Temporary Allies: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
CardName: Festival of the Elements Cost: 3GUR Type: Sorcery Pow/Tgh: / Rules Text: Untap all lands you control and separate them into two piles. An opponent chooses one of those piles. Tap the lands in the chosen pile. Until end of turn, whenever a land's ability adds a colored mana to your mana pool, add two additional mana of that color to your mana pool. Flavour Text: Set/Rarity: Temporary Allies Rare |
History: |
Whee! So if you cast this with 6 normal lands out, you get 9 mana. Which is reasonable for a 6-mana ritual. Cast it with 8 lands (floating 2 mana) and you have a total of 14 mana afterwards.
And it goes completely bonkers if you have Nykthos, Shrine to Nyx or Cabal Coffers or Crypt of Agadeem, or even Crystal Quarry. Even a humble Simic Growth Chamber taps for 6 mana.
Which is all probably fine on a 6-mana sorcery, especially one in a supplemental multiplayer-targeted product as I assume this is. We're at the same cost as Mana Reflection here, which is permanent, after all. And you need two funny-lands to get any serious power out of it.
So putting it all together... yeah, this is cool :)