Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island
({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
Surging Tidekin
 
 R 
Land Creature – Island Elemental
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
3/2
 U 
Creature – Elf
Emori Pathfinder gets +1/+1 as long as you control an Island.
{1}{u}: Target creature can't be blocked until end of turn.
3/5
{1}{w}
 
 U 
Creature
Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
2/1
Healer's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
 U 
Creature
First Strike
Whenever a permanent you control transforms, put a +1/+1 counter on Trader of the Unique.
2/2
 C 
Creature – Spirit
Flying
Oltac Lamp Lighter gets +1/+1 as long as you control an enchantment.
In a place where light is scarce, lamp lighters stand above the common folk.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during untap steps.
 C 
Creature – Human Soldier
First strike
Basic landcycling {2}{r}
When you cycle Ashna Piker , target creature gains first strike until end of turn.
2/1
 C 
Creature – Lizard Shaman
When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards.
6/4
 C 
Creature – Treefolk
When Epiphyte Elder dies, you may return it to the battlefield transformed.
3/4
Epiphyte Grove
 
 C 
Land – Forest
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Land
Plant Sanctuary enters the battlefield tapped.
{t}: Add {g} to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it.
Evolution Fields
 
 C 
Land
{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Human Wizard
Unbound (This creature untaps during each player's untap step.)
{1}, {t}: Scry 1.
0/4
 C 
Creature
Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
2/1
 C 
Sorcery
Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}
 C 
Creature
Cycling {b}
1/4

Drifting Island (rare)
Emori Pathfinder (uncommon)
Healer (uncommon)
Trader of the Unique (uncommon)
Oltac Lamp Lighter (common)
Suspended Animation (common)
Ashna Piker (common)
Vigorous Sunblood (common)
Epiphyte Elder (common)
Wilder's Strength (common)
Plant Sanctuary (common)
Mystical Seer (common)
Conquering Warlord (common)
Cleansing Light (common)
Dark Bargainer (common)