Magic 20XD6: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Chrysalis Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature When Chrysalis enters the battlefield, put three pupa counters on Chrysalis. Enchanted creature can't attack, block or activate its abilities as long as Chrysalis has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Chrysalis and gain 2 life. If you can't, sacrifice it, and the enchanted creature gets +1/+1 for the rest of the night. (Mark this change with a piece of paper) Flavour Text: Set/Rarity: Magic 20XD6 Mythic Enchant Creature
When Chrysalis enters the battlefield, put three pupa counters on Chrysalis. Enchanted creature can't attack, block or activate its abilities as long as Chrysalis has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Chrysalis and gain 2 life. If you can't, sacrifice it, and the enchanted creature gets +1/+1 for the rest of the night. (Mark this change with a piece of paper) |
Code: MG02 History: [-] Add your comments: |
Hm. I assume this is a deliberate reference to Cocoon?
Yeah. I'm trying to throw a bone to the members of my group that like to blatantly break the rules, so Mythic ends up with a few cards that only work in silver land. It seems kind of cool to me, but thank god for the existence of Cocoon for precedence, because it is clearly too wordy as it stands.