Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a 5/4 red Dragon creature token with flying and haste onto the battlefield, then you may have it fight target creature. Dragonspeaker's Fury deals 2 damage to you.
Illus. Daarken
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Whenever Bazaar Infiltrator deals combat damage to a player, draw two cards, then discard three cards.
2/2
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Whenever Bilehatch Zombie is dealt damage, you draw that many cards and lose that much life.
Morph ![]() ![]() 1/1
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All non-blue creatures are artifacts in addition to their other types.
, Sacrifice an artifact: Destroy target artifact.
: Ceta Tinkerer becomes a red creature until end of turn.2/2
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(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
: You gain 1 life. |
Choose one — Add two mana in any combination of colors to your mana pool; or the next time target Rhino deals combat damage to a player or planeswalker, draw until you have that many cards in hand; or target Rhino gains lifelink until end of turn.
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Whenever damage is dealt to an opponent, flip Sea Cave Hermit.
"I don't care if the 'princely' Merfolk think we're savages. I say we keel haul the bastard."
1/3
Haste
By the time the captain had asked what hit his ship, he already lost half his crew.
4/2
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When Sahala Talegatherer enters the battlefield, draw two cards.
1/1
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Flash, first strike
When Sudden Weasel enters the battlefield, deal 2 damage to target creature or player. 2/2
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Tap all cats, they do not untap as normal in their next untap step.
Put a green cat creature token into play, it has power and toughness equal to the number of cats in play, and haste. |
Intimidate
Whenever Shadow's Lice deals combat damage to a player, you may sacrifice it. If you do, up to two target creatures get -1/-1 until end of turn. 1/1
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As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card. |
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Seafarer +1/+1 (when you draw the first card each turn, if it's a nonland card, you may reveal it and this gets +1/+1 until end of turn.)
1/1
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(Familiar – Cast Emerald Snake instead of playing a land. It replaces any familiar you already control. Whenever Emerald Snake takes damage, you also lose that much life.)
:Add to your mana pool.
:Target creature gets +1/-1 until end of turn.3
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Hexproof
1/1
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Dragonspeaker's Fury
(rare)
Bazaar Infiltrator
(uncommon)
Bilehatch Zombie
(uncommon)
Ceta Tinkerer
(uncommon)
Health
(common)
Rhox Charm
(common)
Sea Cave Hermit
(common)
Sahala Talegatherer
(common)
Sudden Weasel
(common)
Calling Hula, the Cat.
(common)
Shadow's Lice
(common)
Hemo Rage
(common)
Lifeboat
(common)
Emerald Snake
(common)
Challenge # 029
(basic)
Frog Ninja
(token)





, Sacrifice an artifact: Destroy target artifact.
: You gain 1 life.
Creature – Wereshark

Familiar