Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target opponent reveals his or her hand. That player exiles all nonland cards from it. Search that player’s graveyard and library for all cards with the same name as a card exiled this way and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.
 U 
Enchantment
Whenever a land enters the battlefield under your control, you may pay {1}. If you do, Recharge. (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
{2}{g}, Sacrifice Exploit the Outlands: Until end of turn, whenever a creature you control becomes untapped, put a +1/+1 counter on it.
 U 
Artifact
{5}, {t}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
 U 
Creature – Bird Soldier
Flying
When Supply-Line Garuda enters the battlefield, put a +1/+1 counter on target creature you control.
1/1
 C 
Sorcery
As an additional cost, sacrifice a creature.
Draw three cards.
Discovery requires experimentation.
 C 
Sorcery
You gain control of target creature until end of turn. Untap that creature. It gains haste and gets +3/+0 until end of turn. Its owner may have Make Demands deal 10 damage to it.
 C 
Creature – Human Soldier
The consulate uses its control of the courts to override anyone who stands in the way of “progress.”
2/5
 C 
Creature – Human Wizard
It is against the law for an opponent to cast no spells during his or her turn.
Justice — At the beginning of your upkeep, if an opponent broke any laws since your last turn, that player puts the top three cards of his or her library into his or her graveyard.
1/3
 C 
Artifact Creature – Golem
Battery Golem doesn’t untap during your untap step.
Powerful after a power refill.
4/4
 C 
Artifact Creature – Construct
{1}, {t}: You gain 1 life.
1/1
 C 
Sorcery
Gain control of target untapped creature until end of turn. It gains haste until end of turn.
 C 
Creature – Human Artificer
Prowess
2/1
 C 
Creature – Human Soldier
It’s against the law for an opponent to attack with exactly one creature.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, creatures you control gain first strike until end of turn.
3/1
 C 
Creature – Cat Beast
Haste
Vicious Seengshir attacks each turn if able.
The tigrala respect them as their spiritual counterparts – and with the numbers of seengshir dwindling, fear for their own spirituality.
5/4
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Canister
{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.

Consulate Conditioning (rare)
Exploit the Outlands (uncommon)
Comptometer (uncommon)
Supply-Line Garuda (uncommon)
Living Autopsy (common)
Make Demands (common)
Courtroom Custodians (common)
Mindleak Agent (common)
Battery Golem (common)
Medi-Bot (common)
Call to Action (common)
Nimble Tinker (common)
Suppression Officer (common)
Vicious Seengshir (common)
Swamp (basic)
Canister (token)