Misc Design for future sets.: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Planeswalker
+1Target creature is Indestructable until your next upkeep.
-3Gain 10 life
-5You gain an emblem with” You have hex proof and whenever a creature attacks you gain 1 life.
2
 U 
Colour indicator W Sorcery
Suspend {x} {x}{w} ({x} can’t be zero)
Whenever a time counter is removed from Dreams of Youth gain 3 life.
Gain 6 life
 U 
Creature – Human Shaman
Flash
When Protector of the Realm enter the battlefield choose one –
• Gain 2 life for each creature you control.
• Each creature you control gets protection from the color of your choice until end of turn.
2/2
 U 
Sorcery
Cast Deep Thought only during your first main phase.
Skip your next combat phase, draw three cards.
Memorized {3}{u}{u} (At the beginning of your upkeep, you may pay {3}{u}{u}, if you do return Deep Thought from your graveyard to your hand.)
{b}{g}
 
 C 
Instant
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
 C 
Sorcery
If {r}, was paid target creature gets +3/+1 until end of turn.
If {w}, was paid target creature gets lifelink until end of turn.
If {u}, was paid target creature gets flying until end of turn.
 C 
Creature – Goblin
{r}: Skittish Akki Gains first strike until end of turn.
2/1
{4}{g}
 
 C 
Instant
Put a 4/4 Green beast creature token onto the battlefield.
Bugs
{3}{g}
 
 C 
Instant
Put 4 1/1 Green Insect tokens onto the battlefield.
 C 
Creature – Elemental
Flash
When Ebony Charmling enters the battlefield choose one — Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of tur
1/1
 C 
Artifact Creature – Bird
Flying
Affinity for plains
2/2
 C 
Creature – Elemental
Flash
When Evolution Charmling enters the battlefield choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.
1/1
 C 
Creature – Bird
Flying
Cloud scout can only block creatures with flying.
4/4
 C 
Creature – Fish
When Lesser Starfish dies, put two 0/1 blue Starfish creature tokens onto the battlefield.
1/2
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped it deals 1 damage to target creature or player.
 B 
 
When you Planeswalk to or away from Seku, Shores of Summoning each player may search there library for a creature card and put it onto the battlefield, then shuffles their library.
Search your library for a creature and put it onto the battlefield, shuffle your library.
 T 
Creature – Bear
4/4

Minor White Walker (rare)
Dreams of Youth (uncommon)
Protector of the Realm (uncommon)
Deep Thought (uncommon)
MC01 (common)
Judges Wrath (common)
Skittish Akki (common)
Beast // Bugs (common)
Ebony Charmling (common)
Card32973 (common)
Evolution Charmling (common)
Cloud scout (common)
Lesser Starfish (common)
Anger of the land (common)
Seku, Shores of Summoning (basic)
Papa Bear (token)