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CardName: Pearled Unicorn Cost: 2W Type: Creature - Unicorn Pow/Tgh: 2/2 Rules Text: Flavour Text: "‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'" —Lewis Carroll, Through the Looking-Glass Back side: CardName: Mons' Goblin Raiders Cost: R Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Flavour Text: The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm. Set/Rarity: Magic 20XD6 Basic

Pearled Unicorn
{2}{w}
 
 B 
Creature – Unicorn
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
2/2
Mons' Goblin Raiders
{r}
 
 B 
Creature – Goblin
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
Updated on 15 Jun 2012 by jmgariepy

Code: BC01

History: [-]

2012-02-10 06:07:25: jmgariepy created the card Pearled Unicorn

See Quirion Trailblazer for partial explanation.

2012-02-10 06:15:52: jmgariepy edited Pearled Unicorn

where's the power/toughness on the raiders?

2012-06-15 06:50:30: jmgariepy edited Pearled Unicorn

Huh. That was weird. Add p/t.

As it stands, I'm still not sure what to do with these when we finally draft the set. This sounded like a good compromise for how to handle the mechanic evolved from Magic 20XX, and give people even more chances on snagging one of the chase 'terrible creatures' (Trust me. It makes sense when you draft with them).

Unfortunately, I've got printing problems. Rule problems aside (This doesn't do what I want them to do using the real rules. I'm suspending those rules for now), I'm stumped on how to add these to packs. 20XX and 20XD6 are printed out, and slipped into sleeves with a basic land on it. DFCs are fiddly enough. DFCs that force you to fiddle with paperwork (What's on the back of this one?) is downright annoying.

So I don't know. I think I'm just going to remove the second side and put the same 5 terrible creatures in the token slot of every pack. Annoying. I would have preferred doing something like this, but DFC, Flip and Split all have their own little problems that make it not work right, rules or no rules.

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How much damage does this card deal? Searing Wind
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