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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Advanced Warning Colourless Common 4{4} Enchantment At the beginning of your upkeep, gain X life, where X is the number of commanders in command zones. 0
2 Bounty Colourless Common 2{2} Enchantment When Bounty enters the battlefield, name a commander. Whenever a creature blocks or is blocked by the named commander, that creature gets +1/+1 until end of turn. 0
3 Decoy Colourless Uncommon 4{4} Enchantment Return your commander to the command zone: Search your library for a creature that shares a creature type with your commander and put it onto the battlefield tapped, then shuffle your library. 0
4 Inspiring Presence Colourless Common 2{2} Enchantment Creatures you control get +1/+1 when your commander is on the battlefield. 3 1410485907 on 12 Sep 2014 by Link
5 Junk Sense Colourless Common 3{c}{c}{c} Enchantment – Aura Enchant artifact creature
When enchanted artifact creature dies, return another target artifact card from your graveyard to your hand.
When Junk Sense is put into a graveyard from the battlefield, return Junk Sense to its owner’s hand.
0
6 Rescue Mission Colourless Uncommon 4{4} Enchantment At the beginning of your upkeep, if your commander is in your library, you may draw up to two cards.
If you draw your commander, reveal it.
2 1412320173 on 03 Oct 2014 by Alex
7 Blood-Won Secrets White Uncommon 4{3}{w} Tribal Enchantment – Rebel At the beginning of your end step, if you have three or more Rebel creature cards in your graveyard, you may draw a card. If you have six or more Rebel creature cards in your graveyard, you may scry 1 then draw a card instead. 1 1515739015 on 12 Jan 2018 by ChalkdustOnline
8 Elspeth's Sword White Mythic 6{4}{w}{w} Legendary Artifact – Equipment Equipped creature gets +3/+3.
Whenever equipped creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking, then gain 1 life for each attacking creature you control.
Equip {1}{w}{w}
0
9 Horizon Escort White Uncommon 3{1}{w}{w} Creature – Spirit 2 1 Whenever you cast an Instant or Sorcery spell, regenerate target nonland permanent. 2 1412839332 on 09 Oct 2014 by ChalkdustOnline
10 Kingdom Cavalry White Common 3{2}{w} Creature – Human Archer 1 2 Horsemanship
{t}: Kingdom Cavalry deals 1 damage to target attacking or blocking creature.
1 1412870942 on 09 Oct 2014 by ChalkdustOnline
11 Rallying Point White Common 4{3}{w} Enchantment Whenever one or more creatures you control attack, put a 1/1 White Soldier creature token onto the battlefield. 8 1412916755 on 10 Oct 2014 by ChalkdustOnline
12 Reflecting Titan White Uncommon 5{3}{w}{w} Creature – Giant 4 4 Reflecting Titan can block up to two creatures.
Whenever Reflecting Titan enters the battlefield or attacks, populate.
0
13 Stalwart Angel White Common 5{3}{w}{w} Creature – Angel 3 4 Flying, vigilance
Spells and abilities can't cause you to sacrifice Stalwart Angel.
0
14 Strike Down White Uncommon 5{3}{w}{w} Sorcery Destroy all creatures.
If a commander is destroyed in this way, its owner must pay 4 life the next time it is cast from the command zone.
2 1410503196 on 12 Sep 2014 by ChalkdustOnline
15 Tevel the Zealous White Rare 4{2}{w}{w} Legendary Creature – Human Cleric 5 2 First strike
Black creatures get -1/-1.
As long as an opponent controls a Skeleton, Zombie, or Vampire, Tevel the Zealous attacks each turn if able.
1 1515743510 on 12 Jan 2018 by ChalkdustOnline
16 Traveling Missionary White Common 3{2}{w} Creature – Human Cleric 2 3 When Traveling Missionary enters the battlefield, you gain 3 life.
When Traveling Missionary dies, you gain 3 life.
2 1412873353 on 09 Oct 2014 by ChalkdustOnline
17 Chronoflector Blue Rare 6{4}{u}{u} Creature – Shapeshifter 0 0 Flash
As an additional cost to cast Chronoflector, reveal your hand.
You may have Chronoflector enter the battlefield as a copy of any creature on the battlefield or in your hand.
0
18 Flickering Clique Blue Rare 4{2}{u}{u} Creature – Faerie Wizard 1 1 Flash
Flying
When Flickering Clique enters the battlefield, exile target creature. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
Miracle {1}{u}
0
19 Flurry Blue Uncommon 4{s}{s}{u}{u} Instant ({s} can be paid with one mana from a snow permanent.)
Counter target non-snow spell. You may remove an age counter from any number of target permanents you control.
0
20 Giant-Helm Hermit Crab Blue Uncommon 3{2}{u} Creature – Crab 1 4 Hexproof
When Giant-Helm Hermit Crab dies, put a colorless Equipment artifact token named Sea Giant's Helm onto the battlefield. It has "Equipped creature gets +0/+3 and has hexproof" and equip {1}.
0
21 Jace's Shroud Blue Mythic 6{4}{u}{u} Legendary Artifact – Equipment Equipped creature can't be blocked.
Whenever equipped creature deals combat damage to a player, you may fateseal that player for X, where X is equipped creature's power.
Equip {1}{u}{u}
0
22 Kaelim, Demanding Proctor Blue Mythic 4{1}{u}{u}{u} Legendary Creature – Human Wizard 2 2 When Kaelim, Demanding Proctor enters the battlefield, create two 1/1 blue Wizard creature tokens.
{u}, {t}: Scry 1. You may return target Wizard you own to its owner’s hand. If you do, you may put a Wizard card from your hand on the bottom of your library and draw a card.
1 1515835059 on 13 Jan 2018 by ChalkdustOnline
23 Pondering Titan Blue Uncommon 5{3}{u}{u} Creature – Giant 4 4 Hexproof
Whenever Pondering Titan enters the battlefield or attacks, look at the top three cards of your library, then put them back in any order.
0
24 Schizoflector Blue Uncommon 3{2}{u} Creature – Shapeshifter 1 1 Changeling
{t}: Choose two target creatures. Exchange those creatures' powers and toughnesses until end of turn.
0
25 Testor Vogel, Elusive Buccaneer Blue Mythic 3{1}{u}{u} Legendary Planeswalker – Testor 3 +1Look at the top card of your library and the bottom card of your library. You may exchange them.
-2Until end of turn, whenever you tap an Island for mana, add {u} to your mana pool.
-6Name a nonland permanent type. Target opponent reveals cards from the top of their library until they reveal a card of that type. Put that card onto the battlefield under your control, then that player puts the rest of the cards revealed this way on the bottom of their library in a random order.
2 1515767925 on 12 Jan 2018 by Tahazzar
26 Trench Trawler Blue Rare 6{4}{u}{u} Creature – Kraken 7 5 Hexproof, trample
If Trench Trawler is revealed from your library, you may put it into your hand.
1 1414604701 on 29 Oct 2014 by ChalkdustOnline
27 Veil of the Doldrums Blue Common 2{1}{u} Enchantment – Aura Enchant permanent
At the beginning of enchanted permanent's controller's upkeep, sacrifice Veil of the Doldrums unless you pay {1}.
