Magic 20XD6: Virtual Booster

Magic 20XD6: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control get +1/+1.
If you control a bird and you control a knight, creatures you control get "Whenever this creature becomes blocked, you may untap this creature and remove it from combat."
 U 
Creature – Vedalken Spellshaper
{1}{u}, {t}, Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
{2}{g}, {t}, Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.
2/2
 U 
Enchantment
All Soldiers you control get +2/+2.

{3}{w}, Reveal Rally the Tribe from your hand: Put a 1/1 white Cat Soldier creature token onto the battlefield.
 U 
Land
{1}, {t}: Add {1}{g} to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.)
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types.
 C 
Creature – Bird Soldier Spellshaper
Flying, Vigilance
{2}{w}, {t}, Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.
Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
 C 
Artifact
{2}, {t}: Put a charge counter on Green Mana Battery.
{t}, Remove any number of charge counters from Green Mana Battery: Add {g} to your mana pool, then add an additional {g} to your mana pool for each charge counter removed this way.
 C 
Creature – Gorgon Warriror
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
 C 
Creature – Elephant Beast
When Torgormarka enters the battlefield, return three lands you control to its owner's hand.
7/5
 C 
Creature – Cat Soldier
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson
1/2
 C 
Creature – Goblin Warrior
Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand.
1/1
 C 
Instant
Target creature becomes a 1/1 black Skeleton until end of turn with "{b}: Regenerate this creature".
Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral
 C 
Creature – Gorgon Spellshaper
{2}{b}{b}, {t}, Discard a Card: Each player loses one life for every two creatures they control.
1/3
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
Dripping Dead
{4}{b}{b}
 
 B 
Creature – Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
 T 
Artifact Creature – Gnome
1/1

Encircling Tactics (rare)
Matter Animater (uncommon)
Rally the Tribe (uncommon)
Thicket Cave (uncommon)
Sea Scream (common)
Filigree Latice (common)
Aven Battle Crier (common)
Green Mana Battery (common)
Gorgon Warrior (common)
Torgormarka (common)
Tall Grass Troops (common)
Goblin Spoiler (common)
Shed Mortality (common)
Stronghold Disciple (common)
Quirion Trailblazer (basic)
Gnome (token)