Misc Design for future sets.

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Mechanics

Showing 50 of 106 Green cards

Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)

Show rarities: C U R M

{7}{g}{g}{g}
 
 C 
Creature – Wurm
9/9
{g}{g}
 
 U 
Sorcery
Search your library for a basic land and put it onto the battlefield tapped. Shuffle your library.
At the beginning of your upkeep if Anti-LD is in your graveyard and you control fewer lands than an opponent you may put Anti-LD on top of your library.
 U 
Instant
Destroy target aura.
At the beginning of your upkeep if there is an aura on the battlefield, you may return Aura Errosion to the top of your library.
5 comments
last 2014-09-18 12:17:14 by Vonmarcus
 C 
Creature – Bear Druid
Sacrifice Bear Woodling: Search your library for a forest and put it onto the battlefield. Shuffle your library.
2/2
2 comments
last 2014-04-01 12:02:27 by Vonmarcus
 C 
Creature – Insect
Burrowing (Cannot be blocked by creatures with flying or defender.)
2/2
 U 
Creature – Beast
When you control three or more other creatures transform Bound beast
2/2
Unbound beast
 
 U 
Colour indicator G Creature – Beast
When you control less than two other creatures transform Unbound beast
6/6
 R 
Tribal Sorcery – Elf
Search you library for an elf card, reveal it. Exile the revealed card, if it doesn't have suspend it gains suspend, put a time counter on that card.
Buyback {g}
 U 
Creature – Dragon
{g}{g}: Target Creature loses flying until end turn.
Whenever ~ becomes blocked destroy that creature.
5/5
2 comments
last 2014-03-13 14:00:26 by Vonmarcus
 U 
Creature – Elf Druid
{t}: Add X mana of any color to your mana pool where X is the number of elves you control. ~ doesn't untap during your next untap step.
2/2
 U 
Creature – Elf Archer
{1}{g},{t}: Put a -1/-1 counter on target creature with flying
1/2
 U 
Creature – Elf Shaman
Reach
If you control a Dragon ~ gets +3/+3 and gains trample
2/3
 C 
Creature – Bear
When ~ dies Put a 2/2 green bear creature token onto the battlefield.
2/2
 C 
Creature – Bear
Suspend 2 {g}{g}
When ~ Dies remove it from the game with two time counters on it.
2/2
 C 
Creature – Bird
Flying, Defender
When ~ leaves the battlefield search you may library for a basic land card and put it onto that battlefield tapped, then shuffle your library.
0/2
 U 
Sorcery
Put a 6/6 Green Wurm creature token with trample onto the battlefield.
Rebound
 U 
Enchantment
At the beginning of your upkeep target creature you control gets +2/+2 until the end of turn.
 U 
Creature – Treefolk Warrior
Reach
Whenever ~ is targeted by a spell or ability you may put a 1/1 green saproling creature token onto the battlefield.
3/5
2 comments
last 2014-03-16 00:44:17 by Vonmarcus
 U 
Creature – Human Druid
When ~ enters the battlefield under target opponents control.
At the beginning of your upkeep put a 1/1 green squirrel onto the battlefield under target opponents control.
2/3
 C 
Instant
Forests you control become 0/4 Treefolk creatures with reach until end of turn.
 C 
Creature – Beast
Hexproof
9/9
 R 
Creature – Lizard
Trample Whenever Carnivisaurs deals lethal combat damage to a creature put a +1/+1 counter on Carnivisaurs.
Remove three +1/+1 counters from Carnivisaurs put a creature token that is a copy of Carnivisaurs onto the battlefield
3/4
 C 
Sorcery
Put a 3/3 green centaur creature token with reach onto the battlefield.
8 comments
last 2014-04-23 00:32:51 by Vonmarcus
 U 
Instant
As an additions cost to cast Chant of the Nullmage tap four untapped creatures you control.
Destroy target enchantment.
Buyback {1}{g}
 C 
Creature – Human Druid
{t}: Add {u} to your mana pool.
1/1
 C 
Creature – Beast Horror
Trample
4/4
 U 
Sorcery
Draw four cards.
 C 
Creature – Beast
{t}: Target land becomes a mountain until end of turn.
2/2
 U 
Sorcery
Put a 2/2 Green bear creature token onto the battlefield tapped.
Creature Cascade (You may only cascade into creature spells)
1 comment
2024-03-06 07:44:17 by SecretInfiltrator
 U 
Creature – Dragon
Devour 2, Elf Eater Dragon gets trample and haste if it devours 3 or more elves.
2/2
3 comments
last 2014-03-11 14:25:13 by Vitenka
 C 
Creature – Elf Warrior
Restless {3}{g}{g} (At the beginning of your upkeep, you may pay {3}{g}{g}. If you do, return this card from your graveyard to the battlefield.)
2/3
 U 
Creature – Elf Warrior
When Elven Hold-out dies put three 1/1 Elf Warrior creature tokens onto the battlefield under your control.
3/3
 R 
Creature – Elf Warrior
Trample
Elven Legion can block two additional creatures.
Cast Elven Legion only if you control 5 or more elves.
7/7
2 comments
last 2014-03-11 14:59:31 by Vonmarcus
 R 
Creature – Elf Warrior
{t}: Put a +1/+1 counter on each other elf creature you control.
2/2
 R 
Legendary Creature – Treefolk Shaman
Defender
Whenever Elven Soul Treefolk or an elf you control becomes the target of a spell or ability an opponent controls put a +1/+1 counter on Elven Soul Treefolk.
{g}, Remove a +1/+1 counter from Elven Soul Treefolk: put a 1/1 green elf warrior creature token into play.
0/7
1 comment
2014-03-28 01:15:35 by Link
 U 
Creature – Elf Avatar
Trample
Elven Titan power and toughness are each equal to the number of elves you control.
*/*
 C 
Creature – Elemental
Flash
When Emerald Charmling enters the battlefield choose one — Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
1/1
 U 
Sorcery
Choose one –
• Put two +1/+1 counters on target creature. Shuffle Ever Growth into your library
• Search your library for a basic land card reveal it and put it into your hand. Shuffle Ever Growth into your library.
 R 
Legendary Creature – Treefolk Druid
Defender, Reach
{t}: Add {g} to your mana pool for each forest you control.
3/7
 C 
Creature – Elemental
Flash
When Evolution Charmling enters the battlefield choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.
1/1
 R 
Enchantment
At the beginning of your upkeep you may pay {3} if you do put a 1/1 green squirrel creature token onto the battlefield for each tapped land your opponents control.
 C 
Tribal Sorcery – Elf
Flight of Thorns Deals 4 damage to target creature with flying or target player that controls a creature with flying. If you control and elf Draw a card.
2 comments
last 2014-03-13 17:30:07 by Vonmarcus
 U 
Creature – Elf Druid
Multikicker {1}{g}
Search your library for a basic land card and put it into play tapped for each time Forest Forger was kicked.
1/1
{g}
 