Enchanted permanent does not untap during its controller's untap step.
1 1412872943 on 09 Oct 2014 by ChalkdustOnline
28 Back-Alley Hitman Black Common 3{2}{b} Creature – Human Rebel 1 4 Deathtouch, protection from commanders 2 1410541020 on 12 Sep 2014 by Alex
29 Blood-Eater Mirenda Black Rare 4{2}{b}{b} Legendary Creature – Vampire Wizard 2 2 Undying
When Blood-Eater Mirenda dies, up to X target creatures get Fading 2 and 2 fade counters, where X is equal to Blood-Eater Mirenda's power.
1 1515503167 on 09 Jan 2018 by Vitenka
30 Feasting Titan Black Uncommon 5{3}{b}{b} Creature – Giant 4 4 Deathtouch
Whenever Feasting Titan enters the battlefield or attacks, destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
0
31 Hex Banner Black Uncommon 4{3}{b} Artifact – Equipment Equipped creature has "Whenever this creature attacks, you may remove all counters from target permanent. Equipped creature gets +1/+1 until end of turn for each counter removed in this way."
Equip {1}{b}
0
32 Senescence Black Uncommon 5{3}{b}{b} Sorcery Starting with you, each player names a card type among permanents they control. Each player sacrifices a permanent of that type. 0
33 Sorin's Breastplate Black Mythic 6{4}{b}{b} Legendary Artifact – Equipment Equipped creature has flying, lifelink and gets +1/+1 for each blood counter on Sorin's Breastplate.
Whenever a creature dealt damage by equipped creature this turn dies, put a blood counter on Sorin's Breastplate.
Equip {1}{b}{b}
0
34 Advanced Tactics Red Rare 3{1}{r}{r} Enchantment After each player's first postcombat main phase, there is an additional combat phase followed by an additional main phase. 2 1413973280 on 22 Oct 2014 by SadisticMystic
35 Burning Prism Red Rare 3{1}{pr}{pr} Artifact If a noncreature source would deal damage to a creature, it deals that much damage to that creature’s controller unless he or she pays {pr}. 0
36 Catapullet Red Rare 4{3}{r} Tribal Artifact – Goblin {1}, {t}: Catapullet deals 1 damage to target creature an opponent controls. Its controller puts a 1/1 white Bird creature token with flying and "At the beginning of your end step, a random player gains control of this." onto the battlefield.
{q}, sacrifice a Bird: Catapullet gains deathtouch until end of turn.
1 1420155962 on 01 Jan 2015 by ChalkdustOnline
37 Chandra's Goggles Red Mythic 6{4}{r}{r} Legendary Artifact – Equipment Equipped creature untaps during each player’s untap step.
Whenever equipped creature untaps, you may exile an instant or sorcery card from your graveyard or hand. Until end of turn, you may cast a card exiled by Chandra’s Goggles as though it had flash.
Equip {1}{r}{r}
0
38 Chaotic Tutor Red Rare 2{1}{r} Sorcery Search your library for at least three colored cards with different names. Choose one at random, put it into your hand, then shuffle the rest into your library. 4 1412320008 on 03 Oct 2014 by Alex
39 Drums of Conquest Red Common 3{1}{r}{r} Enchantment Whenever you declare attackers against multiple opponents in a single combat phase, attacking creatures you control get +X/+X until end of turn, where X is the number of opponents you declared an attack against. 1 1410577084 on 13 Sep 2014 by ChalkdustOnline
40 Orcish Motivator Red Common 3{2}{r} Creature – Orc 3 3 Sacrifice a creature: Untap all creatures you control. Activate this ability only once per turn and only at the beginning of your end step. 0
41 Spark Surge Red Rare 4{2}{r}{r} Enchantment – Aura Enchant planeswalker
Whenever a loyalty ability on enchanted planeswalker is activated, Spark Surge deals X damage to that planeswalker's controller, where X is the planeswalker's loyalty.
0
42 Tremoring Titan Red Uncommon 5{3}{r}{r} Creature – Giant 4 4 First strike
Whenever Tremoring Titan enters the battlefield or attacks, it deals 1 damage to each creature without flying.
2 1412726853 on 08 Oct 2014 by Link
43 Wreath of Fire Red Uncommon 4{2}{r}{r} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, you may have it deal 1 damage to each of up to two target creatures.
2 1420624075 on 07 Jan 2015 by Alex
44 Æther Mortar Red Common 4{2}{r}{r} Sorcery Æther Mortar deals 5 damage to each player whose commander is in the command zone. Return all commanders to their owners' command zones. 0
45 Badger Cowl Green Uncommon 2{1}{g} Artifact – Equipment Equipped creature has "Whenever this creature attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard."
Equip {g}
0
46 Colossal Brushwagg Green Uncommon 6{3}{g}{g}{g} Creature – Brushwagg 6 5 Hexproof
Whenever Colossal Brushwagg blocks or becomes blocked, choose one —
• Colossal Brushwagg gets +3/-3 until end of turn.
• Colossal Brushwagg gets -3/+3 until end of turn.
1 1410574282 on 13 Sep 2014 by ChalkdustOnline
47 Conservation Green Uncommon 2{g}{g} Instant Counter target artifact or enchantment spell. 2 1413014159 on 11 Oct 2014 by ChalkdustOnline
48 Dyvian, Master Cartographer Green Rare 4{2}{g}{g} Legendary Creature – Human Cleric 2 4 Whenever Dyvian, Master Cartographer enters the battlefield or attacks, you may search your library for a legendary land, put it into your hand, then shuffle your library.
You may play an additional land on each of your turns.
0
49 Karhu, Master of the Bear Clan Green Rare 2{1}{g} Legendary Creature – Human Druid 2 2 When Karhu, Master of the Bear Clan enters the battlefield, search your library for a Bear creature card, reveal it, and put it into your hand. Then shuffle your library.
Bears you control get +1/+1.
2 1420821926 on 09 Jan 2015 by LivesByProxy
50 Llanowar Seeker Green Common 1{g} Creature – Elf 1 1 If Llanowar Seeker is revealed from your library, you may put it into your hand.
{t}: Add {g} to your mana pool.
0
51 Maximize Green Common 2{1}{g} Instant Target creature gets +X/+X until end of turn, where X is its power plus its toughness. 0
52 Nimble Tracker Green Uncommon 2{g}{g} Creature – Elf 2 2 Protection from creatures with greater toughness than power 0
53 Salvaging Titan Green Uncommon 5{3}{g}{g} Creature – Giant 4 4 Reach
Whenever Salvaging Titan enters the battlefield or attacks, you may put target card from your graveyard on top of your library.
2 1412755881 on 08 Oct 2014 by Vitenka
54 Zantar of the Wilds Green Rare 3{1}{g}{g} Legendary Creature – Human 2 3 Reach
If you control a Beast, Zantar of the Wilds gets +1/+1. The same is true for Ape, Cat, Elephant, and Snake.
1 1513106448 on 12 Dec 2017 by ChalkdustOnline
55 Alanda Windcaller Multicolour Rare 4{2}{w}{u} Legendary Creature – Human 2 3 Prowess, first strike
Whenever a player casts a noncreature spell, create a 1/1 white and blue Bird creature token with flying at the beginning of the next end step.
