Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Return target creature to its owners hand.
Cycling {2}
 
 R 
Land
{t}, Pay 1 life: Add {w} or {u} to your mana pool.
{1}, {t}, Sacrifice Marble Lake: Draw a card.
 U 
Creature – Elemental
Unbound (This creature untaps during each player's untap step.)
If Surging Elemental would die and your discovery is three or more, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Surge
 
 U 
Enchantment – Aura
Enchant land
When this permanent transforms into Elemental Surge, put three +1/+1 counters on enchanted land. That land becomes a 0/0 elemental creature with haste and Unbound (This creature untaps during each player's untap step.). It's still a land.
 U 
Creature – Elemental
Menace
When Agitated Elemetal dies, if your discovery is three or greater, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Agitation
 
 U 
Enchantment – Aura
Enchant land
Enchanted land is a 3/3 Elemental creature with haste and menace. It's still a land.
 U 
Land
Windswept Outpost enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When you control two or more creatures, transform Windswept Outpost.
Freewind Parapet
 
 U 
Land
{t}: Add {w} to your mana pool.
{3}{w}, {t}: Creatures you control get +0/+1 and gain flying until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
1/1
 C 
Sorcery
Tap up to two target creatures. These creatures don't untap during untap steps until your next turn.
 C 
Creature – Elf Monk
Hexproof
Basic landcycling {2}{g}
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn.
2/2
 C 
Enchantment – Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
 C 
Creature – Lizard Scout
{2}{u}, Return Yaados Decoy to its owner's hand: Return another target creature to its owner's hand.
1/3
 C 
Creature – Human Wizard
Unbound (This creature untaps during each player's untap step.)
{1}, {t}: Scry 1.
0/4
 C 
Creature – Thrull
When Oltac Thrull dies, you may return target card with Cycling from your graveyard to your hand.
5/1
 C 
Creature
Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
2/1
 C 
Instant
Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).

Winds of Reversal (common, foil)
Marble Lake (rare)
Surging Elemental (uncommon)
Agitated Elemetal (uncommon)
Windswept Outpost (uncommon)
War Glave (common)
Emori Mystic (common)
Blinding Sun (common)
Shrouded Monk (common)
Suppression Bonds (common)
Yaados Decoy (common)
Mystical Seer (common)
Oltac Thrull (common)
Conquering Warlord (common)
Solar Ritual (common)