Magic 20XD6: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Angel of Retribution | White | Mythic | Creature – Angel Spellshaper | 4 | 5 |
Flying, vigilance
, , Discard two cards: Each creature deals damage to itself equal to its power. |
0 | ||
2 | Angelic Host | White | Common | Creature – Angel Soldier | 6 | 6 | Flying | 2 | on 05 Jul 2011 by Alex | |
3 | Aven Battle Crier | White | Common | Creature – Bird Soldier Spellshaper | 1 | 1 |
Flying, Vigilance
, , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn. |
1 | on 12 Feb 2012 by jmgariepy | |
4 | Beatific Magistrate | White | Rare | Creature – Angel Spellshaper | 4 | 4 |
Flying
, , Discard a card: Put X 4/4 white Angel creature tokens with flying onto the battlefield. |
0 | ||
5 | Blanket of Sympathy | White | Uncommon | Sorcery | Put six white token instants in your hand with a casting cost of named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." | 4 | on 20 Oct 2011 by dude1818 | |||
6 | Cat Soldier | White | Token | Creature – Cat Soldier | 1 | 1 | 0 | |||
7 | Collateral Damage | White | Common | Instant | Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature. | 4 | on 30 Apr 2011 by Benjamin Draper | |||
8 | Custos Populi | White | Rare | Creature – Angel Warrior | 4 | 4 |
Flying
When Custos Populi enters the battlefield or attacks, Put three white token instants in your hand with a casting cost of named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." |
2 | on 30 Apr 2011 by Benjamin Draper | |
9 | Encircling Tactics | White | Rare | Enchantment |
Creatures you control get +1/+1.
If you control a bird and you control a knight, creatures you control get "Whenever this creature becomes blocked, you may untap this creature and remove it from combat." |
1 | on 01 Jun 2011 by Alex | |||
10 | Ensorceled Cairns | White | Rare | Enchantment |
Walls you control gain +2/+0 and can attack as if they did not have defender.
Whenever a non-wall creature you control dies, put a 0/2 white wall token with defender into play. |
2 | on 17 Jul 2011 by Alex | |||
11 | Exotic Envoy | White | Rare | Creature – Cat Ambassador | 1 | 2 | When Exotic Envoy deals combat damage to a player, reveal a card from outside the game with a converted mana cost of 1 or less. Put that card into your hand. | 1 | on 04 Jul 2011 by jmgariepy | |
12 | Foretold Conclusion | White | Uncommon | Instant |
Put target creature on top of its owner's library.
Draw two cards. |
4 | on 30 Apr 2011 by Benjamin Draper | |||
13 | Gathered Militia | White | Uncommon | Creature – Cat Soldier | 4 | 4 |
First strike
At the beginning of your upkeep, return a creature you control to its owner's hand. |
2 | on 11 Jul 2011 by Alex | |
14 | Illumination Retracer | White | Uncommon | Creature – Thrull Wizard | 2 | 2 | When Illumination Retracer enters the battlefield, until the end of turn, you may cast auras in your graveyard as if they were in your hand. | 3 | on 11 Jul 2011 by Alex | |
15 | Leonin Loyalist | White | Common | Creature – Cat Bird Knight | 2 | 3 |
Flying
When Leonin Loyalist goes to the graveyard from anywhere, put a 1/1 white Cat Soldier creature into play. |
0 | ||
16 | Matter Animater | White | Uncommon | Creature – Vedalken Spellshaper | 2 | 2 |
, , Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
, , Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land. |
1 | on 30 Apr 2011 by Benjamin Draper | |
17 | Orb of Care | White | Common | Enchantment |
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
0 | ||||
18 | Pearled Charger | White | Basic | Creature – Unicorn Knight | 3 | 4 | Pearled Charger is also named Pearled Unicorn. | 0 | ||
19 | Pearled Unicorn (Mons' Goblin Raiders) | White | Basic | ‑‑‑‑ |
Creature – Unicorn ‑‑‑‑ Creature – Goblin |
2 ‑‑‑‑ 1 |
2 ‑‑‑‑ 1 |
3 | on 10 Feb 2012 by jmgariepy | |
20 | Planar Abjurer | White | Common | Creature – Cat Wizard | 2 | 1 |
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn. |
1 | on 26 Jun 2011 by Alex | |
21 | Preparedness | White | Common | Enchantment – Aura |
Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
3 | on 05 Jul 2011 by Alex | |||
22 | Promise of Peace | White | Common | Instant |
You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand. |
6 | on 20 Oct 2011 by dude1818 | |||
23 | Rally the Tribe | White | Uncommon | Enchantment |
All Soldiers you control get +2/+2.
