Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, put a charge counter on this artifact.
Remove two charge counters from this artifact: Put a 1/1 Gnome artifact creature token onto the battlefield. Fasten ![]() |
: This artifact becomes a 3/4 Construct artifact creature until end of turn.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
Target creature gets +X/+0, where X is equal to that creature's toughness.
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Flying.
All activation costs on this artifact are reduced by . This effect cannot reduce the amount of mana an ability costs to activate to less than .
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
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Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand. |
Flash
When Manafused Glockenticker enters the battlefield, add to your mana pool.3/3
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Flying
"Failing to plan is planning to fail."
-Alan Lakein 1/3
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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![]() : Target blue creature you control gains protection from green.
![]() : Target spell or permanent is the color of your choice until end of turn. |
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library. 1/3
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
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Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
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Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
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1/1
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Optional Gnome Assemblage Gate
(rare)
Tranformational Sequencing Rod
(uncommon)
Shield Bash
(uncommon)
Whirlygig Temporal-Bore
(uncommon)
Orb of Undeath
(common)
Manafused Glockenticker
(common)
Battleground Surveyor
(common)
Blazing Bantam
(common)
Veil of Down
(common)
Sylvan Idealer
(common)
Gorgon Warrior
(common)
Orb of Care
(common)
Goblin Back Line
(common)
Filigree Latice
(common)
Pearled Unicorn
(basic)
Snake
(token)

: This artifact becomes a 3/4 Construct artifact creature until end of turn.
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.