Pyrulea: Virtual Booster

Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Forest
({t}: Add {g} to your mana pool.)
When Stirring Forest enters the battlefield, you lose 1 life.
{3}{g},{t}: Transform Stirring Forest, then untap it.
Grasping Woodkin
 
 R 
Creature Land – Forest Elemental
(Grasping Woodkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {g} to your mana pool.")
Reach
3/5
 U 
Creature – Elf Artificer
Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Add {c} to your mana pool".
1/2
 U 
Creature – Elf
Emori Pathfinder gets +1/+1 as long as you control an Island.
{1}{u}: Target creature can't be blocked until end of turn.
3/5
 U 
Creature – Spirit Advisor
When Cryptic Counselor enters the battlefield, return target creature or enchantment card from your graveyard to your hand.
Their afterlife is bound to the keystones of great coffers filled with riches almost as great as the fortune of counsel they have to give.
1/2
 C 
Instant
Destroy target creature or land.
 C 
Sorcery
You may play an additional land this turn.
Basic landcycling {2}{g}
If you cycle Explorer's Boon, you may play an additional land this turn.
 C 
Creature – Illusion
Hexproof
Cycling {u}
3/4
 C 
Creature – Human Soldier
First strike
Basic landcycling {2}{r}
When you cycle Ashna Piker , target creature gains first strike until end of turn.
2/1
 C 
Creature – Cat Warrior
Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn.
1/2
 C 
Instant
Counter target spell unless it's owner returns an untapped land they control to their hand.
 C 
Enchantment
At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
Everliving Entity
 
 C 
Enchantment Creature – Avatar
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.
 C 
Instant
Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.)
 C 
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
Vault of Riches
 
 C 
Land
{t}: Add {w} or {b} to your mana pool.

Stirring Forest (rare)
Emori Craftmaster (uncommon)
Emori Pathfinder (uncommon)
Cryptic Counselor (uncommon)
Downfall (common)
Explorer's Boon (common)
Unseen Servant (common)
Ashna Piker (common)
Swiftfoot Soldier (common)
Disrupt Flow (common)
Everliving Vitality (common)
Temple Guard (common)
Battle Fury (common)
Spontaneous Evolution (common)
Bank Entrance (common)