Tesla Project: Virtual Booster
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| Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
It's against the law for an opponent to cast a spell that targets you or a permanent you control. Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, exile target nonland permanent you don't control. 4/4
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Haste, prowess
2/1
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Flying
When Supply-Line Garuda enters the battlefield, put a +1/+1 counter on target creature you control. 1/1
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Draw two cards. Recharge, then Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”) |
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Enchant creature.
Enchanted creature has " : Gain life equal to this creature's power." |
Menace
4/5
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When Thrashing Crocodile enters the battlefield, each player discards a card.
AEther pollution causes tamed magic to leak into the environment, which in turn causes disturbing side-effects.
3/2
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: Draw a card, then discard a card. Activate this ability only if you have two or more noncreature cards in your graveyard.The naga are the last sorcerous race on Kaladesh, yet even their traditions have now grown difficult to wield.
2/2
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Revolution (
, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)“I value my freedom above all else.”
3/2
Creatures you control with revolution enter the battlefield transformed.
Menace (This creature can’t be blocked except by two or more creatures.) “How could I not act when it’s being denied to so many?”
4/3
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Dealing combat damage to a creature you control is against the law.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a +1/+1 counter on Consul Soldier. 2/2
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Prowess
Whenever you cast a noncreature spell, draw a card, then discard card. 2/3
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Defender
As long as a creature you control has a +1/+1 counter on it, Consulate Colonists can attack as though it doesn't have defender. Only once advancement has been established can they move on to their next conquest.
3/3
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Equipped creature has reach and has "
: This creature deals 1 damage to target player."
Equip ![]() |
Equipped creature gets +2/+2.
Equip ![]() |
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1/1
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Archon of Vengeance
(rare)
Siv's Messenger
(uncommon)
Supply-Line Garuda
(uncommon)
Mechanical Insight
(uncommon)
Life Aura
(common)
Outlands Abomination
(common)
Thrashing Crocodile
(common)
Waterlore Naga
(common)
Outskirt Traveller
(common)
Consul Soldier
(common)
Consulate Spy v2
(common)
Consulate Colonists
(common)
Energized Bolas
(common)
Patrol Armor
(common)
Plains
(basic)
Citizen
(token)



, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)