Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose any number —
• Counter target creature spell. • Counter target noncreature spell. • Draw a card. • Untap two target permanents. Arcane Wisdom costs more to cast for each mode chosen beyond the first. |
Sunburst (Interphased Soul enters the battlefield with a +1/+1 counter for each colour of mana spent to cast it)
Interphased Soul cannot be blocked by coloured creatures. I learned this lesson long ago.
0/0
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Erupt 2RR (You may cast this for its erupt cost. It gains haste. Sacrifice it at the beginning of the end step.)
When Foundation Shaker erupts, you may destroy target artifact. 4/4
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Equipped creature gets +1/+1.
As long as you control a white permanent, equipped creature has lifelink. Equip ![]() |
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Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
0/1
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![]() ![]() : Destroy target Insect creature."I hate mosquito repellant, it feels all sticky."
-- Kamahl, Fist of Krosa 3/2
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Whenever Bounding Boar attacks, it gains flying until end of turn.
3/2
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Defender
Haunt (When this creature dies, exile it haunting target creature). The creature Pacific Geist haunts has defender. 0/3
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Mastery (This spell costs
less to cast for each card you own in exile or a graveyard that shares a name with it.)
Scry 1, then draw two cards. |
When Phyrexian Ingot Chewer enters the battlefield destroy target artifact, and it deals 1 damage to you.
When Phyrexian Ingot Chewer dies, target player sacrifices a land, and it deals 1 damage to you. 3/4
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When Antiquities Collector enters the battlefield, you may exile target artifact or enchantment until Antiquities Collector leaves the battlefield.
2/2
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Target creature gets -2/-2 until end of turn.
If its controller has 10 or less life, it gets -5/-5 instead. |
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Regenerate target creature.
Switch target creature's power and toughness until end of turn.
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Whenever you cast a spell, you may gain 1 life.
0/2
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Design one or more lands each affiliated with a type of creature.
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Defender
0/3
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Arcane Wisdom
(rare)
Interphased Soul
(uncommon)
Foundation Shaker
(uncommon)
Armor of Light
(uncommon)
Varlan's Familiar
(common)
Kamahl's Porch Guardian
(common)
Bounding Boar
(common)
Pacific Geist
(common)
Practiced Learning
(common)
Phyrexian Ingot Chewer
(common)
Antiquities Collector
(common)
Exploit Weakness
(common)
Alive // Kicking
(common)
Eivolar's Servant
(common)
Challenge # 011
(basic)
Wall
(token)


more to cast for each mode chosen beyond the first.


