Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target player loses 2 life."It would simplify things if we dispensed with all this messy 'combat' business, what?"
1/1
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Flying
Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.Mobs, shock troops and rioters? This way, let me see your authorisation.
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Reach
Creatures with a power less than Turrimsaur Caelo's lose trample. 4/6
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Indomitable Warrior's power and toughness cannot be lowered below their printed values.
2/2
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When a creature you control attacks alone, it gets +2/+2 if it has higher power than any creature controlled by defending player.
2/2
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Infernal attacking 1 (when Hell's Shock Troops is blocked by a creature, put a -1/-1 counter on that creature.)
1/1
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Resonate — When you cast Nature's Strength, copy it for each card named Nature's Strength in all graveyards.
Put a +1/+1 counter on target creature. "The complete might of the forest supports all I do." – Multani
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Name two nonland cards. Target player reveals his or her hand. For each card with either of those names, that player discards that card and Peek into Hell #2 deals 3 damage to him or her.
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Creatures attacking you get -1/-0 and lose First Strike and Double Strike until end of turn.
Its hard enough to find the enemy in here, let alone fight them effectively.
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Flying
When Headstrong Healer enters the battlefield, if you have the least amount of life among all players, return Headstrong Healer its owner's hand and gain 3 life. 2/4
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When Telescoping Homunuculus becomes tapped, draw a card, then discard a card.
1/3
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When Gideon's Acolyte or another Ally comes into play under your control, choose a permanent with counters on it, then put another on it of the same kind.
2/2
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Until end of turn, creatures you control gain "
: This creature deals 1 damage to target attacking creature."In desperate times, even the nobility must learn to wield a bow.
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Islandwalk
When Goblin Vikings deals combat damage to a player, you may draw a card, then discard a card. 2/1
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Design a card/cards themed around a frog or other semi-aquatic creature.
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: Add to your mana pool. |
A Gent of Erebos
(common, foil)
Joint Air Control
(rare)
Turrimsaur Caelo
(uncommon)
Indomitable Warrior
(uncommon)
Sigilier of Awe
(uncommon)
Hell's Shock Troops
(common)
Nature's Strength
(common)
Peek into Hell #2
(common)
Dense Undergrowth
(common)
Headstrong Healer
(common)
Telescoping Homunuculus
(common)
Gideon's Acolyte
(common)
All to Arms
(common)
Goblin Vikings
(common)
Challenge # 032
(basic)
Cave
(token)

: Target player loses 2 life.


to your mana pool.