Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Horror creatures you control get +0/+1.
: Prevent all damage that would be dealt to target Horror creature this turn.1/2
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+1Put a 1/1 green Saproling token into play.
-4Creatures you control get +2/+2 until end of turn. 2
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Click Gatherer's Random Card link to find a card not in a tight cycle. (You can find up to three such and choose one of them.) Design four other cards expanding that card into a tight cycle.
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Confused Orders deals 2 damage to each of two target attacking or blocking creatures.
--His month's advice transcends the confused tray
– Tineat Moag, Prophet of the Lost Coast |
Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
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When Mora, Mare dies, transform it.
Raw terror, given feeble form in the waking world.
2/1
Flashback
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Destroy target non-black, non-artifact creature. Unleashed, the nightmare can kill even the strongest.
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Draw a card. Whenever you cast an instant this turn, you may draw and card, then discard a card.
"Gentlemen! Since you are about to die anyway, I may as well tell you the entire plot."
— Benedict, Last Action Hero |
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Tap up to two target creatures you don't control. Up to two target creatures you control get +2/+1 until end of turn.
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Crypt Feeder doesn't untap during its controller's untap phase.
Sacrifice a Creature: Untap Crypt Feeder, it gets +1/+0 until end of turn. 2/2
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Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card. 3/2
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Frost Bitten (For each Snow permanent you control, Coldsword Claimant costs an additional
to cast.)
: Coldsword Claimant gains deathtouch until end of turn.3/3
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When Inscribed Mail enters the battlefield, draw a card.
Equipped creature gets +0/+1. Equip ![]() |
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it. 0/0
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Deathtouch
Non-Eye creatures cannot attack. 3/3
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Highland Charge
(rare)
Pale Thaumaturge
(uncommon)
Planestrider Evangel
(uncommon)
Challenge # 023
(uncommon)
Confused Orders
(common)
Strength in Diversity
(common)
Mora, Mare
(common)
Dire Monologue
(common)
Rallying Clarion
(common)
Crypt Feeder
(common)
Tricksy Stinger II
(common)
Coldsword Claimant
(common)
Inscribed Mail
(common)
Stoutheart Hydra
(common)
Challenge # 029
(basic)
Eye
(token)

: Prevent all damage that would be dealt to target Horror creature this turn.



Instant

: Coldsword Claimant gains deathtouch until end of turn.