Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp
({t}: Add {b} to your mana pool.)
When Bubbling Swamp enters the battlefield, you lose 1 life.
{3}{b},{t}: Transform Bubbling Swamp, then untap it.
Noxious Rotkin
 
 R 
Creature Land – Swamp Elemental
(Noxious Rotkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
Deathtouch
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, return Starlight Wings to the battlefield transformed.
Starlight Bird
 
 U 
Enchantment Creature – Bird
Flying
2/2
 U 
Creature – Spirit
Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
1/2
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 C 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
Ashna Flamebound
 
 C 
Creature – Elemental
4/2
 C 
Creature – Human Mercenary
Underleaf Reavers can't block.
Cycling {2}
2/5
{2}{g}
 
 C 
Sorcery
Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control.
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
 C 
Instant
Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Creature – Bird
Flying
Cycling {w}
2/1
 C 
Sorcery
Destroy target untapped creature.
 C 
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
Sun Altar
 
 C 
Land
{t}: Add {r} or {w} to your mana pool.
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Lizard
{4}{u}: Transform Archivist's Familiar. Activate this ability only any time you could cast a sorcery.
1/2
Arcane Archivist
 
 C 
Creature – Lizard Wizard
Prowess
When this creature transforms into Arcane Archivist, return an instant or a sorcery card from your graveyard to your hand.
2/2

Bubbling Swamp (rare)
Starlight Wings (uncommon)
Oltac Tomb Guard (uncommon)
Sundew Shaman (uncommon)
Sun Seer (common)
Underleaf Reavers (common)
Sting (common)
Glade Wanderer (common)
Radiant Medic (common)
Solar Ritual (common)
Heatproof Hawk (common)
Asphyxiate (common)
Temple Stairway (common)
Horrific Visions (common)
Archivist's Familiar (common)