Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
 U 
Creature – Spirit
Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
1/2
 U 
Creature – Elf Berserker
Haste
When you cast Bloodsap Elf, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the remaining cards on the bottom of your library.
The Emori face savage opposition from those that prefer tradition over enlightenment.
3/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2, lifelink and doesn't untap during its controller's untap step.
{2}: Untap enchanted creature.
 C 
Sorcery
Tap up to two target creatures. These creatures don't untap during untap steps until your next turn.
 C 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer.
2/1
Ashna Flamebound
 
 C 
Creature – Elemental
4/2
 C 
Creature – Elf Monk
Hexproof
Basic landcycling {2}{g}
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn.
2/2
 C 
Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
 C 
Enchantment – Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
 C 
Sorcery
Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped, then put the remaining cards on the bottom of your library in any order.
Draw a card.
 C 
Creature – Elf Wizard
Whenever Methodical Student becomes tapped, target player puts the top card of their library into their graveyard.
0/3
 C 
Creature – Lizard Wizard
When Yaados Visionary enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.
 C 
Creature – Hag
Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment.
4/5
 C 
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
Steam Forge
 
 C 
Land
{t}: Add {u} or {r} to your mana pool

Drenched Cavern (rare)
Oltac Tomb Guard (uncommon)
Bloodsap Elf (uncommon)
Oltac Riches (uncommon)
Blinding Sun (common)
Sun Seer (common)
Shrouded Monk (common)
Conquering Blow (common)
Suppression Bonds (common)
Expanding Border (common)
Methodical Student (common)
Yaados Visionary (common)
Battle Fury (common)
Hexbound Hag (common)
Seeing Pool (common)