Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Walls you control gain +2/+0 and can attack as if they did not have defender.
Whenever a non-wall creature you control dies, put a 0/2 white wall token with defender into play. |
When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike ![]() : Endless Knight gains Protection from each of the exiled card's colors.2/2
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Trample
If you have a card in your hand during your untap step, Death's Carriage does not untap. Discard a card: Untap Death's Carriage. 6/6
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, : Add ![]() to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.) |
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Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter 3/3
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Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.7/3
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Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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![]() : Target blue creature you control gains protection from green.
![]() : Target spell or permanent is the color of your choice until end of turn. |
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
Flying
Where air meets water, fish meets talon.
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
Ensorceled Cairns
(rare)
Endless Knight
(uncommon)
Death's Carriage
(uncommon)
Thicket Cave
(uncommon)
Simian Brawler
(common)
Preparedness
(common)
Orb of Care
(common)
Fainthearted Drake
(common)
Balduvian Vorine
(common)
Goblin Back Line
(common)
Proud Vampire
(common)
Djinn Engine
(common)
Veil of Down
(common)
Sea Scream
(common)
Sea Eagle
(basic)
Soothe
(token)




: Add
to your mana pool.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.

, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.