, Reveal Rally the Tribe from your hand: Put a 1/1 white Cat Soldier creature token onto the battlefield. |
3 | on 24 Mar 2012 by Alex | |||
24 | Second Coming | White | Mythic | Sorcery | Roll a twenty sided die. Target player's life total becomes the amount rolled. | 2 | on 01 Jun 2011 by Alex | |||
25 | Shield Bash | White | Uncommon | Instant | Target creature gets +X/+0, where X is equal to that creature's toughness. | 1 | on 15 May 2012 by Rudyard | |||
26 | Soothe | White | Token | Token Token Instant |
Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
0 | ||||
27 | Swelling Army | White | Rare | Creature – Human Elf Bird Soldier Knight Scout | 0 | 4 |
Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. |
2 | on 14 Aug 2011 by jmgariepy | |
28 | Tall Grass Troops | White | Common | Creature – Cat Soldier | 1 | 2 | Flash | 2 | on 26 Jun 2011 by Alex | |
29 | Thrull Errant | White | Common | Creature – Thrull Knight | 3 | 2 | 0 | |||
30 | Transcendelaphant | White | Common | Creature – Elephant Wizard | 1 | 6 |
Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental. |
4 | on 13 Jul 2011 by Jack V | |
31 | Battleground Surveyor | Blue | Common | Creature – Bird Scout | 1 | 3 | Flying | 0 | ||
32 | Brain Tether | Blue | Common | Sorcery | Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card. | 0 | ||||
33 | Breakthrough | Blue | Uncommon | Sorcery | Draw four cards, then choose X cards in your hand and discard the rest. | 0 | ||||
34 | Cephalopod Seductress | Blue | Rare | Creature – Cephalid Wizard | 2 | 2 |
You may choose not to untap Cephalopod Seductress during your untap step, as long as you have more cards in hand than each opponent.
, : Gain control of target creature as long as Cephalopod Seductress remains tapped. Use this ability only when you could play a sorcery. |
3 | on 16 Jul 2011 by jmgariepy | |
35 | Contract Annuller | Blue | Common | Creature – Bird Wizard | 2 | 2 |
Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand. |
2 | on 22 Oct 2011 by dude1818 | |
36 | Filigree Latice | Blue | Common | Enchantment – Aura |
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
1 | on 03 Jul 2011 by jmgariepy | |||
37 | Giant Sea Eagle | Blue | Basic | Creature – Bird | 3 | 2 |
Giant Sea Eagle is also named Sea Eagle.
Flying |
4 | on 10 Oct 2011 by Link | |
38 | Hypnotic Induction | Blue | Rare | Enchantment |
Tap two untapped creatures you control: Tap target creature.
Tap an untapped wizard and an untapped snake you control: tap target creature. That creature does not untap during its controller's next untap step. |
1 | on 19 Jun 2011 by Alex | |||
39 | Inspiration Artist | Blue | Uncommon | Creature – Merfolk Spellshaper | 2 | 3 | , , Discard a card: Draw two cards. | 3 | on 05 Jul 2011 by Alex | |
40 | Lore Crow | Blue | Common | Creature – Bird Wizard Scout | 1 | 2 |
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card. |
4 | on 05 Jul 2011 by Alex | |
41 | Medulla Scuttler | Blue | Rare | Creature – Nightmare Crab | 0 | 3 |
When Medulla Scuttler enters the battlefield, exile a card from your hand. When Medulla Scuttler leaves the battlefield, return the exiled card to your hand.
: If the exiled card is a creature, Medulla Scuttler's power becomes the exiled creature's power. |
0 | ||
42 | Morning Frost Charmer | Blue | Uncommon | Creature – Snake Spellshaper | 1 | 3 |
, , Discard a card: Target player puts the top three cards of his or her library into his or her graveyard for each spell cast this turn.
