Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Put a green token instant into your hand with a casting cost of named "Grow", which reads "Target creature gets +1/+1 until end of turn.0/1
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: This artifact becomes a 3/4 Construct artifact creature until end of turn.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
, , Discard a card: Target player discards a card. You may play this ability only when you could play a Sorcery.
![]() , , Discard a card: Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.2/2
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When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and " ![]() : Regenerate Osmoting Arachnae."4/6
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, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
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![]() , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."2/2
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![]() : Target blue creature you control gains protection from green.
![]() : Target spell or permanent is the color of your choice until end of turn. |
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Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
, Sacrifice Symbol of Vitriol: Draw a card. |
Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn. |
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
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Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library. 1/3
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You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand. |
Giant Sea Eagle is also named Sea Eagle.
Flying "Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher 3/2
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Trample
At the beginning of your upkeep, pay ![]() ![]() ![]() or Elemental deals 8 damage to you.8/8
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Mephedrone Mendicant
(rare)
Tranformational Sequencing Rod
(uncommon)
Hokum and Hexwitch
(uncommon)
Osmoting Arachnae
(uncommon)
Arcane Spyglass
(common)
Mischance Maven
(common)
Boss Courier
(common)
Veil of Down
(common)
Filigree Latice
(common)
Symbol of Vitriol
(common)
Orb of Precision
(common)
Orb of Care
(common)
Sylvan Idealer
(common)
Promise of Peace
(common)
Giant Sea Eagle
(basic)
Elemental
(token)
: Put a green token instant into your hand with a casting cost of
named "Grow", which reads "Target creature gets +1/+1 until end of turn.
: This artifact becomes a 3/4 Construct artifact creature until end of turn.
(
, 

, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.