1 1515737445 on 12 Jan 2018 by ChalkdustOnline
56 Covenant of Endurance Multicolour Uncommon 2{w}{u} Enchantment Pay 2 life: Target creature an opponent controls can't be blocked this turn and gains indestructible until end of turn. Any player may activate this ability. 0
57 Jedit, Robaran Mercenary Multicolour Mythic 7{4}{w}{w}{u} Legendary Creature – Cat Warrior 5 5 First strike, vigilance
Whenever Jedit, Robaran Mercenary attacks or blocks, you may draw two cards.
2 1414826070 on 01 Nov 2014 by ChalkdustOnline
58 Kasimir, the Tale Retold Multicolour Rare 5{3}{w}{u} Legendary Creature – Human Warrior 5 3 When Kasimir, the Tale Retold enters the battlefield, put a 2/2 white and blue Wolf Spirit creature token onto the battlefield. It has shroud and "Sacrifice this: Return Kasimir to your hand from the battlefield or graveyard." 1 1414827067 on 01 Nov 2014 by ChalkdustOnline
59 Living Reflection Multicolour Rare 4{2}{u}{w} Enchantment Creature – Shapeshifter 0 0 You may have Living Reflection enter the battlefield as a copy of any enchantment or creature on the battlefield, except it’s an enchantment in addition to its other types. 1 1515835850 on 13 Jan 2018 by ChalkdustOnline
60 Misplace Multicolour Uncommon 3{1}{w}{u} Sorcery Shuffle all permanents with indestructible into their owners' libraries. 1 1411042334 on 18 Sep 2014 by Alex
61 Stemish Szalt, All-Negotiator Multicolour Rare 3{w}{u}{u} Legendary Creature – Merfolk Cleric 1 1 Flash
Creatures can't attack.
At the beginning of each player's upkeep, that player draws a card.
At the beginning of your end step, return Stemish Szalt, All-Negotiator to the command zone.
Stemish Szalt can only be a commander.
5 1410480774 on 12 Sep 2014 by Link
62 Tobias, Sheoltun Administrator Multicolour Rare 5{3}{w}{u} Legendary Creature – Human Advisor 4 4 At the beginning of your upkeep, you may reveal the top card of your library. If you do, opponents can't cast spells that share a type with the revealed card until the beginning of your next upkeep. 1 1414833439 on 01 Nov 2014 by ChalkdustOnline
63 Warding Whelk Multicolour Common 3{1}{w}{u} Creature – Nautilus 0 3 Defender
{w/u}, {t}: Prevent all damage that would be dealt this turn to another target creature that shares a color with Warding Whelk.
0
64 Covenant of Deceit Multicolour Uncommon 2{u}{b} Enchantment At the beginning of each player's upkeep, they lose 1 life for each permanent they control but do not own.
Pay 2 life: Target opponent gains control of target permanent you control. Any player may activate this ability.
0
65 Sivitri, Tamer of Dragons Multicolour Rare 7{5}{u}{b} Legendary Creature – Human 6 4 When Sivitri, Tamer of Dragons attacks, she gets -3/-0 until end of turn.
When Sivitri attacks, put a 3/3 blue and red Dragon token named Scarzam's Dragon onto the battlefield tapped and attacking. It has flying and "When this deals combat damage to a player, draw a card and that player discards a card." Exile that token at end of combat.
1 1414831790 on 01 Nov 2014 by ChalkdustOnline
66 Traitorous Escort Multicolour Uncommon 2{u}{b} Instant Counter target creature spell. If that creature is a commander and that spell is countered in this way, its owner must pay 4 life the next time it is cast from the command zone. 1 1413276452 on 14 Oct 2014 by Alex
67 Barktooth the Devious Multicolour Rare 7{4}{b}{r}{r} Legendary Creature – Human Warrior 6 5 Fear
Whenever Barktooth the Devious deals combat damage to a player, he deals that much damage to a creature that player controls.
2 1414825442 on 01 Nov 2014 by ChalkdustOnline
68 Bonecrusher Hydra Multicolour Rare 4{b}{b}{r}{r} Creature – Hydra 0 0 Menace, deathtouch
As an additional cost to cast Bonecrusher Hydra, sacrifice a creature.
Bonecrusher Hydra enters the battlefield with X +1/+1 counters, where X is the sacrificed creature’s power plus its toughness.
1 1515739350 on 12 Jan 2018 by ChalkdustOnline
69 Covenant of Scars Multicolour Uncommon 2{b}{r} Enchantment Pay 2 Life: Target creature attacks this turn if able. Any player may activate this ability. 1 1394601637 on 12 Mar 2014 by ChalkdustOnline
70 Crumbling Foundations Multicolour Uncommon 4{2}{b}{r} Instant As long as Crumbling Foundations is on the stack, lands have “Sacrifice this: Deal 5 damage to target creature.”
Crumbling Foundations deals 5 damage to target creature.
2 1410149701 on 08 Sep 2014 by Link
71 Guardian Devil Multicolour Uncommon 6{3}{b}{b}{r} Creature – Devil 4 5 Flying
Whenever you lose life, Guardian Devil deals that much damage to target creature.
0
72 Havoc Wave Multicolour Rare 7{3}{b}{b}{r}{r} Sorcery Each player chooses any number of nonland permanents they control and they are destroyed. For each nonland permanent not destroyed in this way, its controller loses 2 life. 0
73 Lady Orca Unleashed Multicolour Rare 7{5}{b}{r} Legendary Creature – Demon 7 4 Flying
{2}{b}{r}, {t}: Target opponent reveals his or her hand and you choose a card from it. That player discards that card and Lady Orca Unleashed deals X damage to that player, where X is the discarded card's converted mana cost.
4 1414828101 on 01 Nov 2014 by ChalkdustOnline
74 Ranok'gor, War Eternal Multicolour Rare 7{3}{b}{b}{r}{r} Legendary Enchantment When Ranok'gor, War Eternal enters the battlefield and at the beginning of each upkeep, put all creature cards from all graveyards onto the battlefield under their owners' control.
All creatures have haste and attack each turn if able.
0
75 Covenant of Verve Multicolour Uncommon 2{r}{g} Enchantment Pay 2 life: Target spell an opponent controls can't be countered. Any player may activate this ability. 0
76 Deeproot Mystic Multicolour Rare 4{2}{r}{g} Creature – Elf Shaman 2 3 {t}, return Deeproot Mystic to its owner's hand: Until end of turn, if a permanent you control would be returned to its owner's hand, you may exile it instead, then return all cards exiled this way to the battlefield under their owners' control at the beginning of the next end step. 0
77 Jerrard, Kb'Briann Sentinel Multicolour Rare 6{3}{r}{g}{g} Legendary Creature – Human Knight 6 5 Jerrard, Kb'Briann Sentinel has bushido X, where X is the number of tapped creatures you control.
If Jerrard is tapped, he can block as though he was untapped.
