Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Wizard
At the start of each player's upkeep, put a -1/-1 counter on Phyrexian Dabbler.
Die now, Flay Later.
6/6
 
 U 
Land
{t}: Add {c} to your mana pool.
When Snake Pit enters the battlefield, you may pay {b}. If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
 U 
Artifact – Equipment
Equipped creature can't block or be blocked.
Equip {2}
Burden {1} ({1}: Attach this to target creature an opponent controls. Burden only as a sorcery.)
{4}{b}
 
 U 
Instant
Target creature gets -X/-X where X is equal to the number of creatures its controller controls. The creature must attack alone this turn, if able.
Prejudice
{1}{w}
 
 U 
Sorcery
Target creature gets +X/+X where X is equal to the number of creatures its controller controls. The creature must attack alone this turn, if able.
 C 
Creature – Devil Warrior
Infernal attacking 1 (when Hell's Shock Troops is blocked by a creature, put a -1/-1 counter on that creature.)
1/1
 C 
Sorcery
Put target creature or land on top of its owner's library.
"Steady, Hans. Now very, very carefully, run for it!"
– Saffi Eriksdotter
 C 
Instant
Destroy target artifact you control.
Draw two cards.
"Smash the spyglass,
Crush the clock,
Press into a
New flintlock."
- Song of the Dwarven Salvagers
 C 
Creature – Leech
Leech (Whenever Reach Leech deals combat damage to a creature, put a -1/-1 counter on that creature and you gain 1 life.)
Reach
1/3
 C 
Artifact – Orders
{t}: Attach Noisome Query to target creature.
At the beginning of the attached creature's controller's upkeep, put an Inquest counter on it. Then, that creature's controller may pay {1} for each Inquest counter or sacrifices that creature and you sacrifice Noisome Query.
 C 
Creature – Giant
Sleepytime Giant enters the battlefield with three sleep counters on it.
At the beginning of your upkeep, remove a sleep counter from Sleepytime Giant.
Sleepytime Giant can't attack or block as long as there is a sleep counter on it.
3/3
 C 
Challenge
Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
 C 
 
 C 
Creature – Elf Druid
Landfall — Whenever a land enters the battlefield under your control, Highlander gains landwalk until end of turn.
2/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

Phyrexian Dabbler (common, foil)
Consumate Digger (rare)
Snake Pit (uncommon)
Wraith's Armaments (uncommon)
Pride // Prejudice (uncommon)
Hell's Shock Troops (common)
Subsidence (common)
Rejigger (common)
Reach Leech (common)
Noisome Query (common)
Sleepytime Giant (common)
Challenge # 028 (common)
Terraformer (common)
Highlander (common)
Challenge # 029 (basic)
Eye (token)