Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
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Choose one of the following. If this spell was kicked, choose any of them instead. • Create three 1/1 white Spirit creature tokens with flying. • Creatures you control get +1/+1 and gain lifelink and indestructible until end of turn. • Each player exiles a creature they control. |
Put three 2/2 Cat Knight creature tokens with flying, trample, and haste onto the battlefield.
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![]() , Sacrifice Karn's Charm: Choose one —
• Target artifact gains indestructible until end of turn and can't be exiled this turn. • Put a 3/3 Golem artifact creature token onto the battlefield. • Draw a card. You gain 5 life. |
Whenever an effect places a counter on a noncreature permanent you control, put a +1/+1 counter on Growthtalker.
1/1
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The current (real) Magic card types are instant, sorcery, creature, land, enchantment, artifact, and planeswalker. Wizards likes to include Tribal, but let's face it, it's not really a type like the others. Design a new card type.
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Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn. Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you. Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you. 5/5
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At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)2/2
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
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Enchant Creature
Whenever damage would be dealt to the enchanted creature, exile it. Damage dealt to enchanted creature can not be prevented or redirected. What if all these fantasies come flailing around? Now I've said too much.
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has switched power and toughness. |
: Attach Noisome Query to target creature.
At the beginning of the attached creature's controller's upkeep, put an Inquest counter on it. Then, that creature's controller may pay for each Inquest counter or sacrifices that creature and you sacrifice Noisome Query. |
As an additional cost to cast Dazing Spoil, sacrifice an island.
Counter target spell unless its controller pays or . Creatures that spell's controller controls get -2/-2 until end of turn.Daze + Rolling Spoil.
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Capybara gets +0/+3 as long as it's the only creature on the battlefield.
1/4
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Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
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Vigilance
: Gain 1 life.1/1
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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Defender
2/4
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Inscription of Spirituality
(rare)
Leonin Conscription
(uncommon)
Karn's Charm
(uncommon)
Growthtalker
(uncommon)
Challenge # 031
(common)
Giant Prick
(common)
Hanweir Skulk
(common)
Losing My Religion
(common)
RU Morph Aura
(common)
Noisome Query
(common)
Dazing Spoil
(common)
Capybara
(common)
Challenge # 035
(common)
Lesser Gatewarden
(common)
Challenge # 018
(basic)
Demon Advisor
(token)



, Sacrifice Karn's Charm: Choose one —

Creature – Werewolf
: Attach Noisome Query to target creature.