Pyrulea: Virtual Booster

Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
 
 R 
Land
{t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
 U 
Sorcery
Target creature gets -4/-4 until end of turn. If your discovery is three or greater, that creature gets -7/-7 until end of turn instead. (Your discovery is equal to the number of lands you control with different names)
 U 
Creature – Horror
Menace
Whenever another creature you control leaves the battlefield, look at the top card of each player's library. Then you may have each player put the top card of their library into his or her graveyard.
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, return Starlight Wings to the battlefield transformed.
Starlight Bird
 
 U 
Enchantment Creature – Bird
Flying
2/2
 C 
Creature – Lizard Soldier
Whenever you cycle a card, Fire Maker gains first strike until end of turn.
4/3
 C 
Instant
Target opponent sacrifices an attacking creature.
 C 
Creature – Djinn
Flying
Unbound (This creature untaps during each player's untap step.)
3/3
 C 
Enchantment Creature – Demon
{b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
3/3
Hunger
 
 C 
Enchantment
When a creature you control dies, put a +1/+1 counter on target creature you control.
 C 
Creature – Elemental
When Undergrowth Weaver enters the battlefield, put a +1/+1 counter on each of up to X creatures, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
2/2
 C 
Creature – Cat Warrior
Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
3/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Land
Plant Sanctuary enters the battlefield tapped.
{t}: Add {g} to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it.
Evolution Fields
 
 C 
Land
{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Human Soldier
First strike
2/1
 C 
Creature – Elemental
Haste
3/2

Radiant Medic (common, foil)
Charred Hollow (rare)
Rip to Shreds (uncommon)
Psychosis Stalker (uncommon)
Starlight Wings (uncommon)
Fire Maker (common)
Sun's Glory (common)
Skyborn Djinn (common)
Hungry Demon (common)
Undergrowth Weaver (common)
Nacatl Archers (common)
Bottom Feeding (common)
Plant Sanctuary (common)
Nimble Duelist (common)
Solar Elemental (common)