Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
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Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. 0/4
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, : Add ![]() to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.) |
Hexproof
Each player discards four cards, then draws four cards. |
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Destroy target land.
Draw two cards. |
Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth 1/2
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Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand. |
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
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Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand. 2/2
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Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
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Haste
At the beginning of the upkeep, sacrifice this creature. 1/1
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Breakthrough
(uncommon, foil)
Swelling Army
(rare)
Blood Kennel
(uncommon)
Question Authority
(uncommon)
Precipitous Omen
(uncommon)
Plasmotic Retainer
(common)
Basalt Rain
(common)
Arcane Spyglass
(common)
Orb of Undeath
(common)
Tall Grass Troops
(common)
Plan for Today
(common)
Orb of Care
(common)
Solfatara
(common)
Contract Annuller
(common)
Dripping Dead
(basic)
Goblin Warrior
(token)



,
: Add
to your mana pool.



, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.