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Mechanics

Showing 45 of 45 Blue cards

Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)

Show rarities: C U R M

 R 
Creature – Dragon
Flash
Flying
As an additional cost to cast ~ shuffle 2 cards from your hand into your library.
4/4
 U 
Creature – Merfolk Wizard
Shroud
If you control a Dragon ~ gets +2/+2 and has " Draw a card at the beginning of your upkeep".
2/2
 C 
Creature – Bird
Flying
When ~ leaves the battlefield put ~ on the bottom of your library.
3/3
 U 
Instant
As an additional cost to cast ~ return an Island to your hand.
~ cannot be countered.
Counter target spell.
 C 
Creature – Bird
Flying
Cloud scout can only block creatures with flying.
4/4
 U 
Sorcery
Cast Deep Thought only during your first main phase.
Skip your next combat phase, draw three cards.
Memorized {3}{u}{u} (At the beginning of your upkeep, you may pay {3}{u}{u}, if you do return Deep Thought from your graveyard to your hand.)
11 comments
last 2014-08-20 12:56:25 by Vonmarcus
 R 
Creature – Dragon Illusion
Flash
Flying
When Draconic Figment is targeted by a spell or ability Return it to it's owners hand.
7/7
6 comments
last 2014-12-04 20:08:48 by Vonmarcus
 U 
Creature – Human Wizard
You may choose not to untap Flight Master.
{1}{u},{t}: Target creature has flying for as long as Flight Master remains tapped.
1/1
 U 
Creature – Insect
Flying
When Flittering Thought enters or leaves the battlefield draw a card.
1/1
 U 
Creature – Elemental
Whenever you draw a card you may tap or untap a creature you don't control.
3/3
 R 
Instant
Each player shuffles each creature they control into their library.
Shuffle From Whence they came into your library.
2 comments
last 2014-09-05 13:13:18 by Vonmarcus
 R 
Creature – Octopus
Reach, Shroud
8/8
 U 
Instant
Each player Draws three cards.
Rebound
 U 
Colour indicator U Instant
Suspend X {x}{u}{u}
Whenever a time counter is removed from Hints from tomorrow Draw a card.
Draw a card
 R 
Instant
Until end of turn each creature you control gains " return target non-land permanent to it's owners hand."
 C 
Enchantment
{u}, Sacrifice Impending Return: Return target non-land permanent to its owner's hand
14 comments
last 2014-09-01 13:12:28 by Vonmarcus
 C 
Creature – Fish
When Lesser Starfish dies, put two 0/1 blue Starfish creature tokens onto the battlefield.
1/2
5 comments
last 2014-03-01 00:18:33 by Vonmarcus
 M 
Plansewalker – Mac
+1Each player may scry 2
-1Draw a card then put a card from your hand on top of your library
-3 Each player shuffles a card from their hand, a card they control from the battlefield and a card from their graveyard into their library.
2
 U 
Snow Enchantment
{s}{s}: Put a 1/1 blue penguin creature token on to the battlefield.
2 comments
last 2014-04-02 03:45:30 by Vonmarcus
 R 
Instant
Draw a card.
Instant Cascade (You may only cascade into instant cards)
7 comments
last 2014-11-18 13:44:02 by Vonmarcus
 R 
Legendary Creature – Human Wizard
{2}{u}, {t}: Counter target spell
2/3
 U 
Creature – Human Wizard
Whenever another player draws a card you may pay {u} if you do draw a card.
1/1
 C 
Creature – Elemental
Flash
When Piracy Charmling enters the battlefield choose one — Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.
1/1
 U 
Enchantment
{u}{u}, Target player looks at the top 3 cards of your library and puts them back in any order: Counter target Green or Red spell.
1 comment
2014-07-21 14:15:55 by Vonmarcus
{2}{u}
 
 C 
Instant
Scry 5
Memorized {u}{u} (At the beginning of your upkeep, you may pay {u}{u}, if you do return Rethink from your graveyard to your hand.)
 C 
Creature – Elemental
Flash
When Sapphire Charmling enters the battlefield Choose one — Target player draws a card at the beginning of the next turn’s upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out.
1/1
 C 
Creature – Bird
Flying
Whenever Seeking Sparrow attacks you may scry 1.
1/1
1 comment
2014-09-18 09:32:07 by Alex
 U 
Creature – Drake
Flying
Sentry Drake can only block creatures with flying.
2/3
5 comments
last 2014-03-05 17:01:56 by Vonmarcus
 U 
Legendary Creature – Human Wizard
{2}{u}, {t}: Return target non-land permanent to it's owners hand.
1/1
12 comments
last 2014-02-27 14:49:24 by Vonmarcus
 R 
Creature – Dragon Wizard
Flying
Whenever you cast a blue spell you may scry 3.
4/4
 C 
Creature – Drake
Flying
Sky Drake can only block creatures with flying.
3/2
 R 
Creature – Crab
Defender
Landfall – If you control five or more Islands transform Slumbering Kraken, if not each player draws a card.
0/4
 
 R 
Creature – Kraken
Hexproof
6/4
 C 
Creature – Human Wizard
Flying
When Soaring Sage enters the battlefield, look at the top four cards of your library, then put them back in any order.
2/2
2 comments
last 2014-12-15 12:37:34 by Vonmarcus
 U 
Creature – Bird
Flying
Whenever Sparrow of Curiosity deals damage to a player you may draw a card.
0/3
4 comments
last 2014-07-16 23:55:52 by Vonmarcus
 R 
Creature – Human Wizard
At the beginning of your upkeep draw a card.
1/1
4 comments
last 2014-03-28 11:35:15 by Vonmarcus
 M 
Legendary Enchantment
Whenever you draw a card put a tide counter on Temporal Tidal Zone.
{2}{u}{u},{t}, Remove seven tide counters from Temporal Tidal Zone: Take an extra turn after this one.
9 comments
last 2014-12-14 23:01:39 by Vonmarcus
 U 
Sorcery
Draw a card
Buyback {1}{u}
Cycling {1}{u}
Madness {1}{u}
3 comments
last 2014-03-18 22:21:24 by Vonmarcus
 U 
Artifact
Champion an artifact creature
Draw a card at the beginning of your turn.
4 comments
last 2014-03-28 02:04:52 by Vonmarcus
 C 
Creature – Elemental
Flash
When Trickery Charmling enters the battlefield choose one — Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order.
1/1
{1}{u}
 
 C 
Creature – Bird
Flying
When UC01 enters or leaves the battlefield you may Scry 1.
1/1
{1}{u}{u}
 
 C 
Creature – Turtle
Defender
Whenever UC03 is dealt damage you may pay {u}, if you do you may scry 3 then draw a card.
0/4
{2}{u}{u}
 
 C 
Instant
Shuffle your graveyard into your library.
Draw a card.
 C 
Creature – Elemental
Flash
When Vision Charmling enters the battlefield Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out.
1/1
 U 
Creature – Merfolk Wizard
Blue spells you cast cost {1} less to cast.
1/1
 U 
Instant
Choose one –
• Counter target spell.
• Put target non-land permanent on the bottom of it's owners library.
15 comments
last 2015-01-11 20:47:01 by Vonmarcus

Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)

Show rarities: C U R M


Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics