Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature
{1}{w}{u}, {t}: Return target equipment card from your graveyard to the battlefield.
{u}{r}: Attach target equipment you own to target creature.
↓↓↓
Pass the mantle (When this dies, you may exile it. If you do, target creature gains its name and mantle abilities.)
0/2
 U 
Colour indicator B Creature – Mummy
When Menkauhor would leave the battlefield, instead flip it and enchant target opponent with it.
1/3
Menkauhor's Curse
 
 U 
Colour indicator B Enchantment – Aura Curse
Creatures attacking you have deathtouch.
 U 
Creature – Human Cleric
Whenever a creature transforms, put a +1/+1 counter on Shirkal Celebrant.
At the end of your turn, it Shirkal Celebrant has power 4 or more, transform it.
1/1
Torporic Thrush
 
 U 
Land – Forest
 U 
Enchantment – Aura
Enchant Creature
Enchanted Creature gets +3/+4.
Whenever enchanted creature dies, its controller loses life equal to that creature's power and sacrifices a land.
"What have you done?!"
-Sorine Relicbane, Soldevi Heretic
 C 
Creature – Human Cleric
When Antiquities Collector enters the battlefield, you may exile target artifact or enchantment until Antiquities Collector leaves the battlefield.
2/2
 C 
Instant
Target creature gets +3/+2 and gains trample until end of turn.
 C 
Creature – Leech
Leech (Whenever Reach Leech deals combat damage to a creature, put a -1/-1 counter on that creature and you gain 1 life.)
Reach
1/3
 C 
Enchantment – Aura
Enchant Artifact or Creature
Mark {2}{b} (You may enchant this aura face-down for {2}. Turn it up at any time for its mark cost.)
At the beginning of the enchanted permanent's upkeep, its controller loses 2 life. If that permanent is a creature, it gets +2/+2.
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
 C 
Sorcery
Draw a card.
Recur {1}{u} (When this is put into a graveyard from anywhere, you may cast it for its recur cost. If you do, exile it as it resolves.)
 C 
Instant
Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 C 
Sorcery – Fickle
(Fickle – Fickle Fog can be cast when and only when an opponent could cast a sorcery)
Attacking creatures deal no damage this turn.
 C 
Artifact Creature – Golem
Whenever you cast a spell, you may gain 1 life.
0/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Land – Cave
{t}: Add {c} to your mana pool.

The Prodigy (rare)
Menkauhor (uncommon)
Shirkal Celebrant (uncommon)
Phyrexian Delerium (uncommon)
Antiquities Collector (common)
Domri's Stomp (common)
Reach Leech (common)
Mad Gertie's Shakes (common)
Too Holy To Touch (common)
Examine the Data (common)
Turret Ray (common)
Twinned Illusion (common)
Fickle Fog (common)
Eivolar's Servant (common)
Challenge # 029 (basic)
Cave (token)