Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Cat Soldier
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson
1/2
 
 R 
Creature – Angel Warrior
Flying
When Custos Populi enters the battlefield or attacks, Put three white token instants in your hand with a casting cost of {0} named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
4/4
 U 
Creature – Dwarf Wizard
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller.
4/3
 U 
Sorcery
Target player discards two cards.
Draw two cards.
 U 
Creature – Nightmare Soldier
When Reconnaissance Officer enters the battlefield, exile a card from your hand. When Reconnaissance Officer leaves the battlefield, return the exiled card to your hand.
As long as the exiled card is a Scout, Soldiers you control get +1/+0.
2/2
 C 
Creature – Bird Scout
Flying
"Failing to plan is planning to fail."
-Alan Lakein
1/3
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 C 
Sorcery
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play.
 C 
Creature – Vampire Cat Knight
First Strike
{b}: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
 C 
Instant
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
 C 
Creature – Merfolk Soldier
As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
 C 
Creature – Drake
As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
 C 
Creature – Dwarf Barbarian
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
 C 
Artifact Creature – Snake
{t}: Put a +1/+1 counter on Telescoping Serpent.
1/2
 B 
Creature – Unicorn Knight
Pearled Charger is also named Pearled Unicorn.
The eyes, circled by this sad and beautiful darkness, were so sorrowful, lonely, gentle and nobly tragic, that they killed all other emotions except love.
-T.H. White, The Once and Future King
3/4
 T 
Creature – Dragon
Flying
5/5

Tall Grass Troops (common, foil)
Custos Populi (rare)
Wirey Wizard (uncommon)
Twice Accursed (uncommon)
Reconnaissance Officer (uncommon)
Battleground Surveyor (common)
Sea Scream (common)
Plan for Today (common)
Proud Vampire (common)
Collateral Damage (common)
Vodalian Royal Guard (common)
Fainthearted Drake (common)
Blazing Bantam (common)
Telescoping Serpent (common)
Pearled Charger (basic)
Dragon (token)