, , Discard a card: Exile target player's graveyard. |
0 | ||
43 | Multitude of Faces | Blue | Rare | Sorcery | Draw a card for each unique creature type in play. | 4 | on 17 Jul 2011 by Alex | |||
44 | Mumbling Waters | Blue | Uncommon | Sorcery | Put 3 blue token instants in your hand with a casting cost of named "Shush", which reads "Counter target spell unless its controller pays . | 0 | ||||
45 | Number Crunch | Blue | Uncommon | Instant | Target creature gets -1/-1, then double its power and toughness. | 0 | ||||
46 | Orb of Memories | Blue | Common | Enchantment |
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand. |
0 | ||||
47 | Overmind | Blue | Mythic | Enchantment | Whenever a player casts a spell, draw a card. | 3 | on 12 Aug 2011 by Alex | |||
48 | Phantom Clothes Dealer | Blue | Common | Creature – Snake Spellshaper | 2 | 2 | , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn. | 1 | on 12 Feb 2012 by Alex | |
49 | Sea Eagle (Quirion Trailblazer) | Blue | Basic | ‑‑‑‑ |
Creature – Bird ‑‑‑‑ Creature – Elf Scout |
1 | 2 |
Flying ‑‑‑‑ When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. |
1 | on 10 Feb 2012 by jmgariepy |
50 | Sea Scream | Blue | Common | Sorcery |
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
0 | ||||
51 | Shush | Blue | Token | Token Token Instant |
Counter target spell unless its controller pays .
(If Shush leaves your hand or the stack for any reason, remove it from the game.) |
0 | ||||
52 | Slithering Aethermage | Blue | Uncommon | Creature – Snake Wizard | 2 | 3 | When Slithering Aethermage dies, you may reveal a Wizard or Snake you own from outside the game, then put that card in your hand. | 0 | ||
53 | Symbol of Silence | Blue | Common | Enchantment |
Flash
When Symbol of Silence enters the battlefield, counter target spell. , Sacrifice Symbol of Silence: Draw a card. |
0 | ||||
54 | Tidal Spawn | Blue | Mythic | Creature – Kraken Spellshaper | 6 | 6 | , , Discard two cards: Simultaneously untap all tapped creatures and tap all untapped creatures. | 1 | on 02 Jun 2011 by Alex | |
55 | Twofold Mystery | Blue | Uncommon | Instant |
Target creature's power becomes two until end of turn.
Draw two cards. |
0 | ||||
56 | Veil of Down | Blue | Common | Enchantment |
: Target blue creature you control gains protection from green.
: Target spell or permanent is the color of your choice until end of turn. |
9 | on 11 Jul 2011 by Alex | |||
57 | Vodalian Royal Guard | Blue | Common | Creature – Merfolk Soldier | 2 | 4 | As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight. | 0 | ||
58 | Waterskin Selkie | Blue | Rare | Creature – Merfolk Wizard | 2 | 3 |
Islandwalk
When Waterskin Selkie enters the battlefield or attacks, Put a blue token instant into your hand with a casting cost of named "Shush", which reads "Counter target spell unless its controller pays . |
0 | ||
59 | Day of Reckoning | Black | Mythic | Sorcery | Put the top ten cards of your library into your graveyard, then return all creatures in your graveyard to play. | 2 | on 12 Aug 2011 by Alex | |||
60 | Death's Carriage | Black | Uncommon | Creature – Horse Construct | 6 | 6 |
Trample
If you have a card in your hand during your untap step, Death's Carriage does not untap. Discard a card: Untap Death's Carriage. |
1 | on 14 Aug 2011 by jmgariepy | |
61 | Diabolic Delighter | Black | Mythic | Creature – Demon Spellshaper | 6 | 6 |
Hellbent – Unless you have no cards in hand, lose two life at the beginning of your upkeep.
, , Discard two cards: Search your library for a card and put that card into your hand. Then shuffle your library. |
5 | on 16 May 2011 by DrugsForRobots | |
62 | Dripping Dead (Pearled Unicorn) | Black | Basic | ‑‑‑‑ |
Creature – Zombie ‑‑‑‑ Creature – Unicorn |
4 ‑‑‑‑ 2 |
1 ‑‑‑‑ 2 |
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. |
1 | on 10 Feb 2012 by jmgariepy |
63 | Dripping Torso | Black | Basic | Creature – Zombie | 1 | 1 |
Dripping Torso is also named Dripping Dead.
