Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target land. Up to one target creature you control gains flying until end of turn.
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Kicker
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Choose one. If this spell was kicked, choose any number instead. • Create two 1/1 white Soldier creature tokens. • Gain life equal to the number of creatures you control. • Return from your graveyard to the battlefield a creature card in your graveyard with converted mana cost less than or equal to the amount of life you've gained this turn. |
Enchant creature
When Saddled With Responsibility enters the battlefield, create a 1/1 Minor Human creature token. If that token leaves the battlefield, sacrifice Saddled With Responsibility. Enchanted creature can't attack, block, and its activated abilities can't be activated. |
Hidden Deployment
. (You may deploy Vision Core to the warzone for , if you do it is 2/2 and you may turn it face up for )
When Vision Core blocks or is blocked, you may Scan 5. 0/1
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![]() : Draw a card, then discard a card. Creatures you control with the same converted mana cost as that card get +2/+0 and gain trample until end of turn.2/2
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Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
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Reach (This can block creatures with flying.)
As long as you control a red permanent, Fire-bellied Toad gets +1/+0 and has first strike. 2/3
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Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it. 0/0
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Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
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Flying (This creature can attack from the Support Row.)
First Strike 2/2
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
: You choose how enchanted creature attacks this turn. |
(Island Turtle can be attacked. If Island Turtle is attacked, it can't block.)
Islandwalk 6/3
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Counter target spell, unless its controller pays
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![]() , Discard a card: Return Undead Gaze to your hand. Play this ability only during your upkeep.
![]() Cycling (![]() , Discard this card: Draw a card.) |
Flash, Reach
When Ays, en High. Way! enters the battlefield, all creatures become blocked. Any opponent may pay . If they do, Ays is countered unless you pay .Dude! No way!
3/3
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Create a card that cares about tokens and a token to go with that card.
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Plumebreaker
(common, foil)
Inscription of Devotion
(rare)
Saddled With Responsibility
(uncommon)
Vision Core
(uncommon)
Aesthetic Councilmember
(uncommon)
Go Blinking
(common)
Fire-bellied Toad
(common)
Stoutheart Hydra
(common)
Flashing Forgeling
(common)
SkyKnight
(common)
RW Morph Aura
(common)
Island Turtle
(common)
Undead Gaze
(common)
Ays, en High. Way!
(common)
Challenge # 029
(basic)
Challenge # 050
(token)






. If they do, Ays is countered unless you pay