correspondent
 
 C 
Creature – Human Rogue
First strike
Creatures you control with revolution enter the battlefield transformed.
3/3
{3}{b}
 
 C 
Creature
It’s against the law for an opponent to attack with exactly one creature.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, target creature gains menace until end of turn.
3/3
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Citizen
1/1

Crazy Conspiracy (rare)
Stockpile Keeper (uncommon)
Make Obsolete (uncommon)
Persevere (uncommon)
Neighbourhood Watch (common)
Corrupt Scavenger (common)
Induction Field (common)
Scrap for Parts 2.0 (common)
Patrol Thopter (common)
Hungry Hippo (common)
Scout the Region (common)
Aether Eater (common)
Curious Outlaw (common)
Freddy (common)
Forest (basic)
Citizen (token)