Pyrulea

Pyrulea by DJK3654

457 cards in Multiverse

5 with no rarity, 192 commons, 182 uncommons,
74 rares, 4 tokens

2 token green, 1 token black, 1 token white, 71 white, 75 blue, 78 black,
71 red, 77 green, 29 multicolour, 15 artifact, 37 land

1958 comments total

MTG Salvation based community set

Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles

SET HOME PAGE: http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-set-creation-and/739580-the-mtg-salvation-custom-set-fleshing-it-out

MAIN CONCEPTUAL THEMES:

Mystery, Discovery, Imagination

WHAT WE KNOW OF PYRULEA

http://mtgsalvation.gamepedia.com/Pyrulea

-'Surface' of the world is on the inside of a sphere with sun at the core

-Densely forested with giant plantlife

-Largely tropical climate

Cardset comments (244) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Pyrulea (reply):

Brainpolice's Pyrulea is now a thing. It's a parallel development effort.

On Pyrulea (reply):

Okay, so I might be going to do some alpha testing on this soon in Cockatrice. I'm just wondering whether anyone else is still around to contribute.

On Pyrulea (reply):

Shall we change the enchantment creatures into just creatures? Seems a bit pointless to have a handful of enchantment creatures in the set, especially when most of the cards that care about enchantments will still care about the ones that are enchantments on the front side.

On Pyrulea (reply):

Something we should probably change soon is what discovery is called. Territories and discoveries make sense in English so we should probably change it to one of those. We can finalise what it is later but right now I'd just like it to make sense.

On Expanding Border (reply):

As much as I dont want to reprint much more, this slot is probably for a reprint like Farseek, Rampant Growth, Harrow. Just a simple mana ramp spell. This card can probably be changed to uncommon. I know we have a few other reprints in the skeleton but after looking back over it we can cut a few if needed.

Recently active cards: (all recent activity)

 C 
Land – Lair
Coalescing Cascades enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Laircycling {1}{u} ({1}{u}, Discard a card: Search your library for a Lair card, reveal it, put it into your hand, then shuffle your library.)
2 comments
last 2022-09-25 09:21:20 by SecretInfiltrator
 U 
Enchantment
When Fade Away enters the battlefield, exile target tapped creature until Fade Away leaves the battlefield.
The griffin laid its head to rest in our world and awoke in the dream world. Its physical presence dispersing into nothingness as its dream-self awoke.
3 comments
last 2022-09-23 07:51:41 by SecretInfiltrator
 C 
Instant
Untap up to two target creatures. Put a +1/+1 counter on each of them.
5 comments
last 2021-08-18 07:13:18 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
They live in the sun's light upon the canopy, but when the leaves drift to the roots they become food for the swarm.
9 comments
last 2021-08-17 19:56:05 by SecretInfiltrator
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, return Starlight Wings to the battlefield transformed.
Starlight Bird
 
 U 
Enchantment Creature – Bird
Flying
2/2
10 comments
last 2020-10-20 17:21:14 by Alex

Recent comments: (all recent activity)
On Coalescing Cascades:
On Fade Away:
On Bathe in Glory:
On Bottom Feeding:
On Starlight Wings:

It also doesn't get you the 2/2 if the enchanted creature gets bounced or exiled. Bestow's transformation happens any time the enchanted creature leaves the battlefield in any way.

Still looks fine to me though. Reminiscent of Griffin Guide.

On Starlight Wings:
On Oltac Congregation:
On Stormstone Entity:

On the stack {x} is equal to the chosen value, only everywhere else it is zero. So, this doesn't "hate X spells".

On Stormstone Entity:
On Fluctuator Mage:
(All recent activity)
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