Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Creature – Elf Wizard
Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Put the top card of target player's library into their graveyard".
Life flows down from the skies as showers of both warm sunlight and refreshing cold rain. The Emori study the patterns of descent and everlasting change.
1/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, return Starlight Wings to the battlefield transformed.
Starlight Bird
 
 U 
Enchantment Creature – Bird
Flying
2/2
 U 
Enchantment
When Fade Away enters the battlefield, exile target tapped creature until Fade Away leaves the battlefield.
The griffin laid its head to rest in our world and awoke in the dream world. Its physical presence dispersing into nothingness as its dream-self awoke.
 C 
Instant
Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
3/4
 C 
Creature
When Battle Companion enters the battlefield, you may put a +1/+1 counter on another target creature.
1/4
 C 
Creature – Human Mercenary
Underleaf Reavers can't block.
Cycling {2}
2/5
 C 
Creature – Elf Monk
Hexproof
Basic landcycling {2}{g}
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn.
2/2
 C 
Artifact
{2}, {t}: Tap target creature.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
 C 
Instant
Counter target spell. Scry 1.
 C 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
Ashna Flamebound
 
 C 
Creature – Elemental
4/2
 C 
Creature – Frog
When Watersac Toad dies, you may return it to the battlefield transformed.
2/5
Biodiverse Puddle
 
 C 
Land – Island
 C 
Creature – Spirit
Flying
Oltac Lamp Lighter gets +1/+1 as long as you control an enchantment.
In a place where light is scarce, lamp lighters stand above the common folk.
1/2

Drenched Cavern (rare)
Docent of Cascades (uncommon)
Starlight Wings (uncommon)
Fade Away (uncommon)
Solar Ritual (common)
Treefolk Chanter (common)
Battle Companion (common)
Underleaf Reavers (common)
Shrouded Monk (common)
Binding Scepter (common)
Bottom Feeding (common)
Arcane Anticipation (common)
Sun Seer (common)
Watersac Toad (common)
Oltac Lamp Lighter (common)