Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each nonland permanent an opponent controls, choose an opponent at random. Then each player gains control of each permanent for which he or she was chosen.
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Whenever Defensive Position intercepts, prevent all assault damage that would be dealt to and dealt by it this turn.
: Defensive Position deals 1 damage to target unit it's intercepting.1/1
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Equip
: Set to Burst (Put a Burst counter on Automatic Crossbow.)
Equipped creature gains " : Deal 1 damage to target creature. If there's a burst counter on Automatic Crossbow, deal 1 damage to all creatures your opponents control." |
Haste
![]() : Return Rekindling Flame from your graveyard to your hand, and Rekindling Flame deals 2 damage to target player. Activate this ability only during your upkeep.2/1
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Trample
"That's the biggest frog I've ever-"
-Nibb, goblin explorer, last words 3/3
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has switched power and toughness. |
At the beginning of the end step, if Old Man Rabbit was blocked this turn, gain two trick counters (A player with ten or more trick counters wins the game.)
Oh, no, not Painted Fox! I couldn't possibly outrun him!
1/1
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Abeyance (When a player casts a spell, flip this card.)
Abeyance
5/4
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"Life in the Wastes has made the Pale Ones tough beyond anything we see in the Ravines. If only they were viable breeding stock."
— Rul of the Terugan College of Life 2/2
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Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn. 1/1
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Target attacking or defending creature gets -13/-0 until end of turn.
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Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
0/1
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Fragile (Any amount of damage dealt to this creature is enough to destroy it)
Whenever Gravely Ill Titan enters the battlefield or attacks, you and target opponent put a 2/2 black Zombie creature token onto the battlefield. 6/6
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Whenever you cast a spell, you may gain 1 life.
0/2
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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Equipped creature gets +1/+1.
Equip ![]() |
Can you escape my Hall of Mirrors?
(rare)
Defensive Position
(uncommon)
Automatic Crossbow
(uncommon)
Rekindling Flame
(uncommon)
Giant Bullfrog
(common)
RU Morph Aura
(common)
Old Man Rabbit
(common)
Cave Totem
(common)
Pale Warrior
(common)
Zap Stinger
(common)
Limpid Burst
(common)
Varlan's Familiar
(common)
Gravely Ill Titan
(common)
Eivolar's Servant
(common)
Challenge # 018
(basic)
Weapon
(token)

: Defensive Position deals 1 damage to target unit it's intercepting.
: Set to Burst (Put a Burst counter on Automatic Crossbow.)




