Community Mashup Set: Recent Activity
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Recent updates to Community Mashup Set: (Generated at 2025-07-03 19:57:36)
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Community Mashup Set: (Generated at 2025-07-03 19:57:36)
Isn't the whole point of a digital cardgame using such phrasin that you get some sort of mouse-over reminder text or little button to explain what those game objects are? Actually even digital MtG has that IIRC.
Savage Twister + Astronomer Hermit
X to all (combining earthquake and hurricane), scry1, cantrip, 2/1.
So we've got RGU covered, I guess I'm making something
. What should it dooo? Ragu makes stew; what is antistew?
I'm tempted to make scry-X There's a few such for various sources of X, but the simplest possible one doesn't seem to have been done yet. On the other hand; that's out of colour.
Go the other way? Take out the X from a damage spell? Not sure where the
is in that... Ah heck, making a very simple drain life variation.
And this feels like the kind of terrible spell you see in a hearthstone-clone. (You know how mtg spawned waves of bad physical CCGs? There are a lot of realllllly terrible virtual ones out there now, too.) So anyway, that's my justificaiton for wording it this way. Because heaven forfend you should ever explain what cards do. No no; you will instead have spells like, I dunno: "Countdown 3; Summon a Holy Tiger". (Countdown is explained - it works the way you expect, cast now, and X turns later it activates - but what is a holy tiger? Is the spell worth casting now or not? Who knows!) (In case anyone ever plays shadowverse; it turns out that a holy tiger was a vanilla 4/4)
Twisted Abomination + Porcupine
Big, expensive, regenerating - swampcycle so it's not too bad if you draw it early.
And ... keyword soup much? Vigilance AND defender? Bombo maxima. Has a point of super-first-strike which is always interesting.
Cycle to ping is the obvious mash. And we can have 'defender' be a reason to prefer cycling it - cast it if you need defense, cycle it if you need offense. And how does a wall deal damage? Because you summon it up in the sky. Just try to aim :) Sadly; my image search fails me.
And I'm calling it a summon, dangit; because walls aint creatures.
always at least mass-tap. Tap-six-cretaures means an upcost; though.
So.. this is bad. Because it should be pure-upside even if you fail the roll, you should get SOMETHING.
I think we'll change the 'nothing' into 'tap them'.
Tainted Pact + Mindblur Solution
Interesting. Exile down to the card you want; but with an increasing risk you get nothing. Unless you built around it; and even then you need to be running all non-basic lands.
And nerf a creature.
So some kind of "repeat increases risk" nerfing. Eh, I can't think of anything particularly clever.
Huh. Different courses, I guess. Insidious Dreams looks terrible to me, too.
Not being able to do it at opponents EOT and so just before your draw step does seem a reduction in usefulness.
This is likely quite strong. It's Insidious Dreams as a sorcery for half the cost. On the other hand, instant speed seems quite crucial for this kind of stuff so that you're less likely to be screwed by forced shuffle effects.
Swamp + Oldest Lore (Timespiral swamp in case it matters)
And a kinda scry, kinda loot, variant.
So looking for black lootscry. Well; black flat-out gets tutoring. Scrutor? Sure, why not.
This is probably pretty terrible.
So as usual; put too much thought into "Can I" and not enough into "Why".
What deck would actually want to run this? Who has multiple off-colour combat-tricks to use on offense?
So this would end up only being used by decks that want another four wastes.
Vicious Kavu + Genosha, Ruins of Paradise
Functionally a vanilla 4/2, and an unfinished triple-land. The Kavu creature type is.. a thing. That sure is a thing. It's like a kangaroo and a T-rex had a kid.
Genosha is the bad-guy island-kingdom from the comics. All modern and stuff, unfortunately. Had it been the island of dinosaurs we'd have been sorted for the flavour-mash.
So - land of the stupid-looking dino-hoppers? Or make a triple-land have extra power on attack?
Oh! That actually works. Mana-only-for would fit nicely.
Cost was
- use the new
terminology
Reach of Branches + Infrection
That's an unusually large token. And get another one frmo every forest.
