Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control have flying.
Whenever you cast a creature spell, draw a card and gain 1 life. |
Mount
Primitive Tank can't attack unless it's mounted. 4/4
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Defender
Whenever Ogre Pacifist blocks a creature, that creature doesn't untap during its controller's untap step for as long as Ogre Pacifist is on the battlefield. "He wants an end to fighting, and his approach is refreshingly direct."
3/3
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Modify Player
![]() : Look at target Player's supply and displace a card from it. Return that card at the end of that player's cycle. You may activate this ability only during the modified player's maintenance. |
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You can play Wild Hunt Scout from exile.
2/1
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Whenever a creature you control deals damage to an opponent, exile that many cards from the top of that player's library. You may play cards exiled this way.
When you play a card exiled with this scheme, abandon it. |
Regenerate target creature.
Switch target creature's power and toughness until end of turn.
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![]() , : Destroy target artifact. Transform Ruin Scavenger.2/2
2/2
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During your upkeep, you may throw Delver of Absurdly Powerful Secrets into the air. If it lands with this side face-down, transform it.
Heads, I win. Tails, maybe I still win.
1/1
Flying
Whenever this creature transforms into Flying Wild Nacatyl, it sorts your mail, answers all your phone calls, and makes you a pizza. "Boy, 1-drops just do everything these days!" -Disillusioned Timmy
3/3
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Target creature gains +2/+2 until end of turn.
If it is an artifact creature, it's +4/+4 instead. Pull the crumbs together.
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Lifelink
When Twinned Kithkin enters the battlefield, put a 2/2 white Kithkin creature token onto the battlefield under target opponent's control. 2/2
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At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)2/2
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
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Each unit you control strikes target unit. (They inflict damage equal to their power to it)
That units controller then chooses one of your units, and Annihilates it. When you can see the green of their eyes.
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-1 Draw a card, then discard a card.
If Splinter of Jace is put into a graveyard from the battlefield, search your library for a planeswalker card and put it into your hand, then shuffle your library. 5
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Design a card/cards themed around a frog or other semi-aquatic creature.
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The library is gone; my life's work undone. But the future remains.
0/1
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Anthem of Progress
(rare)
Primitive Tank
(uncommon)
Ogre Pacifist
(uncommon)
Hack the Mainframe
(uncommon)
Wild Hunt Scout
(common)
I Take Your Future For My Own
(common)
Alive // Kicking
(common)
Ruin Scavenger
(common)
Delver of Absurdly Powerful Secrets
(common)
Collection
(common)
Twinned Kithkin
(common)
Hanweir Skulk
(common)
Focus Fire
(common)
Splinter of Jace
(common)
Challenge # 032
(basic)
Human Survivor
(token)
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: Destroy target artifact. Transform Ruin Scavenger.
Creature – Werewolf