Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Creature – Human
Ashna Devoted gets +1/+1 as long as you control a Plains.
{1}{w}: Target creature gains first strike until end of turn.
1/1
 U 
Creature – Spirit Advisor
When Cryptic Counselor enters the battlefield, return target creature or enchantment card from your graveyard to your hand.
Their afterlife is bound to the keystones of great coffers filled with riches almost as great as the fortune of counsel they have to give.
1/2
 U 
Instant
Up to three target creatures get +1/+0 and first strike until end of turn.
Cycling {2}{w}
When you cycle Swiftsword Boon, target creature gets +1/+0 and first strike until end of turn.
 C 
Enchantment
Whenever a creature you control dies, each opponent loses 1 life.
{2}{b}: Transform Draining Essence. Activate this ability only any time you could cast a sorcery.
Life Leech
 
 C 
Enchantment Creature – Insect Horror
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
3/1
 C 
Instant
Counter target spell unless it's owner returns an untapped land they control to their hand.
 C 
Instant
Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Creature – Spirit
Flying
Oltac Lamp Lighter gets +1/+1 as long as you control an enchantment.
In a place where light is scarce, lamp lighters stand above the common folk.
1/2
 C 
Creature – Djinn
Flying
Unbound (This creature untaps during each player's untap step.)
3/3
 C 
Creature – Giant
4/4
{2}{g}
 
 C 
Sorcery
Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control.
 C 
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
Vault of Riches
 
 C 
Land
{t}: Add {w} or {b} to your mana pool.
 C 
Creature – Elemental
Trample
Cycling {g}
6/5
 C 
Creature – Lizard Soldier
Cycling {r}
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.

Drenched Cavern (rare)
Ashna Devoted (uncommon)
Cryptic Counselor (uncommon)
Swiftsword Boon (uncommon)
Draining Essence (common)
Disrupt Flow (common)
Solar Ritual (common)
Oltac Lamp Lighter (common)
Skyborn Djinn (common)
Bearer of Light (common)
Sting (common)
Bank Entrance (common)
Redwood Elemental (common)
Yaados Militant (common)
Battle Fury (common)