Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
Lifelink
Basic landcycling {2}{w}
When you cycle Temple Priest, target creature gains lifelink until end of turn.
2/1
 
 R 
Land
{t}, Pay 1 life: Add {r} or {g} to your mana pool.
{1}, {t}, Sacrifice Sun's Edge: Draw a card.
 U 
Creature – Lizard Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Cycling abilities of instant and sorcery cards you activate cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
2/2
 U 
Creature – Snake
Flying
Unbound (This creature untaps during each player's untap step.)
Whenever Coatl of Free Winds becomes untapped, you may untap target permanent.
2/2
 U 
Creature – Human Warrior
First Strike, Unbound (This creature untaps during each player's untap step.)
Whenever Rallying Captain becomes untapped, you may put a +1/+1 counter on target creature.
2/2
 C 
Creature – Treefolk
When Epiphyte Elder dies, you may return it to the battlefield transformed.
3/4
Epiphyte Grove
 
 C 
Land – Forest
 C 
Instant
Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.)
 C 
Instant
Untap up to two target creatures. Put a +1/+1 counter on each of them.
 C 
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
Sun Altar
 
 C 
Land
{t}: Add {r} or {w} to your mana pool.
 C 
Sorcery
Draw two cards.
 C 
Creature – Lizard Soldier
Whenever you cycle a card, Fire Maker gains first strike until end of turn.
4/3
 C 
Sorcery
Deal X damage to target creature, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Human Cleric
When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/3

Temple Priest (common, foil)
Sun's Edge (rare)
Fluctuator Mage (uncommon)
Coatl of Free Winds (uncommon)
Rallying Captain (uncommon)
Epiphyte Elder (common)
Spontaneous Evolution (common)
Bathe in Glory (common)
Temple Stairway (common)
Divination (common)
Fire Maker (common)
Trailblaze (common)
Bottom Feeding (common)
Deathcycle (common)
Sunlight Apothecary (common)