Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hellbent – As long as you control a Mountain and have no cards in hand, at the beginning of your upkeep, deal 2 damage to target creature and gain 2 life.
As long as you control an Island and have more cards in hand than each opponent, at the beginning of the end step, each opponent discards a card. |
, : Add ![]() to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.) |
, , Discard a card: Destroy target artifact.
, , Discard a card: Destroy target enchantment.
3/3
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Triple Bear's cost is reduced by
for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play. Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play. |
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Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
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Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Flying, Vigilance
![]() , , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
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Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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Enchant Creature
When you cast Imprudence, draw a card. Enchanted creature gains First Strike. |
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Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental. 1/6
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![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
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Flying
5/5
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Oppresive Suppresion
(rare)
Blood Kennel
(uncommon)
Welltapper Willow
(uncommon)
Triple Bear
(uncommon)
Spelltouched Elf
(common)
Plan for Today
(common)
Aven Battle Crier
(common)
Liquid Death
(common)
Proud Vampire
(common)
Blazing Bantam
(common)
Arcane Spyglass
(common)
Imprudence
(common)
Transcendelaphant
(common)
Phantom Clothes Dealer
(common)
Pearled Unicorn
(basic)
Dragon
(token)

,
: Add
to your mana pool.
, 

