Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Mountain
({t}: Add {r} to your mana pool.)
When Rumbling Mountain enters the battlefield, you lose 1 life.
{3}{r},{t}: Transform Rumbling Mountain, then untap it.
Bellowing Stonekin
 
 R 
Creature Land – Mountain Elemental
(Bellowing Stonekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {r} to your mana pool.")
Menace
4/2
 U 
Sorcery
Create X 1/1 green Insect creature tokens, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 U 
Creature – Human Noble
Sacrifice another creature: Transform Oltac Aristocrat. Activate this ability only once each turn.
2/2
Castle Vampire
 
 U 
Creature – Vampire
Flying, lifelink
4/3
 U 
Land
Menacing Outpost enters the battlefield tapped.
{t}: Add {b} to your mana pool.
When a creature dies, transform Menacing Outpost.
Bloodstained Shrine
 
 U 
Land
{t}: Add {b} to your mana pool.
{3}{b}, {t}: Destroy target creature.
 C 
Instant
Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
3/4
 C 
Creature – Giant
4/4
 C 
Creature – Illusion
Hexproof
Cycling {u}
3/4
 C 
Creature – Elf Druid
When Apprentice Conjurer deals combat damage to a player, you may pay {g}. If you do, transform Apprentice Conjurer.
2/2
Ascended Druid
 
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
When this creature transforms into Ascended Druid, create two 1/1 green Elemental creature tokens.
2/2
 C 
Artifact
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Temple Shrine: Add an amount of {c} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If the revealed land had a different name to any land you control, put a +1/+1 counter on target creature you control.
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Elf Scout
Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card.
2/2
 C 
Creature – Human Soldier
First strike
Basic landcycling {2}{r}
When you cycle Ashna Piker , target creature gains first strike until end of turn.
2/1
 C 
Creature – Human Cleric
When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/3

Rumbling Mountain (rare)
Summon Swarm (uncommon)
Oltac Aristocrat (uncommon)
Menacing Outpost (uncommon)
Solar Ritual (common)
Treefolk Chanter (common)
Bearer of Light (common)
Unseen Servant (common)
Apprentice Conjurer (common)
Temple Shrine (common)
Lands Gratitude (common)
Deathcycle (common)
Coastal Traveler (common)
Ashna Piker (common)
Sunlight Apothecary (common)