Pyrulea: Virtual Booster
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| Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Pay 1 life: Add or to your mana pool.
, , Sacrifice Drenched Cavern: Draw a card. |
Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
![]() : Each opponent loses 1 life and you gain 1 life.1/2
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Haste
When you cast Bloodsap Elf, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the remaining cards on the bottom of your library. The Emori face savage opposition from those that prefer tradition over enlightenment.
3/2
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Enchant creature
Enchanted creature gets +2/+2, lifelink and doesn't untap during its controller's untap step. : Untap enchanted creature. |
Tap up to two target creatures. These creatures don't untap during untap steps until your next turn.
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Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
4/2
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Hexproof
Basic landcycling ![]()
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn. 2/2
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Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
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Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped, then put the remaining cards on the bottom of your library in any order.
Draw a card. |
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Whenever Methodical Student becomes tapped, target player puts the top card of their library into their graveyard.
0/3
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When Yaados Visionary enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
2/2
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Enchant creature
Enchanted creature gets +1/+1 and has trample and haste. |
Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment. 4/5
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Seeing Pool enters the battlefield tapped.
: Add to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it. : Add or to your mana pool |
Drenched Cavern
(rare)
Oltac Tomb Guard
(uncommon)
Bloodsap Elf
(uncommon)
Oltac Riches
(uncommon)
Blinding Sun
(common)
Sun Seer
(common)
Shrouded Monk
(common)
Conquering Blow
(common)
Suppression Bonds
(common)
Expanding Border
(common)
Methodical Student
(common)
Yaados Visionary
(common)
Battle Fury
(common)
Hexbound Hag
(common)
Seeing Pool
(common)
, Pay 1 life: Add
or
to your mana pool.
,