2 1414826725 on 01 Nov 2014 by ChalkdustOnline
78 Mudskimmer Multicolour Rare 3{1}{r}{g} Artifact Creature – Construct 2 2 When Mudskimmer enters the battlefield, search your library for a land card, put it into your graveyard, then shuffle your library.
When Mudskimmer dies, return target land card from your graveyard to the battlefield.
0
79 Sundering Craghoof Multicolour Uncommon 5{3}{r}{g} Creature – Minotaur 4 5 Whenever Sundering Craghoof blocks or is blocked by another creature, destroy all permanents attached to that creature. 0
80 The Lady, Her Name Recalled Multicolour Rare 6{4}{r}{g} Legendary Creature – Giant 5 5 Defender, reach
Whenever The Lady, Her Name Recalled is the target of another creature's activated ability, she gets +3/+3, gains trample, and loses defender until end of turn. This ability may only be triggered once per turn.
1 1414832925 on 01 Nov 2014 by ChalkdustOnline
81 Covenant of Vitality Multicolour Uncommon 2{g}{w} Enchantment Pay 2 life: Choose an opponent. That opponent adds three mana of any one color to their mana pool. Any player may activate this ability. 0
82 Jasmine the Prevailer Multicolour Rare 5{3}{g}{w} Legendary Creature – Human 4 5 Hexproof
Whenever a creature an opponent controls dies, put a peace counter on Jasmine the Prevailer.
{t}, remove three peace counters from Jasmine the Prevailer: Prevent all combat damage that would be dealt this turn.
1 1414825684 on 01 Nov 2014 by ChalkdustOnline
83 Lindora, Epic Songstress Multicolour Rare 3{1}{g}{w} Legendary Creature – Human Mystic 2 2 First strike
Lindora, Epic Songstress gets +2/+2 for each other legendary permanent on the battlefield.
0
84 Pollensmite Multicolour Rare 5{3}{g}{w} Sorcery Destroy all creatures. They can't be regenerated.
For each nontoken creature destroyed in this way, its controller puts a 0/1 green Plant token creature onto the battlefield.
2 1418813945 on 17 Dec 2014 by Alex
85 Sigiled Beast-Tracker Multicolour Uncommon 3{1}{g}{w} Creature – Loxodon Scout 1 4 When Sigiled Beast-Tracker enters the battlefield, choose a creature type.
You have protection from creatures of the chosen type.
1 1423550755 on 10 Feb 2015 by dude1818
86 Sir Shandlar, Eberyn's Lord Multicolour Rare 6{4}{g}{w} Legendary Creature – Human Knight 4 7 Other Human creatures you control get +1/+1.
Other Knight creatures you control get +1/+1.
Tap an untapped Human you control: Sir Shandlar, Eberyn's Lord gets +1/+1 until end of turn.
1 1414831292 on 01 Nov 2014 by ChalkdustOnline
87 Stellar Carapace Multicolour Rare 5{3}{g}{w} Enchantment – Aura Enchant creature
Enchanted creature gains indestructible and gets +0/+5.
Spells and abilities your opponents control can't cause enchanted creature to be exiled.
3 1412822897 on 09 Oct 2014 by ChalkdustOnline
88 Sunseeker Hydra Multicolour Rare 2{x}{g}{w} Creature – Hydra 0 0 Reach, vigilance
Sunseeker Hydra enters the battlefield with X +1/+1 counters on it.
Sunseeker Hydra can block any number of creatures.
{1}{g/w}: Put a +1/+1 counter on Sunseeker Hydra.
0
89 Torsten the Accused Multicolour None 6{3}{g}{g}{w} Legendary Creature – Human Soldier 5 5 Protection from black and from red
{1}{g/w}, {q}: Exile target enchantment or creature. Its controller adds {x} to their mana pool where X is that card's converted mana cost. Activate this ability only during an opponent's turn.
1 1414834357 on 01 Nov 2014 by ChalkdustOnline
90 Covenant of Persistence Multicolour Uncommon 2{w}{b} Enchantment Pay 2 life: Return target creature card in an opponent's graveyard to its owner's hand. Any player may activate this ability. 0
91 Kyvala, Soul Bottler Multicolour Mythic 7{5}{w}{b} Legendary Creature – Angel 4 2 Flying, lifelink
Whenever a creature you control would die, instead exile that creature until you have 5 or less life. (These creatures return under their owner’s control.)
1 1515835404 on 13 Jan 2018 by ChalkdustOnline
92 Pelasta, Afterlife Negotiator Multicolour Rare 4{2}{w}{b} Legendary Creature – Spirit Cleric 1 4 {w}{b}, {t}: Return target creature in a graveyard that died this turn to its owner's hand. 0
93 Shape-Witch Plassa Multicolour Rare 2{w}{b} Legendary Creature – Human Wizard 2 2 {1}, Exile Shape-Witch Plassa: Choose one -
• Put a 1/2 black Cat creature token onto the battlefield. It has fear and "{1}, exile this: Put target face-up exiled card named Shape-Witch Plassa onto the battlefield."
• Put a 1/2 white Bird creature token onto the battlefield. It has flying and "{1}, exile this: Put target face-up exiled card named Shape-Witch Plassa onto the battlefield."
1 1513107146 on 12 Dec 2017 by SecretInfiltrator
94 Vonda, Repentant Wanderer Multicolour Mythic 5{1}{w}{w}{b}{b} Legendary Creature – Angel Vampire 2 4 Flying, deathtouch, lifelink
If you would gain life, you gain that much plus 1 instead.
If you would lose life, you lose that much minus 1 instead.
0
95 Covenant of Decay Multicolour Uncommon 2{b}{g} Enchantment Pay 2 life: Remove a counter from target permanent. Any player may activate this ability. 0
96 Graveturner Hydra Multicolour Rare 5{1}{b}{b}{g}{g} Creature – Hydra Zombie 0 0 Graveturner Hydra enters the battlefield with 5 +1/+1 counters on it.
{t}, exile a creature card from your graveyard: Put X +1/+1 counters on Graveturner Hydra where X is the exiled creature's toughness.
Remove a +1/+1 counter from Graveturner Hydra: Exile target card from a graveyard.
0
97 Revelatory Specter Multicolour Common 4{2}{b}{g} Creature – Specter 2 2 Flying
Whenever Revelatory Specter deals combat damage to a player, that player plays with their hand revealed until the beginning of your next upkeep.
0
98 Through the Wastes Multicolour Uncommon 4{2}{b}{g} Enchantment At the beginning of each player's upkeep, that player reveals the top card of their library. If it's a land card, they place it on the bottom of their library. 5 1425685400 on 06 Mar 2015 by Link
99 Trek Through the Underbrush Multicolour Uncommon 4{2}{b}{g} Sorcery Target player searches his or her library for a land card, puts it onto the battlefield, then shuffles his or her library. If it's a nonbasic land card, that player loses 2 life. 2 1412999971 on 11 Oct 2014 by Link
100 Ajatugoyf Multicolour Rare 4{g}{g}{u}{u} Creature – Lhurgoyf * *+1 Players play with their hands revealed.
Ajatugoyf's power is equal to the number of card types among cards in all hands and its toughness is equal to that number plus 1.
