Temporary Allies: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human
Reach
If you control a Beast, Zantar of the Wilds gets +1/+1. The same is true for Ape, Cat, Elephant, and Snake.
2/3
 U 
Enchantment
Pay 2 Life: Target creature attacks this turn if able. Any player may activate this ability.
{r/u}{r/u}
 
 U 
Instant
Target instant or sorcery spell's controller flips a coin. If he or she wins the flip, counter that spell. If he or she loses the flip, copy that spell. You may choose new targets for the copy.
 U 
Enchantment
Pay 2 life: Choose an opponent. That opponent adds three mana of any one color to their mana pool. Any player may activate this ability.
 C 
Enchantment – Aura
Enchant permanent
At the beginning of enchanted permanent's controller's upkeep, sacrifice Veil of the Doldrums unless you pay {1}.
Enchanted permanent does not untap during its controller's untap step.
 C 
Creature – Human Archer
Horsemanship
{t}: Kingdom Cavalry deals 1 damage to target attacking or blocking creature.
1/2
 C 
Creature – Vedalken Shaman
{1}{u/r}, sacrifice Magnetic Pulse-Mage: Unattach all equipment from all creatures.
1/3
 C 
Creature – Elf
If Llanowar Seeker is revealed from your library, you may put it into your hand.
{t}: Add {g} to your mana pool.
1/1
 C 
Enchantment
Creatures you control get +1/+1 when your commander is on the battlefield.
 C 
Creature – Human Cleric
When Traveling Missionary enters the battlefield, you gain 3 life.
When Traveling Missionary dies, you gain 3 life.
2/3
 C 
Enchantment
Whenever you declare attackers against multiple opponents in a single combat phase, attacking creatures you control get +X/+X until end of turn, where X is the number of opponents you declared an attack against.
 C 
Artifact – Equipment
Equipped creature is an enchantment in addition to its other types.
Equipped creature has hexproof and first strike.
Equip {1}
 C 
Creature – Specter
Flying
Whenever Revelatory Specter deals combat damage to a player, that player plays with their hand revealed until the beginning of your next upkeep.
2/2
 C 
Creature – Sliver
Sliver creatures you control have wither.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Carnoblossom Fly Trap
Creatures you control named Carnoblossom Fly Trap get +1/+1.

Zantar of the Wilds (rare)
Covenant of Scars (uncommon)
Baffle (uncommon)
Covenant of Vitality (uncommon)
Veil of the Doldrums (common)
Kingdom Cavalry (common)
Magnetic Pulse-Mage (common)
Llanowar Seeker (common)
Inspiring Presence (common)
Traveling Missionary (common)
Drums of Conquest (common)
Unicorn Headband (common)
Revelatory Specter (common)
Anemia Sliver (common)
Plains (basic)
Emblem (token)