Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Knollridge Beastmaster enters the battlefield, you may reveal a creature with a converted mana cost of four or less that you own from outside the game and put it onto the battlefield.
6/6
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, : Add ![]() to your mana pool.
As long as you control a Bird and you control a Knight, Frontier Abbey becomes a 2/2 white Cleric and gets lifelink. (It is still a land. This effect last indefinately.) |
This artifact gets +4/+4.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
When Gordian Minotaur enters the battlefield, exile a card from your hand. When Gordian Minotaur leaves the battlefield, return the exiled card to your hand.
When Gordian Minotaur goes to the graveyard from the battlefield, draw a card. 3/2
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
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, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
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When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
, Sacrifice Symbol of Vitriol: Draw a card. |
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Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
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Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn. 2/1
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Enchant Creature
When you cast Imprudence, draw a card. Enchanted creature gains First Strike. |
As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
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Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
Flying
Where air meets water, fish meets talon.
1/1
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Target creature gets +1/+1 until end of turn.
(If Grow leaves your hand or the stack for any reason, remove it from the game.) |
Knollridge Beastmaster
(rare)
Frontier Abbey
(uncommon)
Pneumonic Tentacles
(uncommon)
Gordian Minotaur
(uncommon)
Gorgon Warrior
(common)
Arcane Spyglass
(common)
Mischance Maven
(common)
Symbol of Vitriol
(common)
Spelltouched Elf
(common)
Planar Abjurer
(common)
Imprudence
(common)
Vodalian Royal Guard
(common)
Tall Grass Troops
(common)
Sea Scream
(common)
Mons's Goblin Raiders
(basic)
Grow
(token)


,
: Add
to your mana pool.
(

