Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {r} or {g} to your mana pool.
{1}, {t}, Sacrifice Sun's Edge: Draw a card.
 U 
Artifact
Cycling abilities you activate cost {1} less to activate.
 U 
Creature – Elemental Knight
Whenever you cast a spell targeting Solar Paladin, Solar Paladin gains double strike until end of turn.
2/2
 U 
Creature – Human Shaman
When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it.
2/4
 C 
Creature
Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
2/1
 C 
Creature – Elf Druid
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful.
2/3
Treedream Realized
 
 C 
Enchantment Creature – Elemental
4/7
 C 
Enchantment – Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
 C 
Creature – Horror
When Roothollow Parasite dies, you may return it to the battlefield transformed.
4/1
Rotten Hollow
 
 C 
Land – Swamp
 C 
Creature – Djinn
Flying
Unbound (This creature untaps during each player's untap step.)
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Creature – Cat Warrior
Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn.
1/2
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Creature – Human Soldier
First strike
2/1
 C 
Instant
Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.
 C 
Land
Plant Sanctuary enters the battlefield tapped.
{t}: Add {g} to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it.
Evolution Fields
 
 C 
Land
{t}: Add {g} or {u} to your mana pool.

Sun's Edge (rare)
Lesser Fluctuator (uncommon)
Solar Paladin (uncommon)
Sundew Shaman (uncommon)
Conquering Warlord (common)
Treedream Hopeful (common)
Suppression Bonds (common)
Roothollow Parasite (common)
Skyborn Djinn (common)
Bottom Feeding (common)
Swiftfoot Soldier (common)
Glade Wanderer (common)
Nimble Duelist (common)
Deny Experience (common)
Plant Sanctuary (common)