Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , , Discard a card: Put four +1/+1 counters on each creature you control.4/4
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When Reconnaissance Officer enters the battlefield, exile a card from your hand. When Reconnaissance Officer leaves the battlefield, return the exiled card to your hand.
As long as the exiled card is a Scout, Soldiers you control get +1/+0. 2/2
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Target player discards two cards.
Draw two cards. |
, : Add ![]() to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.) |
![]() , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."2/2
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Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn. |
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
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Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
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Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
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Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card. |
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
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Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order.
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste At end of turn, sacrifice Mons's Goblin Elite 2/2
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Trample
At the beginning of your upkeep, pay ![]() ![]() ![]() or Elemental deals 8 damage to you.8/8
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Savage Authority
(rare)
Reconnaissance Officer
(uncommon)
Twice Accursed
(uncommon)
Thicket Cave
(uncommon)
Boss Courier
(common)
Orb of Precision
(common)
Collateral Damage
(common)
Green Mana Battery
(common)
Brain Tether
(common)
Spelltouched Elf
(common)
Infectious Exhalation
(common)
Filigree Latice
(common)
Veinstorm
(common)
Proud Vampire
(common)
Mons's Goblin Elite
(basic)
Elemental
(token)


, Discard a card: Put four +1/+1 counters on each creature you control.


, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.