When Dripping Torso enters the battlefield, target creature gets -1/-1 until end of turn. |
3 | on 01 Feb 2013 by Vitenka | |
64 | Endless Knight | Black | Uncommon | Creature – Nightmare Knight | 2 | 2 |
When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike : Endless Knight gains Protection from each of the exiled card's colors. |
2 | on 02 Jun 2011 by Alex | |
65 | Guided Anthropology | Black | Rare | Enchantment |
, Exile a creature in your hand: Return a creature from your graveyard to your hand.
Tap an untapped gorgon and an untapped thrull you control: Put an exiled card you own into your graveyard. |
2 | on 07 May 2011 by jmgariepy | |||
66 | Inciteful Disciple | Black | Uncommon | Creature – Imp Spellshaper | 1 | 1 |
, , Discard a card: Target creature becomes red until end of turn and attacks this turn if able.
, , Discard a card: Target creature becomes blue and gains flying until end of turn. |
0 | ||
67 | Infectious Exhalation | Black | Common | Sorcery |
Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card. |
0 | ||||
68 | Jagged Mouthpiece | Black | Uncommon | Creature – Nightmare Thrull | 3 | 1 |
When Jagged Mouthpiece enters the battlefield, exile a card from your hand. When Jagged Mouthpiece leaves the battlefield, return the exiled card to your hand.
When you exile a card with Jagged Mouthpiece, if you exiled a Gorgon, target creature gets -3/-3 until end of turn. |
0 | ||
69 | Liquid Death | Black | Common | Sorcery |
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
0 | ||||
70 | Madgifted Gorgon | Black | Common | Creature – Gorgon Warrior | 2 | 1 | Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible. | 2 | on 27 Jun 2011 by Alex | |
71 | Mischance Maven | Black | Common | Creature – Gorgon Scout | 4 | 2 | When Mischance Maven is put into the graveyard from anywhere, Each player discards a card. | 0 | ||
72 | Naïvité Merchant | Black | Uncommon | Creature – Demon Spellshaper | 3 | 2 | , , Discard a card: Each player sacrifices a creature. | 3 | on 11 Feb 2012 by Alex | |
73 | Oppresive Suppresion | Black | Rare | Enchantment |
Hellbent – As long as you control a Mountain and have no cards in hand, at the beginning of your upkeep, deal 2 damage to target creature and gain 2 life.
As long as you control an Island and have more cards in hand than each opponent, at the beginning of the end step, each opponent discards a card. |
0 | ||||
74 | Orb of Undeath | Black | Common | Enchantment |
Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand. |
0 | ||||
75 | Plasmotic Retainer | Black | Common | Creature – Thrull | 1 | 2 | Flying, deathtouch | 1 | on 14 Oct 2011 by Alex | |
76 | Proud Vampire | Black | Common | Creature – Vampire Cat Knight | 0 | 1 |
First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn. |
3 | on 11 Jul 2011 by Darkheart | |
77 | Scandalmonger | Black | Rare | Creature – Boar Monger | 3 | 3 | : Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery. | 0 | ||
78 | Seductor Velis | Black | Rare | Creature – Demon | 5 | 2 |
If you would draw a card, you instead draw a card and lose 2 life.
Draw a card: Put a -1/-1 counter on target creature. |
14 | on 10 Oct 2011 by Alex | |
79 | Shed Mortality | Black | Common | Instant | Target creature becomes a 1/1 black Skeleton until end of turn with ": Regenerate this creature". | 0 | ||||
80 | Slithering Sell-Sword | Black | Common | Creature – Snake Soldier | 2 | 2 | Whenever Slithering Sell-Sword blocks, lose two life. | 0 | ||
81 | Stronghold Disciple | Black | Common | Creature – Gorgon Spellshaper | 1 | 3 | , , Discard a Card: Each player loses one life for every two creatures they control. | 1 | on 02 Jun 2011 by Alex | |
82 | Symbol of Vitriol | Black | Common | Enchantment |
When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
, Sacrifice Symbol of Vitriol: Draw a card. |
0 | ||||
83 | Twice Accursed | Black | Uncommon | Sorcery |
Target player discards two cards.
Draw two cards. |
0 | ||||
84 | Veinstorm | Black | Common | Sorcery | Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order. | 1 | on 03 May 2011 by jmgariepy | |||
85 | Vengeant Prince | Black | Rare | Creature – Demon | 7 | 5 |
Flying
Vengeant Prince enters the battlefield with a divinity counter on it, if you cast it from your hand. When Vengeant Prince dies to a spell or ability its opponent controls, if it had a Divinity counter on it, that player loses the game. |
3 | on 25 Aug 2011 by jmgariepy | |
86 | Vortex of Falsehood | Black | Rare | Sorcery |
Sacrifice a permanent: Gain control of Vortex of Falsehood. Any player may play this ability, but only if Vortex of Falsehood is on the stack.
