Pyrulea: Virtual Booster
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| Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Pay 1 life: Add or to your mana pool.
, , Sacrifice Marble Lake: Draw a card. |
Target creature gets -4/-4 until end of turn. If your discovery is three or greater, that creature gets -7/-7 until end of turn instead. (Your discovery is equal to the number of lands you control with different names)
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Xibal Crusher gets +1/+1 as long as you control a Forest.
![]() : Target creature gains indestructible until end of turn.3/2
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Creatures you control get +X/+X and gain trample until end of turn, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
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When Apprentice Conjurer deals combat damage to a player, you may pay
. If you do, transform Apprentice Conjurer.2/2
Unbound (This creature untaps during each player's untap step.)
When this creature transforms into Ascended Druid, create two 1/1 green Elemental creature tokens. 2/2
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Hexproof
Basic landcycling ![]()
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn. 2/2
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Bank Entrance enters the battlefield tapped.
: Add to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it. : Add or to your mana pool. |
Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn. 3/4
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Lifelink
Basic landcycling ![]()
When you cycle Temple Priest, target creature gains lifelink until end of turn. 2/1
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Whenever a land enters the battlefield under your control, you may deal 1 damage to target player.
2/2
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Counter target spell unless it's owner returns an untapped land they control to their hand.
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Cycling
![]()
When you cycle Hive Mercenary, each opponent loses 2 life and you gain 2 life. 2/2
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Untap up to two target creatures. Put a +1/+1 counter on each of them.
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When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
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When Yaados Visionary enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
2/2
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Marble Lake
(rare)
Rip to Shreds
(uncommon)
Xibal Crusher
(uncommon)
Wild Rampage
(uncommon)
Apprentice Conjurer
(common)
Shrouded Monk
(common)
Bank Entrance
(common)
Treefolk Chanter
(common)
Temple Priest
(common)
Firecaller Mage
(common)
Disrupt Flow
(common)
Hive Mercenary
(common)
Bathe in Glory
(common)
Stalking Horror
(common)
Yaados Visionary
(common)
, Pay 1 life: Add
or
to your mana pool.
, 
: Target creature gains indestructible until end of turn.
