Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put two 2/2 red Aurochs Spirit creature tokens onto the battlefield. They have haste and "whenever two or more creatures you control attack, gain a trick counter".
 U 
Sorcery
Choose target player. If he or she controls more lands than each other player, he or she sacrifices a land.
 U 
Cat Creature – Adorable
Oh Hai. I thnk I be defender now.
Also taps to fights fish, rats or birds.
Kthnx.
2/3
 U 
Instant
Reveal the top X cards of your library, where X is the number of exiled cards you own. Choose an artifact from among the revealed cards an put it into your hand, then shuffle your library.
 C 
Creature – Faerie Rogue
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
 C 
Creature – Spirit
Flying
Whenever another creature you control dies, you may transform Guardian Spirit.
2/2
Vengeant Spirit
 
 C 
Colour indicator U Creature – Spirit
Hexproof
5/4
 C 
Creature – Deer
Whenever combat damage is dealt to Stoutheart Stag, gain 2 life.
2/3
 C 
Creature – Dwarf Miner
{r}, {t}: Deal 1 damage to target player. If you do, gain a gem counter.
Exile a gem counter: Deep Digger Dwarf gets +2/+2 until end of turn.
2/2
 C 
Artifact – Equipment
Equip {1}
Equipped creature gains "{t}: Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls.
 C 
Creature – Frog
Reach (This can block creatures with flying.)
As long as you control a red permanent, Fire-bellied Toad gets +1/+0 and has first strike.
2/3
 C 
Instant – Sphinx
Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness {2}
What hides in stone, and asks riddles on the road?
Illus. TheGryph
 C 
Creature – Frog
Discard a card: Ætherskin Toad gets +1/+1 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
It shrugs off spells like water.
1/2
 C 
Creature – Human Warrior
When Kasimir, Lone Wolf enters the battlefield, put a Legendary 2/2 white Wolf creature token with First Strike named Cub onto the battlefield.
5/3
 C 
Creature – Hippocamp
When Hippocamp Skirmisher blocks, it and up to one other target creature you control gets +0/+2 until end of turn.
2/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.

Bull Cousins (rare)
Equalist's Resolve (uncommon)
I Can Has Meckanics? (uncommon)
Void Knowledge (uncommon)
Zap Stinger (common)
Guardian Spirit (common)
Stoutheart Stag (common)
Deep Digger Dwarf (common)
Lockpicks (common)
Fire-bellied Toad (common)
Sphinx's Curse (common)
Ætherskin Toad (common)
Kasimir, Lone Wolf (common)
Hippocamp Skirmisher (common)
Challenge # 029 (basic)
Gideon's Ego (token)