Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenver you play a equipment card, you may pay
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Choose one--Exile target creature card in your graveyard and put a 1/1 green Saproling creature token onto the battlefield; or creatures you control gain deathtouch until end of turn.
Dredge 1 |
You may cast Sobek Oracle from your graveyard for
![]() ![]() ![]() The priests of Sobek mummified the crocodiles to please the God of the Nile so the waters would be kind.
0/1
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Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures. The launch potentiometers have a third setting, for organic disposal.
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Counter target creature spell unless it shares a creature type with a creature controlled by the same player.
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Target creature gains +2/+2 until end of turn.
If it is an artifact creature, it's +4/+4 instead. Pull the crumbs together.
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Put X 1/1 white Policeman creature tokens onto the battlefield, where X is the number of Myr you control.
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Trample
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Suspend 3--
![]() Destroy target Aura enchanting a creature you control. |
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay
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When Emblem of the Poor enters the battlefield, you gain 2 life.
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Lightning Spear deals 3 damage to target creature or player. If Lightning Spear deals damage to a creature, it also deals 1 damage to its controller.
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The current (real) Magic card types are instant, sorcery, creature, land, enchantment, artifact, and planeswalker. Wizards likes to include Tribal, but let's face it, it's not really a type like the others. Design a new card type.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Hexproof
1/1
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Germ Master
(rare)
Viscera Charm
(uncommon)
Sobek Oracle
(uncommon)
Toxify
(uncommon)
Orbital Jump
(common)
Xenophobia
(common)
Collection
(common)
Cop Per Myr
(common)
Arc Elemental
(common)
Gut out of jail free.
(common)
It Gets Everywhere
(common)
Emblem of the Poor
(common)
Lightning Spear
(common)
Challenge # 031
(common)
Challenge # 029
(basic)
Frog Ninja
(token)