And... huh. Fling a creature, dealing it 1 damage in exhange for it hitting something. Kiiinda cheap given it is sometimes going to be a 2-fer.
Well, there's an ovbviously stupidly strong "Whenever you play a forest you may have target creature fight another target cretaure". Yes, "Landfall: Kill two creatures". That's obviously perfectly reasonable.
Have all your treefolk go fight something? March of forest or something...
Well; there's a truly stupid card. I'm doing it.
There's even ways to make it useful. Wizards obviously wouldn't actually print this outside of a very very unusual set (where, like, as-fan of animate-land is >1) but what the heck.
Surrakar Banisher + Vedalken Engineer
Guess I'm making a blue creature. The first one unsummons something; and the second one make mana for your artifacts.
How do those abilities go together? I mean, we could go boring and unsummon an artifact on ETB... But how about unsummon mana?
That has horrendous timing issues; which is one reason we don't see Mana Short any more. Even though it had that lovely completely-unrelated rose on it.
But I kinda want to make "Drain target players mana pool; in their next main1 they get it back". So you can use it as a quick mana battery on yourself, or to mess up an opponents spell.
But you can't do that second usage any more; because timing never really worked and nobody (normally) floats mana. I guess we could have it as a counter for those rare cards which do make you want to float mana.
But mehhhhh that just leads to the opponent choosing not to, and anyway the ability to double your own mana (and then redouble it!) is just too too much. So let's not.
Oh fiddlefaddle. Let's just have power=floated mana, and the ability to hide it away until a later phase. ... but maybe make it not quite as effective. Gain half of it back, let's say.
Right, this card is now officially fiddly to work with. So making it rare. (Even if, really, it's just fire-breathing-ish).
What kind of creature breathes mana? A Dingus! Annnd the image-search does the rest of the flavour for me. It seems there's a sub-type of Dingus; the doggo. Here is one. He's fluffy, and stupid, and; as of now; breaths mana.
Yeah; I knew this was a stretch; but on reflection I agree it's a bit much.
Maybe this is a thing for
to be able to do?
It should be noted that Beacon and Geth return both creatures and artifacts, intentionally tying the two together often in artifact-matters themed sets. Meanwhile, Metallic Dance wants a sort of Twilight's Call, but only for artifacts. It's a stretch of a stretch.
For what it's worth, I can get behind black Refurbish, if there's a good flavor angle. Something about digging up graves and happening to find a buried artifact in the process. Something like Grim Discovery works for me. But, personally, I'd want to enforce that the creature must come with the artifact. None of this and/or that Grim Discovery pulls. You were fetching a body, and happened to get an artifact as well. Otherwise, it's a pretty clear color pie break.
Interestingly; all of those are your opponents artifacts it reanimates.
Black can reanimate artifacts. Seee Scrounge, Beacon of Unrest, Geth, Lord of the Vault. White and blue are traditionally better at it, and I'd argue red as well, but it actually doesn't come up often and actually seems to be an entirely ignored mechanic by the article Mechanical Color Pie 2017. I counter your opinion with mine of saying black gets to reanimate everything - even nonpermanents e. g. Sins of the Past, but relevant to this also artifacts.
Black can only bring once-living creatures to life, not artifacts. It also can't harm artifacts, because they're not affected by death
This effect could be mono white or Izzet
Metallic Mimic + Dance of the Dead_
A solid cheap tribal-enabler. And send your creatures dancing, in order to raise the dead. More dance, bigger revival. Nifty.
Revive an entire tribe? I like it. Do it.
Could have gone with "Metallic dance" I guess? Actually; I think I will. Instead of "Choose a tribe" the tribe is fixed at "Artifact".
Could be
or
for the effect, but I think we'll stick with
. Black can bring styuff back to life; and doesn't get enough artifact-love.
As a card costing single
this could exist as an obscurity (all creatures - not just yours).
Because I couldn't find that effect, and felt it was pretty mpactful.
You mean like Rootborn Defenses? Is this meant to say "you control"? Why is this a rare?
