Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
 U 
Creature – Elf Wizard
Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Put the top card of target player's library into their graveyard".
Life flows down from the skies as showers of both warm sunlight and refreshing cold rain. The Emori study the patterns of descent and everlasting change.
1/2
 U 
Creature – Insect
Xibal Crusher gets +1/+1 as long as you control a Forest.
{2}{g}: Target creature gains indestructible until end of turn.
3/2
 U 
Creature
Deathtouch
When Kingmaker dies, you may return it to the battlefield transformed attached to target creature.
2/1
Kingmaker's Legacy
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1 and has deathtouch.
 C 
Sorcery
Return target creature to its owners hand.
Cycling {2}
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Sorcery
You may play an additional land this turn.
Basic landcycling {2}{g}
If you cycle Explorer's Boon, you may play an additional land this turn.
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3
{2}{g}
 
 C 
Sorcery
Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control.
 C 
Creature – Spirit Advisor
Deathtouch
Basic landcycling {2}{b}
When you cycle Shadow Broker, target creature gains deathtouch until end of turn.
1/2
 C 
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
Sun Altar
 
 C 
Land
{t}: Add {r} or {w} to your mana pool.
 C 
Instant
Target creature gains indestructible until end of turn.
Cycling {2}{w}
When you cycle Dispersing Light , target creature gains indestructible until end of turn.
 C 
Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Sorcery
Draw two cards.

Charred Hollow (rare)
Docent of Cascades (uncommon)
Xibal Crusher (uncommon)
Kingmaker (uncommon)
Winds of Reversal (common)
Temple Guard (common)
Explorer's Boon (common)
Sonic Elemental (common)
Sting (common)
Shadow Broker (common)
Temple Stairway (common)
Dispersing Light (common)
Conquering Blow (common)
Horrific Visions (common)
Divination (common)