Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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Creatures you control gain "
: Add to your mana pool."
![]() : Gain 1 Life. |
Target creature's power becomes two until end of turn.
Draw two cards. |
, : Add ![]() to your mana pool.
As long as you control a Bird and you control a Knight, Frontier Abbey becomes a 2/2 white Cleric and gets lifelink. (It is still a land. This effect last indefinately.) |
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When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and " ![]() : Regenerate Osmoting Arachnae."4/6
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Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card. |
![]() ![]() , , Discard a Card: Each player loses one life for every two creatures they control.1/3
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, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
![]() , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."2/2
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Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
Flying
"Failing to plan is planning to fail."
-Alan Lakein 1/3
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Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste At end of turn, sacrifice Mons's Goblin Elite 2/2
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
Arcane Spyglass
(common, foil)
Eternal Summer
(rare)
Twofold Mystery
(uncommon)
Frontier Abbey
(uncommon)
Osmoting Arachnae
(uncommon)
Infectious Exhalation
(common)
Stronghold Disciple
(common)
Arcane Spyglass
(common)
Collateral Damage
(common)
Plan for Today
(common)
Filigree Latice
(common)
Boss Courier
(common)
Solfatara
(common)
Battleground Surveyor
(common)
Mons's Goblin Elite
(basic)
Soothe
(token)
,
, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.



to your mana pool.