Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , , Discard a card: Put four +1/+1 counters on each creature you control.4/4
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Put target creature on top of its owner's library.
Draw two cards. |
Target creature gets -1/-1, then double its power and toughness.
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First strike
At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
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Target creature becomes a 1/1 black Skeleton until end of turn with "
: Regenerate this creature".Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral |
, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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![]() , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."2/2
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Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card. 1/2
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Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand. |
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Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental. 1/6
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As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste At end of turn, sacrifice Mons's Goblin Elite 2/2
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Haste
At the beginning of the upkeep, sacrifice this creature. 1/1
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Savage Authority
(rare)
Foretold Conclusion
(uncommon)
Number Crunch
(uncommon)
Gathered Militia
(uncommon)
Shed Mortality
(common)
Arcane Spyglass
(common)
Boss Courier
(common)
Orb of Care
(common)
Blazing Bantam
(common)
Lore Crow
(common)
Sea Scream
(common)
Seek the Path
(common)
Transcendelaphant
(common)
Fainthearted Drake
(common)
Mons's Goblin Elite
(basic)
Goblin Warrior
(token)


, Discard a card: Put four +1/+1 counters on each creature you control.


,
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.