Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Archon
Flying
It's against the law for an opponent to cast a spell that targets you or a permanent you control.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, exile target nonland permanent you don't control.
4/4
 U 
Creature – Orc
Whenever a creature you control dies, Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
"Hey, this one's still got a little juice in it..."
2/2
 U 
Creature – Ape
Whenever Wilder Bandars attacks, choose one -
- Wilder Bandars can't be blocked by more than one creature this turn.
- Wilder Bandars gains menace until end of turn.
You just can't predict monkeys.
3/3
 U 
Artifact
Artifact creatures you control get +1/+1
{7}: Create a colorless 1/1 Thopter artifact creature token with flying.
 C 
Creature – Human
It is against the law for an opponent to control three or more creatures.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, that player loses 2 life.
5/3
 C 
Artifact Creature — Construct
As long as you control another artifact, Mechanical Mutt gets +1/+1.
They work best under direct supervision. When left to their own devices, they just... dance.
1/2
 C 
Creature – Human Wizard
It's against the law for an opponent to attack with exactly one creature.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, gain 2 life.
1/4
 C 
Creature – Human Soldier
It is against the law for an opponent to cast no spells during his or her turn.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn.
3/1
 C 
Creature – Bird Soldier
Flying
When Aven AEthermage enters the battlefield, you may return target creature to its owner's hand.
2/3
 C 
Creature – Human Citizen
Indentured Worker enters the battlefield with a +1/+1 counter on it.
When Indentured Worker dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Indentured Worker.
0/0
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets "{t}: Each opponent loses 1 life and you gain 1 life."
The mere appearance of a consul demands respect. Beware their pointed gaze.
 C 
Socery
Creatures you control gain first strike and haste until end of turn.
 C 
Creature – Cat Warrior
Raid — When Outlands Bandit enters the battlefield, if a creature you control attacked this turn, draw a card.
"Those who shelter in the cities are right to fear our savagery."
3/2
 C 
Creature – Human Rogue
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/2
War Correspondent
 
 C 
Creature – Human Rogue
First strike
Creatures you control with revolution enter the battlefield transformed.
3/3
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Canister
{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.

Archon of Vengeance (rare)
Essence Harvester (uncommon)
Wilder Bandars (uncommon)
Matrix Resonator (uncommon)
Crowd Breakers (common)
Mechanical Mutt (common)
Consul Peacekeeper (common)
Mage Inquisitor (common)
Aven AEthermage (common)
Indentured Worker (common)
Overpowering Presence (common)
Imbue Speed (common)
Outlands Bandit (common)
Curious Outlaw (common)
Mountain (basic)
Canister (token)