Pyrulea: Virtual Booster
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| Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Pay 1 life: Add or to your mana pool.
, , Sacrifice Sun's Edge: Draw a card. |
Target creature gets +X/+0 until end of turn. If you cycled a card this turn another target creature gets +X/+0 until end of turn.
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Enchant creature
Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, return Starlight Wings to the battlefield transformed. Flying
2/2
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Menace
Whenever another creature you control leaves the battlefield, look at the top card of each player's library. Then you may have each player put the top card of their library into his or her graveyard. 3/3
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Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
4/2
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Whenever Methodical Student becomes tapped, target player puts the top card of their library into their graveyard.
0/3
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![]() : Transform Coffer Keeper. Activate this ability only any time you could cast a sorcery.1/1
At the beginning of combat on your turn, target creature gets +1/+1 until end of turn.
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: Create a 1/1 green insect token. You may only use this ability if your Discovery is three or greater. (Your discovery is equal to the number of lands you control with different names.)2/2
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Flying
Oltac Lamp Lighter gets +1/+1 as long as you control an enchantment. In a place where light is scarce, lamp lighters stand above the common folk.
1/2
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When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
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Return target creature to its owners hand.
Cycling ![]() |
Enchant creature
Enchanted creature gets +1/+1. , Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
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Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names) 2/1
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Seeing Pool enters the battlefield tapped.
: Add to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it. : Add or to your mana pool |
, Tap two untapped creatures you control: Transform Treedream Hopeful.2/3
4/7
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Sun's Edge
(rare)
Flamebreath
(uncommon)
Starlight Wings
(uncommon)
Psychosis Stalker
(uncommon)
Sun Seer
(common)
Methodical Student
(common)
Coffer Keeper
(common)
Brood Mother
(common)
Oltac Lamp Lighter
(common)
Stalking Horror
(common)
Winds of Reversal
(common)
Bottom Feeding
(common)
Conquering Warlord
(common)
Seeing Pool
(common)
Treedream Hopeful
(common)
, Pay 1 life: Add
or
to your mana pool.
, 


