Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Exile the top two cards of each opponent's library.
0: Each opponent exiles a card from his or her hand. -5: Put a permanent card exiled with Ashiok, Sculptor of Horrors onto the battlefield under your control. Transform Ashiok, Sculptor of Horrors and attach it to that permanent. 3
Enchant permanent
Whenever enchanted permanent deals damage to a creature, exile that creature. Whenever enchanted permanent deals damage to its owner, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost. |
: Add to your mana pool.
, : Target creature gains your choice of flying, first strike, vigilance, haste, menace, deathtouch, or trample until end of turn. |
Flash
When Aura Destabilizer enters the battlefield, tap target aura. 2/3
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: Counter target red spell or ability that targets Submerging Salamander.
: Counter target blue spell or ability that targets Submerging Salamander.One minute slipping beneath the water, the next its skin will flare hotter than fire.
2/2
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When Planar Chauvinist comes into play, you may have it deal 2 damage to target player.
2/1
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Deal 4 damage to target creature, really freakin remove Spitefire from the game forever.
While Spitefire is really freakin removed from the game, opponents may cast it for . When they do, exile it. |
Enchant Creature
Shelter (You may use this aura to completely cover the creature it enchants.) Enchanted creature gains +2/+4 |
: Target unit is Orbital.What I put up, stays up.
1/1
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Enchant Permanent
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
If BW Morph Aura is destroyed, destroy enchanted permanent. |
You may cast either side of Diffuse Essence
Creatures you control get +0/+1. : Flip Diffuse Essence and attach it to a creature you control. : Flip Concentrated Essence.
Enchanted creature gets +2/+0. |
: Target creature gains flying until end of turn.1/1
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Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
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Defender
Whenever a creature attacks you or a planeswalker you control, return Fletcher Fashionista to its owner's hand, and deal 1 damage to all attacking creatures. 1/2
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: Dominarian Bears gets +1/+1 until end of turn.Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
1/1
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Design one or more lands each affiliated with a type of creature.
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: Add to your mana pool. |
Ashiok, Sculptor of Horrors
(mythic)
Radioactive Goo
(uncommon)
Aura Destabilizer
(uncommon)
Submerging Salamander
(uncommon)
Planar Chauvinist
(common)
Spitefire
(common)
Spiked Turtleshell
(common)
Lift Driver
(common)
BW Morph Aura
(common)
Diffuse Essence
(common)
Sky Maester
(common)
Flashing Forgeling
(common)
Fletcher Fashionista
(common)
Dominarian Bears
(common)
Challenge # 011
(basic)
Cave
(token)


: Add
to your mana pool.
. When they do, exile it.
to your mana pool.