Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact – Equipment
Equip {2}
Whenever the equipped creature attacks or blocks, it becomes a Legendary 5/5 red Human Warrior named "Shang Di, Master of the Reverse Blade".
{t}: Exile target creature blocked by equipped creature. Return equipped creature to its owner's hand.
 U 
Sorcery
Any number of target players must discard their hand and draw that many cards. Minds Aglow #2 deals damage those players equal to the number of cards drawn in this manner.
 U 
Instant
Target Treefolk creature you control fights target creature. If that creature dies this turn, put a +1/+1 counter on the Treefolk creature.
Poor Will.
 U 
Terrain
Creatures must attack in a Terrain.
Creatures in Choke Point may block any number of creatures.
 C 
Creature – Human Monk
Stunning Fist ({u/w}: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)
2/2
 C 
 
Create a cycle of 2/2 creatures with maximum converted mana cost of {3}(ie {1}{w}, {2}{u}, {1}{b}{b} etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity.
 C 
Creature – Shapeshifter Berserker
When Wolf-Eyed Raider attacks, it goes berserk 2 (it gets +2/+2 until end of turn. At the beginning of the next upkeep, put a -1/-1 counter on this creature.)
2/2
 C 
Planeswalker
+1 Deal one damage to each player.
-1 Deal one damage to each white creature.
-6 Discard a number of cards equal to your life total, then draw three cards.
3
 C 
Scheme
When you set this scheme in motion, until your next turn, whenever an opponent loses life, you may draw a card.
 C 
Mount Creature – Horse
Mount {2} ({2}: Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)
2/2
{g/b}
 
 C 
Instant
Regenerate target creature.
Kicking
{r/u}
 
 C 
Instant
Switch target creature's power and toughness until end of turn.
 C 
Creature – Illusion
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.

When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control.
2/2
 C 
Creature – Bear
{t}: Dominarian Bears gets +1/+1 until end of turn.
Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
1/1
 C 
Creature – Beast
Gear Feeder doesn't untap during its controller's untap phase.
Sacrifice an Artifact: Untap Gear Feeder, it gets +0/+1 until end of turn.
2/2
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.

Reverse Katana (mythic)
Minds Aglow #2 (uncommon)
Fir, eat Will (uncommon)
Choke Point (uncommon)
Iron-Palm Adept (common)
Challenge # 002 (common)
Wolf-Eyed Raider (common)
Chandra's Simulacrum (common)
My Ambition Never Ends (common)
Fine Charger (common)
Alive // Kicking (common)
Twinned Illusion (common)
Dominarian Bears (common)
Gear Feeder (common)
Challenge # 018 (basic)
Squirrel (token)