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CardName: Chromatid Causality Cost: 2GUR Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each turn's upkeep, you may declare one player catalyst and one opponent conduit. Whenever the catalyst casts a spell, the conduit may cast a spell that shares a type with it as if it had flash and without paying its mana cost. Flavour Text: Set/Rarity: Temporary Allies Rare

Chromatid Causality
{2}{g}{u}{r}
 
 R 
Enchantment
At the beginning of each turn's upkeep, you may declare one player catalyst and one opponent conduit.
Whenever the catalyst casts a spell, the conduit may cast a spell that shares a type with it as if it had flash and without paying its mana cost.
Updated on 10 Oct 2014 by ChalkdustOnline

History: [-]

2014-10-10 04:39:50: ChalkdustOnline created and commented on the card Chromatid Causality

Does anybody have a can opener? I have some worms.

I'd say this would be a lot simpler as a variation on Curse of Echoes. "Enchanted player" and "you" (i.e. this permanent's controller) are terms with more precedent than "catalyst" and "conduit".

Wait, the conduit has to be an opponent? So this card only ever gives benefits to your opponents? On a card costing 5 mana in 3 colours?

Well, this is still a multiplayer-oriented "set", so this is for political plays, pillow-forting, and putting pressure on an archenemy player. The catalyst/conduit thing solved several problems I ran into with clunky, more traditional wording.

I wasn't sure on how to cost an effect like this but I could easily trim the colorless.

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