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CardName: Coastal Expedition Cost: X1{G/U} Type: Sorcery Pow/Tgh: / Rules Text: Reveal cards from the top of your library until you reveal a land. Put that land on the battlefield tapped. Repeat this process X more times, then place all other cards revealed this way on the bottom of your library in a random order. Flavour Text: Set/Rarity: Temporary Allies Uncommon |
History: [-] |
Hmm. So at 2 mana it's worse than Rampant Growth. At 4 mana it's worse than Explosive Vegetation. But that's fine, as both of those are very strong cards, and you probably shouldn't get the option of both on the same card. At 8+ mana it's not as good as Boundless Realms. But the flexibility is pretty handy.
Maybe like this?
Turning XX into 1X? Certainly scales a lot better, but you can't cast it for 2 mana at all any more. I think either way is fine.
tweaked further