Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
 U 
Instant
Return target spell or enchantment to its owner's hand.
"That which one cannot see is a dubious reality." – Sere the Skeptic
 U 
Land
Chittering Outpost enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When you control a creature with power or toughness 4 or greater, transform Chittering Outpost.
Overgrown Undergrowth
 
 U 
Land
{t}: Add {g} to your mana pool.
{3}{g}, {t}: Target creature gets +2/+2 and gains trample and indestructible until end of turn.
 U 
Land
Windswept Outpost enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When you control two or more creatures, transform Windswept Outpost.
Freewind Parapet
 
 U 
Land
{t}: Add {w} to your mana pool.
{3}{w}, {t}: Creatures you control get +0/+1 and gain flying until end of turn.
 C 
Creature
When Xibal Spawn dies, create a 1/1 green Insect creature token.
1/1
 C 
Sorcery
Draw two cards.
 C 
Creature – Cat Warrior
Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
3/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
 C 
Creature – Lizard Soldier
When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card.
1/1
 C 
Sorcery
Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}
 C 
Enchantment – Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
 C 
Sorcery
Destroy target untapped creature.
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}

Charred Hollow (rare)
Nebulous Reversal (uncommon)
Chittering Outpost (uncommon)
Windswept Outpost (uncommon)
Xibal Spawn (common)
Divination (common)
Nacatl Archers (common)
Bottom Feeding (common)
Sonic Elemental (common)
Reptilian Wilder (common)
Cleansing Light (common)
Suppression Bonds (common)
Asphyxiate (common)
Horrific Visions (common)
War Glave (common)