Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When Parichron Device enters the battlefield, exile a sorcery card from your hand.
{2}, {t}: Copy the exiled card. You may cast the copy without paying its mana cost. Activate this ability only as a sorcery.
 U 
Creature – Human Citizen
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/2
Repentant Researcher
 
 U 
Creature – Human Druid
Creatures you control with revolution enter the battlefield transformed.
Whenever this creature enters the battlefield or transforms into Repentant Researcher, create a 2/2 green Wolf creature token.
3/3
 U 
Creature – Human Cleric
Lifelink
It is against the law for your opponents to have more life than you.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you may put a +1/+1 counter on target creature.
2/2
 U 
Sorcery
Alchemic Blaze deals 3 damage to target creature or player.
{4}: Put Alchemic Blaze from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
Naphfire Launcher
 
 U 
Artifact
{3}, {t}: Naphfire Launcher deals 1 damage to target creature or player.
 C 
Artifact Creature – Construct
“They can stay in position for days. They do not blink, sleep, eat. And more importantly, they do not change sides.
2/1
 C 
Creature – Human Advisor
{u}, {t}: Draw a card then discard a card.
1/4
 C 
Creature – Human Soldier
It is against the law for an opponent to cast no spells during his or her turn.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn.
3/1
 C 
Instant
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Add two mana of any color to your mana pool.
Æther Reactor
{3}
 
 C 
Artifact
{t}: Add one mana of any color to your mana pool.
“Each year our magic gets weaker, why?”
—Jandel, Outland Druid
 C 
Creature – Human Artificer
Haste
When Outlaw Technician enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
3/1
 C 
Sorcery
Target player discards two cards. Scry 2.
 C 
Creature – Human Artificer
Flying
When District Patrol enters the battlefield, put a +1/+1 counter on target creature.
Baral has them stay on constant alert for subversive activity, or the slightest hint of a certain female pyromancer.
2/3
 C 
Sorcery
Target creature you control gets +3/+0 and gains menace until end of turn. Sacrifice it at end of turn.
 C 
Creature – Human Citizen
Whenever Bengal Harvester attacks, Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
2/3
 C 
Creature – Human Soldier
Flying
Whenever Overseer Agent or another creature with flying enters the battlefield under your control, scry 1.
2/3
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Citizen
1/1

Parichron Device (rare)
Apathetic Scientist (uncommon)
Preserver of Sancity (uncommon)
Alchemic Blaze (uncommon)
Sentry Automaton (common)
Consul Bureaucrat (common)
Mage Inquisitor (common)
Æther Fissure (common)
Outlaw Technician (common)
Fill with Fright (common)
District Patroller (common)
Vile Transmogrification (common)
Bengal Harvester (common)
Overseer Agent (common)
Island (basic)
Citizen (token)