Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Widget
{2}: Untap this artifact.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 
 M 
Creature – Demon Spellshaper
Hellbent – Unless you have no cards in hand, lose two life at the beginning of your upkeep.
{2}{b}{b}, {t}, Discard two cards: Search your library for a card and put that card into your hand. Then shuffle your library.
6/6
 U 
Land
{1}, {t}: Add {1}{r} to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.)
 U 
Creature – Nightmare Knight
When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike
{1}{b}: Endless Knight gains Protection from each of the exiled card's colors.
2/2
 U 
Land
{1}, {t}: Add {1}{u} to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.)
 C 
Creature – Gorgon Warrior
Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
 C 
Enchantment
{3}{u}: Target blue creature you control gains protection from green.
{u}{u}: Target spell or permanent is the color of your choice until end of turn.
 C 
Artifact Creature – Snake
{t}: Put a +1/+1 counter on Telescoping Serpent.
1/2
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 C 
Creature – Gorgon Warriror
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
 C 
Creature – Elf Archer Spellshaper
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library.
1/3
 C 
Sorcery
Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order.
 C 
Creature – Cat Wizard
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
 C 
Instant
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player.
 B 
Creature – Zombie
Dripping Torso is also named Dripping Dead.
When Dripping Torso enters the battlefield, target creature gets -1/-1 until end of turn.
1/1
 T 
Token Token Instant
Counter target spell unless its controller pays {1}.

(If Shush leaves your hand or the stack for any reason, remove it from the game.)

Self-Winding Hand Crank (common, foil)
Diabolic Delighter (mythic)
Blood Kennel (uncommon)
Endless Knight (uncommon)
Cloud Parapet (uncommon)
Madgifted Gorgon (common)
Veil of Down (common)
Telescoping Serpent (common)
Brain Tether (common)
Gorgon Warrior (common)
Sylvan Idealer (common)
Veinstorm (common)
Planar Abjurer (common)
Basalt Rain (common)
Dripping Torso (basic)
Shush (token)