Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Elemental Spellshaper
{2}{g}{g}{g}{g}, {t}, Discard two cards: Put an 8/8 green elemental creature with trample into play with "At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {g}{g}{g}{g}."
5/5
 
 R 
Sorcery
Sacrifice a permanent: Gain control of Vortex of Falsehood. Any player may play this ability, but only if Vortex of Falsehood is on the stack.
Draw 3 cards. All your opponents lose life equal to the number of permanents sacrificed this turn.
 U 
Creature – Snake Wizard
When Slithering Aethermage dies, you may reveal a Wizard or Snake you own from outside the game, then put that card in your hand.
2/3
 U 
Artifact – Widget
This artifact gets +4/+4.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 U 
Creature – Treefolk Spellshaper
{r}, {t}, Discard a card: Destroy target artifact.
{w}, {t}, Discard a card: Destroy target enchantment.
3/3
 C 
Creature – Elephant Beast
When Torgormarka enters the battlefield, return three lands you control to its owner's hand.
7/5
 C 
Enchantment – Aura
Enchant Creature
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
 C 
Creature – Bird Scout
Flying
"Failing to plan is planning to fail."
-Alan Lakein
1/3
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
 C 
Creature – Dwarf Barbarian
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
 C 
Creature – Vampire Cat Knight
First Strike
{b}: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
 C 
Sorcery
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand.
 C 
Creature – Plant Wall
Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life.
1/4
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 B 
Creature – Unicorn
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
2/2
Mons' Goblin Raiders
{r}
 
 B 
Creature – Goblin
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
 T 
Token Token Instant
Target creature gets +1/+1 until end of turn.

(If Grow leaves your hand or the stack for any reason, remove it from the game.)

Naturalist Forcemage (mythic, foil)
Vortex of Falsehood (rare)
Slithering Aethermage (uncommon)
Pneumonic Tentacles (uncommon)
Welltapper Willow (uncommon)
Torgormarka (common)
Preparedness (common)
Battleground Surveyor (common)
Solfatara (common)
Blazing Bantam (common)
Proud Vampire (common)
Liquid Death (common)
Revivifying Reeds (common)
Sea Scream (common)
Pearled Unicorn (basic)
Grow (token)