Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {r}, {w}, or {u} to your mana pool. If you control no Spirits, spend this mana only to cast Spirit spells.
{r}{w}{u}: Haunted Mansion becomes a 2/2 colorless Spirit creature with vigilance and intimidate until end of turn. It's still a land.
 U 
Creature – Human Advisor
When Voice of the Law enters the battlefield, if {u} was spent to cast it, detain target creature.
When Voice of the Law enters the battlefield, if {r} was spent to cast it, it gains haste until end of turn.
2/2
 U 
Creature – Human Advisor
{pw}{pw}: Target creature you control gains protection from the color of your choice until end of turn.
2/3
 U 
Enchantment Creature – Illusion
Flying
When Winged Mysterite becomes the target of a spell or ability, sacrifice it. Each other player sacrifices an enchantment.
3/2
 C 
Instant
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
Deal 1 damage to target creature.
 C 
Effect
Both you and an opponent choose a creature you control. Exchange control of those creatures.
 C 
Combat Creature – Human Soldier
Reach (this creature can block creatures in an opponent's support row.)
2/2
 C 
Instant
Degenerate target creature. (Its controller exiles that creature, then searches their library for a creature with converted mana cost less than the exiled creature's converted mana cost and puts that creature onto the battlefield under their control. That player shuffles their library.)
 C 
Instant
Put a 1/1 black Rat creature token with deathtouch on the battlefield. That creature must block a Human this turn, if able.
 C 
Instant
Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card.
 C 
Artifact Creature – Golem
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn.
At the beginning of each end step, if enchanted creature is untapped, tap it.
 C 
Creature – Elf Rogue
Two-Person Con (when this creature enters the battlefield pair it with an unpaired creature. When that creature becomes tapped untap this creature and vice-versa)
{t}: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.
1/2
 C 
Instant
Counter target spell that targets you.
 B 
 
Design one or more lands each affiliated with a type of creature.

Haunted Mansion (rare)
Voice of the Law (uncommon)
Cenobite Custodian (uncommon)
Winged Mysterite (uncommon)
Shatter Spot (common)
Allegiance Transferal Cannonade (common)
Crossbow Infantry (common)
Degenerate (common)
Avast! A Bilge Rat! (common)
Knowledge Dump (common)
Locamotive Golem (common)
Disenchant #2 (common)
Sweettalk Scammer (common)
Protective Ward (common)
Challenge # 011 (basic)
Jellyfish (token)