Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Noble
Serf creatures can't attack or block.
{u}, {t}: Target creature becomes a Serf until end of turn.
{3}{u}: Gain control of target Serf if it attacked or blocked this turn.
2/2
 U 
Sorcery
When you cast Squadron Volley, search your library for up to three cards named Squadron Volley, reveal them, and put it into your hand. Then shuffle your library.
Squadron Volley deals 3 damage to target creature or player.
 U 
Sorcery
Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it. Put X +1/+1 counters on target creature, where X is the revealed creature's toughness.
 U 
Creature – Human Scout
Flash, reach
Opponents can't draw cards during your turn.
4/4
 C 
 
Create a cycle of 2/2 creatures with maximum converted mana cost of {3}(ie {1}{w}, {2}{u}, {1}{b}{b} etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity.
 C 
Creature – Faerie
Flying
When Benevolent Faerie enters the battlefield, you may gain 4 life.
1/1
 C 
Creature – Human Cleric
{b}: Target creature has the name of your choice until end of turn.
1/2
 C 
Creature – Cleric Ally
When Gideon's Acolyte or another Ally comes into play under your control, choose a permanent with counters on it, then put another on it of the same kind.
2/2
 C 
Creature – Fish
Capybara gets +0/+3 as long as it's the only creature on the battlefield.
1/4
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl {r} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)
2/2
Hanweir Ravager
 
 C 
Colour indicator R Creature – Werewolf
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
 C 
Sorcery
Bone Scour deals damage to target creature equal to the number of cards in your graveyard.
 C 
Creature – Faerie Archer
Defender (This creature can't attack.)
Flying
When Orchidtop Archer blocks a creature, it deals 1 damage to that creature.
1/1
 C 
Instant
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
 C 
Artifact
{r} or {3}, {t}, sacrifice Spitting Gargoyle: Spitting Gargoyle deals 3 damage to target creature or player.
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.

Master of Indentures (rare)
Squadron Volley (uncommon)
Varlan's Desire (uncommon)
Wardens of the Wood (uncommon)
Challenge # 002 (common)
Benevolent Faerie (common)
Epitaph Scriber (common)
Gideon's Acolyte (common)
Capybara (common)
Hanweir Skulk (common)
Bone Scour (common)
Orchidtop Archer (common)
Go Blinking (common)
Spitting Gargoyle (common)
Challenge # 029 (basic)
Grinder (token)