Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Avatar
Trample
Whenever an instant or sorcery spell you control puts one or more land cards onto the battlefield, return that spell to your hand after it resolves.
5/5
 U 
Sorcery
Choose one —
• Until end of turn, artifacts you control gain "{t}: Add {c}{c} to your mana pool."
• Target creature becomes the color of your choice until end of turn. Draw a card.
• Search your library for a legendary card and reveal that card. Put that card in your hand, then shuffle your library.
 U 
Creature – Illusion
Thoughtwisp (This creature isn't put into a graveyard for having 0 toughness or less. If this creature has 0 or less toughness and damage would be dealt to it, instead destroy it.)
{b}: Splendid Grotesque and all creatures blocking it get -1/-1 until end of turn.
4/3
 U 
Artifact – Fortification
Fortify {1}
Whenever fortified land is tapped for mana, target creature that shares a colour with that mana gets +2/+2 until end of turn.
Shimmeranthi masters are skilled at binding new Isles into their country's trade network.
 C 
 
Trample
Whenever another creature you control dies, you may transform Guard Dragon.
2/2
Enraged Dragon
 
 C 
Colour indicator R  
Flying
5/4
 C 
Creature – Frog
{2}{g}{g}: Destroy target Insect creature.
"I hate mosquito repellant, it feels all sticky."
-- Kamahl, Fist of Krosa
3/2
 C 
Sorcery
Put X 1/1 white Policeman creature tokens onto the battlefield, where X is the number of Myr you control.
 C 
Creature – Elf Shade
Flying
The dead, above the dead forest, mourn neither passing – they avenge it.
3/2
 C 
Instant
As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card.
 C 
Instant
Destroy target creature.
Drain Dry costs {1} less to cast for each vampire you control.
 C 
Scheme
When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
 C 
Creature – Kithkin Warrior
Savage (For each attacking creature with savage you control, the defending player can block with one less creature.)
1/1
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
 C 
Instant
Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures.
The launch potentiometers have a third setting, for organic disposal.
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Creature – Human
1/1
Demon
 T 
Creature – Demon
3/3

Wilderness Primordial (rare)
Sisay's Other Charm (uncommon)
Splendid Grotesque (uncommon)
Artisanal Bridge (uncommon)
Guard Dragon (common)
Kamahl's Porch Guardian (common)
Cop Per Myr (common)
Llanowar Banshee (common)
Hemo Rage (common)
Drain Dry (common)
Take you down with me (common)
Umchut Sharkclub (common)
Too Holy To Touch (common)
Orbital Jump (common)
Challenge # 032 (basic)
Human (token)