Pyrulea: Virtual Booster
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| Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Basic landcycling ![]()
When you cycle Windcaller Sprite, target creature gains flying until end of turn. 1/2
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(
: Add to your mana pool.)
When Bubbling Swamp enters the battlefield, you lose 1 life. ![]() , : Transform Bubbling Swamp, then untap it.(Noxious Rotkin isn't a spell, it's affected by summoning sickness, and it has "
: Add to your mana pool.")
Deathtouch 3/3
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When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
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Yaados Summoner gets +1/+1 as long as you control a Mountain.
: Target creature gains haste until end of turn.1/5
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: Add to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).1/4
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Temple Stairway enters the battlefield tapped.
: Add to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it. : Add or to your mana pool. |
Lifelink
Basic landcycling ![]()
When you cycle Temple Priest, target creature gains lifelink until end of turn. 2/1
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When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
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Unbound (This creature untaps during each player's untap step.)
3/2
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Destroy target creature or land.
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When Undergrowth Weaver enters the battlefield, put a +1/+1 counter on each of up to X creatures, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
2/2
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Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
4/2
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At the beginning of your upkeep, you gain 1 life.
![]() : Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
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Whenever you cycle a card, target opponent loses 1 life and you gain 1 life.
The leaves of the majestic city-bearing trees feast on the splendor of gods while their roots drink from leach-infested bogwater.
1/1
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Counter target spell unless it's owner returns an untapped land they control to their hand.
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Windcaller Sprite
(common, foil)
Bubbling Swamp
(rare)
Sundew Shaman
(uncommon)
Yaados Summoner
(uncommon)
Adept Explorer
(uncommon)
Temple Stairway
(common)
Temple Priest
(common)
Stalking Horror
(common)
Glade Wanderer
(common)
Downfall
(common)
Undergrowth Weaver
(common)
Sun Seer
(common)
Everliving Vitality
(common)
Blood Leech
(common)
Disrupt Flow
(common)


: Add
to your mana pool.)


: Target creature gains haste until end of turn.