Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one – Exile target creature, counter target spell and draw a card, target player discards three cards, Omnibus Charm deals 5 damage to target player, or target creature gets +5/+5 and gains trample until end of turn.
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![]() : Put a -1/-1 counter on target creature.
![]() : Return target creature with a counter on it to its owner's hand.2/2
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Lungs of the Canopy enters the battlefield tapped.
: Add to your mana pool.
: Target Incarnation gains hexproof until end of turn.
![]() : Lungs of the Canopy becomes a 4/6 green Incarnation creature until end of turn. Its still a land. |
Target creature gets -X/-X where X is equal to the number of creatures its controller controls. The creature must attack alone this turn, if able.
Target creature gets +X/+X where X is equal to the number of creatures its controller controls. The creature must attack alone this turn, if able.
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Put a 1/1 black Rat creature token with deathtouch on the battlefield. That creature must block a Human this turn, if able.
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Abbey Monk gets +1/+2.
2/2
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(Fickle – Fickle Fog can be cast when and only when an opponent could cast a sorcery)
Attacking creatures deal no damage this turn. |
Destroy target artifact you control.
Draw two cards. "Smash the spyglass,
Crush the clock, Press into a New flintlock." - Song of the Dwarven Salvagers |
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Target permanent becomes a basic land of your choice until end of turn.
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Pace — When Gathering Fieldstones attacks, put a +1/+1 counter on it. At the beginning of the end step, if Gathering Fieldstones could attack and did not, put a -1/-1 counter on it.
0/6
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has switched power and toughness. |
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The current (real) Magic card types are instant, sorcery, creature, land, enchantment, artifact, and planeswalker. Wizards likes to include Tribal, but let's face it, it's not really a type like the others. Design a new card type.
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Trample
3/1
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Design one or more lands each affiliated with a type of creature.
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Defender
0/3
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Omnibus Charm
(rare)
Abolisher Guildmage
(uncommon)
Lungs of the Canopy
(uncommon)
Pride // Prejudice
(uncommon)
Avast! A Bilge Rat!
(common)
Abbey Monk
(common)
Fickle Fog
(common)
Rejigger
(common)
Is Land
(common)
Gathering Fieldstones
(common)
RU Morph Aura
(common)
Blastproof Juggernaut
(common)
Challenge # 031
(common)
Arc Elemental
(common)
Challenge # 011
(basic)
Wall
(token)






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