Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control can't attack. You can't be dealt damage. You can't discard cards. You can't sacrifice permanents. You can't be targeted. You can't play spells or lands. You can't play activated abilities. You can't tap permanents for mana.
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Flying
![]() : Tap target non-flying creature.
![]() : Put a 4/1 red elemental token creature on the battlefield. Creatures you control gain haste this turn.2/3
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Wind's Fury deals 4 damage to target artifact, enchantment, land, planeswalker, or creature with flying.
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Flying
Double all damage that non-creature spells deal to creatures that block Flamedance Pixie. 2/1
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Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
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0 Target creature you control gains vigilance until end of turn.
-1 Put a white 1/1 Soldier creature token onto the battlefield. 2
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Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
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Spells you don't control that target Lost Titan cost
less to cast.
Whenever Lost Titan enters the battlefield or attacks, target opponent chooses target permanent you control. Tap that permanent. It doesn't untap during your next untap step. Which way did he go, George?
6/6
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Target creature gets -2/-2 until end of turn.
If its controller has 10 or less life, it gets -5/-5 instead. |
Deal 4 damage to target creature, really freakin remove Spitefire from the game forever.
While Spitefire is really freakin removed from the game, opponents may cast it for . When they do, exile it. |
Bone Scour deals damage to target creature equal to the number of cards in your graveyard.
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Suspend Disbelief (You can't lose the game this turn, and your life total can not be reduced below 3.)
Destroy target attacking creature. |
![]() :![]() ![]() . Use only mana produced from creatures to activate this ability. |
Enchant creature
Enchanted creature has deathtouch. Just don't get any on you.
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.
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YOLO
(rare)
Oliven, the Stormcloud
(uncommon)
Wind's Fury
(uncommon)
Flamedance Pixie
(uncommon)
Challenge # 025
(common)
Planeswalking Conscriptor
(common)
Strength in Diversity
(common)
Lost Titan
(common)
Exploit Weakness
(common)
Spitefire
(common)
Bone Scour
(common)
Bolt from the Blue
(common)
Elfhaime
(common)
Basilisk Venom
(common)
Challenge # 018
(basic)
Tombstone
(token)



: Put a 4/1 red elemental token creature on the battlefield. Creatures you control gain haste this turn.



. When they do, exile it.
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