Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
When Rustling Plains enters the battlefield, you lose 1 life.
{3}{w},{t}: Transform Rustling Plains, then untap it.
Ascending Cloudkin
 
 R 
Land Creature – Plains Elemental
(Ascending Cloudkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
2/4
 U 
Instant
Up to three target creatures get +1/+0 and hexproof until end of turn.
Cycling {1}{u}
When you cycle Shimmer Boon, target creature gets +1/+0 and hexproof until end of turn.
 U 
Creature – Human
Ashna Devoted gets +1/+1 as long as you control a Plains.
{1}{w}: Target creature gains first strike until end of turn.
1/1
 U 
Sorcery
Creatures you control get +X/+X and gain trample until end of turn, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Lizard Shaman
When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards.
6/4
 C 
Creature – Human Soldier
First strike
2/1
 C 
Creature – Illusion
Hexproof
Cycling {u}
3/4
 C 
Sorcery
Return target creature to its owners hand.
Cycling {2}
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
3/4
 C 
Instant
Crushing Descent deals 5 damage to target creature with flying.
 C 
Land
Forgotten Foliage enters the battlefield tapped.
{t}: Add {b} to your mana pool.
At the beginning of each end step, if a creature died this turn, transform Forgotten Foliage then untap it.
Birthing Hive
 
 C 
Land
{t}: Add {b} or {g} to your mana pool.
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Human Cleric
When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/3
 C 
Creature – Lizard Scout
Unbound (This creature untaps during each player's untap step.)
When Mite Scouter becomes untapped, draw a card. Then discard a card.
"You'd never believe the places I've found mites!"
2/1
 C 
Creature – Elemental
Haste
3/2

Rustling Plains (rare)
Shimmer Boon (uncommon)
Ashna Devoted (uncommon)
Wild Rampage (uncommon)
Vigorous Sunblood (common)
Nimble Duelist (common)
Unseen Servant (common)
Winds of Reversal (common)
Treefolk Chanter (common)
Crushing Descent (common)
Forgotten Foliage (common)
Horrific Visions (common)
Sunlight Apothecary (common)
Mite Scouter (common)
Solar Elemental (common)