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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
Recent updates to Pyrulea: (Generated at 2025-05-02 17:02:03)
This slot is the most contested multicolor one. The altered version of this that I mentioned in the above comment I feel may be the best fit. Otherwise, I prefer World as Will for this slot.
I'd vote for this for the slot. I like how it plays off the enchantment theme and is sort of the inverse of what we've done on other DFC enchantments.
I still prefer the other card for this slot, if anything because it actually hits on the archetype for both colors (+1/+1 counters) while this does not.
As far as I'm aware when a DFC goes to the graveyard while transformed it'll return to its front side. So the exiled creature comes back when Prison Elemental dies. Could be more obvious but thats part of the reason it was moved up to uncommon.
It's true that the transform part is more fitting for the color's theme.
True the effects could be different, I'm going to look into changing them.
These just feel like instants to me and as far as I see it they dont benefit that much as sorceries. Is the added confusion it can cause worth making them more interesting?
Should this even care about cycling? I'd rather it just triggered on a permanent you control transforms.
I see no reason the whole cycle wouldn't benefit to be switched to sorcery speed when not cycled.
To be honest though, the whole cycle is kinda redundant with the common basic landcycling cycle now that I had a look at the rest.
Three of the four members of the cycle I have found work as an almost identical combat trick when cycled (lifelink switches from white to black, first strike from red to white, flying appears twice in blue, only red had a new idea in trample).
The rarity is set at common because I designed them as possible replacements for the cycle of common (dual) lands that are already in the set.
I have no strong preference either way (common or uncommon) but experience tells me that custom sets generally benefit from a more loose approach to low-rarity dual lands than exercised by WotC.
See Sundew Shaman. Contender for slot UZ09 Sundew Shaman.
I'm already kind of biased in favor of "discovery-fall" over unnamed landfall.
It's not a multicolor set really. But there are two color archetypes that these color combinations cover.
Problem is, this is part of a cycle of instants.
You should probably add "you may" to the first line.
Firecaller Mage remains justified only if we don't obsolete it with "discovery-fall".
The cycling effect is quite reminiscent of Temple Priest.
Take heed cycling doesn't become too much of a crutch!
More interesting as a sorcery (still gets instant speed, but only if you cycle)?
See Card74423. I'd rather not have a blatant hate card in the set.
Is Pyrulea a multicolor set (I haven't been tracking the MTGS thread at all)? I'm not sure this sort of cycle needs to be at common. It seems like a fine fit at uncommon or even rare.
(unless of course the rarity just hasn't been set properly, in which case ignore this comment ^_^;;;)
Addressed.
Added rarity and ETBT clause.
added rarity
Added rarity and ETBT clause.
Added ETBT clause.
Added rarity and ETBT clause.
See Twilight Settlement.