0
101 Celebrated Hydra Multicolour Rare 4{2}{g}{u} Creature – Hydra 1 1 Flash
As you cast Celebrated Hydra, choose a creature type.
Celebrated Hydra enters the battlefield with X +1/+1 counters on it, where X is the number of creatures of the chosen type on the battlefield.
1 1515740115 on 12 Jan 2018 by ChalkdustOnline
102 Covenant of Awakening Multicolour Uncommon 2{g}{u} Enchantment Pay 2 life: Untap target permanent an opponent controls. Any player may activate this ability. 0
103 Gelamum, Pack Intruder Multicolour Rare 3{x}{g}{g}{u} Legendary Creature – Ooze Shapeshifter 1 2 Changeling
Gelamum, Pack Intruder enters the battlefield with X +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Gelamum: Put a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.
2 1412759072 on 08 Oct 2014 by Alex
104 Glyph-Tongued Hydra Multicolour Rare 4{2}{g}{u} Creature – Hydra Wizard 4 4 Islandwalk
Whenever an opponent casts an instant or sorcery, you may put a +1/+1 counter on Glyph-Tongued Hydra and tap or untap target permanent.
0
105 Anticipropriation Multicolour Rare 6{4}{u}{r} Sorcery Reveal the top card of target player's library. If it's a permanent, you may put a token copy of it onto the battlefield under your control. If it's an instant or sorcery, you may cast a copy of it without paying its mana cost. 0
106 Arzes, Calculator of Essence Multicolour Rare 4{2}{r}{u} Legendary Creature – Djinn 0 3 Flying
Each creature assigns combat damage equal to its converted mana cost rather than its power.
1 1515738230 on 12 Jan 2018 by ChalkdustOnline
107 Bobuk, Who Found a Wand Multicolour Rare 4{2}{u}{r} Legendary Creature – Ogre Wizard 3 3 Whenever Bobuk, Who Found a Wand deals combat damage to a player, you and that player each flip a coin. For each coin that comes up heads, draw a card. For each coin that comes up tails, discard a card. 0
108 Buried Treasure Multicolour Uncommon 2{x}{u}{r} Instant Choose a card type. Reveal the top X cards of your library. You may choose a revealed card of the chosen type at random and put it into your hand, then shuffle your library. 1 1414551047 on 29 Oct 2014 by ChalkdustOnline
109 Covenant of Whims Multicolour Uncommon 2{u}{r} Enchantment Pay 2 life: Target player draws a card then places a card at random from their hand on the top of their library. Any player may activate this ability. 1 1412713672 on 07 Oct 2014 by Link
110 Double Image Multicolour Uncommon 4{2}{u}{r} Creature – Shapeshifter 0 0 You may have Double Image enter the battlefield as a copy of any creature on the battlefield, except it gains double strike. 2 1515743782 on 12 Jan 2018 by ChalkdustOnline
111 Glory Catcher Multicolour Mythic 4{2}{u}{r} Creature – Wizard Rogue 2 2 Flash
If a spell or ability would cause an opponent to win the game, you win the game instead.
0
112 Kakureta, Keeper of Secrets Multicolour Mythic 4{2}{u}{r} Legendary Creature – Moonfolk Advisor 2 4 As long as Kakureta, Keeper of Secrets isn’t in the command zone, the graveyard, exiled face-up, face-up on the battlefield, or revealed from your hand or library, creatures you control get +1/+1 and you may draw a card at the beginning of your upkeep.
Kakureta can only be a commander.
1 1427341918 on 26 Mar 2015 by ChalkdustOnline
113 Mindswell Matron Multicolour Rare 3{1}{u}{r} Creature – Vedalken Wizard 2 2 Players have no maximum hand size.
Players can't discard cards.
2 1515768269 on 12 Jan 2018 by Tahazzar
114 Slipping Æther Multicolour Uncommon 4{2}{u}{r} Enchantment Whenever a spell or ability causes you to shuffle your library, you may draw a card. 0
115 Uzatmak, Kral of Time Multicolour Mythic 6{4}{u}{r} Legendary Creature – Elemental Avatar 4 5 Flying
Effects which last until end of turn last until the beginning of the next turn's end step instead.
1 1418814020 on 17 Dec 2014 by Alex
116 Covenant of Service Multicolour Uncommon 2{r}{w} Enchantment Pay 2 life: Target opponent puts a 1/1 red and white Soldier creature token with haste onto the battlefield. Any player may activate this ability. 0
117 Halor Multicolour Mythic 7{3}{r}{r}{w}{w} Legendary Creature – Dwarf Knight 7 7 Double strike, vigilance
Halor gets +1/+1 for each Rat on the battlefield.
If Halor gains flying, destroy him at the beginning of the next end step.
1 1515833031 on 13 Jan 2018 by ChalkdustOnline
118 Bula, Who Lies in Wait Multicolour Rare 6{3}{u}{b}{r} Legendary Creature – Demon 5 5 Flying
When Bula, Who Lies in Wait enters the battlefield, choose a color. Destroy all other creatures of the chosen color. They can't be regenerated.
Whenever a commander enters the battlefield, you may move Bula from the command zone to your hand.
0
119 Cerag, Flame of the Lamp Multicolour Rare 4{1}{r}{b}{u} Legendary Creature – Elemental 1 4 Flying
Whenever a creature you control deals damage to you, you may draw a card.
Whenever a creature you control with flying dies, you may shuffle target creature card from your graveyard into your library.
1 1515115427 on 05 Jan 2018 by ChalkdustOnline
120 Vurgo, Toxic Storm Multicolour Mythic 3{u}{b}{r} Legendary Instant Choose one -
• Target player discards a card and you draw X cards, where X is one plus the number of times you have cast Vurgo, Toxic Storm from the command zone.
• Target player sacrifices a creature. You gain life equal to that creature's toughness.
• Vurgo deals 5 damage to target creature or player. This damage counts as commander damage.
Vurgo can be your commander.
4 1410284514 on 09 Sep 2014 by ChalkdustOnline
121 Succumb to Stress Multicolour Rare 3{b}{r}{g} Enchantment All creatures have haste.
At the beginning of each upkeep, each player puts a weight counter on each creature they control.
At the beginning of each end step, if a creature has X or more weight counters, where X is that creature's toughness, its controller sacrifices it.
0
122 Tribalism Multicolour Uncommon 3{b}{r}{g} Enchantment Creatures have intimidate. 0
123 Alindel, God of Shepherds Multicolour Mythic 5{2}{r}{g}{w} Legendary Enchantment Creature – God 5 8 Indestructible
As long as your devotion to red, green and white is less than nine, Alindel, God of Shepherds isn't a creature.
At the beginning of your upkeep, you may reveal the top five cards of your library. If you do, put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
1 1422575866 on 29 Jan 2015 by ChalkdustOnline
124 Garruk of the Fruitful Road Multicolour Mythic 3{g}{w}{u} Legendary Planeswalker – Garruk 3 +1: Return target card from your graveyard to your hand.
-2: Reveal the top card of your library. If it's a nonland permanent with converted mana cost less than or equal to the highest converted mana cost among permanents you control, you may put it onto the battlefield.
