Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. 0/4
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Put six white token instants in your hand with a casting cost of
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." |
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller. 4/3
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![]() , , Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
![]() , , Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.2/2
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
![]() : Target blue creature you control gains protection from green.
![]() : Target spell or permanent is the color of your choice until end of turn. |
Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn. |
Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. 1/4
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Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
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Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
Flying
Where air meets water, fish meets talon.
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
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Haste
At the beginning of the upkeep, sacrifice this creature. 1/1
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Swelling Army
(rare)
Blanket of Sympathy
(uncommon)
Wirey Wizard
(uncommon)
Matter Animater
(uncommon)
Djinn Engine
(common)
Proud Vampire
(common)
Collateral Damage
(common)
Preparedness
(common)
Veil of Down
(common)
Orb of Precision
(common)
Revivifying Reeds
(common)
Filigree Latice
(common)
Solfatara
(common)
Basalt Rain
(common)
Sea Eagle
(basic)
Goblin Warrior
(token)



named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."


,
, Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.

,
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.