Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Mountain
({t}: Add {r} to your mana pool.)
When Rumbling Mountain enters the battlefield, you lose 1 life.
{3}{r},{t}: Transform Rumbling Mountain, then untap it.
Bellowing Stonekin
 
 R 
Creature Land – Mountain Elemental
(Bellowing Stonekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {r} to your mana pool.")
Menace
4/2
 U 
Enchantment
Whenever your Discovery increases, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature. It's still a land. (Your discovery is equal to the number of lands you control with different names).
 U 
Instant
Destroy target creature with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names).
 U 
Land
Drizzling Outpost enters the battlefield tapped.
{t}: Add {u} to your mana pool.
When you cast an instant or sorcery spell, transform Drizzling Outpost.
Arcane Study
 
 U 
Land
{t}: Add {u} to your mana pool.
{3}{u}, {t}: Return target instant or sorcery card from your graveyard to your hand.
 C 
Instant
Sun Scorch deals 5 damage to target creature and all other creatures with the same name.
 C 
Instant
Return target attacking creature to its owner's hand.
Cycling {2}{u}
When you cycle Lift into the Skies, return target attacking creature to its owner's hand.
 C 
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
Sun Altar
 
 C 
Land
{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
 C 
Creature – Illusion
Hexproof
Cycling {u}
3/4
 C 
Creature – Lizard Soldier
When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Creature – Elf Druid
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful.
2/3
Treedream Realized
 
 C 
Enchantment Creature – Elemental
4/7
 C 
Sorcery
You may play an additional land this turn.
Basic landcycling {2}{g}
If you cycle Explorer's Boon, you may play an additional land this turn.
 C 
Creature – Horror
When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
 C 
Instant
Target creature gains indestructible until end of turn.
Cycling {2}{w}
When you cycle Dispersing Light , target creature gains indestructible until end of turn.

Rumbling Mountain (rare)
Planar Conciousness (uncommon)
Vanish into Undergrowth (uncommon)
Drizzling Outpost (uncommon)
Sun Scorch (common)
Lift into the Skies (common)
Temple Stairway (common)
Radiant Medic (common)
Unseen Servant (common)
Reptilian Wilder (common)
Bottom Feeding (common)
Treedream Hopeful (common)
Explorer's Boon (common)
Stalking Horror (common)
Dispersing Light (common)