Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island
({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
Surging Tidekin
 
 R 
Land Creature – Island Elemental
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
3/2
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 U 
Enchantment – Aura
Enchant land
When Awaken Terrain enters the battlefield, put a number of +1/+1 counters on enchanted land equal to your Discovery.
Enchanted land is a 0/0 Elemental creature with haste. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
{1}{w}
 
 U 
Creature
Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
2/1
Healer's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Instant
Target creature gains indestructible until end of turn.
Cycling {2}{w}
When you cycle Dispersing Light , target creature gains indestructible until end of turn.
 C 
Creature – Human Cleric
Lifelink
Basic landcycling {2}{w}
When you cycle Temple Priest, target creature gains lifelink until end of turn.
2/1
 C 
Creature – Cat Warrior
Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
3/5
 C 
Instant
Sun Scorch deals 5 damage to target creature and all other creatures with the same name.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Untapped creatures you control also gain lifelink until end of turn.
 C 
Creature – Lizard Soldier
When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card.
1/1
 C 
Sorcery
Destroy target untapped creature.
 C 
Creature – Elf Scout
Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card.
2/2
 C 
Creature – Hag
Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment.
4/5
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
3/4

Drifting Island (rare)
Sundew Shaman (uncommon)
Awaken Terrain (uncommon)
Healer (uncommon)
War Glave (common)
Dispersing Light (common)
Temple Priest (common)
Nacatl Archers (common)
Sun Scorch (common)
Sudden Hunger (common)
Reptilian Wilder (common)
Asphyxiate (common)
Coastal Traveler (common)
Hexbound Hag (common)
Treefolk Chanter (common)