Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
When Revolutionary Herald enters the battlefield, create two 1/1 red Citizen creature tokens with haste.
3/2
Revolutionary Veteran
 
 R 
Creature – Human Soldier
Creatures with revolution you control enter the battlefield transformed.
When Revolutionary Veteran enters the battlefield or transforms into Revolutionary Veteran, create two 1/1 red Citizen creature tokens with haste.
Attacking creatures you control get +1/+0 and have trample.
4/3
 U 
Sorcery
Target player sacrifices a creature with Flying.
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Safety Harness
{2}
 
 U 
Artifact – Equipment
Equipped creature gets +0/+2 and has Reach.
Equip {1}
{w}: Attach Safety Harness to target creature you control.
 U 
Creature – Cat Monk
Deathtouch
Raid — When Frenzied Traditionalists enters the battlefield, if you attacked with a creature this turn, you may destroy target artifact or enchantment.
2/2
 U 
Creature – Human Artificer
When Reconnaisance Man enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever a Thopter creature you control becomes blocked, draw a card.
1/1
 C 
Creature – Snake Mutant
Menace
4/5
 C 
Creature – Human Soldier
Flying
Whenever Overseer Agent or another creature with flying enters the battlefield under your control, scry 1.
2/3
 C 
Instant
Put a +1/+1 counter on each of up to two target creatures.
Creatures you control with +1/+1 counters on them gain lifelink until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+4.
Equip {3}
Improvise {1} ({1}: Put this card from your hand onto the battlefield attached to a creature of your choice. Sacrifice it at end of turn.)
 C 
Creature – Human Artificer
Whenever an artifact enters the battlefield under your control, Ghirapur Technician gets +2/+0 until end of turn.
2/3
 C 
Instant
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Tap up to two target creatures.
The light of the righteous...
Flash Cannon
{2}
 
 C 
Artifact
{4}, {t}: Tap target creature.
is now yet another resource to exploit.
 C 
Creature – Vedalken
Whenever another creature with power 2 or less enters the battlefield, Launchpad Manager gets +1/+0 and gains flying until end of turn.
2/1
 C 
Sorcery
Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. They gain haste until end of turn.
 C 
Artifact Creature – Thopter
Flying
{t}: Add one mana of any color to your mana pool.
1/1
 C 
Creature – Human Citizen
Whenever Bengal Harvester attacks, Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
2/3
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Citizen
1/1

Revolutionary Herald (rare)
Terrible Fall (uncommon)
Frenzied Traditionalist (uncommon)
Reconnaissance Man (uncommon)
Outlands Abomination (common)
Overseer Agent (common)
Progress' Glow (common)
Powered Shield (common)
Ghirapur Technician (common)
Blinding Rays (common)
Launchpad Manager (common)
Artificer's Response (common)
Alloyed Thopter (common)
Bengal Harvester (common)
Island (basic)
Citizen (token)