Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
 
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 R 
Land
{t}, Pay 1 life: Add {w} or {u} to your mana pool.
{1}, {t}, Sacrifice Marble Lake: Draw a card.
 U 
Creature – Elemental
Menace
When Agitated Elemetal dies, if your discovery is three or greater, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Agitation
 
 U 
Enchantment – Aura
Enchant land
Enchanted land is a 3/3 Elemental creature with haste and menace. It's still a land.
{1}{w}
 
 U 
Creature
Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
2/1
Healer's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
 U 
Land
Drizzling Outpost enters the battlefield tapped.
{t}: Add {u} to your mana pool.
When you cast an instant or sorcery spell, transform Drizzling Outpost.
Arcane Study
 
 U 
Land
{t}: Add {u} to your mana pool.
{3}{u}, {t}: Return target instant or sorcery card from your graveyard to your hand.
 C 
Artifact
{2}, {t}: Tap target creature.
 C 
Instant
Untap up to two target creatures. Put a +1/+1 counter on each of them.
 C 
Creature – Treefolk
When Epiphyte Elder dies, you may return it to the battlefield transformed.
3/4
Epiphyte Grove
 
 C 
Land – Forest
 C 
Instant
Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.
{2}{g}
 
 C 
Sorcery
Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control.
 C 
Sorcery
Return target creature to its owners hand.
Cycling {2}
 C 
Creature
Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
2/1
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
 C 
Creature – Horror
When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
 C 
Creature – Human Cleric
Lifelink
Basic landcycling {2}{w}
When you cycle Temple Priest, target creature gains lifelink until end of turn.
2/1

Seeing Pool (common, foil)
Marble Lake (rare)
Agitated Elemetal (uncommon)
Healer (uncommon)
Drizzling Outpost (uncommon)
Binding Scepter (common)
Bathe in Glory (common)
Epiphyte Elder (common)
Deny Experience (common)
Sting (common)
Winds of Reversal (common)
Conquering Warlord (common)
Sonic Elemental (common)
Stalking Horror (common)
Temple Priest (common)