Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {r} or {g} to your mana pool.
{1}, {t}, Sacrifice Sun's Edge: Draw a card.
 U 
Instant
Return target spell or enchantment to its owner's hand.
"That which one cannot see is a dubious reality." – Sere the Skeptic
 U 
Enchantment
When Fade Away enters the battlefield, exile target tapped creature until Fade Away leaves the battlefield.
The griffin laid its head to rest in our world and awoke in the dream world. Its physical presence dispersing into nothingness as its dream-self awoke.
 U 
Creature
Lifelink
{b}{g}: Target creature must be blocked this turn if able.
2/4
 C 
Instant
Spark of Passion deals 1 damage to target creature or player.
Cycling {2}{r}
When you cycle Spark of Passion, it deals 1 damage to target creature or player.
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
3/4
 C 
Creature – Djinn
Flying
Unbound (This creature untaps during each player's untap step.)
3/3
 C 
Creature – Cat Warrior
Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
3/5
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Creature – Human Shaman
Whenever a land enters the battlefield under your control, you may deal 1 damage to target player.
2/2
 C 
Creature – Cat Cleric
When Omen Watcher enters the battlefield, scry 1.
The priests of Ashna and Nati watch the heavens in solemn vigil to receive messages from their deities.
1/1
 C 
Creature – Elf Wizard
Whenever Methodical Student becomes tapped, target player puts the top card of their library into their graveyard.
0/3
 C 
Enchantment
At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
Everliving Entity
 
 C 
Enchantment Creature – Avatar
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
 C 
Creature – Horror
When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Sun's Edge (rare)
Nebulous Reversal (uncommon)
Fade Away (uncommon)
Barkcrack Lurker (uncommon)
Spark of Passion (common)
Treefolk Chanter (common)
Skyborn Djinn (common)
Nacatl Archers (common)
War Glave (common)
Firecaller Mage (common)
Omen Watcher (common)
Methodical Student (common)
Everliving Vitality (common)
Stalking Horror (common)
Deathcycle (common)