Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{1}{w}
 
 U 
Creature
Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
2/1
 
Healer's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 U 
Land
Chittering Outpost enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When you control a creature with power or toughness 4 or greater, transform Chittering Outpost.
Overgrown Undergrowth
 
 U 
Land
{t}: Add {g} to your mana pool.
{3}{g}, {t}: Target creature gets +2/+2 and gains trample and indestructible until end of turn.
 U 
Creature – Elemental
Menace
When Agitated Elemetal dies, if your discovery is three or greater, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Agitation
 
 U 
Enchantment – Aura
Enchant land
Enchanted land is a 3/3 Elemental creature with haste and menace. It's still a land.
 C 
Creature – Faerie Rogue
Flying
Basic landcycling {2}{u}
When you cycle Windcaller Sprite, target creature gains flying until end of turn.
1/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Lizard
{4}{u}: Transform Archivist's Familiar. Activate this ability only any time you could cast a sorcery.
1/2
Arcane Archivist
 
 C 
Creature – Lizard Wizard
Prowess
When this creature transforms into Arcane Archivist, return an instant or a sorcery card from your graveyard to your hand.
2/2
 C 
Creature – Giant
4/4
 C 
Instant
Return target attacking creature to its owner's hand.
Cycling {2}{u}
When you cycle Lift into the Skies, return target attacking creature to its owner's hand.
 C 
Creature – Spirit Advisor
Deathtouch
Basic landcycling {2}{b}
When you cycle Shadow Broker, target creature gains deathtouch until end of turn.
1/2
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Sorcery
Deal X damage to target creature, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)

Healer (uncommon, foil)
Drenched Cavern (rare)
Sundew Shaman (uncommon)
Chittering Outpost (uncommon)
Agitated Elemetal (uncommon)
Windcaller Sprite (common)
War Glave (common)
Wilder's Strength (common)
Archivist's Familiar (common)
Bearer of Light (common)
Lift into the Skies (common)
Shadow Broker (common)
Glade Wanderer (common)
Conquering Blow (common)
Trailblaze (common)