Pyrulea: Virtual Booster
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| Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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4/4
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(
: Add to your mana pool.)
When Stirring Forest enters the battlefield, you lose 1 life. ![]() , : Transform Stirring Forest, then untap it.(Grasping Woodkin isn't a spell, it's affected by summoning sickness, and it has "
: Add to your mana pool.")
Reach 3/5
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Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
![]() : Each opponent loses 1 life and you gain 1 life.1/2
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First Strike
Whenever a permanent you control transforms, put a +1/+1 counter on Trader of the Unique. 2/2
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Ashna Devoted gets +1/+1 as long as you control a Plains.
![]() : Target creature gains first strike until end of turn.1/1
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At the beginning of your upkeep, you gain 1 life.
![]() : Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
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Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn. 3/5
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Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.)
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Plant Sanctuary enters the battlefield tapped.
: Add to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it. : Add or to your mana pool. |
Counter target spell unless it's owner returns an untapped land they control to their hand.
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Flying
When Sunwind Glider dies, you may return it to the battlefield transformed. 2/2
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When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card.
1/1
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Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
4/2
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Cycling
1/4
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Destroy target creature or land.
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Bearer of Light
(common, foil)
Stirring Forest
(rare)
Oltac Tomb Guard
(uncommon)
Trader of the Unique
(uncommon)
Ashna Devoted
(uncommon)
Everliving Vitality
(common)
Nacatl Archers
(common)
Spontaneous Evolution
(common)
Plant Sanctuary
(common)
Disrupt Flow
(common)
Sunwind Glider
(common)
Reptilian Wilder
(common)
Sun Seer
(common)
Dark Bargainer
(common)
Downfall
(common)

: Add
to your mana pool.)



: Each opponent loses 1 life and you gain 1 life.
to your mana pool.