Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
 U 
Creature – Elemental
Unbound (This creature untaps during each player's untap step.)
If Surging Elemental would die and your discovery is three or more, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Surge
 
 U 
Enchantment – Aura
Enchant land
When this permanent transforms into Elemental Surge, put three +1/+1 counters on enchanted land. That land becomes a 0/0 elemental creature with haste and Unbound (This creature untaps during each player's untap step.). It's still a land.
 U 
Instant
Destroy target creature with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names).
 U 
Creature – Zombie
Menace
Whenever an enchantment enters the battlefield under your control, Curseroused Mummy gets +2/+0 until end of turn.
The ancient enchantments of the tombs keep their inhabitants save and their guards animated.
2/2
 C 
Creature – Elf Druid
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful.
2/3
Treedream Realized
 
 C 
Enchantment Creature – Elemental
4/7
 C 
Creature – Faerie Rogue
Flying
Basic landcycling {2}{u}
When you cycle Windcaller Sprite, target creature gains flying until end of turn.
1/2
 C 
Creature – Human Soldier
First strike
2/1
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Untapped creatures you control also gain lifelink until end of turn.
 C 
Creature – Bird
Flying
Cycling {w}
2/1
 C 
Creature – Insect Mercenary
Cycling {3}{b}
When you cycle Hive Mercenary, each opponent loses 2 life and you gain 2 life.
2/2
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
 C 
Sorcery
Destroy target land.
Basic landcycling {1}{r}
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Creature – Lizard Scout
Unbound (This creature untaps during each player's untap step.)
When Mite Scouter becomes untapped, draw a card. Then discard a card.
"You'd never believe the places I've found mites!"
2/1

Charred Hollow (rare)
Surging Elemental (uncommon)
Vanish into Undergrowth (uncommon)
Curseroused Mummy (uncommon)
Treedream Hopeful (common)
Windcaller Sprite (common)
Nimble Duelist (common)
Glade Wanderer (common)
Sudden Hunger (common)
Heatproof Hawk (common)
Hive Mercenary (common)
Sonic Elemental (common)
Seismic Rift (common)
War Glave (common)
Mite Scouter (common)