Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Familiar – Cast Agga Flatland Lamb instead of playing a land. It replaces any familiar you already control. Whenever Agga Flatland Lamb takes damage, you also lose that much life.)
: Add to your mana pool.
: Remove all counters from all artifacts you don't control.2
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When Soul Wanderer enters the battlefield, you gain 2 life.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Soul Wanderer, you gain 3 life. 2/2
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Implant (When this creature dies, distribute a number of +1/+1 counters equal to its toughness among any number of target creatures.)
1/5
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Battle cry, Infect
2/1
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Put a 2/5 white creature token onto the battlefield.
2/5
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Target creature gains first strike and deathtouch until end of turn.
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When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
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Capybara gets +0/+3 as long as it's the only creature on the battlefield.
1/4
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Twinned Zombie cannot block.
When Twinned Zombie enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield under target opponent's control. 2/2
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When Wolf-Eyed Raider attacks, it goes berserk 2 (it gets +2/+2 until end of turn. At the beginning of the next upkeep, put a -1/-1 counter on this creature.)
2/2
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Blur –
: Counter target spell or ability targeting Pargreased Boggle unless its controller pays .2/2
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Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
2/2
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Creatures in magic have two numerical scores, Power and Toughness, or three if you count converted mana cost. If there were a third number on creature cards, what would it represent? Design two creatures of different rarities depicting your vision of what this third number might be.
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Choose target spell. Its controller reveals their hand. If a card with the same name as the spell is revealed this way, counter that spell.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Illus. Patrick Ripp
2/2
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Agga Flatland Lamb
(rare)
Soul Wanderer
(uncommon)
Silicon Golem
(uncommon)
Mirrodin Quisling
(uncommon)
Baby Got Back
(common)
Too Holy To Touch
(common)
Locamotive Golem
(common)
Capybara
(common)
Twinned Zombie
(common)
Wolf-Eyed Raider
(common)
Pargreased Boggle
(common)
Cave Chigger
(common)
Challenge # 019
(common)
Blacklist
(common)
Challenge # 029
(basic)
Fiend
(token)
Familair
: Add
to your mana pool.


)(



: Counter target spell or ability targeting Pargreased Boggle unless its controller pays