Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hellbent – Unless you have no cards in hand, lose two life at the beginning of your upkeep.
![]() ![]() , , Discard two cards: Search your library for a card and put that card into your hand. Then shuffle your library.6/6
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Enchant Creature
When Chrysalis enters the battlefield, put three pupa counters on Chrysalis. Enchanted creature can't attack, block or activate its abilities as long as Chrysalis has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Chrysalis and gain 2 life. If you can't, sacrifice it, and the enchanted creature gets +1/+1 for the rest of the night. (Mark this change with a piece of paper) |
Target creature gets -1/-1, then double its power and toughness.
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![]() , , Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
![]() , , Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.2/2
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When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike ![]() : Endless Knight gains Protection from each of the exiled card's colors.2/2
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When Torgormarka enters the battlefield, return three lands you control to its owner's hand.
7/5
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Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
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Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand. |
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
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Counter target spell unless its controller pays
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(If Shush leaves your hand or the stack for any reason, remove it from the game.) |
Diabolic Delighter
(mythic, foil)
Chrysalis
(mythic)
Number Crunch
(uncommon)
Matter Animater
(uncommon)
Endless Knight
(uncommon)
Torgormarka
(common)
Collateral Damage
(common)
Proud Vampire
(common)
Phantom Clothes Dealer
(common)
Tall Grass Troops
(common)
Basalt Rain
(common)
Liquid Death
(common)
Solfatara
(common)
Seek the Path
(common)
Quirion Trailblazer
(basic)
Shush
(token)



, Discard two cards: Search your library for a card and put that card into your hand. Then shuffle your library.

