Misc Design for future sets.
Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Showing 50 of 155 Multicolour cards
Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)
Show rarities: C U R M
If , was paid target creature gets +3/+1 until end of turn.
If , was paid target creature gets lifelink until end of turn.
If , was paid target creature gets flying until end of turn.
If , was paid target creature gets lifelink until end of turn.
If , was paid target creature gets flying until end of turn.
If , was paid put a -1/-1 counter on two target creatures.
If , was destroy target Artifact or enchantment.
If , was paid return a target creature to its owners hands.
If , was destroy target Artifact or enchantment.
If , was paid return a target creature to its owners hands.
If , was paid destroy target non-black, non-artifact creature.
If , was paid regenerate target creature.
If , was paid prevent 3 the next three damage that would be dealt to target creature, of gain 3 life,
If , was paid regenerate target creature.
If , was paid prevent 3 the next three damage that would be dealt to target creature, of gain 3 life,
If , was paid draw three cards then put a card from your hand ontop of your library.
If , was paid destroy target land.
If , was paid search your library for a basic land card and put it into play tapped.
If , was paid destroy target land.
If , was paid search your library for a basic land card and put it into play tapped.
Flying, lifelink
Whenever ~ deals combat damage to a player draw a card.
Whenever ~ deals combat damage to a player draw a card.
2/2
Flying, Defender, Shroud
When Fighting Flock dies put four 2/2 green white and blue bird creature tokens with flying and shroud onto the battlefield.
When Fighting Flock dies put four 2/2 green white and blue bird creature tokens with flying and shroud onto the battlefield.
8/8
Flying, First strike
3/3
Haunt
When Mu02 enters the battlefield or the creature it haunts dies target player gains 2 life and a draws a card.
When Mu02 enters the battlefield or the creature it haunts dies target player gains 2 life and a draws a card.
1/3
Flash
When Safe Retreat enters the battlefield, exile up to three creatures you control until Safe Retreat leaves the battlefield.
: Destroy Safe Retreat.
When Safe Retreat enters the battlefield, exile up to three creatures you control until Safe Retreat leaves the battlefield.
: Destroy Safe Retreat.
Creature spells with flying cost less to cast.
1/1
Return Cancerous Aetherling to your hand: Put two -1/-1 counters on target creature.
2/2
Flying, Hexproof
, discard a card: Regenerate ~
When ever ~ deals combat damage to a creature, you may pay if you do, gain control of that creature and put a -1/-1 counter on it. Then Transform ~.
, discard a card: Regenerate ~
When ever ~ deals combat damage to a creature, you may pay if you do, gain control of that creature and put a -1/-1 counter on it. Then Transform ~.
4/7
Flying, Deathtouch
, sacrifice a creature: Regenerate ~
When ever ~ deals combat damage to a player, you may pay if you do, return target creature from that player's graveyard to the battlefield under your control. Then Transform ~.
, sacrifice a creature: Regenerate ~
When ever ~ deals combat damage to a player, you may pay if you do, return target creature from that player's graveyard to the battlefield under your control. Then Transform ~.
7/4
When ~ enters or leaves the battlefield you lose 2 life and draw two cards.
2/2
When Mind Bending Tower enters the battlefield Champion a Land.
: Target player draws a card and another target player puts the top card of his or her library into his or her graveyard.
: Target player draws a card and another target player puts the top card of his or her library into his or her graveyard.
Flying
Whenever Mindwarp Dragon deals combat damage to a player you may have that player put any combination of that many cards from his or her hand or top of library into his or her graveyard.
Whenever Mindwarp Dragon deals combat damage to a player you may have that player put any combination of that many cards from his or her hand or top of library into his or her graveyard.
7/7
Put three 1/1 blue and black Shade creature tokens onto the battlefield. Those tokens have "This creature can't be blocked."
Flying, Lifelink
2/2
Flying
Whenever a player discards a card, return Scavenging Aven to it's owners hand
Whenever a player discards a card, return Scavenging Aven to it's owners hand
2/2
+2 Each player exiles a non-land permnent they control.
-2Shuffle target non-land permanent into it’s owner’s library.
-8Put all creatures cards exiled by Scritak, of the abyss into play under your control.
-2Shuffle target non-land permanent into it’s owner’s library.
-8Put all creatures cards exiled by Scritak, of the abyss into play under your control.
5
Target player discard his or her hand and you draw cards equal to the number of cards discarded this way.
Whenever a creature enters the battlefield under your control, ~ deals 1 damage to target player and 1 damage to you.
3/3
When ~ deals damage to a player that player exiles a permanent he or she controls.
4/4
Target player discards a card at random.
~ deal damage to that player equal to the discarded cards converted mana cost.
~ deal damage to that player equal to the discarded cards converted mana cost.
Flying
When Chaos Specter attacks target player discards a card at random.
When Chaos Specter attacks target player discards a card at random.
2/2
Flying, Haste
: Darkfire Drake gets +1/+1 until end of turn. If this is the third time this ability has been used this turn Darkfire Drake Double strike and Wither until end of turn.