Skyshroud Troll + Rise of the Jungle Beasts
3/3 regenerate + everything gets +2 and flight for a turn.
Huh. I haven't seen "Save all your creatures", we an do that.
Keysan, Endless Wellspring + Kragma Warcaller
Minotaur lord (+2/+0 and haste), and a beefy djinn who makes sure you always have at least one card in hand.
Djinn lord? I cannot find one of those. How odd!
I wonder what it should do? Djinn are typically really big already; so maybe to make this viable we should make this a token maker? That works - it can be a djinn itself so it always has something it can target.
Should it go exponential? No. I think we won't go that far. Could use "Non-token" or hey, we can have it make efreet.
Battered Golem + Application Error... retry Qualitype
So its 'normal' use is very underwhelming. That's not even a cost discount for needing to play an artifact to untap. But given the set at the time; dropping loads of artifacts was very possible, and there was equipment that needed you to tap to use. So it was kinda maybe sometimes useful. Thematically; it's a sad tired soggy old stone golem. But Emily loved it.
And... "A complementary 'type' that groups and associates cards by quality, flavor, faction, lore, etc."
Which I think is, basically, the role that "Faction symbols" plays in mtg. Yeah; it's additional subtypes like "Fire" "Doggo" and the idea is you give a card loads of them. Like; well; Battered Golem already has "Artifact" "Creature" and "Golem". It could additionally get "Stone" "Junk" "Old" etc. whatever we come up with as being qualifiers we care about. (Maro has often bemoaned that 'Fire' isn't a thing he can mae a card care about.)
Though this does still have issues - for example; say you want an elf that heals goblins. Does it deserve the goblin type? But it feels more natural.
So... I guess I'm making a card to demonstrate a new qualifier type. And either "Stone" or something about worn down and smashed up. Lets go with the latter. And we'll avoid the above-mentioned problem by making it a junky thing that itself interacts with junky things.
CCGs that use this kind of adjective-soup also tend to use spurious verbs; with the intention that maybe some later set will trigger on them. So here we 'repair' the target - which is meaningless on its own; the rules text here is putting a +1 counter on it. And the whole 'target' and identifying the source of the ability is a very "Only mtg does it, bad mtg clones forget to", so make the wording match the qualifier-soup flavour.
This could be white or green. Green is more natural for the continual slow growth; but Junk seems like a mostly artifact adjective. Though no reason for it to be exclusive; we'll go with that here.
So this could be Energy Chamber and cost only 2. But let's keep the not-so-secret "untap me a lot" thing and make it a cost3 creature (which also means it always has SOMETHING to buff) and cost nothing to use - inviting you to find a way make it whirr.
Rarity-wise; it's a fairly ugly complication to combat having this sitting around; and it's also a build-around; you want to have lots of possible junk for it to target. Both of these scream "Make me uncommon".
Huh; accidentally rolled twice on gatherer. Sure, why not.
Riptide Mangler + Sea of Sand
Yowsers. X/3 where X is the largest other creature. And you can update it at will. Only 3 toughness though, so as they say "Dies to..."
And a plane of... reveal what you draw; and gain or lose life depending on what it is.
I think this makes a miracle-creature. As a fixed "Gain 3" this could easily be a common; but let's keep the X-ness of it, making it uncommon.
Name comes from mechanic; and suggests I ought to have a black equivalent made up.
make it 2/2 and rearrange order of text. And art pun
Skarrgan Pit-Skulk + Shrine of Illusive Minds
An anti-coward that might be a bit bigger. And a blue funnyland, that... lets you cast Twiddle whenever you play another in the cycle. Less than whelming.
A bloodthirst land? Or an ETB-twiddle coward?
I think the latter has been done; the former seems more interesting. Though yuck. It cna't be tooooo large a manland or it's just too good; but as a small one, it really begs a "Why would you want to?"
Rare quintuple-mash Mortus Strider, Cartographer, Celestial Ancient , Snowfall, Deathgazer ending up in the one colour which wasn't represented in the original cards :)