Pyrulea: Virtual Booster
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| Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Pay 1 life: Add or to your mana pool.
, , Sacrifice Horizon Canopy: Draw a card. |
Chittering Outpost enters the battlefield tapped.
: Add to your mana pool.
When you control a creature with power or toughness 4 or greater, transform Chittering Outpost. : Add to your mana pool.
![]() , : Target creature gets +2/+2 and gains trample and indestructible until end of turn. |
First Strike, Unbound (This creature untaps during each player's untap step.)
Whenever Rallying Captain becomes untapped, you may put a +1/+1 counter on target creature. 2/2
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Flying
Unbound (This creature untaps during each player's untap step.) Whenever Coatl of Free Winds becomes untapped, you may untap target permanent. 2/2
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Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
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Target creature gains indestructible until end of turn.
Cycling ![]()
When you cycle Dispersing Light , target creature gains indestructible until end of turn. |
First strike
Unbound (This creature untaps during each player's untap step.) 2/2
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When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
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Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control.
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Destroy target creature or land.
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Flying
Basic landcycling ![]()
When you cycle Windcaller Sprite, target creature gains flying until end of turn. 1/2
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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If the revealed land had a different name to any land you control, put a +1/+1 counter on target creature you control.
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Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn. 1/2
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Seeing Pool enters the battlefield tapped.
: Add to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it. : Add or to your mana pool |
Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card. 2/2
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Horizon Canopy
(rare)
Chittering Outpost
(uncommon)
Rallying Captain
(uncommon)
Coatl of Free Winds
(uncommon)
Conquering Blow
(common)
Dispersing Light
(common)
Temple Guard
(common)
Stalking Horror
(common)
Sting
(common)
Downfall
(common)
Windcaller Sprite
(common)
Lands Gratitude
(common)
Swiftfoot Soldier
(common)
Seeing Pool
(common)
Coastal Traveler
(common)
, Pay 1 life: Add
or
to your mana pool.
, 

