Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Destroy target artifact, enchantment or land. It's controller creates a green 1/1 Insect creature token.
 
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Enchantment
Whenever your Discovery increases, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature. It's still a land. (Your discovery is equal to the number of lands you control with different names).
 U 
Creature – Human Warrior
First Strike, Unbound (This creature untaps during each player's untap step.)
Whenever Rallying Captain becomes untapped, you may put a +1/+1 counter on target creature.
2/2
 U 
Land
Foreboding Outpost enters the battlefield tapped.
{t}: Add {r} to your mana pool.
When an opponent is dealt damage, transform Foreboding Outpost.
Raiders Outlook
 
 U 
Land
{t}: Add {r} to your mana pool.
{1}{r}, {t}, discard a card: Draw a card.
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Sorcery
As an additional cost to cast Disturb the Tombs pay 2 life or exile two cards from your graveyard.
Draw two cards
 C 
Creature – Cat Warrior
Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
3/5
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 C 
Creature – Human Soldier
First strike
Basic landcycling {2}{r}
When you cycle Ashna Piker , target creature gains first strike until end of turn.
2/1
 C 
Creature – Elf Monk
Hexproof
Basic landcycling {2}{g}
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn.
2/2
 C 
Creature – Faerie Rogue
Flying
Basic landcycling {2}{u}
When you cycle Windcaller Sprite, target creature gains flying until end of turn.
1/2
 C 
Sorcery
Destroy target land.
Basic landcycling {1}{r}
 C 
Creature – Human Wizard
Unbound (This creature untaps during each player's untap step.)
{1}, {t}: Scry 1.
0/4
 C 
Enchantment
At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
Everliving Entity
 
 C 
Enchantment Creature – Avatar
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3

Smash into Pieces (common, foil)
Drenched Cavern (rare)
Planar Conciousness (uncommon)
Rallying Captain (uncommon)
Foreboding Outpost (uncommon)
Temple Guard (common)
Disturb the Tombs (common)
Nacatl Archers (common)
Seeing Pool (common)
Ashna Piker (common)
Shrouded Monk (common)
Windcaller Sprite (common)
Seismic Rift (common)
Mystical Seer (common)
Everliving Vitality (common)