Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island
({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
Surging Tidekin
 
 R 
Land Creature – Island Elemental
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
3/2
{1}{w}
 
 U 
Creature
Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
2/1
Healer's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
 U 
Creature – Zombie
Menace
Whenever an enchantment enters the battlefield under your control, Curseroused Mummy gets +2/+0 until end of turn.
The ancient enchantments of the tombs keep their inhabitants save and their guards animated.
2/2
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 C 
Sorcery
Destroy target land.
Basic landcycling {1}{r}
 C 
Instant
Counter target spell. Scry 1.
 C 
Sorcery
Return target creature to its owners hand.
Cycling {2}
 C 
Creature – Cat Warrior
Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn.
1/2
 C 
Enchantment
Whenever a creature you control dies, each opponent loses 1 life.
{2}{b}: Transform Draining Essence. Activate this ability only any time you could cast a sorcery.
Life Leech
 
 C 
Enchantment Creature – Insect Horror
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
3/1
 C 
Instant
Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.)
 C 
Artifact
{2}, {t}: Tap target creature.
 C 
Creature – Giant
4/4
 C 
Creature – Horror
When Roothollow Parasite dies, you may return it to the battlefield transformed.
4/1
Rotten Hollow
 
 C 
Land – Swamp
 C 
Creature – Human Cleric
When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/3
 C 
Creature – Cat Warrior
Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
3/5

Drifting Island (rare)
Healer (uncommon)
Curseroused Mummy (uncommon)
Sundew Shaman (uncommon)
Seismic Rift (common)
Arcane Anticipation (common)
Winds of Reversal (common)
Swiftfoot Soldier (common)
Draining Essence (common)
Spontaneous Evolution (common)
Binding Scepter (common)
Bearer of Light (common)
Roothollow Parasite (common)
Sunlight Apothecary (common)
Nacatl Archers (common)