Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
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Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
History: [-] Add your comments: |
Reminds me of Ertai, Wizard Adept.
So it does. I starting playing during the Onslaught block so I've missed a lot of the older cards. I'll adjust the cost to match. Also this card has the wrong name from the one in my personal file I'll fix that too.
Just went over the cards and found a double if slightly Different version so tweaked this to make it it's own card.
Yow. Temporal Adept was a very strong card, and this is more splashable. I'd be very careful with this ability.
I think given the right set this could be ok. You know like a set with plenty of damage and removal.
I think this should only return non-land permanents.
Awww, the faeries were fun! And, um, yeah; kinda powerfully broken. Even nonland this is a powerful start of a lock.
I must ask if the it is that card that is too strong or the rarity that I have set it at. If the former then I'll adjust the card. If the later then I'll change the boarder as a note that this needs to be slotted in a custom set meant for a format that cares less about rarity and the meta, and more about the game to game playing.
It's the card. Once you play this you can keep your opponent at the same number of lands for the rest of the game, or constantly destroy his auras. Once you have two it just becomes incredibly frustrating.
Ok so will making it non-land change it's power level enough? Or making not untap on the next un tap step?
Either of those I think would be fine. Bouncing a creature every turn is still very strong, but not so oppressive as bouncing their lands.
Ok changed it. I know it's a still little on the strong side but given that you can't have more than one of these at a time, barring Mirror Gallery is a big help at keeping this uncommon.