Tesla Project: Virtual Booster
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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When a creature you control with power 2 or less deals combat damage to a player, creatures your opponents control loose hexproof until end of turn.
2/1
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Raid – At the beginning of your end step, if a creature you control attacked this turn, put a 1/1 red Citizen creature token onto the battlefield.
4/4
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You have no maximum hand size.
When you have ten or more cards in hand, transform Consulate Vault. You have no maximum hand size.
Whenever you draw a card, create 1/1 colorless Thopter artifact creature token with flying. |
Return target creature card from your graveyard to the battlefield. Then Sacrifice X creatures, where X is that creature's power.
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Sacrifice an artifact: Canister Addict gains deathtouch until end of turn.
2/1
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Enchant creature.
Enchanted creature has " ![]() |
Flying
![]() An idea can’t be killed, but it can be forgotten. --Barir, Consul artimeister
0/2
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As an additional cost to cast Soylent Feed, sacrifice a creature or exile a creature card from your graveyard.
You gain 7 life. It isn’t right. But it is necessary.
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Target creature you control gets +2/+1 until end of turn. Then, that creature fights target creature you don’t control.
"We couldn't win in a fair fight. So we need to make it unfair."
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Flying
Raid — When Sky Pirate 2.0 enters the battlefield, if you attacked with a creature this turn, each opponent loses 2 life and you gain 2 life. 2/2
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Enchant creature
Enchanted creature has deathtouch. When enchanted creature dies, return another creature card from your graveyard to your hand. “To conquer death, you must witness it in all of its forms.”
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Haste
Revolution ( ![]() 1/1
Haste
Creatures you control with revolution enter the battlefield transformed. 2/2
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Prowess
Whenever you cast a noncreature spell, draw a card, then discard card. 2/3
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It is against the law for an opponent to control three or more creatures
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, you may tap target creature. "This gathering is illegal. Disperse!"
3/3
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Flying
1/1
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Infiltration Agent
(rare)
Riot Agitator
(uncommon)
Consulate Vault
(uncommon)
Reanimation Rite
(uncommon)
Canister Addict
(common)
Life Aura
(common)
Mnesis Thopter
(common)
Soylent Feed
(common)
Guerilla Warfare
(common)
Sky Pirate 2.0
(common)
Mortician's Work
(common)
Streetwise Urchin
(common)
Consulate Spy v2
(common)
Census Enforcer
(common)
Plains
(basic)
Thopter
(token)