Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
{1}{w}, {t}: Name a card. Target opponent may reveal a card in their hand with the same name. If they do, you gain 2 life. If they do not, you may sacrifice Double-Check Inquestor. If you do, that opponent reveals their hand. If that opponent reveals the named card, they lose the game.
2/4
 U 
Land
Hexproof
{t}: Add {1} to your mana pool.
"Not with any of that faerie magic or anything. It's just an old road; they're all enchanted."
-Em, Kithkin Borderguard
{u}{u}
 
 U 
Creature – Human Warrior
Swampwalk
When Hiryu deals damage to a player, draw a card.
2/2
 U 
Decree
(Decrees cannot be affected by spells and abilities.)
Spells can't be countered.
Whenever a creature deals combat damage to a player or is put into a graveyard
from the battlefield, its controller may draw a card.
"The ultimate goal of humanity should be to try and sustain the natural order. Oh, and screwing over blue mages is important too."
 C 
Creature – Goblin
Blur – {g/u}: Counter target spell or ability targeting Pargreased Boggle unless its controller pays {1}.
2/2
 C 
Artifact Creature – Golem
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
 C 
Artifact – Ship
Tap an untapped creature you control, {t}: Draw a card, then discard a card.
 C 
Instant
Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures.
The launch potentiometers have a third setting, for organic disposal.
 C 
Creature – Angel
Flying, Haste.
You thought yo hide where angels fear to tread? Fool. I fly.
4/4
 C 
Device – Equipment
Equip {3}
When the unit equipped with this device inflicts damage on a player, they reveal their supply and discard the card of your choice.
 C 
Colour indicator R Reaction
Whenever a creature you control deals combat damage to an opponent, you may cast Captured Information.
Deal 3 damage to target creature or player.
 C 
Creature – Naga Shaman
Bend- {2}{u}{b} (When this creature attacks you may pay its bend cost. If you do the defending player chooses one: you draw a card or the defending player loses 2 life).
3/4
 C 
Creature – Deer Hydra
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it.
0/0
 C 
Sorcery
Choose a creature type. Until your next turn, creatures of that type can't attack.
Draw a card.
"How my achievements mock me!"
- William Shakespeare, Troilus and Cressida
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Artifact Creature – Wall
Defender
0/3

Double-Check Inquestor (rare)
Vindicated Path #3 (uncommon)
Hiryu (uncommon)
Decree of Nature (uncommon)
Pargreased Boggle (common)
Locamotive Golem (common)
Smuggler's Skiff (common)
Orbital Jump (common)
Shivan Angel (common)
Mask of Control (common)
Captured Information (common)
Sultai Gildscale (common)
Stoutheart Hydra (common)
Leader's Restriction (common)
Challenge # 029 (basic)
Wall (token)