Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: This artifact becomes a 3/4 Construct artifact creature until end of turn.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
When Exotic Envoy deals combat damage to a player, reveal a card from outside the game with a converted mana cost of 1 or less. Put that card into your hand.
1/2
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, , Discard a card: Target player discards a card. You may play this ability only when you could play a Sorcery.
![]() , , Discard a card: Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.2/2
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Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
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, : Add ![]() to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.) |
: Put a +1/+1 counter on Telescoping Serpent.1/2
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Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand. 2/2
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Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn. 2/1
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Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order.
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As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand. |
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
Giant Sea Eagle is also named Sea Eagle.
Flying "Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher 3/2
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
Tranformational Sequencing Rod
(uncommon, foil)
Exotic Envoy
(rare)
Hokum and Hexwitch
(uncommon)
Breakthrough
(uncommon)
Thicket Cave
(uncommon)
Telescoping Serpent
(common)
Contract Annuller
(common)
Planar Abjurer
(common)
Veinstorm
(common)
Fainthearted Drake
(common)
Plan for Today
(common)
Goblin Back Line
(common)
Orb of Undeath
(common)
Sea Scream
(common)
Giant Sea Eagle
(basic)
Soothe
(token)
: This artifact becomes a 3/4 Construct artifact creature until end of turn.
(
,
, Discard a card: Target player discards a card. You may play this ability only when you could play a Sorcery.

, 
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.