 C 
Creature – Insect
Flying
1/1
2 comments
last 2014-02-21 03:20:39 by Vonmarcus
{g}{g}
 
 C 
Sorcery
Put a +1/+1 counter on target creature.
Ripple 4
{g}{g}{g}
 
 M 
Planeswalker
+2Put a 2/2 Green Bear Warrior creature token onto the battlefield
-2Creatures you control have Vigilance until end of turn.
-7For each creature token you have put a copy of it onto the battlefield.
3
{g}{g}
 
 R 
Legendary Creature – Elf Druid
{t}: Search your library for a basic land and put it onto the battlefield tapped.
{g}{g}: Put a +1/+1 counter on target creature.
1/1
{2}{g}{g}
 
 U 
Creature – Beast
When GU01 enters the battlefield return a green creature you control to your hand.
6/6
{2}{g}{g}
 
 U 
Enchantment Creature – Treefolk
Whenever a creature dies, its owner may draw a card.
1/5
{3}{g}{g}
 
 U 
Sorcery
Rebound
Put three 1/1 green squirrel creature tokens onto the battlefield.
4 comments
last 2014-02-21 03:24:48 by Vonmarcus
{2}{g}
 
 U 
Tribal Creature – Druid
Tap two untapped Druids creatures you control: Search your library for a basic land and put it onto the battlefield tapped. Shuffle your library.

Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)

Show rarities: C U R M


Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics