Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {r} or {g} to your mana pool.
{1}, {t}, Sacrifice Sun's Edge: Draw a card.
 U 
Creature – Lizard
Yaados Summoner gets +1/+1 as long as you control a Mountain.
{r}: Target creature gains haste until end of turn.
1/5
 U 
Instant
Draw three cards. Discard a card unless a creature you control untapped this turn.
 U 
Creature – Snake
Flying
Whenever a creature untaps outside of its controller's untap step, you may transform Nurturing Coatl attached to target creature.
2/1
On Ophidian Wings
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and flying.
When enchanted creature dies, return On Ophidian Wings to the battlefield.
 C 
Instant
Target creature gains indestructible until end of turn.
Cycling {2}{w}
When you cycle Dispersing Light , target creature gains indestructible until end of turn.
 C 
Creature – Frog
When Watersac Toad dies, you may return it to the battlefield transformed.
2/5
Biodiverse Puddle
 
 C 
Land – Island
 C 
Creature – Lizard
Haste
When Graniteback Gecko dies, you may return it to the battlefield transformed.
3/2
Erratic Bluff
 
 C 
Land – Mountain
 C 
Creature – Human Cleric
When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/3
 C 
Creature – Elf Druid
When Apprentice Conjurer deals combat damage to a player, you may pay {g}. If you do, transform Apprentice Conjurer.
2/2
Ascended Druid
 
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
When this creature transforms into Ascended Druid, create two 1/1 green Elemental creature tokens.
2/2
 C 
Instant
Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Insect
{t}: Create a 1/1 green insect token. You may only use this ability if your Discovery is three or greater. (Your discovery is equal to the number of lands you control with different names.)
2/2
 C 
Creature – Human Mercenary
Underleaf Reavers can't block.
Cycling {2}
2/5

Sun's Edge (rare)
Yaados Summoner (uncommon)
Connect the Dots (uncommon)
Nurturing Coatl (uncommon)
Dispersing Light (common)
Watersac Toad (common)
Graniteback Gecko (common)
Sunlight Apothecary (common)
Apprentice Conjurer (common)
Deny Experience (common)
Wilder's Strength (common)
War Glave (common)
Deathcycle (common)
Brood Mother (common)
Underleaf Reavers (common)