Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp
({t}: Add {b} to your mana pool.)
When Bubbling Swamp enters the battlefield, you lose 1 life.
{3}{b},{t}: Transform Bubbling Swamp, then untap it.
Noxious Rotkin
 
 R 
Creature Land – Swamp Elemental
(Noxious Rotkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
Deathtouch
3/3
 U 
Instant
Destroy target creature with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names).
 U 
Instant
Target creature gets +X/+0 until end of turn. If you cycled a card this turn another target creature gets +X/+0 until end of turn.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2, lifelink and doesn't untap during its controller's untap step.
{2}: Untap enchanted creature.
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
 C 
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If the revealed land had a different name to any land you control, put a +1/+1 counter on target creature you control.
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 C 
Creature – Frog
When Watersac Toad dies, you may return it to the battlefield transformed.
2/5
Biodiverse Puddle
 
 C 
Land – Island
 C 
Creature – Human Cleric
Lifelink
Basic landcycling {2}{w}
When you cycle Temple Priest, target creature gains lifelink until end of turn.
2/1
 C 
Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Elf Druid
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful.
2/3
Treedream Realized
 
 C 
Enchantment Creature – Elemental
4/7
 C 
Creature – Hag
Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment.
4/5
 C 
Instant
Counter target spell. Scry 1.
 C 
Instant
Target creature gains indestructible until end of turn.
Cycling {2}{w}
When you cycle Dispersing Light , target creature gains indestructible until end of turn.
 C 
Enchantment Creature – Demon
{b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
3/3
Hunger
 
 C 
Enchantment
When a creature you control dies, put a +1/+1 counter on target creature you control.

Bubbling Swamp (rare)
Vanish into Undergrowth (uncommon)
Flamebreath (uncommon)
Oltac Riches (uncommon)
Sonic Elemental (common)
Lands Gratitude (common)
Seeing Pool (common)
Watersac Toad (common)
Temple Priest (common)
Conquering Blow (common)
Treedream Hopeful (common)
Hexbound Hag (common)
Arcane Anticipation (common)
Dispersing Light (common)
Hungry Demon (common)