Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Hound Soldier
Vigilance
{w}, Tap two untapped Clerics you control: Perfect Tomb Guardian. (Return it from the graveyard to the battlefield transformed. Perfect only as a sorcery.)
1/2
 
The Watcher in the Night
 
 C 
Enchantment
Indestructible
Creatures you control have vigilance.
 R 
Instant
All creatures get +X/+X until end of turn.
End Swell
{u}{b}
 
 R 
Instant
Remove all +1/+1 counters from target creature. Until end of turn, effects can't increase its power or toughness.
 U 
Enourmous Enchantment
Arrakin Wastes enters the battlefield with 5 sand counters on it.
You cannot be attacked.
Whenever a creature attacks Arrakin Wastes, remove a sand counter from it.
 U 
Instant
Choose one — Target creature gains haste until end of turn; or Intense Charm deals 1 damage to target creature; or target opponent loses 2 life.
 U 
Instant
Harsh Goading deals 3 damage to target creature. If that creature is an Elephant, you gain 6 life. Otherwise, if it's a Beast, you gain 3 life.
 C 
Creature – Wolf
Ambush (When this creature attacks and is unblocked, you may tap any number of untapped Wolf creatures you control. Those creatures are now attacking.)
2/2
 C 
Enchantment – Aura
Enchant creature
Morph {b/g} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {b/g})
Enchanted creature has deathtouch.
{1}{u}
 
 C 
Instant
Target permanent becomes a basic land of your choice until end of turn.
 C 
Instant
Reveal the top three cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Mourning {1}{b} (When this is put into your graveyard from anywhere, you may pay {1}{b}. If you do, cast the back face of this card without paying its mana cost at the beginning of your next end step.)
Mournful Discovery
 
 C 
Colour indicator B Sorcery
Return target creature card from your graveyard to your hand.
 C 
 
Trample
Whenever another creature you control dies, you may transform Guard Dragon.
2/2
Enraged Dragon
 
 C 
Colour indicator R  
Flying
5/4
 C 
Creature – Human Monk
Stunning Fist ({u/w}: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)
2/2
 C 
Scheme
When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Guardian spirit (Sacrifice Air Spirit: Counter target spell or ability targeting enchanted creature.)
 C 
Enchantment – Aura
Enchant Artifact or Creature
Mark {2}{b} (You may enchant this aura face-down for {2}. Turn it up at any time for its mark cost.)
At the beginning of the enchanted permanent's upkeep, its controller loses 2 life. If that permanent is a creature, it gets +2/+2.
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
 T 
Creature – Rabbit
{2}{g}, Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.
1/1

Tomb Guardian (common, foil)
All Swell // End Swell (rare)
Arrakin Wastes (uncommon)
Intense Charm (uncommon)
Harsh Goading (uncommon)
Artic Pup (common)
GB Morph Aura (common)
Is Land (common)
Panicked Search (common)
Guard Dragon (common)
Iron-Palm Adept (common)
Take you down with me (common)
Air Spirit (common)
Mad Gertie's Shakes (common)
Challenge # 018 (basic)
Rabbit (token)