Draw 3 cards. All your opponents lose life equal to the number of permanents sacrificed this turn. |
5 | on 17 Jul 2011 by Alex | |||
87 | Balduvian Vorine | Red | Common | Creature – Cat Beast | 7 | 3 | , Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep. | 1 | on 04 May 2011 by jmgariepy | |
88 | Basalt Rain | Red | Common | Instant |
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
0 | ||||
89 | Blazing Bantam | Red | Common | Creature – Dwarf Barbarian | 4 | 1 | When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player. | 0 | ||
90 | Boss Courier | Red | Common | Creature – Ogre Spellshaper | 2 | 2 | , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature." | 1 | on 26 Jun 2011 by jmgariepy | |
91 | Draco Fortuna | Red | Rare | Creature – Dragon Shaman | 5 | 5 |
Flying
When Draco Fortuna enters the battlefield, discard your hand, then draw five cards. |
0 | ||
92 | Draco Maleficus | Red | Rare | Creature – Elf Shaman | 3 | 2 | , Discard a card with a converted mana cost of 8 or more: Put a 5/5 red dragon token with flying into play. Play this ability only when you could cast a sorcery. | 0 | ||
93 | Dragon | Red | Token | Creature – Dragon | 5 | 5 | Flying | 0 | ||
94 | Goblin Back Line | Red | Common | Creature – Goblin Warrior | 2 | 2 |
Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand. |
0 | ||
95 | Goblin Spoiler | Red | Common | Creature – Goblin Warrior | 1 | 1 | Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand. | 0 | ||
96 | Goblin Thrill-Seeker | Red | Uncommon | Creature – Goblin Warrior | 1 | 1 | Whenever a source you control deals 4 or more damage, put a +1/+1 counter on Goblin Thrill-Seeker. | 2 | on 11 Aug 2011 by Vitenka | |
97 | Goblin Warrior | Red | Token | Creature – Goblin Warrior | 1 | 1 |
Haste
At the beginning of the upkeep, sacrifice this creature. |
0 | ||
98 | Gordian Minotaur | Red | Uncommon | Creature – Minotaur Nightmare | 3 | 2 |
When Gordian Minotaur enters the battlefield, exile a card from your hand. When Gordian Minotaur leaves the battlefield, return the exiled card to your hand.
When Gordian Minotaur goes to the graveyard from the battlefield, draw a card. |
0 | ||
99 | Hokum and Hexwitch | Red | Uncommon | Creature – Minotaur Spellshaper | 2 | 2 |
, , Discard a card: Target player discards a card. You may play this ability only when you could play a Sorcery.
, , Discard a card: Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. |
0 | ||
100 | Imprudence | Red | Common | Enchantment – Aura |
Enchant Creature
When you cast Imprudence, draw a card. Enchanted creature gains First Strike. |
0 | ||||
101 | Labor Annihilator | Red | Mythic | Creature – Giant Spellshaper | 7 | 7 | , Discard two cards: Deal X damage to all non-flying creatures and all players. | 1 | on 02 Jun 2011 by Alex | |
102 | Lone Bull | Red | Rare | Creature – Ox | 5 | 5 | At the beginning of your upkeep, if you have no cards in your library, you win the game. | 3 | on 11 Aug 2011 by Alex | |
103 | Meretricious Efreet | Red | Mythic | Creature – Efreet | 0 | 0 | As Meretricious Efreet enters the battlefield, roll a twenty sided die. Meretricious Efreet enters the battlefield with a number of +1/+1 counters equal to the number rolled. | 0 | ||
104 | Mine Farming | Red | Rare | Enchantment |
At the beginning of your end step, put a charge counter on Mine Farming.
Whenever a land enters the battlefield, remove all charge counters from Mine Farming, and deal that much damage to the land's controller. Tap an untapped soldier and an untapped scout you control: Target opponent gains control of target land you own. |
0 | ||||
105 | Mons' Thundercloud | Red | Common | Sorcery |
Deal 2 damage to target creature.
