Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {r} or {g} to your mana pool.
{1}, {t}, Sacrifice Sun's Edge: Draw a card.
 U 
Land
Windswept Outpost enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When you control two or more creatures, transform Windswept Outpost.
Freewind Parapet
 
 U 
Land
{t}: Add {w} to your mana pool.
{3}{w}, {t}: Creatures you control get +0/+1 and gain flying until end of turn.
{1}{w}
 
 U 
Creature
Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
2/1
Healer's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
 U 
Creature – Spirit Advisor
When Cryptic Counselor enters the battlefield, return target creature or enchantment card from your graveyard to your hand.
Their afterlife is bound to the keystones of great coffers filled with riches almost as great as the fortune of counsel they have to give.
1/2
 C 
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
Sun Altar
 
 C 
Land
{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Lizard Shaman
When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards.
6/4
 C 
Creature – Beast
Flying
When Sunwind Glider dies, you may return it to the battlefield transformed.
2/2
Bleached Surface
 
 C 
Land – Plains
 C 
Creature – Elf Druid
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful.
2/3
Treedream Realized
 
 C 
Enchantment Creature – Elemental
4/7
 C 
Instant
Return target attacking creature to its owner's hand.
Cycling {2}{u}
When you cycle Lift into the Skies, return target attacking creature to its owner's hand.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Sorcery
Tap up to two target creatures. These creatures don't untap during untap steps until your next turn.
 C 
Enchantment Creature – Demon
{b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
3/3
Hunger
 
 C 
Enchantment
When a creature you control dies, put a +1/+1 counter on target creature you control.
 C 
Sorcery
Destroy target untapped creature.
 C 
Creature – Lizard Soldier
When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card.
1/1
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2

Sun's Edge (rare)
Windswept Outpost (uncommon)
Healer (uncommon)
Cryptic Counselor (uncommon)
Temple Stairway (common)
Vigorous Sunblood (common)
Sunwind Glider (common)
Treedream Hopeful (common)
Lift into the Skies (common)
Bottom Feeding (common)
Blinding Sun (common)
Hungry Demon (common)
Asphyxiate (common)
Reptilian Wilder (common)
Glade Wanderer (common)