Misc Design for future sets.

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Mechanics

Showing 50 of 75 White cards

Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)

Show rarities: C U R M

 M 
Legendary Creature – Angel
Flying, Vigilance
< Epic Name here> may only be blocked by creatures with Flying.
< Epic Name here> may block any number of non-white creatures.
7/7
 U 
Creature – Human Soldier
First Strike
Culling Shot (Whenever Advance Guard deals combat damage to a player you may have it deal damage equal to it's power to target creature that player controls.)
4/4
{2}{w}
 
 R 
Legendary Creature – Human Soldier
Vigilance
If Alex would be put into a graveyard from play instead Transform Alex
2/2
Mech Murphy
 
 R 
Legendary Artifact Creature – Golem Soldier
Vigilance, Double Strike
Mech Murphy can block up to five creatures.
5/5
 R 
Creature – Elemental
Flying
Prevent all damage that would be done to Ancient Dawn Elemental.
6/6
 U 
Creature – Angel
Flying
When Angelic Harbinger enters the battlefield you may search your library for an angel card, if you do reveal it and shuffle your library put the revealed card on top.
4/4
 U 
Artifact – Fortification
Fortified land Gains “{w}{w}, {t}: Put a 4/4 white angel creature token with Flying and Vigilance onto the battlefield.
Fortify {1}{w}{w}
3 comments
last 2014-03-18 16:27:29 by Vonmarcus
 U 
Creature – Angel
Flying, Vigilance
Miracle {w}{w}
4/4
 U 
Enchantment
{w}{w}: Counter target Black or Red Spell, it's controller gains 2 life.
1 comment
2014-07-21 13:59:07 by Vonmarcus
 C 
Instant
Destroy target non-white creature it can't be regenerated.
 R 
Artifact
Cannon Defense enters the battlefield with X charge counters on Cannon Defense.
{2/w}: Cannon Defense deals X damage where X is equal to the number of charge counters on Cannon Defense to target attacking or blocking creature.
{2/w}{2/w}: Put a charge counter on Cannon Defense.
 R 
Creature – Dragon Knight
Flying, Flanking
When ~ dies put three 2/2 white knight creature tokens with flanking onto the battlefield.
"We guard him when he sleeps, and avenge him should he fall."
- Knights of pure scale.
6/6
 U 
Creature – Human Knight
First strike, Flanking
If you control a Dragon ~ gets +3/+3 and gains flying
2/2
 C 
Artifact Creature – Bird
Flying
Affinity for plains
2/2
 C 
Creature – Human Shaman
Sacrifice ~: Destroy target enchantment.
2/5
 M 
Legendary Creature – Human Cleric
First strike, Vigilance
At the beginning of your upkeep gain life equal to the number of creatures you control.
3/3
 C 
Instant
Put a 2/2 Human cleric creature token with Life link onto the battlefield.
5 comments
last 2014-07-03 14:23:22 by Vonmarcus
 R 
Artifact
{w}{w}: Add or remove a charge counter from Cleansing Tower.
{w}{w}, {t}: Destroy all creatures with converted mana cost equal to the number of charge counters on Cleansing Tower.
 R 
Creature – Human Cleric
Whenever a creature gets a -1/-1 counter gain 1 life.
Whenever another player gets a poison counter you may pay {w}{w}{w}, if you do you gain 5 life.
0/3
 C 
Creature – Elemental
Flash
When Dawn Charmling enters the battlefield choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.
1/1
 C 
Instant
Target player gains 10 life.
 U 
Colour indicator W Sorcery
Suspend {x} {x}{w} ({x} can’t be zero)
Whenever a time counter is removed from Dreams of Youth gain 3 life.
Gain 6 life
 R 
Legendary Creature – Giant Knight
Vigilance, Reach
At the beginning of your upkeep if Eron the Eternal is the only creature you control you may transform Eron the Eternal and put 8 loyalty counters on it.
8/8
Eron, Planer Guardian
 