You may reveal a card named Mons' Goblin Raiders from outside the game and put it in your hand. |
0 | ||||
106 | Mons's Goblin Elite | Red | Basic | Creature – Goblin Warrior | 2 | 2 |
Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste At end of turn, sacrifice Mons's Goblin Elite |
1 | on 10 Oct 2011 by jmgariepy | |
107 | Mons's Goblin Raiders (Sea Eagle) | Red | Basic | ‑‑‑‑ |
Creature – Goblin ‑‑‑‑ Creature – Bird |
1 | 1 | Flying | 1 | on 10 Feb 2012 by jmgariepy |
108 | Orb of Arcanis | Red | Common | Enchantment |
Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play |
0 | ||||
109 | Precipitous Omen | Red | Uncommon | Sorcery |
Destroy target land.
Draw two cards. |
0 | ||||
110 | Question Authority | Red | Uncommon | Sorcery |
Hexproof
Each player discards four cards, then draws four cards. |
4 | on 11 Aug 2011 by Alex | |||
111 | Reconnaissance Officer | Red | Uncommon | Creature – Nightmare Soldier | 2 | 2 |
When Reconnaissance Officer enters the battlefield, exile a card from your hand. When Reconnaissance Officer leaves the battlefield, return the exiled card to your hand.
As long as the exiled card is a Scout, Soldiers you control get +1/+0. |
2 | on 02 Jun 2011 by Alex | |
112 | Seething Chandler | Red | Uncommon | Creature – Goblin Shapeshifter | 2 | 1 | , , Discard a card: Add to your mana pool. | 0 | ||
113 | Solfatara | Red | Common | Instant |
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. |
1 | on 04 May 2011 by jmgariepy | |||
114 | Sulfuric Vapors | Red | Rare | Enchantment | If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. | 0 | ||||
115 | Sylvan Revenger | Red | Common | Creature – Elf Knight | 2 | 2 | First Strike | 0 | ||
116 | Wirey Wizard | Red | Uncommon | Creature – Dwarf Wizard | 4 | 3 |
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller. |
2 | on 12 Aug 2011 by Alex | |
117 | World Aflame | Red | Rare | Instant | Add to your mana pool. | 0 | ||||
118 | Bear | Green | Token | Creature – Bear | 2 | 2 | 0 | |||
119 | Chrysalis | Green | Mythic | Enchantment – Aura |
Enchant Creature
When Chrysalis enters the battlefield, put three pupa counters on Chrysalis. Enchanted creature can't attack, block or activate its abilities as long as Chrysalis has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Chrysalis and gain 2 life. If you can't, sacrifice it, and the enchanted creature gets +1/+1 for the rest of the night. (Mark this change with a piece of paper) |
2 | on 01 Jun 2011 by Alex | |||
120 | Elemental | Green | Token | Creature – Elemental | 8 | 8 |
Trample
At the beginning of your upkeep, pay or Elemental deals 8 damage to you. |
0 | ||
121 | Eternal Summer | Green | Rare | Enchantment |
Creatures you control gain ": Add to your mana pool."
: Gain 1 Life. |
0 | ||||
122 | Fainthearted Drake | Green | Common | Creature – Drake | 4 | 4 | As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying. | 4 | on 30 May 2011 by Blakemeister | |
123 | Gorgon Warrior | Green | Common | Creature – Gorgon Warriror | 2 | 2 |
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
0 | ||
124 | Grow | Green | Token | Token Token Instant |
Target creature gets +1/+1 until end of turn.
