Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equipped creature gets +1/-1.
Equip {1}
Burden {4} ({4}: Attach this to target creature an opponent controls. Burden only as a sorcery.)
 
 R 
Sorcery
Target player puts up to two enchantment cards from his or her hand onto the battlefield.
 U 
Artifact – Equipment
Equipped creature gets +0/+1.
Unequip Inquisitor Sox: Look at the top card of target player's library.
Equip {1}
"No, don't take your boots off! Please! I'll tell you anything!"
 U 
Creature – Weasel
All creatures in play are named Webbed Woozle.
{t}: All creatures lose hexproof and shroud until end of turn.
1/4
 U 
Creature – Siren
When Gazeholder enters the battlefield, choose target creature. As long as both Gazeholder and that creature are on the battlefield, neither can attack, block, or activate abilities.
1/2
 C 
Enchantment – Aura
Enchant Creature
Fatal to Green (Any amount of damage enchanted creature deals to a green creature is lethal.)
 C 
Creature – Plant Homunculus
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
0/1
 C 
Creature – Thrull
Desolation – sacrifice Vindicator's Pet and two other white and/or black creatures: destroy target permanent.
1/2
 C 
Instant
Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures.
The launch potentiometers have a third setting, for organic disposal.
 C 
Sorcery
Destroy two target artifacts and/or enchantments.
 C 
Instant
As an additional cost to cast Sudden Shift, sacrifice a land.
Destroy target land.
 C 
Creature – Goblin Shaman
When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
 C 
Enchantment – Aura
Enchant permanent
All players control enchanted permanent. (Any player may activate its activated abilities, or attack or block with it if possible. The active player makes choices for its triggered abilities.)
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Challenge
Create a card that cares about tokens and a token to go with that card.

Blackened Shakujō (common, foil)
Runecall (rare)
Inquisitor Sox (uncommon)
Webbed Woozle (uncommon)
Gazeholder (uncommon)
Still Death (common)
Varlan's Familiar (common)
Vindicator's Pet (common)
Orbital Jump (common)
Yes, I Do Mind (common)
Sudden Shift (common)
Blastproof Juggernaut (common)
Entropy Initiate (common)
Council Resolution (common)
Challenge # 011 (basic)
Challenge # 050 (token)