Community Mashup Set
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Showing 50 of 133 Blue cards
Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)
Show rarities: N C U R M
Tap target non-land permanent.
Target creature gains Flying until end of turn.
Target creature gains Flying until end of turn.
+1 Put the top four cards of your library into your graveyard. Put an aura card from among them onto the battlefield.
0 Put a token that's a copy of target aura onto the battlefield.
-7 Search your library for any number of aura cards and put them onto the battlefield.
0 Put a token that's a copy of target aura onto the battlefield.
-7 Search your library for any number of aura cards and put them onto the battlefield.
4
Jewelled Artifice costs less to cast for each player who controls an equipment.
Draw 3 cards.
Draw 3 cards.
Until end of turn, creatures deal damage to players in the form of putting cards from the top of their deck into their graveyard.
Players may not draw cards.
Sacrifice Keeper of Secrets at the start of your turn unless you discarded a card since your last turn.
Sacrifice Keeper of Secrets at the start of your turn unless you discarded a card since your last turn.
Quiet.
1/1
Flying.
When Kjeldoran Spren deals damage to a player, draw a card.
When Kjeldoran Spren deals damage to a player, draw a card.
Illus. SetoKaibasEvilAngel
3/3
: Search your hand or library for an aura. Put it into play, enchanting Large Brick. Shuffle.
1/1
Enchant Target
Enchanted creature has reach.
: Return Leg Lengthening to its owners hand.
Enchanted creature has reach.
: Return Leg Lengthening to its owners hand.
the wardens cries still echo in his ears
Illus. Erlich Brothers
Flying
During your upkeep, exile a card face-down from the top of your library.
Treat cards exiled by Leng Researcher as though they were in your hand.
During your upkeep, exile a card face-down from the top of your library.
Treat cards exiled by Leng Researcher as though they were in your hand.
3/2
Whenever a green creature becomes tapped, Life Duplicant becomes a copy of that creature and gains this ability.
(If multiple creatures become tapped at once, choose one)
(If multiple creatures become tapped at once, choose one)
1/1
Spells and effects your opponents control cannot target your untapped creatures.
To reach behind the wind
: Return target creature that is blocking Lonely Pealer and that costs or less, to its owners hand.
The bell tolls.
1/2
Morph
Sacrifice Lore Ranger: Return target creature to its owners hand.
Sacrifice Lore Ranger: Return target creature to its owners hand.
We are our people's shield.
2/2
Mad Ashlinger may enter the battlefield tapped. If it does, draw a card.
1/1
: The next time this turn a land card is revealed, Map Reading Crocodile gains +2/+2 until end of turn.
Illustrating the difference between learned behaviour and instinct, one meal at a time.
1/3
Flying
Whenever Melting Leviathan Attacks or blocks sacrifice it at end of combat.
Whenever Melting Leviathan Attacks or blocks sacrifice it at end of combat.
5/7
: Reveal a card from the top of your deck for each merfolk you control. Take one, discard the rest, and a card from your hand.
1/1
Enchant Creature.
Whenever enchanted creature becomes the target of a spell or ability, or takes damage choose an opponent. They put the top 2 cards of their library into their graveyard.
Whenever enchanted creature becomes the target of a spell or ability, or takes damage choose an opponent. They put the top 2 cards of their library into their graveyard.
When Merfolk Visionaries deals combat damage to a player, they draw a card then discard a card.
3/1
Enchant Creature
You control enchanted creature when it's not your turn.
You control enchanted creature when it's not your turn.
Flying
Spells, abilities and permanents you control that refer to a color instead refer to blue.
Spells, abilities and permanents you control that refer to a color instead refer to blue.
4/3
Whenever you return a card to your library, you may create a 2/2 blue aardvark. If you do, you now have a 2/2 blue aardvark in play. Congratulations.
1/4
Mist Tiger cannot block.
At the start of your upkeep, put a +1/+1 counter on Mist Tiger.
If Mist Tiger has 3 or more counters on it, it is unblockable.
At the start of your upkeep, put a +1/+1 counter on Mist Tiger.
If Mist Tiger has 3 or more counters on it, it is unblockable.
3/3
Tap X target creatures. Search your library for a creature card with converted mana cost X, reveal it, and put it into your hand.
Orbital
Time Dilation 4 – (Instead of recruiting this unit, you can pay and teleport it to hyperspace, with 4 time counters on it. At the start of your turn, remove a time counter – and when the last counter is removed, deploy it with speed.)
Time Dilation 4 – (Instead of recruiting this unit, you can pay and teleport it to hyperspace, with 4 time counters on it. At the start of your turn, remove a time counter – and when the last counter is removed, deploy it with speed.)
4/4
When Nynmancy enters the battlefield, name a card.
