Misc Design for future sets.: Mechanics

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Mechanics

Burrowing: Cannot be blocked by creatures with flying or defender. Used on 1 cards: Beetle Bully
Restless: At the beginning of your upkeep, you may pay PARAM1. If you do, return this card from your graveyard to the battlefield. Used on 5 cards: Reborn Baloth, Elven Draftee, Darkscale Phoenix, Card40669, Returning Nightmare

This is a mechanic for creatures that don't really stay dead.

Memorized: At the beginning of your upkeep, you may pay PARAM1, if you do return ~ from your graveyard to your hand. Used on 3 cards: Deep Thought, Rethink, Remembered Rage
Culling Shot: Whenever ~ deals combat damage to a player you may have it deal damage equal to it's power to target creature that player controls. Used on 4 cards: Sure Shot Archer, Rain Rock Giant, Sureshot Cleric, Advance Guard
Rowdy: ~ can only be blocked by two or more creatures. Used on 2 cards: Flailing Giant, Two-Headed Baloth



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".