Multiverse Design Challenge

Printable
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)

Showing 50 of 241 Artifact cards

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M

Artifact Creature – Golem
Whenever Implacable Android attacks, it gains indestructible until end of turn.
3/3
1 comment
2015-11-18 09:19:18 by Jack V
 R 
Artifact – Equipment
Equip {3}
Equipped creature gets +3/-1 and intimidate.
When equipped creature is put into the graveyard from play, if you control no other creatures, flip Imprisoning Blade.
Imprisoned Demon
 
 R 
Colour indicator B Creature – Demon
Intimidate.
9/5
4 comments
last 2012-02-23 15:02:25 by Link
 U 
Artifact – Equipment
Equipped creature gets +0/+1.
Unequip Inquisitor Sox: Look at the top card of target player's library.
Equip {1}
"No, don't take your boots off! Please! I'll tell you anything!"
1 comment
2016-05-25 18:46:33 by Chris
 C 
Artifact – Equipment
When Inscribed Mail enters the battlefield, draw a card.
Equipped creature gets +0/+1.
Equip {1}
3 comments
last 2011-11-01 12:43:48 by Jack V
 U 
Artifact Creature – Human
Sunburst (Interphased Soul enters the battlefield with a +1/+1 counter for each colour of mana spent to cast it)

Interphased Soul cannot be blocked by coloured creatures.
I learned this lesson long ago.
0/0
1 comment
2012-11-26 14:02:41 by Vitenka
Artifact
Cumulative upkeep {2}, put a 1/1 soldier creature token onto the battlefield.
Whenever creatures you control deal combat damage to a player, gain control of target land.
6 comments
last 2013-02-19 05:41:40 by jmgariepy
 U 
Artifact – Equipment
Equipped creature has hexproof.
When Isolation Plate becomes attached to a creature, unattach all other permanents attached to that creature.
Other permanents can't become attached to equipped creature.
Equip {2}
1 comment
2011-11-11 06:32:44 by Link
 R 
Artifact – Wall
When Isolation Tower enters the battlefield, exile target planeswalker, putting its loyalty counters on Isolation Tower.
When Isolation Tower leaves the battlefield, put them back.
It grew from the earth in the blink of an eye; surrounded by a forest of thorns that none could penetrate.
Her protection. Her tomb.
4 comments
last 2013-07-01 05:11:53 by Shiny_Umbreon
Artifact
Flying.
You may choose not to untap Ixidron #2 during your untap step.
{2}{b}: If Ixidron #2 hasn't untapped since it dealt combat damage to target player, that player loses 1 life.
1/1
1 comment
2015-10-28 11:33:50 by Jack V
 R 
Artifact
{1}{r}, {t}, Exile a blue card from your hand: Izzet Steam Gun deals X damage to target creature, where X is the exiled card's converted mana cost.
6 comments
last 2012-08-30 00:44:23 by Link
 U 
Artifact Creature – Golem
Defender
{t}: Add {1} to your mana pool. Activate this ability only if you control a green permanent.
{t}: You gain 1 life. Activate this ability only if you control a white permanent.
0/2
3 comments
last 2014-12-27 04:11:14 by Link
 R 
Legendary Artifact Creature – Insect
Whenever a time counter is removed from a permanent or suspended card, you may remove an additional time counter from it.
Whenever a time counter is placed on a permanent or suspended card, you may put an additional time counter on it.
2/4
1 comment
2013-06-26 15:52:58 by Link
 U 
Artifact
{1}{c}, Sacrifice Karn's Charm: Choose one —
• Target artifact gains indestructible until end of turn and can't be exiled this turn.
• Put a 3/3 Golem artifact creature token onto the battlefield.
• Draw a card. You gain 5 life.
2 comments
last 2016-02-12 17:39:49 by Link
 U 
Artifact Creature – Golem
When Karn's Servitor dies, you may exile it.
As long as Karn's Servitor is exiled, at the beginning of your first main phase each turn, add {1} to your mana pool.
