Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
 
 R 
Land
{t}, Pay 1 life: Add {w} or {u} to your mana pool.
{1}, {t}, Sacrifice Marble Lake: Draw a card.
 U 
Creature – Elf Wizard
Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Put the top card of target player's library into their graveyard".
Life flows down from the skies as showers of both warm sunlight and refreshing cold rain. The Emori study the patterns of descent and everlasting change.
1/2
 U 
Creature – Spirit
Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
1/2
 U 
Instant
Choose one:
- Add {r}{r}{r} to your mana pool.
- Solar Flare deals 3 damage to target creature or planeswalker.
"The sun is the true source of all power." – Ignus, Ashna High Priest
 C 
Instant
Destroy target creature or land.
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 C 
Enchantment Creature – Spirit
{1}{w}: Transform Coffer Keeper. Activate this ability only any time you could cast a sorcery.
1/1
Riches
 
 C 
Enchantment
At the beginning of combat on your turn, target creature gets +1/+1 until end of turn.
 C 
Creature – Elf Scout
Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card.
2/2
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Elemental
Trample
Cycling {g}
6/5
 C 
Creature – Lizard Shaman
When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards.
6/4
 C 
Creature – Frog
When Watersac Toad dies, you may return it to the battlefield transformed.
2/5
Biodiverse Puddle
 
 C 
Land – Island
 C 
Creature – Djinn
Flying
Unbound (This creature untaps during each player's untap step.)
3/3

Suppression Bonds (common, foil)
Marble Lake (rare)
Docent of Cascades (uncommon)
Oltac Tomb Guard (uncommon)
Solar Flare (uncommon)
Downfall (common)
Seeing Pool (common)
Coffer Keeper (common)
Coastal Traveler (common)
Glade Wanderer (common)
Conquering Blow (common)
Redwood Elemental (common)
Vigorous Sunblood (common)
Watersac Toad (common)
Skyborn Djinn (common)