Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile a creature in your hand: Return a creature from your graveyard to your hand.
Tap an untapped gorgon and an untapped thrull you control: Put an exiled card you own into your graveyard. |
, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Sacred River into your hand from outside the game. |
, : Add ![]() to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.) |
Target creature gets -1/-1, then double its power and toughness.
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Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order.
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As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
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Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
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Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. 1/4
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Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn. 2/1
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Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand. 2/2
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Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
Flying
Where air meets water, fish meets talon.
1/1
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2/2
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Guided Anthropology
(rare)
Sacred River
(uncommon)
Cloud Parapet
(uncommon)
Number Crunch
(uncommon)
Veinstorm
(common)
Vodalian Royal Guard
(common)
Plan for Today
(common)
Slithering Sell-Sword
(common)
Revivifying Reeds
(common)
Planar Abjurer
(common)
Contract Annuller
(common)
Goblin Back Line
(common)
Tall Grass Troops
(common)
Green Mana Battery
(common)
Mons's Goblin Raiders
(basic)
Bear
(token)

, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.
to your mana pool.

