Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
 U 
Creature – Elf Wizard
Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Put the top card of target player's library into their graveyard".
Life flows down from the skies as showers of both warm sunlight and refreshing cold rain. The Emori study the patterns of descent and everlasting change.
1/2
 U 
Creature – Elemental
Unbound (This creature untaps during each player's untap step.)
If Surging Elemental would die and your discovery is three or more, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Surge
 
 U 
Enchantment – Aura
Enchant land
When this permanent transforms into Elemental Surge, put three +1/+1 counters on enchanted land. That land becomes a 0/0 elemental creature with haste and Unbound (This creature untaps during each player's untap step.). It's still a land.
 U 
Instant
Up to three target creatures get +1/+0 and trample until end of turn.
Cycling {1}{g}
When you cycle Rampaging Boon, target creature gets +1/+0 and trample until end of turn.
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
 C 
Creature – Elf Druid
When Apprentice Conjurer deals combat damage to a player, you may pay {g}. If you do, transform Apprentice Conjurer.
2/2
Ascended Druid
 
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
When this creature transforms into Ascended Druid, create two 1/1 green Elemental creature tokens.
2/2
 C 
Creature – Human Soldier
First strike
2/1
 C 
Creature
Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
2/1
 C 
Sorcery
Destroy target artifact, enchantment or land. It's controller creates a green 1/1 Insect creature token.
 C 
Instant
Return target attacking creature to its owner's hand.
Cycling {2}{u}
When you cycle Lift into the Skies, return target attacking creature to its owner's hand.
 C 
Creature – Insect
When Xibal Vermin dies, create two 1/1 black Insect creature tokens with flying.
2/2
 C 
Creature – Faerie Rogue
Flying
Basic landcycling {2}{u}
When you cycle Windcaller Sprite, target creature gains flying until end of turn.
1/2
 C 
Instant
Crushing Descent deals 5 damage to target creature with flying.
 C 
Artifact Creature – Golem
Forge Golem doesn't untap during untap steps.
When a creature you control untaps, you may untap Forge Golem.
The discipline and cooperation is evident not only in Yaados military, but also in the workforce that supplies it.
3/4
 C 
Creature – Insect Mercenary
Cycling {3}{b}
When you cycle Hive Mercenary, each opponent loses 2 life and you gain 2 life.
2/2

Charred Hollow (rare)
Docent of Cascades (uncommon)
Surging Elemental (uncommon)
Rampaging Boon (uncommon)
Radiant Medic (common)
Apprentice Conjurer (common)
Nimble Duelist (common)
Conquering Warlord (common)
Smash into Pieces (common)
Lift into the Skies (common)
Xibal Vermin (common)
Windcaller Sprite (common)
Crushing Descent (common)
Forge Golem (common)
Hive Mercenary (common)