Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature
Lifelink
{b}{g}: Target creature must be blocked this turn if able.
2/4
 
 R 
Land – Island
({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
Surging Tidekin
 
 R 
Land Creature – Island Elemental
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
3/2
 U 
Instant
Up to three target creatures get +1/+0 and lifelink until end of turn.
Cycling {2}{b}
When you cycle Lifeblood Boon, target creature gets +1/+0 and lifelink until end of turn.
 U 
Creature – Elf Artificer
Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Add {c} to your mana pool".
1/2
 U 
Sorcery
Target creature gets -4/-4 until end of turn. If your discovery is three or greater, that creature gets -7/-7 until end of turn instead. (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Human Soldier
First strike
Unbound (This creature untaps during each player's untap step.)
2/2
 C 
Artifact Creature – Construct
Cycling {2}
2/1
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
1/1
{2}{u}
 
 C 
Instant
Return target permanent to its owners hand.
 C 
Creature
Cycling {b}
1/4
 C 
Instant
Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.)
 C 
Creature – Lizard Shaman
When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards.
6/4
 C 
Enchantment Creature – Demon
{b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
3/3
Hunger
 
 C 
Enchantment
When a creature you control dies, put a +1/+1 counter on target creature you control.
 C 
Sorcery
Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Untapped creatures you control also gain lifelink until end of turn.

Barkcrack Lurker (uncommon, foil)
Drifting Island (rare)
Lifeblood Boon (uncommon)
Emori Craftmaster (uncommon)
Rip to Shreds (uncommon)
Temple Guard (common)
Ancient Statue (common)
Emori Mystic (common)
Regress (common)
Dark Bargainer (common)
Spontaneous Evolution (common)
Vigorous Sunblood (common)
Hungry Demon (common)
Cleansing Light (common)
Sudden Hunger (common)