Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Hellbent – As long as you control a Mountain and have no cards in hand, at the beginning of your upkeep, deal 2 damage to target creature and gain 2 life.
As long as you control an Island and have more cards in hand than each opponent, at the beginning of the end step, each opponent discards a card.

 U 
Creature – Snake
Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of {0} named "Grow", which reads "Target creature gets +1/+1 until end of turn."
2/2
 U 
Creature – Spider Nightmare
When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and "{1}{g}: Regenerate Osmoting Arachnae."
4/6
 U 
Sorcery
Destroy target land.
Draw two cards.
 C 
Creature – Elephant Wizard
Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental.
1/6
 C 
Enchantment
Flash
When Symbol of Silence enters the battlefield, counter target spell.
{4}, Sacrifice Symbol of Silence: Draw a card.
 C 
Artifact – Widget
{2}: Untap this artifact.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
 C 
Sorcery
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play.
 C 
Instant
Target creature becomes a 1/1 black Skeleton until end of turn with "{b}: Regenerate this creature".
Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral
 C 
Creature – Elf Warrior
Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
 C 
Creature – Dwarf Barbarian
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
 C 
Creature – Angel Soldier
Flying
6/6
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
Dripping Dead
{4}{b}{b}
 
 B 
Creature – Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
 T 
Creature – Dragon
Flying
5/5

Oppresive Suppresion (rare)
Low-Hanging Boa (uncommon)
Osmoting Arachnae (uncommon)
Precipitous Omen (uncommon)
Transcendelaphant (common)
Symbol of Silence (common)
Self-Winding Hand Crank (common)
Brain Tether (common)
Solfatara (common)
Plan for Today (common)
Shed Mortality (common)
Spelltouched Elf (common)
Blazing Bantam (common)
Angelic Host (common)
Quirion Trailblazer (basic)
Dragon (token)