Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile the top five cards from your library. Your opponent chooses one – You put all permanents revealed this way onto the battlefield. Those permanents gain haste until end of turn; or that opponent discards five cards from their hand.
 U 
Artifact
{x}, {t}: Reveal the top card of your library. If its converted mana cost is less than X, put it into your graveyard.
 U 
Strategy
TRACK 1: {3}{r}: Target creature attacks if able this turn. |{3}{r}{r}| {r}: Target creature attacks if able this turn.
----
TRACK 2: {3}{r}: Target creature can't block this turn. |{3}{r}{r}| {r}: Target creature can't block this turn.
 U 
 
Top down flavor text design. See comments for more details.
 C 
Creature – Goblin Shaman
When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
 C 
Sorcery
Return two cards from your graveyard to the battlefield, face down. (Face down permanents are 2/2 colorless creatures.)
 C 
Creature – Leech
Leech (Whenever Reach Leech deals combat damage to a creature, put a -1/-1 counter on that creature and you gain 1 life.)
Reach
1/3
 C 
Creature – Spirit
Flying
Whenever another creature you control dies, you may transform Guardian Spirit.
2/2
Vengeant Spirit
 
 C 
Colour indicator U Creature – Spirit
Hexproof
5/4
 C 
Sorcery
Name two nonland cards. Target player reveals his or her hand. For each card with either of those names, that player discards that card and Peek into Hell #2 deals 3 damage to him or her.
 C 
Sorcery
Fourcast (If there are four cards called Phosphour Bolt in your graveyard, you may return them to your hand.)
Phosphour Bolt deals 4 damage to target creature or player.
 C 
Mount Creature – Horse
Mount {2} ({2}: Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)
2/2
 C 
Creature – Evotan
Whenever Lunging Evotan blocks or becomes blocked by a non-Evotan creature, Lunging Evotan gains first strike until end of turn.
2/2
 C 
Artifact – Ship
Tap an untapped creature you control, {t}: Draw a card, then discard a card.
 C 
Scheme
When you set this scheme in motion, add five mana in any combination of colours to your mana pool.
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Creature – Frog Ninja
Hexproof
1/1

Strategies Undone (rare)
Urza's Quality Control (uncommon)
Whims of War (uncommon)
Challenge # 015 (uncommon)
Entropy Initiate (common)
Animate Via Vines (common)
Reach Leech (common)
Guardian Spirit (common)
Peek into Hell #2 (common)
Phosphour Bolt (common)
Fine Charger (common)
Lunging Evotan (common)
Smuggler's Skiff (common)
Power From The Aether (common)
Challenge # 029 (basic)
Frog Ninja (token)