Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp
({t}: Add {b} to your mana pool.)
When Bubbling Swamp enters the battlefield, you lose 1 life.
{3}{b},{t}: Transform Bubbling Swamp, then untap it.
Noxious Rotkin
 
 R 
Creature Land – Swamp Elemental
(Noxious Rotkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
Deathtouch
3/3
 U 
Instant
Destroy target creature with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names).
 U 
Creature – Human Druid
{t}: Add {g} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/4
 U 
Land
Menacing Outpost enters the battlefield tapped.
{t}: Add {b} to your mana pool.
When a creature dies, transform Menacing Outpost.
Bloodstained Shrine
 
 U 
Land
{t}: Add {b} to your mana pool.
{3}{b}, {t}: Destroy target creature.
 C 
Creature – Lizard Soldier
Whenever you cycle a card, Fire Maker gains first strike until end of turn.
4/3
 C 
Creature – Lizard Scout
{2}{u}, Return Yaados Decoy to its owner's hand: Return another target creature to its owner's hand.
1/3
 C 
Sorcery
Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
Vault of Riches
 
 C 
Land
{t}: Add {w} or {b} to your mana pool.
 C 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
Ashna Flamebound
 
 C 
Creature – Elemental
4/2
 C 
Creature
Unbound (This creature untaps during each player's untap step.)
3/2
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
 C 
Sorcery
As an additional cost to cast Disturb the Tombs pay 2 life or exile two cards from your graveyard.
Draw two cards
 C 
Instant
Counter target spell unless it's owner returns an untapped land they control to their hand.
 C 
Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)

Bubbling Swamp (rare)
Vanish into Undergrowth (uncommon)
Adept Explorer (uncommon)
Menacing Outpost (uncommon)
Fire Maker (common)
Yaados Decoy (common)
Cleansing Light (common)
Wilder's Strength (common)
Bank Entrance (common)
Sun Seer (common)
Glade Wanderer (common)
Radiant Medic (common)
Disturb the Tombs (common)
Disrupt Flow (common)
Horrific Visions (common)