Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Strategy
TRACK 1: {4}{g}: Put a 1/1 green Saproling creature token onto the battlefield. |{g}{g}| {4}{g}: Creatures you control get +1/+1 until end of turn.
----
TRACK 2: {4}{g}: Target creature gets +3/+3 until end of turn. |{g}{g}| {2}{g}: Put a +1/+1 counter on target creature.
 U 
Creature – Beast
When Canyon Pouncer enters the battlefield, you may have it fight target creature.
4/1
 U 
Instant
Prevent all damage that would be dealt to permanents you control this turn. Gain 7 life.
Flashback {3}{w} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{s}{s}{u}{u}
 
 U 
Instant
({s} can be paid with one mana from a snow permanent.)
Counter target non-snow spell. You may remove an age counter from any number of target permanents you control.
 C 
Enchantment – Aura
Enchant Permanent
Morph {w/b} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {w/b})
If BW Morph Aura is destroyed, destroy enchanted permanent.
 C 
Creature – Evotan
Whenever Lurking Evotan blocks or becomes blocked by a non-Evotan creature, return Lurking Evotan to its owner's hand.
2/2
 C 
Sorcery
Each player sacrifices two permanents.
 C 
Artifact Creature – Beast
When War Chewer leaves the battlefield, each player sacrifices an artifact and War Chewer deals 1 damage to each player.
Evoke (2)
3/2
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Instant
Reveal the top three cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Mourning {1}{b} (When this is put into your graveyard from anywhere, you may pay {1}{b}. If you do, cast the back face of this card without paying its mana cost at the beginning of your next end step.)
Mournful Discovery
 
 C 
Colour indicator B Sorcery
Return target creature card from your graveyard to your hand.
 C 
Creature – Human Minion
Lifelink
Whenever another creature you control dies, you may transform Vampire's Thrall.
2/2
Army of Thralls
 
 C 
Colour indicator B Creature – Human Minion
Vigilance
5/4
 C 
Creature – Leonin Soldier
Vigilance
{t}: Gain 1 life.
1/1
 C 
Challenge
The current (real) Magic card types are instant, sorcery, creature, land, enchantment, artifact, and planeswalker. Wizards likes to include Tribal, but let's face it, it's not really a type like the others. Design a new card type.
 C 
Combat Creature – Human Soldier
Reach (this creature can block creatures in an opponent's support row.)
2/2
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.

Overwhelming Forces (rare)
Canyon Pouncer (uncommon)
Chorus of the Angels (uncommon)
Flurry (uncommon)
BW Morph Aura (common)
Lurking Evotan (common)
Mined Terrain (common)
War Chewer (common)
Blindhunger Ghoul (common)
Panicked Search (common)
Vampire's Thrall (common)
Lesser Gatewarden (common)
Challenge # 031 (common)
Crossbow Infantry (common)
Realm's Edge (basic)
Grinder (token)