Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one: Destroy target artifact, or target player discards a card.
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Cards in your hand have cycling
. ( , Discard a card: Draw a card.)
Whenever you cycle a card, add one mana of any color to your mana pool. |
Enchant creature
When Saddled With Responsibility enters the battlefield, create a 1/1 Minor Human creature token. If that token leaves the battlefield, sacrifice Saddled With Responsibility. Enchanted creature can't attack, block, and its activated abilities can't be activated. |
Enrage the Soul deals 3 damage to target creature. When that creature dies this turn, put a 1/1 red Spirit creature token with haste onto the battlefield.
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, : Tap target creature. |
Galvanise (As an additional cost to cast this spell, you may sacrifice an artifact. If you do, copy it. You may choose a new target for the copy.)
Arc Spray deals 2 damage to target creature or player. |
YOu may cast Pharaoh's Cheetah from your graveyard for
![]() If you do it comes into play with 2 +1/+1 counters on it.0/1
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Destroy target land. Up to one target creature you control gains flying until end of turn.
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When Wellspring leaves the battlefield, you gain 1 life and draw a card.
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Menace
"Their bodies are disturbing to behold, and their claws cut through out best-made armor. It is best to avoid the Pale Ones entirely."
— Bandfather Argol 3/1
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Soul Slash deals 2 damage to target creature. Tap that creature.
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As an additional cost to cast Sudden Shift, sacrifice a land.
Destroy target land. |
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Choose one — Add two mana in any combination of colors to your mana pool; or the next time target Rhino deals combat damage to a player or planeswalker, draw until you have that many cards in hand; or target Rhino gains lifelink until end of turn.
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Until end of turn, creatures you control are simultaneously considered to be tapped and untapped.
Even to understand the word 'doublethink' involved the use of doublethink.
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Design one or more lands each affiliated with a type of creature.
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Ing Charm
(common, foil)
Lae, Nexus of Trade
(mythic)
Saddled With Responsibility
(uncommon)
Enrage the Soul
(uncommon)
Anemic Rod
(uncommon)
Arc Spray
(common)
Pharaoh's Cheetah
(common)
Plumebreaker
(common)
Wellspring
(common)
Pale Raider
(common)
Soul Slash
(common)
Sudden Shift
(common)
Rhox Charm
(common)
2 + 2 = 5
(common)
Challenge # 011
(basic)
Squirrel
(token)


. (
,
: Tap target creature.

