Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid Wizard
You may choose not to untap Cephalopod Seductress during your untap step, as long as you have more cards in hand than each opponent.
{1}{u}, {t}: Gain control of target creature as long as Cephalopod Seductress remains tapped. Use this ability only when you could play a sorcery.
2/2
 U 
Land
{1}, {t}: Add {1}{u} to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.)
 U 
Land
{t}, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Sacred River into your hand from outside the game.
 U 
Creature – Dwarf Wizard
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller.
4/3
 C 
Creature – Ape Warrior
Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter
3/3
 C 
Enchantment
Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
{8}, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.
 C 
Artifact Creature – Gnome Spider
Flash
When Manafused Glockenticker enters the battlefield, add {3} to your mana pool.
3/3
 C 
Creature – Gorgon Scout
When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
 C 
Creature – Bird Scout
Flying
"Failing to plan is planning to fail."
-Alan Lakein
1/3
 C 
Creature – Angel Soldier
Flying
6/6
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 C 
Sorcery
Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card.
 C 
Creature – Cat Beast
{2}, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.
7/3
 B 
Creature – Goblin Warrior
Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste
At end of turn, sacrifice Mons's Goblin Elite
2/2
 T 
Creature – Goblin Warrior
Haste

At the beginning of the upkeep, sacrifice this creature.
1/1

Cephalopod Seductress (rare)
Cloud Parapet (uncommon)
Sacred River (uncommon)
Wirey Wizard (uncommon)
Simian Brawler (common)
Orb of Precision (common)
Manafused Glockenticker (common)
Mischance Maven (common)
Solfatara (common)
Battleground Surveyor (common)
Angelic Host (common)
Brain Tether (common)
Infectious Exhalation (common)
Balduvian Vorine (common)
Mons's Goblin Elite (basic)
Goblin Warrior (token)