Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island
({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
Surging Tidekin
 
 R 
Land Creature – Island Elemental
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
3/2
 U 
Creature – Snake
Flying
Unbound (This creature untaps during each player's untap step.)
Whenever Coatl of Free Winds becomes untapped, you may untap target permanent.
2/2
 U 
Instant
Up to three target creatures get +1/+0 and first strike until end of turn.
Cycling {2}{w}
When you cycle Swiftsword Boon, target creature gets +1/+0 and first strike until end of turn.
 U 
Creature – Devil
Cycling {b}{r}
When you cycle another card, you may return Cinder Devil from your graveyard to the battlefield tapped at the beginning of your next end step.
2/1
 C 
Artifact Creature – Construct
Cycling {2}
2/1
 C 
Sorcery
You may play an additional land this turn.
Basic landcycling {2}{g}
If you cycle Explorer's Boon, you may play an additional land this turn.
 C 
Creature – Hag
Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment.
4/5
 C 
Sorcery
Return target creature to its owners hand.
Cycling {2}
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Instant
Sun Scorch deals 5 damage to target creature and all other creatures with the same name.
 C 
Creature – Insect
When Xibal Vermin dies, create two 1/1 black Insect creature tokens with flying.
2/2
 C 
Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Enchantment
At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
Everliving Entity
 
 C 
Enchantment Creature – Avatar
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
 C 
Artifact
{2}, {t}: Tap target creature.
 C 
Instant
Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.

Drifting Island (rare)
Coatl of Free Winds (uncommon)
Swiftsword Boon (uncommon)
Cinder Devil (uncommon)
Ancient Statue (common)
Explorer's Boon (common)
Hexbound Hag (common)
Winds of Reversal (common)
Temple Guard (common)
Sun Scorch (common)
Xibal Vermin (common)
Conquering Blow (common)
Everliving Vitality (common)
Binding Scepter (common)
Deny Experience (common)