Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Snake
First strike
Whenever King Cobra deals combat damage, draw a card.
3/2
 
 R 
Creature – Bird Soldier
Flash, flying
You may only cast Aetherwing Reinforcer if you control another creature with flying.
3/3
 U 
Artifact Creature – Construct
Reactor Construct enters the battlefield with a +1/+1 counter on it for each mana not produced by a land spent to cast it.
3/3
 U 
Artifact Creature – Thopter
Flying
When Thopter Dispatch enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
2/2
 U 
Enchantment
Whenever a creature you control with power 2 or less attacks, defending player loses 2 life.
 C 
Instant
Target creature gets -2/-2 until end of turn.
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Bioweapon Vial
{2}
 
 C 
Artifact
{1}, {t}: Target creature gets -1/-1 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's an artifact. Otherwise, it can't attack or block.
“Keeps the machines running and the troublemakers from running.”
— Dev, Consulate enforcer
 C 
Sorcery
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Scry 1, then draw a card.
Inevitable Conclusion
{4}{u}
 
 C 
Sorcery
Scry 2, then draw two cards.
 C 
Sorcery
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Volatile Instability deals 1 damage to target creature. That creature can’t block this turn.
Incandescent Blast
{2}{r}
 
 C 
Sorcery
Incandescent Blast deals 2 damage divided as you choose among one or two target creatures. Those creatures can’t block this turn.
 C 
Enchantment – Aura
Enchant creature
When Æther Infusion enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has "{5}{g}: Put a +1/+1 counter on this creature for each +1/+1 counter on it."
 C 
Creature – Bird Warrior
Flying
{5}{g}: Put a +1/+1 counter on Outland Skywatch.
3/3
 C 
Artifact Creature – Thopter
Flying
It's against the law for an opponent to attack with exactly one creature.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Patrol Thopter gets +1/+1 until end of turn.
2/2
 C 
Creature – Human Rogue
{2}{b}, {t}: Target player loses 1 life and you gain 1 life.
2/3
 C 
Creature – Elemental Hound
First strike
Raid — When Arson Hound enters the battlefield, if you attacked with a creature this turn, Arson Hound deals 2 damage to each opponent.
2/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact Creature – Thopter
Flying
1/1

King Cobra (mythic, foil)
Aetherwing Reinforcer (rare)
Reactor Construct (uncommon)
Thopter Dispatch (uncommon)
Secondary Mission (uncommon)
Virulent Strain (common)
Induction Field (common)
Initial Hypothesis (common)
Volatile Instability (common)
Æther Infusion (common)
Outland Skywatch (common)
Patrol Thopter (common)
Backalley Extorter (common)
Arson Hound (common)
Mountain (basic)
Thopter (token)