(If Grow leaves your hand or the stack for any reason, remove it from the game.) |
0 | ||||
125 | Knollridge Beastmaster | Green | Rare | Creature – Giant Shaman | 6 | 6 | When Knollridge Beastmaster enters the battlefield, you may reveal a creature with a converted mana cost of four or less that you own from outside the game and put it onto the battlefield. | 0 | ||
126 | Low-Hanging Boa | Green | Uncommon | Creature – Snake | 2 | 2 | Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of named "Grow", which reads "Target creature gets +1/+1 until end of turn." | 0 | ||
127 | Mephedrone Mendicant | Green | Rare | Creature – Elf Shaman | 0 | 1 | , : Put a green token instant into your hand with a casting cost of named "Grow", which reads "Target creature gets +1/+1 until end of turn. | 6 | on 12 May 2011 by Camruth | |
128 | Naturalist Forcemage | Green | Mythic | Creature – Elemental Spellshaper | 5 | 5 | , , Discard two cards: Put an 8/8 green elemental creature with trample into play with "At the beginning of your upkeep, this creature deals 8 damage to you unless you pay ." | 7 | on 01 May 2011 by SadisticMystic | |
129 | Orb of Precision | Green | Common | Enchantment |
Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn. |
0 | ||||
130 | Osmoting Arachnae | Green | Uncommon | Creature – Spider Nightmare | 4 | 6 |
When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and ": Regenerate Osmoting Arachnae." |
1 | on 03 May 2011 by jmgariepy | |
131 | Plan for Today | Green | Common | Sorcery |
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
4 | on 01 Jun 2011 by Alex | |||
132 | Planar Momentum | Green | Uncommon | Instant |
Hexproof
Target creature gets +5/+5 and gains trample until end of turn. |
0 | ||||
133 | Punch Through | Green | Common | Sorcery | Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand. | 0 | ||||
134 | Quirion Trailblazer (Dripping Dead) | Green | Basic | ‑‑‑‑ |
Creature – Elf Scout ‑‑‑‑ Creature – Zombie |
1 ‑‑‑‑ 4 |
2 ‑‑‑‑ 1 |
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. ‑‑‑‑ Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. |
3 | on 17 Jul 2011 by Alex |
135 | Quirion Vinecutter | Green | Basic | Creature – Elf Druid | 0 | 1 |
Quirion Vinecutter is also named Quirion Trailblazer.
Forestwalk When Quirion Vinecutter enters the battlefield, put a +1/+1 counter on a creature you control. |
0 | ||
136 | Revivifying Reeds | Green | Common | Creature – Plant Wall | 1 | 4 |
Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. |
0 | ||
137 | Savage Authority | Green | Rare | Creature – Beast Spellshaper | 4 | 4 | , , Discard a card: Put four +1/+1 counters on each creature you control. | 7 | on 04 Jul 2011 by Blakemeister | |
138 | Seek the Path | Green | Common | Sorcery |
Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand. |
0 | ||||
139 | Simian Brawler | Green | Common | Creature – Ape Warrior | 3 | 3 | Discard a land card: Simian Brawler gets +1/+1 until end of turn. | 1 | on 30 Apr 2011 by Benjamin Draper | |
140 | Snake | Green | Token | Creature – Snake | 1 | 1 | 0 | |||
141 | Sophic Centaur | Green | Uncommon | Creature – Centaur Spellshaper | 1 | 1 | , , Discard a card: You gain 2 life for each card in your hand. | 0 | ||
142 | Spelltouched Elf | Green | Common | Creature – Elf Warrior | 2 | 2 | Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn. | 2 | on 16 May 2011 by DrugsForRobots | |
143 | Sylvan Idealer | Green | Common | Creature – Elf Archer Spellshaper | 1 | 3 |
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library. |
3 | on 26 Jun 2011 by Alex | |
144 | Torgormarka | Green | Common | Creature – Elephant Beast | 7 | 5 | When Torgormarka enters the battlefield, return three lands you control to its owner's hand. | 0 | ||
145 | Treetop Blitz | Green | Rare | Enchantment |
Creatures you control gain trample.
If you control an Elf and you control a Warrior, whenever a creature you control deals combat damage to an opponent, put a +1/+1 counter on that creature. |
0 | ||||
146 | Triple Bear | Green | Uncommon | Sorcery |
Triple Bear's cost is reduced by for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play. Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play. |
3 | on 26 Jun 2011 by Alex | |||
147 | Waft of Amber | Green | Uncommon | Enchantment | Whenever you cast a non-instant spell during an opponent's turn, put a 2/2 green Bear creature token onto the battlefield. | 0 | ||||
148 | Welltapper Willow | Green | Uncommon | Creature – Treefolk Spellshaper | 3 | 3 |
, , Discard a card: Destroy target artifact.
, , Discard a card: Destroy target enchantment. |
0 | ||
149 | Arcane Spyglass | Artifact | Common | Artifact |
, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. |
0 | ||||
150 | Backwards Cannon | Artifact | Rare | Artifact | , , Sacrifice a creature: Deal damage to target creature or player equal to the sacrificed creature's toughness. | 0 | ||||
151 | Divinity Hose | Artifact | Rare | Artifact – Widget |
At the beginning of your upkeep, gain 1 life, then gain 1 life for each Widget attached to this artifact.
