Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile a creature in your hand: Return a creature from your graveyard to your hand.
Tap an untapped gorgon and an untapped thrull you control: Put an exiled card you own into your graveyard. |
, , Discard a card: Each player sacrifices a creature.Sparkles and Magic! But you'll have to sign your name, 'Jaffy' right here. Strictly for bookkeeping records, you understand.
3/2
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, , Discard a card: Target creature becomes red until end of turn and attacks this turn if able.
, , Discard a card: Target creature becomes blue and gains flying until end of turn.1/1
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Put six white token instants in your hand with a casting cost of
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." |
: Untap this artifact.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
Deal 2 damage to target creature.
You may reveal a card named Mons' Goblin Raiders from outside the game and put it in your hand. |
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Flying, Vigilance
![]() , , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
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Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
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Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. 1/4
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Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand. |
Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
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Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
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Counter target spell unless its controller pays
.
(If Shush leaves your hand or the stack for any reason, remove it from the game.) |
Guided Anthropology
(rare)
Naïvité Merchant
(uncommon)
Inciteful Disciple
(uncommon)
Blanket of Sympathy
(uncommon)
Self-Winding Hand Crank
(common)
Mons' Thundercloud
(common)
Blazing Bantam
(common)
Aven Battle Crier
(common)
Preparedness
(common)
Slithering Sell-Sword
(common)
Liquid Death
(common)
Revivifying Reeds
(common)
Orb of Memories
(common)
Punch Through
(common)
Dripping Dead
(basic)
Shush
(token)


, Discard a card: Each player sacrifices a creature.
,
,
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
: Untap this artifact.

, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.