Magic 20XD6: Virtual Booster
| Magic 20XD6: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
Flying
Vengeant Prince enters the battlefield with a divinity counter on it, if you cast it from your hand. When Vengeant Prince dies to a spell or ability its opponent controls, if it had a Divinity counter on it, that player loses the game. 7/5
|
When Gordian Minotaur enters the battlefield, exile a card from your hand. When Gordian Minotaur leaves the battlefield, return the exiled card to your hand.
When Gordian Minotaur goes to the graveyard from the battlefield, draw a card. 3/2
|
First strike
At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
|
|
Whenever a source you control deals 4 or more damage, put a +1/+1 counter on Goblin Thrill-Seeker.
1/1
|
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand. |
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
|
![]() : Target blue creature you control gains protection from green.
![]() : Target spell or permanent is the color of your choice until end of turn. |
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
|
Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn. |
Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order.
|
|
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
|
Flash
When Manafused Glockenticker enters the battlefield, add to your mana pool.3/3
|
Giant Sea Eagle is also named Sea Eagle.
Flying "Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher 3/2
|
1/1
|
Orb of Care
(common, foil)
Vengeant Prince
(rare)
Gordian Minotaur
(uncommon)
Gathered Militia
(uncommon)
Goblin Thrill-Seeker
(uncommon)
Orb of Memories
(common)
Plan for Today
(common)
Blazing Bantam
(common)
Veil of Down
(common)
Collateral Damage
(common)
Orb of Precision
(common)
Veinstorm
(common)
Tall Grass Troops
(common)
Manafused Glockenticker
(common)
Giant Sea Eagle
(basic)
Cat Soldier
(token)
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.





, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.