Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
 U 
Creature – Zombie
Menace
Whenever an enchantment enters the battlefield under your control, Curseroused Mummy gets +2/+0 until end of turn.
The ancient enchantments of the tombs keep their inhabitants save and their guards animated.
2/2
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 U 
Enchantment
When Fade Away enters the battlefield, exile target tapped creature until Fade Away leaves the battlefield.
The griffin laid its head to rest in our world and awoke in the dream world. Its physical presence dispersing into nothingness as its dream-self awoke.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Instant
Crushing Descent deals 5 damage to target creature with flying.
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
 C 
Sorcery
Destroy target untapped creature.
 C 
Creature
When Battle Companion enters the battlefield, you may put a +1/+1 counter on another target creature.
1/4
 C 
Creature – Lizard Scout
Unbound (This creature untaps during each player's untap step.)
When Mite Scouter becomes untapped, draw a card. Then discard a card.
"You'd never believe the places I've found mites!"
2/1
 C 
Enchantment
Whenever a creature you control dies, each opponent loses 1 life.
{2}{b}: Transform Draining Essence. Activate this ability only any time you could cast a sorcery.
Life Leech
 
 C 
Enchantment Creature – Insect Horror
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
3/1
 C 
Creature – Human Mercenary
Underleaf Reavers can't block.
Cycling {2}
2/5
 C 
Creature – Human Shaman
Whenever a land enters the battlefield under your control, you may deal 1 damage to target player.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Cat Warrior
Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn.
1/2

Charred Hollow (rare)
Curseroused Mummy (uncommon)
Sundew Shaman (uncommon)
Fade Away (uncommon)
War Glave (common)
Crushing Descent (common)
Radiant Medic (common)
Asphyxiate (common)
Battle Companion (common)
Mite Scouter (common)
Draining Essence (common)
Underleaf Reavers (common)
Firecaller Mage (common)
Wilder's Strength (common)
Swiftfoot Soldier (common)