Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Sphinx
Flying
When Sphinx of Intuition enters the battlefield, exile the top X cards of your library. Until end of turn, you may cast those cards.
4/4
 U 
Sorcery
Target creature you don't control becomes a 1/1 Bird until end of turn. Then, target creature you control fights that creature.
 U 
Creature – Faerie Rogue
Flying
Subvert {u} (You may cast this for its subvert cost and as though it has flash if an opponent cast a spell with a higher converted mana cost this turn.)
2/2
 U 
Creature – Beast
Flash
When Distracting Ferret enters the battlefield target creature can't attack or block until end of turn.
NOTHING is more distracting than a ferret down the trousers!
2/2
 C 
Creature – Evotan
Whenever Lurking Evotan blocks or becomes blocked by a non-Evotan creature, return Lurking Evotan to its owner's hand.
2/2
 C 
Creature – Beast Shaman
{t}, Pay 1 life: Tap target creature, it's controller loses 1 life.
2/3
 C 
Creature – Goat Beast
Restless — At the beginning of your upkeep, if Journeying Craghorn untapped this turn, put a +1/+1 counter on Journeying Craghorn.
"The craghorn never get lost. Because the craghorn never wonder where they are."
— Oncebroken, Roamer Tutor
3/3
 C 
Creature – Vampire Noble
Impose (As an additional cast to cost Stromkirk Vanguard, you may tap an untapped creature you control.)
When Stromkirk Vanguard enters the battlefield, if it imposed upon a creature, it gains haste until end of turn.
3/1
 C 
Creature – Deer Hydra
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it.
0/0
 C 
Creature – Imp Wizard
Flying

Whenever an opponent casts an instant you may discard a card. If you do, target opponent discards a card.
2/1
 C 
Artifact Creature – Construct
When Nuisance Engineer enters the battlefield, create two 0/1 colourless Pest artifact creature tokens.
Every mechanic soon learns the difference between "call the vermin bot" and "call the vermin exterminator bot".
2/2
 C 
Creature – Dwarf Miner
{r}, {t}: Deal 1 damage to target player. If you do, gain a gem counter.
Exile a gem counter: Deep Digger Dwarf gets +2/+2 until end of turn.
2/2
 C 
Flying Creature – Human Knight
Flying (This creature can attack from the Support Row.)
First Strike
2/2
 C 
Creature – Human Cleric
Abbey Monk gets +1/+2.
2/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Sphinx of Intuition (mythic)
Tastes Like Chicken (uncommon)
Daring Trickster (uncommon)
Distracting Ferret (uncommon)
Lurking Evotan (common)
Pale Shaman (common)
Journeying Craghorn (common)
Stromkirk Vanguard (common)
Stoutheart Hydra (common)
Blacktongue Wizard (common)
Nuisance Engineer (common)
Deep Digger Dwarf (common)
SkyKnight (common)
Abbey Monk (common)
Challenge # 029 (basic)
Weapon (token)