 R 
Planeswalker – Eron
+2Put 2 2/2 white Human Knight creature tokens with Flanking onto the battlefield.
-4Permanents you control gain Protection from all colors until the beginning of your next turn.
-8Destroy all non-land permanents you don't control.
8 comments
last 2015-06-07 03:39:17 by Vonmarcus
 R 
Legendary Enchantment
Indestructible
At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
 U 
Enchantment
At the beginning of your upkeep, put a 1/1 white Spirit creature token with flying onto the battlefield.
Prevent all combat damage that would be dealt to Spirits you control.
5 comments
last 2014-03-28 01:36:39 by Link
 R 
Enchantment
Cumulative upkeep Gain 3 life.
If at the beginning of your upkeep your life total is 50 or greater you lose the game.
“This can’t end well.”
9 comments
last 2014-03-24 18:42:19 by Vonmarcus
 U 
Creature – Human Soldier
Whenever a plains enters the battlefield you may pay {w}, if you do you may put a 2/2 white human soldier onto the battlefield.
2/2
 U 
Enchantment
Whenever a creature card you control goes to the graveyard from anywhere you may gain 1 life.
2 comments
last 2014-02-27 14:50:10 by Vonmarcus
 R 
Creature – Angel Knight
Flying, Vigilance
Other White creatures you control get +1/+1.
3/3
1 comment
2014-03-28 01:32:59 by Link
 C 
Creature – Human Soldier
First strike
2/2
2 comments
last 2014-02-25 17:18:39 by Vonmarcus
 C 
Creature – Giant Soldier
Prevent all damage that Hillock Defender would deal to players.
"He cares only to squash those that attack his home, not those that sent the attack."
4/4
7 comments
last 2015-01-16 17:55:46 by Jack V
 C 
Creature – Elemental
Flash
When Hope Charmling enters the battlefield choose one — Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.
1/1
 C 
Creature – Elemental
Flash
When Ivory Charmling enters the battlefield choose one — All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn.
1/1
 M 
Legendary Creature – Human Cleric Soldier
Lifelink, Vigilance
{t},: Target creature gets +2/+2 until end of turn.
Whenever a creature an opponent controls dies in combat, put a loyalty counter on Ixat, The truly Faithful. Then if Ixat has four or more loyalty counters, transform it.
4/4
Ixat, Faith's Defender
 
 M 
Colour indicator W Planeswalker
+2 Up to two target creatures gain Life link until end of turn.
+2 Up to two target creatures gain vigilance until end of turn.
-3 Put two +1/+1 counters on each of up to two target creatures.
-7 You get an emblem with " At the beginning of each upkeep put a 2/2 White knight creature token with Lifelink and Vigilance onto the battlefield.
4
2 comments
last 2014-12-30 12:00:28 by Vonmarcus
 M 
Planeswalker – Janix
+1 Put a 4/4 White cat warrior creature token with first strike onto the battlefield.
+2 Gain 2 life for each plains you control
-10 You get an emblem with " Whenever a creature enters the battlefield under your control put 2 +1/+1 counters on it then gain life equal to it's toughness.
6
 C 
Enchantment – Aura
Enchant land
When enchanted land has "{t}: gain 3 life.
1 comment
2014-04-24 16:52:09 by Vitenka
 U 
Artifact – Equipment
Equipped Creature gets +4/+8 and can block any number of creatures, and has defender
Equip {2}{w}{w}
 U 
Artifact
{2/w}{2/w},{t}:Regenerate target creature
{2/w}{2/w}, {t}: Gain 3 life
2 comments
last 2014-12-19 17:44:10 by Vonmarcus
 R 
Planeswalker
+1Target creature is Indestructable until your next upkeep.
-3Gain 10 life
-5You gain an emblem with” You have hex proof and whenever a creature attacks you gain 1 life.
2
4 comments
last 2014-04-12 00:27:15 by Vonmarcus
 U 
Creature – Human Cleric
{1}: Put target card from a graveyard on the bottom of it's owners library.
Once someone falls the only place they should go from there is home to the creator.
2/2
 C 
Creature – Elemental
Flash
When Piety Charmling enter the battlefield choose one — Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
1/1
{w}
 
 U 
Tribal Instant – Cleric
Cast Pray only if two or more creatures are attacking you.
Add {w}{w}{w} to your mana pool.
Salvation comes to those who ask.
21 comments
last 2015-01-07 01:20:49 by Vonmarcus
 U 
Creature – Human Cleric
When Priest of Mercy enters the battlefield you gain 3 life.
2/2
 U 
Creature – Human Shaman
Flash
When Protector of the Realm enter the battlefield choose one –
• Gain 2 life for each creature you control.
• Each creature you control gets protection from the color of your choice until end of turn.
2/2
 R 
Creature – Dragon
Flying, Life link
Whenever Purefire Dragon deals combat damage to a player each other player gains that much life.
5/5
2 comments
last 2014-03-02 03:48:14 by Link
 R 
Creature – Dragon
Flying
{w}: Purescale Dragon gains protection from non-white creatures until end of turn.
4/4
 U 
Creature – Human Cleric
White spells you cast cost {1} less to cast.
1/1
 U 
Instant
Gain 3 Life. Shuffle your graveyard into your library.
7 comments
last 2015-01-01 04:18:23 by Vonmarcus
 M 
Creature – Angel
Flying, Vigilance
Landfall – Put a 3/3 White angel creature token with flying and First strike onto the battlefield.
5/5
 U 
Instant
You gain X life where X is the amount of damage you've taken this turn so far.
 U 
Instant
Put a permanent on top of your library, then each player puts a permanent he or she controls of the same type on top of his or her library.

Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)

Show rarities: C U R M


Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics