Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Creature – Snake
Flying
Unbound (This creature untaps during each player's untap step.)
Whenever Coatl of Free Winds becomes untapped, you may untap target permanent.
2/2
 U 
Creature – Snake
Flying
Whenever a creature untaps outside of its controller's untap step, you may transform Nurturing Coatl attached to target creature.
2/1
On Ophidian Wings
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and flying.
When enchanted creature dies, return On Ophidian Wings to the battlefield.
 U 
Instant
Up to three target creatures get +1/+0 and trample until end of turn.
Cycling {1}{g}
When you cycle Rampaging Boon, target creature gets +1/+0 and trample until end of turn.
 C 
Creature – Illusion
Hexproof
Cycling {u}
3/4
 C 
Enchantment Creature – Spirit
{1}{w}: Transform Coffer Keeper. Activate this ability only any time you could cast a sorcery.
1/1
Riches
 
 C 
Enchantment
At the beginning of combat on your turn, target creature gets +1/+1 until end of turn.
 C 
Creature – Elemental
When Undergrowth Weaver enters the battlefield, put a +1/+1 counter on each of up to X creatures, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
2/2
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
 C 
Creature – Thrull
When Oltac Thrull dies, you may return target card with Cycling from your graveyard to your hand.
5/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Creature – Human Shaman
Whenever a land enters the battlefield under your control, you may deal 1 damage to target player.
2/2
 C 
Creature – Lizard
{4}{u}: Transform Archivist's Familiar. Activate this ability only any time you could cast a sorcery.
1/2
Arcane Archivist
 
 C 
Creature – Lizard Wizard
Prowess
When this creature transforms into Arcane Archivist, return an instant or a sorcery card from your graveyard to your hand.
2/2
 C 
Land
Plant Sanctuary enters the battlefield tapped.
{t}: Add {g} to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it.
Evolution Fields
 
 C 
Land
{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
1/1
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2

Drenched Cavern (rare)
Coatl of Free Winds (uncommon)
Nurturing Coatl (uncommon)
Rampaging Boon (uncommon)
Unseen Servant (common)
Coffer Keeper (common)
Undergrowth Weaver (common)
Sonic Elemental (common)
Oltac Thrull (common)
Bottom Feeding (common)
Firecaller Mage (common)
Archivist's Familiar (common)
Plant Sanctuary (common)
Emori Mystic (common)
Temple Guard (common)