Misc Design for future sets.: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1Target creature is Indestructable until your next upkeep.
-3Gain 10 life -5You gain an emblem with” You have hex proof and whenever a creature attacks you gain 1 life. 2
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Suspend
![]() ( can’t be zero)
Whenever a time counter is removed from Dreams of Youth gain 3 life. Gain 6 life |
Flash
When Protector of the Realm enter the battlefield choose one – • Gain 2 life for each creature you control. • Each creature you control gets protection from the color of your choice until end of turn. 2/2
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Cast Deep Thought only during your first main phase.
Skip your next combat phase, draw three cards. Memorized ![]() ![]() (At the beginning of your upkeep, you may pay ![]() ![]() , if you do return Deep Thought from your graveyard to your hand.) |
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Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn. Target creature gets -1/-1 until end of turn. |
If
, was paid target creature gets +3/+1 until end of turn.
If , was paid target creature gets lifelink until end of turn.
If , was paid target creature gets flying until end of turn. |
: Skittish Akki Gains first strike until end of turn.2/1
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Put a 4/4 Green beast creature token onto the battlefield.
Put 4 1/1 Green Insect tokens onto the battlefield.
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Flash
When Ebony Charmling enters the battlefield choose one — Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of tur 1/1
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Flying
Affinity for plains 2/2
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Flash
When Evolution Charmling enters the battlefield choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. 1/1
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Flying
Cloud scout can only block creatures with flying. 4/4
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When Lesser Starfish dies, put two 0/1 blue Starfish creature tokens onto the battlefield.
1/2
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Enchant land
Whenever enchanted land is tapped it deals 1 damage to target creature or player. |
When you Planeswalk to or away from Seku, Shores of Summoning each player may search there library for a creature card and put it onto the battlefield, then shuffles their library.
Search your library for a creature and put it onto the battlefield, shuffle your library.
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4/4
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Minor White Walker
(rare)
Dreams of Youth
(uncommon)
Protector of the Realm
(uncommon)
Deep Thought
(uncommon)
MC01
(common)
Judges Wrath
(common)
Skittish Akki
(common)
Beast // Bugs
(common)
Ebony Charmling
(common)
Card32973
(common)
Evolution Charmling
(common)
Cloud scout
(common)
Lesser Starfish
(common)
Anger of the land
(common)
Seku, Shores of Summoning
(basic)
Papa Bear
(token)


Sorcery




, was paid target creature gets +3/+1 until end of turn.

