Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, put a charge counter on Mine Farming.
Whenever a land enters the battlefield, remove all charge counters from Mine Farming, and deal that much damage to the land's controller. Tap an untapped soldier and an untapped scout you control: Target opponent gains control of target land you own. |
, : Add ![]() to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.) |
Destroy target land.
Draw two cards. |
Triple Bear's cost is reduced by
for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play. Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play. |
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As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card. 1/2
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Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play |
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Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
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Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
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As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
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Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter 3/3
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: Put a +1/+1 counter on Telescoping Serpent.1/2
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Quirion Vinecutter is also named Quirion Trailblazer.
Forestwalk When Quirion Vinecutter enters the battlefield, put a +1/+1 counter on a creature you control. 0/1
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1/1
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Mine Farming
(rare)
Thicket Cave
(uncommon)
Precipitous Omen
(uncommon)
Triple Bear
(uncommon)
Fainthearted Drake
(common)
Orb of Care
(common)
Lore Crow
(common)
Orb of Arcanis
(common)
Slithering Sell-Sword
(common)
Brain Tether
(common)
Vodalian Royal Guard
(common)
Simian Brawler
(common)
Telescoping Serpent
(common)
Blazing Bantam
(common)
Quirion Vinecutter
(basic)
Snake
(token)

,
: Add
to your mana pool.


, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play