Fasten |
0 | ||||
152 | Djinn Engine | Artifact | Common | Artifact Creature – Djinn | 5 | 5 | Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game. | 0 | ||
153 | Force-Resistant Manastone | Artifact | Uncommon | Artifact – Widget |
Shroud
: Add to your mana pool. Fasten (: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
0 | ||||
154 | Gnome | Artifact | Token | Artifact Creature – Gnome | 1 | 1 | 0 | |||
155 | Green Mana Battery | Artifact | Common | Artifact |
, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
0 | ||||
156 | Id Bomb | Artifact | Rare | Artifact – Widget |
: Unnattach all artifacts from this artifact. Artifacts unnattached in this manner become 3/3 Golem artifact creatures until end of turn.
Fasten |
0 | ||||
157 | Manafused Glockenticker | Artifact | Common | Artifact Creature – Gnome Spider | 3 | 3 |
Flash
When Manafused Glockenticker enters the battlefield, add to your mana pool. |
2 | on 20 Jun 2011 by Alex | |
158 | Optional Gnome Assemblage Gate | Artifact | Rare | Artifact – Widget |
At the beginning of your upkeep, put a charge counter on this artifact.
Remove two charge counters from this artifact: Put a 1/1 Gnome artifact creature token onto the battlefield. Fasten |
3 | on 20 Jun 2011 by Alex | |||
159 | Pneumonic Tentacles | Artifact | Uncommon | Artifact – Widget |
This artifact gets +4/+4.
Fasten (: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
0 | ||||
160 | Reference Material | Artifact | Rare | Artifact Creature – Homunculus | 1 | 2 | Sacrifice Reference Material: Reveal a card from outside the game that shares a creature type with a card in play. Put that card in your hand. | 0 | ||
161 | Self-Winding Hand Crank | Artifact | Common | Artifact – Widget |
: Untap this artifact.
Fasten (: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
2 | on 20 Jun 2011 by Alex | |||
162 | Skeletal Scepter | Artifact | Rare | Artifact |
, : If Skeletal Scepter is on the battlefield, Exile a card in your hand face down.
Sacrifice Skeletal Scepter: Return all cards exiled by Skeletal Scepter to your hand, then add to your mana pool for each card returned in this manner. |
6 | on 20 Jun 2011 by Alex | |||
163 | Telescoping Serpent | Artifact | Common | Artifact Creature – Snake | 1 | 2 | : Put a +1/+1 counter on Telescoping Serpent. | 2 | on 12 Aug 2011 by Alex | |
164 | Tranformational Sequencing Rod | Artifact | Uncommon | Artifact – Widget |
: This artifact becomes a 3/4 Construct artifact creature until end of turn.
Fasten (: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
0 | ||||
165 | Twig Stitcher | Artifact | Uncommon | Artifact Creature – Scarecrow Spellshaper | 2 | 2 | , , Discard a card: Put a token on the battlefield that's a copy of Twig Stitcher | 2 | on 20 Jun 2011 by Alex | |
166 | Whirlygig Temporal-Bore | Artifact | Uncommon | Artifact – Widget |
Flying.
All activation costs on this artifact are reduced by . This effect cannot reduce the amount of mana an ability costs to activate to less than . Fasten (: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
1 | on 20 Jun 2011 by Alex | |||
167 | Blood Kennel | Land | Uncommon | Land |
, : Add to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.) |
0 | ||||
168 | Cloud Parapet | Land | Uncommon | Land |
, : Add to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.) |
0 | ||||
169 | Commoner Graves | Land | Uncommon | Land |
, : Add to your mana pool.
As long as you control a Gorgon and you control a Thrull, Commoner Graves becomes a 2/2 black Zombie and gets "Whenever this becomes tapped, each player loses a life." (It is still a land. This effect last indefinately.) |
0 | ||||
170 | Frontier Abbey | Land | Uncommon | Land |
, : Add to your mana pool.
As long as you control a Bird and you control a Knight, Frontier Abbey becomes a 2/2 white Cleric and gets lifelink. (It is still a land. This effect last indefinately.) |
2 | on 20 Jun 2011 by Alex | |||
171 | Sacred River | Land | Uncommon | Land |
, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Sacred River into your hand from outside the game. |
0 | ||||
172 | Thicket Cave | Land | Uncommon | Land |
, : Add to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.) |
0 |
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