: Darkfire Drake gets +1/+1 until end of turn. If this is the third time this ability has been used this turn Darkfire Drake Double strike and Wither until end of turn.
2/2
Flying, Haste
When Darkscale Phoenix enters or leaves battlefield you may distribute seven -1/-1 counters among any number of target creatures.
Restless (At the beginning of your upkeep, you may pay . If you do, return this card from your graveyard to the battlefield.)
When Darkscale Phoenix enters or leaves battlefield you may distribute seven -1/-1 counters among any number of target creatures.
Restless (At the beginning of your upkeep, you may pay . If you do, return this card from your graveyard to the battlefield.)
7/7
Flying, Intimidate
When Menergy Dragon attacks it deals 3 damage to target creature or player and target player discards three cards.
When Menergy Dragon attacks it deals 3 damage to target creature or player and target player discards three cards.
Dragons now made with real Blightning!!!
9/9
+1Untap target Basic land. It becomes a 5/3 black and red Elemental creature with Intimidate until end of turn. It's still a land.
-2 Add X mana in any combination of and to you mana pool where X is the number of basic lands you control.
-7 Until end of turn lands you control have Deathtouch and ": This land deals 1 damage to target creature or player.'"
-2 Add X mana in any combination of and to you mana pool where X is the number of basic lands you control.
-7 Until end of turn lands you control have Deathtouch and ": This land deals 1 damage to target creature or player.'"
5
Until end of turn you have " Pay 1 life: Deal 2 damage to target creature."
When Aggravating Tower enters the battlefield Champion a Land.
: Target creature you control gets +1/+1 and has Doublestrike and Trample until end of turn.
: Target creature you control gets +1/+1 and has Doublestrike and Trample until end of turn.
Flying, Trample
: +1/+1
: +1/+1
4/4
Haste
, : Elven Skirmishers deals 2 damage to target creature or player, return Elven Skirmishers to your hand.
, : Elven Skirmishers deals 2 damage to target creature or player, return Elven Skirmishers to your hand.
Trample, Haste
7/7
Haste
Echo
Echo
3/3
Bloodthirst 3
2/2
Flying, Defender, First strike
: Put a 3/3 Green and Red Dragon creature tokens with flying into play.
Mating Pair may block an additional creature.
: Put a 3/3 Green and Red Dragon creature tokens with flying into play.
Mating Pair may block an additional creature.
8/8
When Momma Bear enters the battlefield flip a coin.
• Heads – Put a 4/4 Red creature token named Papa Bear onto the battlefield.
• Tails – Put a 2/2 Green creature token named Baby Bear onto the battlefield.
• Heads – Put a 4/4 Red creature token named Papa Bear onto the battlefield.
• Tails – Put a 2/2 Green creature token named Baby Bear onto the battlefield.
3/3
Trample, Provoke
,: Moutainous Bully Fights target creature.
,: Moutainous Bully Fights target creature.
4/8
Modular 5
Whenever a creature you controls Dies Put a +1/+1 counter on Primal Dreadnought.
Whenever a creature you controls Dies Put a +1/+1 counter on Primal Dreadnought.
0/0
,: Troll Bully fights target creature.
: Regenerate Troll Bully
: Regenerate Troll Bully
3/3
Flying, First strike
At the beginning of your upkeep if you control more the one creature named Ageless Feline put a +1/+1 counter on Ageless Feline.
At the beginning of your upkeep if you control more the one creature named Ageless Feline put a +1/+1 counter on Ageless Feline.
2/2
+2Untap a creature and a land you control.
-3Anne, The Spider Queen Deals 3 damage to target creature with flying or player in control of a creature with flying.
-9You get an emblem with “Creatures you control get +2/+5 gain reach, are indestructible and are spiders in addition to their other types.”
-3Anne, The Spider Queen Deals 3 damage to target creature with flying or player in control of a creature with flying.
-9You get an emblem with “Creatures you control get +2/+5 gain reach, are indestructible and are spiders in addition to their other types.”
3
As an additional cost to cast Call of the Pious Herd, Tap three untapped permanents you control
Put a 3/3 Green and White Rhino Monk Creature token with Lifelink and Vigilance onto the battlefield.
Populate
Cascade
Put a 3/3 Green and White Rhino Monk Creature token with Lifelink and Vigilance onto the battlefield.
Populate
Cascade
Populate
Populate
Populate
Populate
Populate
When ~ enters the battlefield return target enchantment to it’s owner’s hand.
2/2
Defender
Landfall – untap target creature.
Landfall – untap target creature.
0/3
Creature tokens you control get +1/+1 and have Vigilance and Trample.
2/3
Convoke
Trample, Vigilance, Reach
Trample, Vigilance, Reach
5/7
, : Reveal the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the top of your library in any order.
1/3
Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)
Show rarities: C U R M
Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
If , was paid Gain 4 Life.
If , was paid target player loses 4 life.