You control all permanents with that name, except for basic lands.
You control all permanents with that name, except for basic lands.
Hex-Poof! (When Phantasmal Elephant becomes the target of a spell or ability, sacrifice it.)
Flashback (While Phantasmal Elephant is in the graveyard, you may pay to place a token copy of Phantasmal Elephant onto the battlefield. If you do, exile Phantasmal Elephant.)
Flashback (While Phantasmal Elephant is in the graveyard, you may pay to place a token copy of Phantasmal Elephant onto the battlefield. If you do, exile Phantasmal Elephant.)
2/2
The enchanted land has "Sacrifice this land: Add to your mana pool".
When enchanted land goes to the graveyard, return Phantasmal Flood to its owner's hand.
When enchanted land goes to the graveyard, return Phantasmal Flood to its owner's hand.
...the drop down gave me "Enchant Latin Teacher" as its first guess. I should have stuck with that.
Enchanted creature has ":Deal damage equal to its power to target." and "Damage this creature deals may be prevented, by paying per point of damage."
When you cast Piercing Elemental, exile it.
At the start of each players turn, put a +1/+1 counter on Piercing Elemental.
: Put Piercing Elemental onto the battlefield from exile and counter target creature spell with converted mana cost less than the number of counters on Piercing Elemental.
Counters on Piercing Elemental remain on it when it enters the battlefield from exile.
At the start of each players turn, put a +1/+1 counter on Piercing Elemental.
: Put Piercing Elemental onto the battlefield from exile and counter target creature spell with converted mana cost less than the number of counters on Piercing Elemental.
Counters on Piercing Elemental remain on it when it enters the battlefield from exile.
Baldur never knew what hit him...
0/0
Flying, Haste
: Target player draws 3 cards.
: Target player draws 3 cards.
4/5
Flying
Whenever Playful Harrier deals combat damage to a player, draw a card and that player gains control of Playful Harrier.
Whenever Playful Harrier deals combat damage to a player, draw a card and that player gains control of Playful Harrier.
1/1
If a creature would regenerate, unless its controller pays , it does not.
Please ... fill ... out ... invulnerability ... form ... 7b ... mmmm ... that ... was ... a ... nice ... winter ...
1/3
,:Return target creature with a counter on to its owners hand.
Roll up Roll up!
See the sequel to the oldest trick in the book!
See the sequel to the oldest trick in the book!
1/1
: Prodigal Cindermancer deals 1 damage to target creature or player. That player or that creature's controller creates a 1/1 blue wizard creature token.
Whenever you cast a blue spell, you may untap Prodigal Cindermancer.
Whenever you cast a blue spell, you may untap Prodigal Cindermancer.
1/1
: Until end of turn, Psychic Mermaid is unblockable.
Pisces in the house of Leo:
Best just to stay at home today.
Best just to stay at home today.
1/1
When Ptero-psyche enters the battlefield either draw a card or put a +1/+1 counter on it.
Ptero-psyche has flying as long as it has a counter on it.
Ptero-psyche has flying as long as it has a counter on it.
2/2
Flash.
When Quenching Magus enters the battlefield you may exile target spell until Quenching Magus leaves play.
When Quenching Magus enters the battlefield you may exile target spell until Quenching Magus leaves play.
Illus. Eli Ren
1/1
When Rattle-mage enter the battlefield, you may pay . If you do, return all creatures with power or toughness X to their owner's hand.
2/2
Counter up to X spells, where X is the number of colours of mana used to cast Re-Ward.
Fruit flies like a bananna.
- Barrin's Rebuttal
- Barrin's Rebuttal
: Untap all creatures
1/1
: Return target artifact you control to your hand.
1/1
Counter target spell. It's controller may return another creature card from their graveyard to their hand.
All cards in any player's hand have "Cycling " (, Discard this card: draw a card)
2/2
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Non-basic-land-walk. (Sand Frog is unblockable as long as the player it is attacking controls a non-basic land)
It's blue sand, ok?
3/1
Flying
Whenever a creature you control deals damage to an opponent, put that many cards from their library into their graveyard. You may cast one of them without paying its mana cost.
Whenever a creature you control deals damage to an opponent, put that many cards from their library into their graveyard. You may cast one of them without paying its mana cost.
5/5
Islandwalk
Seacowboy enters the battlefield with a +1/+1 counter for each other creature that entered the battlefield this turn.
Seacowboy enters the battlefield with a +1/+1 counter for each other creature that entered the battlefield this turn.
1/1
When Shapeshifter Champion dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library.
2/2
Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)
Show rarities: N C U R M
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
When Imi Rune enters the battlefield, tap Enchanted artifact and draw a card.
Enchanted artifact does not untap in its controllers untap phase.
last 2012-07-18 14:16:07 by Vitenka