1/2
1 comment
2013-09-07 04:02:24 by Link
 R 
Legendary Artifact
{t}: Switch the order of the next two steps.
4 comments
last 2012-11-25 06:34:16 by SadisticMystic
Artifact
Creatures get +2/+2.
4 comments
last 2013-06-28 11:32:02 by Jack V
 M 
Legendary Artifact
{t}: Exile another target artifact you control.
Legacy Storage Matrix has all abilities of all cards exiled by it.
When Legacy Storage Matrix leaves the battlefield, return all permanents exiled by Legacy Storage Matrix to the battlefield.
10 comments
last 2012-07-27 09:31:21 by Alex
 M 
Artifact Creature – Golem
Vigilance, double strike, trample, indestructible
If Lightsteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11
4 comments
last 2017-03-29 22:30:42 by Jack V
 C 
Artifact Creature – Golem
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
1 comment
2016-03-04 05:08:42 by jmgariepy
 C 
Artifact – Equipment
Equip {1}
Equipped creature gains "{t}: Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls.
3 comments
last 2015-09-22 09:35:19 by Jack V
 R 
Legendary Artifact Creature – Golem
When Loredata, Duranium Golem enters the battlefield from your hand, draw two cards.
When Loredata leaves the battlefield, target opponent discards two cards.
"I am sorry but I cannot say Can't."
3/3
3 comments
last 2012-07-21 18:29:11 by Link
 C 
Artifact Creature – Golem
Loyal Golem can't attack or block unless you control a red creature.
2/2
4 comments
last 2014-09-30 05:09:49 by Jack V
 R 
Artifact
Equip {0}
When Lucky Charm enters the battlefield, draw a card.
Creatures equipped by Lucky Charm cannot be chosen at random.
"If that rabbit is so lucky, how come you're punching me in the face?"
-Traditional Goblin Taunt
4 comments
last 2012-02-09 10:01:28 by Alex
Artifact
{t}: Exile an artifact you control.
{t}: Draw a card for each artifact card exiled with a different name exiled with Macguffin Engine.
1 comment
2015-08-13 16:20:34 by Jack V
Artifact Creature – Monolith
Sufficiently advanced technology – Magic 2010 can't attack or block unless you control a God creature.
{t}, sacrifice five lands: Create a Sun land with "{t}: Add two mana of each colour."
4/9
9 comments
last 2019-06-04 14:21:17 by Jack V
 U 
Artifact
As an additional cost to cast Magic Beans, sacrifice a creature.
When Magic Beans enters the battlefield, put X 1/1 Saproling token onto the battlefield, where X is the sacrificed creature's power.
{t}, sacrifice a Saproling: draw a card.
1 comment
2013-06-20 23:53:55 by Circeus
 R 
Artifact
{x}, {t}: Put an X/X Illusion creature token with haste onto the battlefield. Sacrifice it at end of turn. Spend only coloured mana on X. No more than one mana of each colour may be spent this way.
3 comments
last 2012-02-09 14:29:53 by Alex
 U 
Artifact
{1},{t}, sacrifice Magnetic Mine #2: Destroy target attacking or blocking artifact creature.
1 comment
2014-02-11 22:41:11 by Jack V
 U 
Artifact
{t}: Add {4} to your mana pool. You may only use this mana on one spell or ability this turn.
4 comments
last 2014-02-13 02:28:15 by jmgariepy
 R 
Artifact
As Magnetic Mine #4 enters the battlefield, choose odd or even.
{1}, {t}, Sacrifice Magnetic Mine #4: Destroy all creatures with the chosen parity converted mana cost.
3 comments
last 2014-02-12 18:09:05 by Link
 R 
Artifact
At the beginning of each player's upkeep, that player exiles the top two cards of their library. Until that player's end step, that player may play one of the exiled cards.
1 comment
2014-02-14 01:00:34 by jmgariepy
 R 
Artifact – Equipment
{2}: Put a charge counter on Master Sword (LttP). You may transform Master Sword (LttP).
Equipped creature gets +X/+X, where X is the number of charge counters on Master Sword (LttP).
Equip {3}

