Tesla Project: Virtual Booster

Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
Sacrifice six canisters: Search your library for a creature card and put it onto the battlefield. Then shuffle your library.
 U 
Enchantment
When ~ enters the battleifeld exile target nonland permanent until ~ leaves the battlefield.
Justice- At the beginning of your upkeep, if an opponent broke the law since your last upkeep, you may exile ~ and return it to the battlefield under your control.
 U 
Creature – Human Soldier
{4}, Discard a card: Draw a card.
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/1
Empassioned Writer
 
 U 
Creature – Human Advisor
{4}: Draw two cards, then discard two cards.
Creatures you control with Revolution enter the battlefield transformed.
2/3
 U 
Creature – Human Rogue
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
{u}, {t}: Draw a card, then discard a card.
1/1
Requisitions Runner
 
 U 
Creature – Human Rogue
Creatures you control with revolution enter the battlefield transformed.
{u}, {t}: Draw a card.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can’t be blocked as long as you control two or more artifacts.
 C 
Sorcery
Gain control of target tapped creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Sorcery
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Scry 1, then draw a card.
Inevitable Conclusion
{4}{u}
 
 C 
Sorcery
Scry 2, then draw two cards.
 C 
Sorcery
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Look at target player’s hand.
Squadron Deployment
{3}{u}
 
 C 
Sorcery
Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
 C 
Instant
Put two +1/+1 counters on target creature.
 C 
Artifact Creature – Thopter
Flying
It's against the law for an opponent to attack with exactly one creature.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Patrol Thopter gets +1/+1 until end of turn.
2/2
 C 
Creature – Rhino
3/3
 C 
Creature – Human Soldier
The consulate uses its control of the courts to override anyone who stands in the way of “progress.”
2/5
 C 
Creature – Human Artificer
Defender
{t}: Jintara Cannoneer deals 1 damage to each opponent.
Whenever an artifact enters the battlefield under your control, untap Jintara Cannoneer.
1/4
 C 
Creature – Naga Rogue
Naga Skullhunter enters the battlefield tapped.
When Naga Skullhunter enters the battlefield, if you control another creature with power 2 or less, target opponent discards a card.
2/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Citizen
1/1

Bio-Research (rare)
Card70749 (uncommon)
Consulate Fireman (uncommon)
Hooligan Looter (uncommon)
Under the Radar (common)
Double Cross (common)
Initial Hypothesis (common)
Aerial Espionage (common)
Better and Stronger (common)
Patrol Thopter (common)
Outskirts Rhino (common)
Courtroom Custodians (common)
Jintara Cannoneer (common)
Naga Skullhunter (common)
Swamp (basic)
Citizen (token)