Pyrulea: Virtual Booster

Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {w} or {u} to your mana pool.
{1}, {t}, Sacrifice Marble Lake: Draw a card.
 U 
Creature – Elf
Emori Pathfinder gets +1/+1 as long as you control an Island.
{1}{u}: Target creature can't be blocked until end of turn.
3/5
 U 
Creature – Spirit
Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
1/2
 U 
Artifact Creature – Golem
Tap four untapped creatures you control: Draw a card.
4/6
 C 
Instant
Crushing Descent deals 5 damage to target creature with flying.
 C 
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
Vault of Riches
 
 C 
Land
{t}: Add {w} or {b} to your mana pool.
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Creature – Human Shaman
Whenever a land enters the battlefield under your control, you may deal 1 damage to target player.
2/2
 C 
Instant
Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.
 C 
Creature – Lizard Scout
{2}{u}, Return Yaados Decoy to its owner's hand: Return another target creature to its owner's hand.
1/3
 C 
Creature
When Xibal Spawn dies, create a 1/1 green Insect creature token.
1/1
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Elf Druid
When Apprentice Conjurer deals combat damage to a player, you may pay {g}. If you do, transform Apprentice Conjurer.
2/2
Ascended Druid
 
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
When this creature transforms into Ascended Druid, create two 1/1 green Elemental creature tokens.
2/2
 C 
Creature – Human Mercenary
Underleaf Reavers can't block.
Cycling {2}
2/5
 C 
Sorcery
Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}

Marble Lake (rare)
Emori Pathfinder (uncommon)
Oltac Tomb Guard (uncommon)
Primordial Golem (uncommon)
Crushing Descent (common)
Bank Entrance (common)
Temple Guard (common)
Firecaller Mage (common)
Deny Experience (common)
Yaados Decoy (common)
Xibal Spawn (common)
Horrific Visions (common)
Apprentice Conjurer (common)
Underleaf Reavers (common)
Cleansing Light (common)