-8: You get an emblem with "Whenever a nonland permanent enters the battlefield under your control, you gain X life and draw X cards, where X is the permanent's converted mana cost."
Garruk of the Fruitful Road can be your commander.
0
125 Lady Snowflower Multicolour None 3{g}{w}{u} Legendary Snow Creature – Human 1 4 Other snow permanents you control have hexproof.
{1}{s}: Untap target nonsnow nonland permanent.
0
126 The Hard-Won Path Multicolour Rare 4{1}{r}{w}{b} Enchantment Whenever a creature an opponent controls dies, put a +1/+1 counter on each creature you control, and if a creature you control is multicolored, put an additional +1/+1 counter on it. 0
127 Chromatid Causality Multicolour Rare 5{2}{g}{u}{r} Enchantment At the beginning of each turn's upkeep, you may declare one player catalyst and one opponent conduit.
Whenever the catalyst casts a spell, the conduit may cast a spell that shares a type with it as if it had flash and without paying its mana cost.
3 1412915991 on 10 Oct 2014 by ChalkdustOnline
128 Festival of the Elements Multicolour Rare 6{3}{g}{u}{r} Sorcery Untap all lands you control and separate them into two piles. An opponent chooses one of those piles. Tap the lands in the chosen pile.
Until end of turn, whenever a land's ability adds a colored mana to your mana pool, add two additional mana of that color to your mana pool.
1 1412760361 on 08 Oct 2014 by Alex
129 Thodo, Rime Stepper Multicolour Rare 5{2}{r}{g}{u} Legendary Snow Creature – Yeti * * Trample
Whenever Thodo, Rime Stepper enters the battlefield or attacks, you may put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Thodo's power and toughness are each equal to the number of snow permanents on the battlefield.
0
130 Bloodfruit Vine Multicolour Common 3{w}{g}{b} Creature – Plant 0 6 Defender, reach
Whenever Bloodfruit Vine is dealt damage, you gain that much life.
0
131 Crowding Heaven's Gates Multicolour Rare 5{2}{w}{b}{g} Sorcery Each player returns all cards from their graveyard to their hand.
Until the beginning of your next turn, whenever a card would enter a graveyard, exile it instead.
0
132 Kamek, Jarad's Apprentice Multicolour Rare 3{w}{g}{b} Legendary Creature – Zombie Elf 2 2 When Kamek, Jarad's Apprentice enters the battlefield, create a 1/1 green Saproling creature token.
Whenever a nontoken creature dies, populate. (Put a token onto the battlefield that’s a copy of a creature token you control.)
1 1515835222 on 13 Jan 2018 by ChalkdustOnline
133 Muisto the Soul Net Multicolour Mythic 6{3}{w}{b}{g} Legendary Creature – Angel 5 5 Flying, vigilance
If a card you own would be exiled and Muisto the Soul Net is in the command zone, you may instead place that card in the command zone.
When Muisto the Soul Net enters the battlefield, if you cast it from the command zone, place all other cards in your command zone in your graveyard.
2 1410533603 on 12 Sep 2014 by Alex
134 Arlee of Many Forms Multicolour Rare 4{1}{r}{w}{u} Legendary Creature – Shapeshifter 0 0 You may have Arlee of Many Forms enter the battlefield as a copy of any creature on the battlefield, except it has haste and gains “At the beginning of your upkeep, you may exile this creature, then return it to the battlefield under your control.” 0
135 Brusko, Thunderclap Magus Multicolour Mythic 3{r}{w}{u} Legendary Creature – Human Wizard 2 2 Flash, haste
{r}{w}{u}, {t}: The next spell you cast this turn has split second. (As long as that spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
0
136 Glimmermourn Multicolour Rare 4{1}{u}{r}{w} Legendary Creature – Angel Spirit 2 5 Flying
Whenever Glimmermourn deals combat damage to another creature, at the beginning of the next end step, exile that creature and Glimmermourn and return Glimmermourn to the battlefield under its owner's control.
2 1413892602 on 21 Oct 2014 by Link
137 Goblin Celebration Device Multicolour Uncommon 3{x}{r}{w}{u} Artifact Fading X
At the beginning of each end step, Goblin Celebration Device deals 2 damage to target creature or player.
When Goblin Celebration Device leaves the battlefield, it deals X plus 2 damage to each creature and player.
1 1515832093 on 13 Jan 2018 by ChalkdustOnline
138 Time Shock Multicolour Rare 7{4}{u}{r}{w} Instant Exile all nonland permanents, then return them to the battlefield under their owners' control. For each nontoken permanent exiled in this way, Time Shock deals 1 damage to that permanent's controller. 2 1412794266 on 08 Oct 2014 by SadisticMystic
139 Silt-Churner Nephilim Multicolour Rare 4{u}{b}{r}{g} Legendary Creature – Nephilim 2 2 Non-basic landwalk
Whenever a creature dies, you may search your library for a card with the same converted mana cost as the creature, reveal it, shuffle your library, then place the card just beneath the top X cards of your library, where X is the card's converted mana cost. Activate this ability only once per turn.
2 1477394995 on 25 Oct 2016 by KeresAcheron
140 Dead-Season Nephilim Multicolour Mythic 4{w}{g}{r}{b} Legendary Creature – Nephilim 2 2 At the beginning of your upkeep, choose one that hasn’t been chosen —
• Destroy all nonbasic lands.
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures. They can’t be regenerated.
1 1515767629 on 12 Jan 2018 by Tahazzar
141 Painted-Sky Nephilim Multicolour Rare 4{r}{g}{w}{u} Legendary Creature – Nephilim 2 2 Flying
Imprint – Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Painted-Sky Nephilim to its owner's graveyard.
{t}: Add mana equal to the mana cost of the exiled card to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
0
142 Horizon-Scanner Nephilim Multicolour Rare 4{g}{w}{u}{b} Legendary Creature – Nephilim 3 3 Trample
Whenever Horizon-Scanner Nephilim deals combat damage to an opponent, you may search your library for a non-basic land card, reveal it, then shuffle your library and place that card on top of it.
{g}{w}{u}{b}: Put a +1/+1 counter on each creature you control.
0
143 Aireka, Ætheric Heart Multicolour Mythic 5{w}{u}{b}{r}{g} Legendary Planeswalker – Aireka 3 +2: Spells you cast this turn cost {1} less to cast for each basic land type among lands you control.
-2: Draw a card for each basic land type among lands you control.
-8: You get an emblem with "Lands you control have '{t}: Add {w}{u}{b}{r}{g} to your mana pool.'"
Aireka, Ætheric Heart can be your commander.
4 1414670305 on 30 Oct 2014 by Alex
144 Azor Fact-Checker Hybrid Uncommon 1{u/w} Creature – Human Advisor 1 1 Reveal your hand to target opponent: Target opponent reveals their hand to you. Activate this ability only once per turn. 2 1394607710 on 12 Mar 2014 by ChalkdustOnline
145 Daydream Hybrid Common 2{1}{w/u} Enchantment Whenever a permanent is exiled, you may scry 1. 1 1515768386 on 12 Jan 2018 by Tahazzar
146 Thromos, Strobing Soul Hybrid Rare 1{w/u} Legendary Creature – Human Rogue Wizard 1 1 Haste, shadow
At the beginning of each end step, exile Thromos, Strobing Soul, then return it to the battlefield under its owner's control.
