Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Return target creature card in a graveyard to the battlefield under your control. For each other player, put a token that's a copy of that creature onto the battlefield under that player's control with a -1/-1 counter on it.
|
Exalted
Unearth ![]() ![]() ![]() (![]() ![]() ![]() : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)4/4
|
All players may cast artifact spells without paying their mana cost. Artifact spells cost your opponent up to
less to cast.
Hellbent – If you have no cards in hand, instead destroy all artifacts. They can't be regenerated. |
Resentful Mercenary cannot block.
2/2
|
|
Oh Hai. I thnk I be defender now.
Also taps to fights fish, rats or birds. Kthnx. 2/3
|
Design are finishing off a small set, and they want a 2-droppable piece of equipment. (That is, casting and equip costs add up to 2.)
What can it be? |
: Add one mana of any color to your mana pool.
Bury ( , Reveal My Precious from your hand: Draw a card. Then shuffle My Precious into your library.) |
Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
|
|
Destroy two target artifacts and/or enchantments.
|
As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card. |
Destroy target creature. Its controller gains a drought counter. (Creatures controled by that player get -1/-0. Spells that player casts cost an additional
.) |
Whenever a creature an opponent controls becomes the target of a spell or ability, that player may pay
. If that player does not, return that creature to it's owner's hand.2/2
|
|
Infect
: Add to your mana pool. If that mana is spent on a creature spell, it gains infect.1/2
|
(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
: You gain 1 life. |
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
|
Illus. Patrick Ripp
2/2
|
Soul Refraction
(rare, foil)
Alliance Dragonslayer
(rare)
Mistress of the Machine
(uncommon)
Resentful Mercenary
(uncommon)
I Can Has Meckanics?
(uncommon)
Challenge # 020
(common)
My Precious
(common)
Flashing Forgeling
(common)
Yes, I Do Mind
(common)
Hemo Rage
(common)
Claimed by the Sands
(common)
Knight of the Foam
(common)
Generator Serpent
(common)
Health
(common)
Challenge # 029
(basic)
Fiend
(token)





less to cast.
: Add one mana of any color to your mana pool.
