Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
When Rustling Plains enters the battlefield, you lose 1 life.
{3}{w},{t}: Transform Rustling Plains, then untap it.
 
Ascending Cloudkin
 
 R 
Land Creature – Plains Elemental
(Ascending Cloudkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
2/4
 R 
Land – Swamp
({t}: Add {b} to your mana pool.)
When Bubbling Swamp enters the battlefield, you lose 1 life.
{3}{b},{t}: Transform Bubbling Swamp, then untap it.
Noxious Rotkin
 
 R 
Creature Land – Swamp Elemental
(Noxious Rotkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
Deathtouch
3/3
 U 
Instant
Up to three target creatures get +1/+0 and hexproof until end of turn.
Cycling {1}{u}
When you cycle Shimmer Boon, target creature gets +1/+0 and hexproof until end of turn.
 U 
Creature – Human Druid
{t}: Add {g} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/4
 U 
Creature – Lizard Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Cycling abilities of instant and sorcery cards you activate cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
2/2
 C 
Instant
Counter target spell. Scry 1.
 C 
Instant
Destroy target creature or land.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Untapped creatures you control also gain lifelink until end of turn.
 C 
Instant
Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.
 C 
Creature – Lizard Shaman
When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards.
6/4
 C 
Artifact Creature – Construct
Cycling {2}
2/1
 C 
Creature – Leech
Whenever you cycle a card, target opponent loses 1 life and you gain 1 life.
The leaves of the majestic city-bearing trees feast on the splendor of gods while their roots drink from leach-infested bogwater.
1/1
 C 
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
Sun Altar
 
 C 
Land
{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Lizard Soldier
Cycling {r}
4/2
 C 
Sorcery
Tap up to two target creatures. These creatures don't untap during untap steps until your next turn.

Rustling Plains (rare, foil)
Bubbling Swamp (rare)
Shimmer Boon (uncommon)
Adept Explorer (uncommon)
Fluctuator Mage (uncommon)
Arcane Anticipation (common)
Downfall (common)
Sudden Hunger (common)
Deny Experience (common)
Vigorous Sunblood (common)
Ancient Statue (common)
Blood Leech (common)
Temple Stairway (common)
Yaados Militant (common)
Blinding Sun (common)