4 1412320346 on 03 Oct 2014 by Alex
147 Cutter Carsam Hybrid Rare 3{u/b} Legendary Creature – Vedalken Rogue 2 1 Skulk (This creature can’t be blocked by creatures with greater power.)
Whenever a creature with a counter on it dies, you may scry 1.
Whenever Cutter Carsam deals combat damage to an opponent, put a -1/-1 counter on target creature.
1 1515767525 on 12 Jan 2018 by Tahazzar
148 Anemia Sliver Hybrid Common 3{2}{b/r} Creature – Sliver 2 2 Sliver creatures you control have wither. 0
149 Boof the Minelayer Hybrid Rare 1{b/r} Legendary Creature – Goblin Scout 1 1 Whenever a land you control becomes tapped, put a bomb counter on it.
{t}, Sacrifice a land: Boof the Minelayer deals X damage to target creature or player, where X is the number of bomb counters on sacrificed land.
0
150 Carnoblossom Flytrap Hybrid Mythic 1{r/g} Legendary Creature – Plant 0 0 Defender, reach, trample
When you cast Carnoblossom Flytrap, you get an emblem with "Creatures you control named Carnoblossom Flytrap get +1/+1."
{x}: Carnoblossom Flytrap loses defender until end of turn, where X is the number of emblems you have.
Carnoblossom Flytrap can only be a commander.
3 1410363578 on 10 Sep 2014 by ChalkdustOnline
151 Explosive Uprooting Hybrid Rare 2{x}{r/g}{r/g} Sorcery Explosive Uprooting deals X damage to target player. That player may return any number of cards with total converted mana cost less than or equal to X from their graveyard to their hand. 4 1424304762 on 19 Feb 2015 by dude1818
152 Spark Brambles Hybrid Rare 5{3}{r/g}{r/g} Enchantment Whenever a nonland permanent you control is targeted by a spell an opponent controls, Spark Brambles deals X damage to that opponent where X is the converted mana cost of the targeted permanent. 1 1415314483 on 06 Nov 2014 by Alex
153 Welding Wind Hybrid Uncommon 4{3}{r/g} Enchantment All artifact creatures gain defender. 1 1420076671 on 01 Jan 2015 by Alex
154 Goatscape Hybrid Rare 5{2}{g/w}{g/w}{g/w} Enchantment Whenever a player casts a non-enchantment or non-sorcery spell, counter that spell. That player puts X 1/1 green and white Goat creature tokens with lifelink onto the battlefield, where X is the spell's converted mana cost. 0
155 Medicine Ball Hybrid Uncommon 2{g/w}{g/w} Artifact – Equipment When Medicine Ball becomes attached to a creature, prevent all damage that would be dealt to that creature this turn.
Equipped creature has "{t}: Attach Medicine Ball to target creature you control."
Equip {g/w}
0
156 Mist Charm Hybrid Common 3{2}{w/g} Instant – Charm Choose two —
• Prevent all combat damage that would be dealt this turn.
• Gain 1 life for each attacking creature.
• Mist Charm deals 1 damage to each attacking creature.
1 1419927010 on 30 Dec 2014 by ChalkdustOnline
157 Treesnap, Evolutionary Wurm Hybrid Rare 1{w/g} Legendary Creature – Wurm 1 1 Trample
Whenever Treesnap, Evolutionary Wurm deals combat damage to am opponent, put a +1/+1 counter on it at the beginning of the next end step.
Sacrifice Treesnap: Search your library for a Wurm creature card with power less than or equal to Treesnap's power and put it onto the battlefield tapped.
2 1413264087 on 14 Oct 2014 by ChalkdustOnline
158 Dust Charm [WIP] Hybrid Common 3{2}{w/b} Instant – Charm Choose two —
• Destroy target artifact.
• Detain target creature an opponent controls.
• Return target creature card from your graveyard to your hand.
3 1419930252 on 30 Dec 2014 by Alex
159 Ib Muvus, Soul Catcher Hybrid Rare 1{w/b} Legendary Creature – Spirit 0 1 Flying
If another creature or enchantment card would be put into a graveyard from anywhere, put it on the bottom of its owner's library instead.
1 1412588399 on 06 Oct 2014 by Alex
160 Neutros, Radiation Master [WIP] Hybrid Rare 2{?}{b/g} Legendary Creature – Elf Mutant 1 1 At the beginning of your upkeep, put a -1/-1 counter on target creature.
At the beginning of each upkeep, choose one —
• Creatures with a -1/-1 counter can't attack or block this turn.
• Activated abilities of creatures with a -1/-1 counter can't be used this turn.
3 1412561209 on 06 Oct 2014 by Link
161 Soul of the Wisps Hybrid Rare 1{b/g} Legendary Creature – Spirit 0 1 Flying
Whenever a creature you control regenerates, untap target land.
{g/b}{g/b}: Regenerate target creature.
11 1413289134 on 14 Oct 2014 by Link
162 Coastal Expedition Hybrid Uncommon 2{x}{1}{g/u} Sorcery Reveal cards from the top of your library until you reveal a land. Put that land on the battlefield tapped. Repeat this process X more times, then place all other cards revealed this way on the bottom of your library in a random order. 2 1414582176 on 29 Oct 2014 by Alex
163 Kelp-Tender Ualla Hybrid Rare 1{g/u} Legendary Creature – Merfolk Druid 0 1 Plant creatures you control get +0/+2 and gain reach.
{g/u}, {t}: Target plant creature gains indestructible until end of turn.
0
164 Quatia, Surveyor of Deltas Hybrid Rare 3{1}{g/u}{u} Legendary Creature – Merfolk 1 4 Islandwalk
Whenever you discard a land card, you may draw a card.
Discard a card, {q}: Tap or untap another target permanent.
2 1412314386 on 03 Oct 2014 by Alex
165 Baffle Hybrid Uncommon 2{r/u}{r/u} Instant Target instant or sorcery spell's controller flips a coin. If he or she wins the flip, counter that spell. If he or she loses the flip, copy that spell. You may choose new targets for the copy. 1 1423529856 on 10 Feb 2015 by ChalkdustOnline
166 Bertal, Wild Mage Hybrid Mythic 4{1}{u/r}{u/r}{u/r} Legendary Creature – Human Wizard 1 4 Whenever you cast an instant or sorcery spell, you may flip a coin. If you win the flip, choose one —
• Target instant or sorcery spell you control gains lifelink.
• Target instant or sorcery spell you control gains deathtouch.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
1 1515738710 on 12 Jan 2018 by ChalkdustOnline
167 Maganex the Silt Sifter Hybrid Rare 1{r/u} Legendary Creature – Oyster 0 1 Defender, indestructible
At the beginning of your end step, put a silt counter on Maganex the Silt Sifter.
{t}, sacrifice Maganex the Silt Sifter: Add {r} or {u} to your mana pool for each silt counter on Maganex the Silt Sifter.
