Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Instant
Target non-mythic spell or creature becomes mythic, can't be countered, and gains protection from colorless, or the color of your choice. (This effect lasts as long as WotC insists on printing mythic rares.)
{2}
 
 U 
Artifact
{2}{t}: Stick Deals 1 damage to target creature. If that creature dies this turn, put a charge counter on Stick.

At the end of your turn, if Stick has 3 or more charge counters on it, remove them, transform Stick, then attach Carrot to target creature.
Carrot
 
 U 
Colour indicator U Enchantment – Aura
You control enchanted creature.
Mmmmm, tasty.
 U 
Instant
Counter target spell unless its controller returns two creatures they control to their owner's hand.
 U 
Creature – Selkie
{t}:Target creature gains Islandwalk until end of turn. At the end of the turn, Undertow Seal fights that creature.
"Ah", said Scorpion – "But I can swim."
2/2
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Creature – Vampire
Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
 C 
Unit – Dinosaur
Heroic
(Whenever a unit you control Assaults alone, it has +1/+1 for that cycle.)
Galaxies finest pilots.
4/3
 C 
Instant
Choose one:
• Add 2 mana of any colour to your mana pool.
• Put a 1/1 green cat token into play.
• Target creature prevents all damage until end of turn.
 C 
Interrupt
Add 3 white mana to your mana pool.
 C 
Creature – Human
When Planar Chauvinist comes into play, you may have it deal 2 damage to target player.
2/1
 C 
Creature – Drake
{r}: Stunted Drake gets +1/+0 until end of turn.
"Can't fly, can't fight, can breathe fire a little. Avoid."
- Norin the Wary
0/2
 C 
Tribal Enchantment – Basilisk Aura
Enchant creature

Enchanted creature has deathtouch.
Just don't get any on you.
 C 
 
Magic has fundamental rules.

Remove one, and come up with a card or two that lives in the new environment.
Is a rule fundamental? Up to you.
 C 
Sorcery
Destroy target land. Up to one target creature you control gains flying until end of turn.
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Creature – Human
1/1
Demon
 T 
Creature – Demon
3/3

Mythical Hack (mythic)
Stick (uncommon)
Caught in the Wash (uncommon)
Undertow Seal (uncommon)
Blindhunger Ghoul (common)
Moonlight Spawn (common)
Xeroc Processate (common)
Sisay's Charm (common)
Mana from Heaven (common)
Planar Chauvinist (common)
Stunted Drake (common)
Basilisk Venom (common)
Challenge # 035 (common)
Plumebreaker (common)
Challenge # 011 (basic)
Human (token)