Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
When Rustling Plains enters the battlefield, you lose 1 life.
{3}{w},{t}: Transform Rustling Plains, then untap it.
Ascending Cloudkin
 
 R 
Land Creature – Plains Elemental
(Ascending Cloudkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
2/4
 U 
Sorcery
Creatures you control get +X/+X and gain trample until end of turn, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
 U 
Land
Menacing Outpost enters the battlefield tapped.
{t}: Add {b} to your mana pool.
When a creature dies, transform Menacing Outpost.
Bloodstained Shrine
 
 U 
Land
{t}: Add {b} to your mana pool.
{3}{b}, {t}: Destroy target creature.
 U 
Creature – Horror
Menace
Whenever another creature you control leaves the battlefield, look at the top card of each player's library. Then you may have each player put the top card of their library into his or her graveyard.
3/3
 C 
Creature – Illusion
Hexproof
Cycling {u}
3/4
 C 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
Ashna Flamebound
 
 C 
Creature – Elemental
4/2
 C 
Instant
Destroy target creature or land.
 C 
Creature – Elephant Cleric
Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
2/4
{2}{g}
 
 C 
Sorcery
Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control.
 C 
Creature – Lizard
Haste
When Graniteback Gecko dies, you may return it to the battlefield transformed.
3/2
Erratic Bluff
 
 C 
Land – Mountain
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool
 C 
Enchantment
At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
Everliving Entity
 
 C 
Enchantment Creature – Avatar
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
 C 
Creature – Elf Druid
Unbound (This creature untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
1/1
 C 
Sorcery
Draw two cards.
 C 
Creature – Insect
When Xibal Vermin dies, create two 1/1 black Insect creature tokens with flying.
2/2

Rustling Plains (rare)
Wild Rampage (uncommon)
Menacing Outpost (uncommon)
Psychosis Stalker (uncommon)
Unseen Servant (common)
Sun Seer (common)
Downfall (common)
Radiant Medic (common)
Sting (common)
Graniteback Gecko (common)
Seeing Pool (common)
Everliving Vitality (common)
Emori Mystic (common)
Divination (common)
Xibal Vermin (common)