Pyrulea: Virtual Booster

Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
 
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Creature – Lizard Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Cycling abilities of instant and sorcery cards you activate cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
2/2
 U 
Enchantment – Aura
Enchant land
When Awaken Terrain enters the battlefield, put a number of +1/+1 counters on enchanted land equal to your Discovery.
Enchanted land is a 0/0 Elemental creature with haste. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
 U 
Creature – Zombie
Menace
Whenever an enchantment enters the battlefield under your control, Curseroused Mummy gets +2/+0 until end of turn.
The ancient enchantments of the tombs keep their inhabitants save and their guards animated.
2/2
 C 
Sorcery
Deal X damage to target creature, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Lizard Scout
{2}{u}, Return Yaados Decoy to its owner's hand: Return another target creature to its owner's hand.
1/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during untap steps.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Creature – Human Cleric
When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
1/3
 C 
Sorcery
As an additional cost to cast Disturb the Tombs pay 2 life or exile two cards from your graveyard.
Draw two cards
 C 
Land
{t}: Add {c} to your mana pool.
Basic landcycling {2}
 C 
Creature – Human Shaman
Whenever a land enters the battlefield under your control, you may deal 1 damage to target player.
2/2
 C 
Creature – Giant
4/4
 C 
Sorcery
Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped, then put the remaining cards on the bottom of your library in any order.
Draw a card.

Seeing Pool (common, foil)
Drenched Cavern (rare)
Fluctuator Mage (uncommon)
Awaken Terrain (uncommon)
Curseroused Mummy (uncommon)
Trailblaze (common)
Yaados Decoy (common)
Suspended Animation (common)
Wilder's Strength (common)
Sunlight Apothecary (common)
Disturb the Tombs (common)
Uncharted Territory (common)
Firecaller Mage (common)
Bearer of Light (common)
Expanding Border (common)