Golden Sword
 
 R 
Artifact – Equipment
Equipped creature gets +X/+X, where X is twice the number of charge counters on Golden Sword.
Equip {3}
3 comments
last 2012-02-09 14:29:36 by Alex
Artifact Creature – Hound
When Mechanical Pup enters the battlefield, draw a card.
Mechanical Pup can't attack or block unless a non-artifact creature you control also attacks or blocks.
2/2
1 comment
2015-08-05 15:42:37 by Jack V
 M 
Legendary Artifact
Persistence – {5}: Tap target artifact. That artifact does not untap during it's controller's untap step. Mind of the Machine gains all abilities of artifacts tapped by Mind of the Machine. (Abilities with persistence are not removed when this permanent is tapped.)
1 comment
2012-04-08 23:20:55 by jmgariepy
 R 
Artifact
Whenever a nontoken creature attacks, unless that creature's controller pays {3}, put a token onto the battlefield that's a copy of that creature under the defending player's control.
7 comments
last 2012-02-09 09:43:16 by Jack V
 U 
Enormous Artifact
Mobile Defenses enters the battlefield with ten shield counters on it.
Creatures you control get +0/+1 for each shield counter on Mobile Defenses.
Creatures deal damage to Mobile Defenses in the form of removing shield counters from it.
1 comment
2012-03-28 04:32:53 by jmgariepy
 R 
Artifact
Whenever you draw a card outside of your draw step put a study counter on Monstrous Skull.
Remove a study counter from Monstrous Skull: Monstrous Skull gains the fossil supertype and becomes a 3/3 green lizard with trample until the beginning of your next fossil upkeep.
Artifact – Equipment
Sunburst
{1}: Equip target artifact creature.
After combat, Moonstone Cannon deals 1 damage to each creature that blocked the equipped creature, or the attacked player if it was not blocked, for each charge counter on it.
A Torch to light your way
1 comment
2012-07-20 10:58:17 by Vitenka
Artifact Creature – Shapeshifter
Whenever Morphlicant attacks, reveal the top three cards of your library and put them onto the battlefield. Morphlicant gains flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance until end of turn as long as one of the cards did.
2/2
3 comments
last 2016-03-22 09:58:08 by Jack V
Artifact – Equipment
Equip {1}
Equipped creature has defender.
Whenever a creature deals damage to equipped creature, attach Mournful Parasol to it.
2 comments
last 2015-11-20 03:43:22 by jmgariepy
Artifact Creature – Spider
{r}: Multi-Sentry gains haste.
{g}: Multi-Sentry gains reach.
{w}: Multi-Sentry gains vigilance.
{u}: Multi-Sentry gains hexproof.
{b}: Multi-Sentry gains deathtouch.
All effects last until end of turn.
2/4
1 comment
2015-08-05 15:39:50 by Jack V
 U 
Artifact – Equipment
At the beginning of the end step, target opponent gains control of Murderball.
Equipped creature gets +3/+0.
Equip {1}
3 comments
last 2011-11-03 05:55:04 by jmgariepy
 R 
Artifact
{t}: Add one mana of any color to your mana pool.
{t}: Target creature gains the creature type of your choice until end of turn.
1 comment
2015-08-19 18:26:20 by Link
Artifact
When Mutual Interest enters the battlefield, choose two creature types. Creatures you control with either of those types have both types and get +1/+1.
7 comments
last 2012-11-28 10:46:36 by Alex
 C 
Artifact – Treasure
{t}: Add one mana of any color to your mana pool.

Bury {2} ({2}, Reveal My Precious from your hand: Draw a card. Then shuffle My Precious into your library.)
7 comments
last 2013-04-11 18:48:34 by Link
 R 
Legendary Artifact Creature – Myr
Myr Overlord's power and toughness are each equal to the number of Myr you control.
Tap five untapped Myr you control: Search your library for a Myr creature card, reveal it, and put it into your hand. Then shuffle.
*/*
12 comments
last 2012-01-23 22:10:20 by Seabutcher
 M 
Legendary Artifact Creature
For each basic land type you control, Narbilexus, Etched Praetor gets +1/+1.

{w}{u}{b}{r}{g}, Sacrifice Narbilexus: Put five 1/1 Myr artifact creature tokens into play. Those creatures are all colors.
-1/0
2 comments
last 2011-08-08 14:00:25 by Alex
 C 
Artifact Creature – Myr
Blue Enchantments are hexproof.
2/3
1 comment
2012-11-15 10:40:47 by Vitenka
 U 
Artifact – Equipment
Equipped creature has "{t}: Add {2} to your mana pool. Spend this mana only to cast Artifact spells".

Equip {1}
3 comments
last 2014-05-15 14:31:07 by Chris
 C 
Artifact – Orders
{t}: Attach Noisome Query to target creature.
At the beginning of the attached creature's controller's upkeep, put an Inquest counter on it. Then, that creature's controller may pay {1} for each Inquest counter or sacrifices that creature and you sacrifice Noisome Query.
4 comments
last 2012-08-09 03:51:56 by jmgariepy

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M


Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)