Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature has " : Destroy target Giant or Cyclops creature. If that creature is legendary, instead gain control of it." |
+1 Look at the top card of your library. If it's a planeswalker card, you may reveal it, then put it into your hand.
-1 Put a loyalty counter on each other planeswalker you control. 2
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Whenever an opponent says anything, you may say "I'm sorry, what?" If you do, untap Herd of Herring.
3/3
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Target player puts two cards from his or her hand on top of his or her library
Scry 4.
Draw a card. |
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(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
Your maxium hand size is increased by two. |
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay
at any time to remove a sand counter.) |
Enchant Creature
Prevent all damage that would be dealt by enchanted creature. Enchanted creature has " : Draw a card, then discard a card."Inspiration may be a form of superconsciousness... But it is the antithesis of self-consciousness.
— Aaron Copland |
Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
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Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn. Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you. Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you. 5/5
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Whenever combat damage is dealt to Stoutheart Stag, gain 2 life.
2/3
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Look at the top X cards of your library, where X is the number of cards in your graveyard. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
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Return target creature to it's owner's hand.
At the beginning of your next turn, place Late on the stack, then transform it. Destroy target nonblack creature.
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Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
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Both you and an opponent choose a creature you control. Exchange control of those creatures.
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Design one or more lands each affiliated with a type of creature.
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You may have this enter the battlefield as a copy of any creature on the battlefield.
0/0
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I'll Temper Ed Cyclops
(rare)
Trainer of Ascendants
(uncommon)
Herd of Herring
(uncommon)
Back Two // The Future
(uncommon)
Intellect
(common)
It Gets Everywhere
(common)
Unselfconsciousness
(common)
Turret Ray
(common)
Giant Prick
(common)
Stoutheart Stag
(common)
Bone Scrying
(common)
Late
(common)
Fungi // Funk Earl
(common)
Allegiance Transferal Cannonade
(common)
Challenge # 011
(basic)
Shapeshifter
(token)
: Destroy target Giant or Cyclops creature. If that creature is legendary, instead gain control of it."


