Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
When Rustling Plains enters the battlefield, you lose 1 life.
{3}{w},{t}: Transform Rustling Plains, then untap it.
Ascending Cloudkin
 
 R 
Land Creature – Plains Elemental
(Ascending Cloudkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
2/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and Unbound (This creature untaps during each player's untap step.).
 U 
Creature – Human
Ashna Devoted gets +1/+1 as long as you control a Plains.
{1}{w}: Target creature gains first strike until end of turn.
1/1
 U 
Land
Chittering Outpost enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When you control a creature with power or toughness 4 or greater, transform Chittering Outpost.
Overgrown Undergrowth
 
 U 
Land
{t}: Add {g} to your mana pool.
{3}{g}, {t}: Target creature gets +2/+2 and gains trample and indestructible until end of turn.
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
3/4
 C 
Enchantment Creature – Demon
{b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
3/3
Hunger
 
 C 
Enchantment
When a creature you control dies, put a +1/+1 counter on target creature you control.
 C 
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
Vault of Riches
 
 C 
Land
{t}: Add {w} or {b} to your mana pool.
 C 
Sorcery
Tap up to two target creatures. These creatures don't untap during untap steps until your next turn.
 C 
Sorcery
You may play an additional land this turn.
Basic landcycling {2}{g}
If you cycle Explorer's Boon, you may play an additional land this turn.
 C 
Creature
Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
2/1
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Cat Warrior
Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn.
1/2
 C 
Creature – Elf Scout
Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card.
2/2
{2}{u}
 
 C 
Instant
Return target permanent to its owners hand.

War Glave (common, foil)
Rustling Plains (rare)
Skyborn Freedom (uncommon)
Ashna Devoted (uncommon)
Chittering Outpost (uncommon)
Treefolk Chanter (common)
Hungry Demon (common)
Bank Entrance (common)
Blinding Sun (common)
Explorer's Boon (common)
Conquering Warlord (common)
Deathcycle (common)
Swiftfoot Soldier (common)
Coastal Traveler (common)
Regress (common)