Pyrulea: Virtual Booster

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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
When Rustling Plains enters the battlefield, you lose 1 life.
{3}{w},{t}: Transform Rustling Plains, then untap it.
Ascending Cloudkin
 
 R 
Land Creature – Plains Elemental
(Ascending Cloudkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
2/4
 U 
Creature – Insect
Xibal Crusher gets +1/+1 as long as you control a Forest.
{2}{g}: Target creature gains indestructible until end of turn.
3/2
 U 
Creature – Spirit
Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
1/2
 U 
Creature – Elf Berserker
Haste
When you cast Bloodsap Elf, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the remaining cards on the bottom of your library.
The Emori face savage opposition from those that prefer tradition over enlightenment.
3/2
 C 
Enchantment – Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
 C 
Enchantment
Whenever a creature you control dies, each opponent loses 1 life.
{2}{b}: Transform Draining Essence. Activate this ability only any time you could cast a sorcery.
Life Leech
 
 C 
Enchantment Creature – Insect Horror
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
3/1
 C 
Instant
Sun Scorch deals 5 damage to target creature and all other creatures with the same name.
 C 
Sorcery
Destroy target untapped creature.
 C 
Enchantment Creature – Demon
{b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
3/3
Hunger
 
 C 
Enchantment
When a creature you control dies, put a +1/+1 counter on target creature you control.
 C 
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
Vault of Riches
 
 C 
Land
{t}: Add {w} or {b} to your mana pool.
 C 
Creature – Bird
Flying
Cycling {w}
2/1
 C 
Creature – Elf Scout
Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.
 C 
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If the revealed land had a different name to any land you control, put a +1/+1 counter on target creature you control.
 C 
Instant
Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.)

Rustling Plains (rare)
Xibal Crusher (uncommon)
Oltac Tomb Guard (uncommon)
Bloodsap Elf (uncommon)
Suppression Bonds (common)
Draining Essence (common)
Sun Scorch (common)
Asphyxiate (common)
Hungry Demon (common)
Bank Entrance (common)
Heatproof Hawk (common)
Coastal Traveler (common)
Battle Fury (common)
Lands Gratitude (common)
Spontaneous Evolution (common)