Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Tower Drake attacks, target creature with defender you control taps and is an attacking creature. "No parking. No exceptions."
2/1
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Players can't gain life.
![]() : Regenerate Shattered-Skull OratorNot much can be done in life, so why are you trying to live for so long?
2/2
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Vigilance, thoughtwisp (This creature isn't put into a graveyard for having 0 toughness or less. If this creature has 0 or less toughness and damage would be dealt to it, instead destroy it.)
At the beginning of your upkeep, put a number of +1/+1 counters on Shimmering Glory equal to the number of creatures you control. -8/-8
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Target creature gains -X/-0 until end of turn, where X is the number of creatures you control.
Outside of movies one man moving against a legion or so of trained soldiers usually fails.
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Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
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Creatures blocking in Fortifications may block an additional creature. (Only one of the attackers needs to be attacking in Fortifications.)
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Pace — When Gathering Fieldstones attacks, put a +1/+1 counter on it. At the beginning of the end step, if Gathering Fieldstones could attack and did not, put a -1/-1 counter on it.
0/6
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Choose one: Destroy target artifact, or target player discards a card.
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: Infernally Stupid Titan gets -1/+0 until end of turn.
Whenever Infernally Stupid Titan enters the battlefield or attacks, it deals 3 damage divided however you choose among yourself and up to 2 target creatures you control. Uh... oops.
6/6
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Flying
At the end of combat, if Abednego's Dreams attacked or blocked, return it to its owner's hand. 4/2
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When Advanced Armorguard attacks, it gets protection from creatures until end of turn.
: Advanced Armorguard has protection from spells until end of turn.2/2
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Regenerate target creature. If that creature is regenerated this way this turn, you may pay
. If you do, target creature gets +5/+5 until end of turn. Otherwise, you may pay . If you do, you may gain life equal to either the power or toughness of the targeted creature. |
Infect
: Add to your mana pool. If that mana is spent on a creature spell, it gains infect.1/2
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: Add to your mana pool.
, : Add ![]() to your mana pool. ( can be paid with any two mana or .)Radiant's Realm hovers between beauty and logic.
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Illus. Patrick Ripp
2/2
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Marshal Barktooth Warbeard
(rare)
Tower Drake
(uncommon)
Shattered-Skull Orator
(uncommon)
Shimmering Glory
(uncommon)
Underwhelm
(common)
Moonlight Spawn
(common)
Fortifications
(common)
Gathering Fieldstones
(common)
Ing Charm
(common)
Infernally Stupid Titan
(common)
Abednego's Dreams
(common)
Advanced Armorguard
(common)
Whatisthisidonteven
(common)
Generator Serpent
(common)
Realm's Edge
(basic)
Fiend
(token)








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