0
168 Magnetic Pulse-Mage Hybrid Common 2{u/r}{u/r} Creature – Vedalken Shaman 1 3 {1}{u/r}, sacrifice Magnetic Pulse-Mage: Unattach all equipment from all creatures. 0
169 Paden, War Scholar Hybrid Rare 1{r/w} Legendary Creature – Dwarf Soldier Level up {r/w} ({r/w}: Put a level counter on this. Level up only as a sorcery.) – 1/1
Level 2-5 – First strike – {t}: Paden, War Scholar deals 1 damage to target attacking creature. – 2/2
Level 6+ – First strike, vigilance – {t}: Destroy target attacking creature. – 6/6
1 1515575285 on 10 Jan 2018 by ChalkdustOnline
170 Singing Sword Hybrid Uncommon 2{r/w}{r/w} Artifact – Equipment Equipped creature gets +2/+0 and has "Whenever equipped creature attacks, target creature defending player controls blocks it this combat if able."
Equip {r/w}
0
171 Aetheric Matrix Artifact Rare 3{3} Artifact At the beginning of each player’s upkeep, that player chooses a color. Triggered abilities of permanents of the chosen color have no effect until end of turn. 0
172 Bauble Snatcher Artifact Common 3{3} Artifact Creature – Construct 1 2 When Bauble Snatcher enters the battlefield, search your library for a Charm card, reveal it, put it into your hand, then shuffle your library. 1 1412823989 on 09 Oct 2014 by ChalkdustOnline
173 Chime of Undoing Artifact Common 1{1} Artifact {2}, {t}: Return target permanent you own to your hand. 1 1412826591 on 09 Oct 2014 by ChalkdustOnline
174 Death Mace Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has deathtouch and haste.
Equip {2}
0
175 Jandor's Tome Artifact Uncommon 1{1} Artifact Play with the top card of your library revealed.
{t}: Exile a card from your hand face down. Put the top card of your library into your hand. Then reveal the exiled card and put it on top of your library.
1 1412825596 on 09 Oct 2014 by ChalkdustOnline
176 Juju Bauble Artifact Uncommon 1{1} Artifact When you play a card, sacrifice Juju Bauble.
{1}: Gain 1 life.
5 1412825827 on 09 Oct 2014 by ChalkdustOnline
177 Moment Filter Artifact Rare 1{1} Artifact When Moment Filter enters the battlefield, scry 1.
At the beginning of your upkeep, choose one that hasn’t been chosen —
• Draw a card.
• Look at the top 3 cards of your library and put them back in any order.
• Exile Moment Filter then return it to the battlefield under its owner’s control.
3 1515836734 on 13 Jan 2018 by ChalkdustOnline
178 Personal Reflection Artifact Rare 4{4} Artifact Creature – Homunculus 5 5 Personal Reflection costs {1} more to cast for each color in your commander's color identity, and is each color in your commander's color identity.
If Personal Reflection is white, it gains vigilance.
If Personal Reflection is blue, it gains flying.
If Personal Reflection is black, it gains deathtouch.
If Personal Reflection is red, it gains first strike.
If Personal Reflection is green, it gains trample.
3 1420624048 on 07 Jan 2015 by Alex
179 Prismatic Sun Artifact Rare 5{5} Artifact Multicolored creatures are all colors.
Colorless creatures get +1/+1.
Whenever a permanent is tapped for colorless mana, its controller adds an additional {1} to their mana pool.
0
180 Soapstone Artifact Uncommon 1{1} Artifact {1}, {t}, sacrifice Soapstone: Return target Aura to its owner's hand. 0
181 Triangle Shield Artifact Uncommon 3{3} Artifact – Equipment When you equip Triangle Shield, choose up to two colors.
Equipped creature has +0/+3 and protection from the chosen colors.
Equip {2}
0
182 Unicorn Headband Artifact Common 2{2} Artifact – Equipment Equipped creature is an enchantment in addition to its other types.
Equipped creature has hexproof and first strike.
Equip {1}
0
183 Academy of Heroes Land Rare 0 Land When Academy of Heroes enters the battlefield, choose a creature type.
{t}: Add {c} to your mana pool.
{1}, {t}: Add 1 mana of any color to your mana pool. If this mana is spent to cast a creature spell of the chosen type, it enters the battlefield with a +1/+1 counter on it.
0
184 Armory Row Land Uncommon 0 Land – Market Armory Row enters the battlefield tapped.
{t}: Choose a player. That player adds {r} or {w} to their mana pool.
4 1394642010 on 12 Mar 2014 by ChalkdustOnline
185 Blood-Watered Paddy Land Rare 0 Legendary Land Lifelink
{t}: Add {1} to your mana pool.
{w}{b}{r}, {t}, sacrifice a creature: Blood-Watered Paddy deals 1 damage to each creature target opponent controls.
1 1420007484 on 31 Dec 2014 by ChalkdustOnline
186 Council Chamber Land Uncommon 0 Land Council Chamber enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{t}: Add {c} to your mana pool for each player in the game. Activate this ability only if a player has died this game.
0
187 Dead Man's Passage Land Rare 0 Land {t}: Add {c} to your mana pool.
{2}, {t}: Whenever a creature deals damage to you this turn, put a -1/-1 counter on it.
1 1515767780 on 12 Jan 2018 by Tahazzar
188 Emblem token Colourless Token 0 Emblem – Carnoblossom Fly Trap Creatures you control named Carnoblossom Fly Trap get +1/+1. 1 1410483086 on 12 Sep 2014 by ChalkdustOnline
189 Soldier token White Token 0 Token Creature – Soldier 1 1 1 1412883688 on 09 Oct 2014 by ChalkdustOnline
190 Soldier token Hybrid whitered Token 0 Token Creature – Soldier 1 1 Haste 1 1412883834 on 09 Oct 2014 by ChalkdustOnline
191 Shapeshifter token Colourless Token 0 Token Creature – Shapeshifter 1 1 Changeling 3 1412883786 on 09 Oct 2014 by ChalkdustOnline
192 Sea Giant's Helm token Artifact Token 0 Token Artifact – Equipment Equipped creature gets +0/+3 and has hexproof.
Equip {1}
1 1414803142 on 01 Nov 2014 by ChalkdustOnline
193 Cat token Black Token 0 Token Creature – Cat 1 2 Fear
{1}, exile this: Put target face-up exiled card named Shape-Witch Plassa onto the battlefield.
3 1414803997 on 01 Nov 2014 by ChalkdustOnline
194 Bird token White Token 0 Token Creature – Bird 1 2 Flying
{1}, exile this: Put target face-up exiled card named Shape-Witch Plassa onto the battlefield.
1 1414804038 on 01 Nov 2014 by ChalkdustOnline
195 Wolf Spirit token Hybrid whiteblue Token 0 Token Creature – Spirit Wolf 2 2 Shroud
Sacrifice this: Return Kasimir, the Tale Retold to your hand from the battlefield or graveyard.
1 1414827135 on 01 Nov 2014 by ChalkdustOnline
196 Scarzam's Dragon token Hybrid bluered Token 0 Token Creature – Dragon 3 3 Flying
When this deals combat damage to a player, draw a card and that player discards a card.
1 1414831836 on 01 Nov 2014 by ChalkdustOnline
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