Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Whenever the equipped creature attacks or blocks, it becomes a Legendary 5/5 red Human Warrior named "Shang Di, Master of the Reverse Blade". : Exile target creature blocked by equipped creature. Return equipped creature to its owner's hand. |
Any number of target players must discard their hand and draw that many cards. Minds Aglow #2 deals damage those players equal to the number of cards drawn in this manner.
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Target Treefolk creature you control fights target creature. If that creature dies this turn, put a +1/+1 counter on the Treefolk creature.
Poor Will.
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Creatures must attack in a Terrain.
Creatures in Choke Point may block any number of creatures. |
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Stunning Fist (
: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)2/2
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Create a cycle of 2/2 creatures with maximum converted mana cost of
(ie ![]() , ![]() , ![]() ![]() etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity. |
When Wolf-Eyed Raider attacks, it goes berserk 2 (it gets +2/+2 until end of turn. At the beginning of the next upkeep, put a -1/-1 counter on this creature.)
2/2
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+1 Deal one damage to each player.
-1 Deal one damage to each white creature. -6 Discard a number of cards equal to your life total, then draw three cards. 3
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When you set this scheme in motion, until your next turn, whenever an opponent loses life, you may draw a card.
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Mount
( : Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)2/2
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Regenerate target creature.
Switch target creature's power and toughness until end of turn.
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When Twinned Illusion becomes the target of a spell or ability, sacrifice it.
When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control. 2/2
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: Dominarian Bears gets +1/+1 until end of turn.Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
1/1
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Gear Feeder doesn't untap during its controller's untap phase.
Sacrifice an Artifact: Untap Gear Feeder, it gets +0/+1 until end of turn. 2/2
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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Reverse Katana
(mythic)
Minds Aglow #2
(uncommon)
Fir, eat Will
(uncommon)
Choke Point
(uncommon)
Iron-Palm Adept
(common)
Challenge # 002
(common)
Wolf-Eyed Raider
(common)
Chandra's Simulacrum
(common)
My Ambition Never Ends
(common)
Fine Charger
(common)
Alive // Kicking
(common)
Twinned Illusion
(common)
Dominarian Bears
(common)
Gear Feeder
(common)
Challenge # 018
(basic)
Squirrel
(token)
: Exile target creature blocked by equipped creature. Return equipped creature to its owner's hand.

: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)
, 