Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Mountain
({t}: Add {r} to your mana pool.)
When Rumbling Mountain enters the battlefield, you lose 1 life.
{3}{r},{t}: Transform Rumbling Mountain, then untap it.
Bellowing Stonekin
 
 R 
Creature Land – Mountain Elemental
(Bellowing Stonekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {r} to your mana pool.")
Menace
4/2
 U 
Enchantment
When Fade Away enters the battlefield, exile target tapped creature until Fade Away leaves the battlefield.
The griffin laid its head to rest in our world and awoke in the dream world. Its physical presence dispersing into nothingness as its dream-self awoke.
 U 
Land
Chittering Outpost enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When you control a creature with power or toughness 4 or greater, transform Chittering Outpost.
Overgrown Undergrowth
 
 U 
Land
{t}: Add {g} to your mana pool.
{3}{g}, {t}: Target creature gets +2/+2 and gains trample and indestructible until end of turn.
 U 
Creature – Horror
Menace
Whenever another creature you control leaves the battlefield, look at the top card of each player's library. Then you may have each player put the top card of their library into his or her graveyard.
3/3
 C 
Instant
Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
 C 
Creature – Hag
Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment.
4/5
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
 C 
Creature – Elf Druid
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful.
2/3
Treedream Realized
 
 C 
Enchantment Creature – Elemental
4/7
 C 
Instant
Counter target spell unless it's owner returns an untapped land they control to their hand.
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
1/1
 C 
Creature – Human Soldier
First strike
2/1
 C 
Sorcery
Destroy target untapped creature.
 C 
Creature – Thrull
When Oltac Thrull dies, you may return target card with Cycling from your graveyard to your hand.
5/1
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 C 
Instant
Counter target spell. Scry 1.

Rumbling Mountain (rare)
Fade Away (uncommon)
Chittering Outpost (uncommon)
Psychosis Stalker (uncommon)
Solar Ritual (common)
Hexbound Hag (common)
Sonic Elemental (common)
Treedream Hopeful (common)
Disrupt Flow (common)
Emori Mystic (common)
Nimble Duelist (common)
Asphyxiate (common)
Oltac Thrull (common)
Seeing Pool (common)
Arcane Anticipation (common)