Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
 
 M 
Creature – Demon Spellshaper
Hellbent – Unless you have no cards in hand, lose two life at the beginning of your upkeep.
{2}{b}{b}, {t}, Discard two cards: Search your library for a card and put that card into your hand. Then shuffle your library.
6/6
 U 
Instant
Target creature gets -1/-1, then double its power and toughness.
 U 
Land
{1}, {t}: Add {1}{r} to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.)
 U 
Creature – Centaur Spellshaper
{2}{g}{g}, {t}, Discard a card: You gain 2 life for each card in your hand.
He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
 C 
Creature – Plant Wall
Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life.
1/4
 C 
Artifact Creature – Djinn
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
 C 
Creature – Goblin Warrior
Goblin Back Line cannot attack or block alone.
Hellbent – {t}: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.
The boss says we's the last line of defense! He must really trust us!
2/2
 C 
Enchantment – Aura
Enchant Creature
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
 C 
Creature – Thrull
Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth
1/2
 C 
Enchantment
Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.

{8}, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play
 C 
Creature – Vampire Cat Knight
First Strike
{b}: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
 C 
Creature – Thrull Knight
I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
 C 
Enchantment
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
{7}, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
Quirion Trailblazer
{3}{g}
 
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
 T 
Token Token Instant
Target creature gets +1/+1 until end of turn.

(If Grow leaves your hand or the stack for any reason, remove it from the game.)

Lore Crow (common, foil)
Diabolic Delighter (mythic)
Number Crunch (uncommon)
Blood Kennel (uncommon)
Sophic Centaur (uncommon)
Revivifying Reeds (common)
Djinn Engine (common)
Goblin Back Line (common)
Preparedness (common)
Plasmotic Retainer (common)
Orb of Arcanis (common)
Proud Vampire (common)
Thrull Errant (common)
Orb of Memories (common)
Sea Eagle (basic)
Grow (token)