Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Creatures enter the most recent battlefield played. Creatures can't block creatures on different battlefields.)
Creature on Fury Grounds get +3/+0. |
+1: Up to one target creature gains intimidate and trample until end of turn.
-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -6: Put X 1/1 red and green Goblin Warrior creature tokens onto the battlefield, where X is your life total. 4
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0 Young Chandra deals 1 damage to target creature or player
0 Target creature gains haste until end of turn 2
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Deserted Desert Post enters the battlefield tapped.
: Add to your mana pool.
: Target creature you control gains hexproof and indestructible until end of turn. You gain a drought counter (Creatures you control get -1/-0. Spells you cast cost an additional .) |
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Equip
Equipped creature gets +0/+3. , Unattach Ricochet Shield: Deal 2 damage to target creature. If that damage is lethal, reattach Ricochet Shield to the creature it was last attached to. |
Flashforward
![]() (You may cast this spell when you draw it for ![]() . If you do, put it in your hand when it resolves.)
Put a 2/2 white soldier token with vigilance onto the battlefield. |
Restless — At the beginning of your upkeep, if Journeying Craghorn untapped this turn, put a +1/+1 counter on Journeying Craghorn.
"The craghorn never get lost. Because the craghorn never wonder where they are."
— Oncebroken, Roamer Tutor 3/3
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Enchant creature
Enchanted creature has deathtouch. Just don't get any on you.
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: Target creature gains flying until end of turn.1/1
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Creatures attacking you get -1/-0 and lose First Strike and Double Strike until end of turn.
Its hard enough to find the enemy in here, let alone fight them effectively.
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As an additional cost to cast Dazing Spoil, sacrifice an island.
Counter target spell unless its controller pays or . Creatures that spell's controller controls get -2/-2 until end of turn.Daze + Rolling Spoil.
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You may cast either side of Diffuse Essence
Creatures you control get +0/+1. : Flip Diffuse Essence and attach it to a creature you control. : Flip Concentrated Essence.
Enchanted creature gets +2/+0. |
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When Kasimir, Lone Wolf enters the battlefield, put a Legendary 2/2 white Wolf creature token with First Strike named Cub onto the battlefield.
5/3
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When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Fury Grounds
(uncommon, foil)
Wort, Experience Seeker
(mythic)
Young Chandra
(uncommon)
Deserted Desert Post
(uncommon)
Ricochet Shield
(uncommon)
Perimeter Watch
(common)
Journeying Craghorn
(common)
Basilisk Venom
(common)
Sky Maester
(common)
Dense Undergrowth
(common)
Dazing Spoil
(common)
Diffuse Essence
(common)
Kasimir, Lone Wolf
(common)
Entropy Initiate
(common)
Challenge # 032
(basic)
Rune
(token)



: Add
to your mana pool.
