Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. 0/4
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Hexproof
Target creature gets +5/+5 and gains trample until end of turn. |
When Slithering Aethermage dies, you may reveal a Wizard or Snake you own from outside the game, then put that card in your hand.
2/3
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Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
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Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter 3/3
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When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
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Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand.
1/1
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Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
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Flying
6/6
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Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
Swelling Army
(rare)
Planar Momentum
(uncommon)
Slithering Aethermage
(uncommon)
Breakthrough
(uncommon)
Simian Brawler
(common)
Mischance Maven
(common)
Sea Scream
(common)
Goblin Spoiler
(common)
Madgifted Gorgon
(common)
Blazing Bantam
(common)
Gorgon Warrior
(common)
Djinn Engine
(common)
Brain Tether
(common)
Angelic Host
(common)
Dripping Dead
(basic)
Soothe
(token)








