Temporary Allies: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Reach
If you control a Beast, Zantar of the Wilds gets +1/+1. The same is true for Ape, Cat, Elephant, and Snake. 2/3
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Counter target creature spell. If that creature is a commander and that spell is countered in this way, its owner must pay 4 life the next time it is cast from the command zone.
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Enchant creature
Whenever enchanted creature attacks, you may have it deal 1 damage to each of up to two target creatures. "If you can't stand the heat, get out of my way!"
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Return your commander to the command zone: Search your library for a creature that shares a creature type with your commander and put it onto the battlefield tapped, then shuffle your library.
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Choose two —
• Destroy target artifact. • Detain target creature an opponent controls. • Return target creature card from your graveyard to your hand. |
Whenever you declare attackers against multiple opponents in a single combat phase, attacking creatures you control get +X/+X until end of turn, where X is the number of opponents you declared an attack against.
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When Traveling Missionary enters the battlefield, you gain 3 life.
When Traveling Missionary dies, you gain 3 life. 2/3
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If Llanowar Seeker is revealed from your library, you may put it into your hand.
![]() ![]() 1/1
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Enchant artifact creature
When enchanted artifact creature dies, return another target artifact card from your graveyard to your hand. When Junk Sense is put into a graveyard from the battlefield, return Junk Sense to its owner’s hand. |
Sliver creatures you control have wither.
2/2
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When Bauble Snatcher enters the battlefield, search your library for a Charm card, reveal it, put it into your hand, then shuffle your library.
"I swear it was in my pocket just a moment ago..."
1/2
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Flying
Whenever Revelatory Specter deals combat damage to a player, that player plays with their hand revealed until the beginning of your next upkeep. 2/2
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Flying, vigilance
Spells and abilities can't cause you to sacrifice Stalwart Angel. 3/4
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When Bounty enters the battlefield, name a commander. Whenever a creature blocks or is blocked by the named commander, that creature gets +1/+1 until end of turn.
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Flying
When this deals combat damage to a player, draw a card and that player discards a card. 3/3
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Zantar of the Wilds
(rare)
Traitorous Escort
(uncommon)
Wreath of Fire
(uncommon)
Decoy
(uncommon)
Dust Charm [WIP]
(common)
Drums of Conquest
(common)
Traveling Missionary
(common)
Llanowar Seeker
(common)
Junk Sense
(common)
Anemia Sliver
(common)
Bauble Snatcher
(common)
Revelatory Specter
(common)
Stalwart Angel
(common)
Bounty
(common)
Mountain
(basic)
Scarzam's Dragon
(token)