Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. |
Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of
named "Grow", which reads "Target creature gets +1/+1 until end of turn."2/2
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When Slithering Aethermage dies, you may reveal a Wizard or Snake you own from outside the game, then put that card in your hand.
2/3
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Target creature gets -1/-1, then double its power and toughness.
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![]() ![]() , , Discard a Card: Each player loses one life for every two creatures they control.1/3
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Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. 1/4
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Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play |
Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
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Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth 1/2
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Flash
When Manafused Glockenticker enters the battlefield, add to your mana pool.3/3
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Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
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The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
Flying
Where air meets water, fish meets talon.
1/1
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
World Aflame
(rare)
Low-Hanging Boa
(uncommon)
Slithering Aethermage
(uncommon)
Number Crunch
(uncommon)
Stronghold Disciple
(common)
Revivifying Reeds
(common)
Orb of Arcanis
(common)
Preparedness
(common)
Orb of Care
(common)
Filigree Latice
(common)
Plan for Today
(common)
Plasmotic Retainer
(common)
Manafused Glockenticker
(common)
Madgifted Gorgon
(common)
Mons's Goblin Raiders
(basic)
Soothe
(token)


named "Grow", which reads "Target creature gets +1/+1 until end of turn."
, Discard a Card: Each player loses one life for every two creatures they control.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.