Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hellbent – As long as you control a Mountain and have no cards in hand, at the beginning of your upkeep, deal 2 damage to target creature and gain 2 life.
As long as you control an Island and have more cards in hand than each opponent, at the beginning of the end step, each opponent discards a card. |
Destroy target land.
Draw two cards. |
![]() , , Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
![]() , , Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.2/2
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Hexproof
Target creature gets +5/+5 and gains trample until end of turn. |
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As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
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![]() ![]() , , Discard a Card: Each player loses one life for every two creatures they control.1/3
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Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library. 1/3
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![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth 1/2
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play |
You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand. |
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
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Trample
At the beginning of your upkeep, pay ![]() ![]() ![]() or Elemental deals 8 damage to you.8/8
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Oppresive Suppresion
(rare)
Precipitous Omen
(uncommon)
Matter Animater
(uncommon)
Planar Momentum
(uncommon)
Vodalian Royal Guard
(common)
Stronghold Disciple
(common)
Collateral Damage
(common)
Sylvan Idealer
(common)
Phantom Clothes Dealer
(common)
Fainthearted Drake
(common)
Plasmotic Retainer
(common)
Djinn Engine
(common)
Orb of Arcanis
(common)
Promise of Peace
(common)
Dripping Dead
(basic)
Elemental
(token)




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, Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.

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, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play