Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Forest
({t}: Add {g} to your mana pool.)
When Stirring Forest enters the battlefield, you lose 1 life.
{3}{g},{t}: Transform Stirring Forest, then untap it.
Grasping Woodkin
 
 R 
Creature Land – Forest Elemental
(Grasping Woodkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {g} to your mana pool.")
Reach
3/5
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 U 
Artifact Creature – Golem
Tap four untapped creatures you control: Draw a card.
4/6
 U 
Instant
Destroy target creature with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Creature – Beast
Flying
When Sunwind Glider dies, you may return it to the battlefield transformed.
2/2
Bleached Surface
 
 C 
Land – Plains
 C 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
Ashna Flamebound
 
 C 
Creature – Elemental
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.
 C 
Creature
When Xibal Spawn dies, create a 1/1 green Insect creature token.
1/1
 C 
Creature – Human Soldier
First strike
Basic landcycling {2}{r}
When you cycle Ashna Piker , target creature gains first strike until end of turn.
2/1
 C 
Creature – Giant
4/4
 C 
Creature – Djinn
Flying
Unbound (This creature untaps during each player's untap step.)
3/3
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Creature – Elf Wizard
Whenever Methodical Student becomes tapped, target player puts the top card of their library into their graveyard.
0/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}

Stirring Forest (rare)
Sundew Shaman (uncommon)
Primordial Golem (uncommon)
Vanish into Undergrowth (uncommon)
Bottom Feeding (common)
Sunwind Glider (common)
Sun Seer (common)
Battle Fury (common)
Xibal Spawn (common)
Ashna Piker (common)
Bearer of Light (common)
Skyborn Djinn (common)
Glade Wanderer (common)
Methodical Student (common)
War Glave (common)