Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Buyback
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Search your library for a sorcery, reveal it, put it in your hand, then shuffle your library. |
Trample
When Humpback Riders is blocked by a creature with defender, destroy that creature. ![]() ![]() : Humpback Riders gains flying until end of turn.7/5
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When Treasure Chest enters the battlefield, you gain a treasure counter. (A player with 10 treasure counters wins the game.)
: Add one mana of any color to your mana pool. |
When Swordslinger enters the battlefield, you may have it fight target creature.
Survivor (When this deals combat or fight damage to a creature and survives, draw a card.) 2/2
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has deathtouch. |
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
Deal 1 damage to target creature. |
Equip
When the unit equipped with this device inflicts damage on a player, they reveal their supply and discard the card of your choice. |
Target player puts two 1/2 green Spider creature tokens with reach onto the battlefield.
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At the beginning of your upkeep, reveal the top card of your library. If it's a card, transform Delver of Basically Anything. (Otherwise, the nearest judge issues you a penalty.)
1/1
Flying
"A 1/1 for 1 seems on par. We don't actually have to test it, do we?" – WotC employee
3/2
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Target creature gains first strike and deathtouch until end of turn.
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Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control. The vicious ghoul is kept as a last resort against Grinine.
3/3
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When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
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![]() :![]() ![]() . Use only mana produced from creatures to activate this ability. |
Choose a movie, TV series or video game. Design two instant or sorcery cards to represent actions taken by the characters or events from the story. One should be cheap (<=3 mana), one should be expensive (>=4 mana).
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Deal with Devils
(rare)
Humpback Riders
(uncommon)
Treasure Chest
(uncommon)
Swordslinger
(uncommon)
GB Morph Aura
(common)
Shatter Spot
(common)
Mask of Control
(common)
Mind the Webs
(common)
Delver of Basically Anything
(common)
Too Holy To Touch
(common)
Blindhunger Ghoul
(common)
Entropy Initiate
(common)
Elfhaime
(common)
Challenge # 014
(common)
Challenge # 029
(basic)
Gideon's Ego
(token)




: Add one mana of any color to your mana pool.
Creature – Horror