Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island
({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
Surging Tidekin
 
 R 
Land Creature – Island Elemental
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
3/2
 U 
Sorcery
Create X 1/1 green Insect creature tokens, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 U 
Land
Windswept Outpost enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When you control two or more creatures, transform Windswept Outpost.
Freewind Parapet
 
 U 
Land
{t}: Add {w} to your mana pool.
{3}{w}, {t}: Creatures you control get +0/+1 and gain flying until end of turn.
 U 
Enchantment
Whenever your Discovery increases, Vengeance of the Sun deals 2 damage to target creature or player. (Your discovery is equal to the number of lands you control with different names.)
 C 
Creature – Horror
When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
 C 
Sorcery
Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}
 C 
Instant
Counter target spell unless it's owner returns an untapped land they control to their hand.
 C 
Land
Plant Sanctuary enters the battlefield tapped.
{t}: Add {g} to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it.
Evolution Fields
 
 C 
Land
{t}: Add {g} or {u} to your mana pool.
 C 
Artifact Creature – Construct
Cycling {2}
2/1
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Sorcery
Destroy target untapped creature.
 C 
Creature – Lizard Soldier
When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card.
1/1
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Creature – Elemental
When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
3/3

Drifting Island (rare)
Summon Swarm (uncommon)
Windswept Outpost (uncommon)
Vengeance of the Sun (uncommon)
Stalking Horror (common)
Cleansing Light (common)
Disrupt Flow (common)
Plant Sanctuary (common)
Ancient Statue (common)
Glade Wanderer (common)
Asphyxiate (common)
Reptilian Wilder (common)
Deathcycle (common)
Temple Guard (common)
Sonic Elemental (common)