Tesla Project: Virtual Booster
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| Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature with power 2 or less can't be blocked this turn.2/1
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Flying
It's against the law for an opponent to cast a spell that targets you or a permanent you control. Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, exile target nonland permanent you don't control. 4/4
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Alchemic Blaze deals 3 damage to target creature or player.
: Put Alchemic Blaze from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. , : Naphfire Launcher deals 1 damage to target creature or player. |
Aethertouched Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Aethertouched Hydra.0/0
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Whenever Unfailing Bloodhound deals combat damage to a creature, it deals that much damage to any number of other target creatures with the same name.
3/2
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Target creature you control gets +3/+0 and gains menace until end of turn. Sacrifice it at end of turn.
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Creatures you control get +2/+1 until end of turn.
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When Gearcrafted Gardener enters the battlefield, reveal the top five cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
2/2
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Revolution (
, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
Flying 1/1
Creatures with revolution you control enter the battlefield transformed.
Flying 2/2
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It is against the law for an opponent to control three or more creatures.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, each opponent loses 1 life and you gain 1 life. 2/2
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Revolution (
, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)2/2
Prowess
Creatures you control with revolution enter the battlefield transformed. 3/3
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: Add one mana of any color to your mana pool.1/2
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Enchant creature
Enchanted creature gets +4/+0 and has menace. |
Put target creature or artifact on top of its owner’s library.
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Flying
1/1
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Canal Smuggler
(common, foil)
Archon of Vengeance
(rare)
Alchemic Blaze
(uncommon)
Aethertouched Hydra
(uncommon)
Unfailing Bloodhound
(uncommon)
Vile Transmogrification
(common)
Inspired Charge
(common)
Gearcrafted Gardener
(common)
Repressed Courier
(common)
Inside Man
(common)
Agile Cutpurse
(common)
Secret Green Thumb
(common)
Savage Rage
(common)
Magnetic Repulse
(common)
Mountain
(basic)
Thopter
(token)

: Target creature with power 2 or less can't be blocked this turn.


: Put Alchemic Blaze from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
Creature – Human Rogue