Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant
Menace
{3}{r}{r}{r}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Hundred-Footed One is monstrous, it has haste and can't be blocked except by one hundred or more creatures.
5/3
 U 
Instant
Target blocking creature gets +13/+13 until end of turn.
 U 
Instant
Counter target spell with converted mana cost 1 or less.
Hoser against free suspend spells in Time Spiral.
 U 
Instant
Return target creature you own to your hand. You may put a creature card from your hand with the same name on the battlefield. Then, you may attach an Enchant Creature spell with a converted mana cost of two or less from your hand onto that creature.
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains "{t}: Reverse Boomerang deals 1 damage to target creature or player. Return the equipped creature to its owner's hand."
 C 
Instant
Destroy target artifact you control.
Draw two cards.
"Smash the spyglass,
Crush the clock,
Press into a
New flintlock."
- Song of the Dwarven Salvagers
 C 
Instant
Suspend 3--{0}.
Destroy target Aura enchanting a creature you control.
 C 
Sorcery
Draw a card.
Recur {1}{u} (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.)
 C 
Creature – Giant
Sleepytime Giant enters the battlefield with three sleep counters on it.
At the beginning of your upkeep, remove a sleep counter from Sleepytime Giant.
Sleepytime Giant can't attack or block as long as there is a sleep counter on it.
3/3
 C 
Enchantment – Aura
Enchant permanent
All players control enchanted permanent. (Any player may activate its activated abilities, or attack or block with it if possible. The active player makes choices for its triggered abilities.)
 C 
Creature – Giant
Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn.
Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you.
Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you.
5/5
 C 
Instant
Scorpion Sting deals 2 damage to target creature without flying.
 C 
Creature – Elf Shade
Flying
The dead, above the dead forest, mourn neither passing – they avenge it.
3/2
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}

Hundred-Footed One (rare)
Dawnglow Burst (uncommon)
Interrupt (uncommon)
Quick Like Bunny (uncommon)
Reverse Boomerang (common)
Rejigger (common)
Gut out of jail free. (common)
Examine the Data (common)
Sleepytime Giant (common)
Council Resolution (common)
Giant Prick (common)
Scorpion Sting (common)
Llanowar Banshee (common)
Twinned Illusion (common)
Challenge # 029 (basic)
Weapon (token)