Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact Creature – Golem
Implant (When this creature dies, distribute a number of +1/+1 counters equal to its toughness among any number of target creatures.)
1/5
 
 R 
Sorcery
Exile a creature card from your graveyard, then reveal cards from the top of your library until you reveal a creature card. Put the revealed creature card onto the battlefield then shuffle the rest of the cards revealed this way into your library.
 U 
Planeswalker – Garruck
0 Target creature gets +2/+2 until end of turn.
-3 Put a 3/3 green beast creature token onto the battlefield under your control.
3
 U 
Creature – Salamander
{u}: Counter target red spell or ability that targets Submerging Salamander.
{r}: Counter target blue spell or ability that targets Submerging Salamander.
One minute slipping beneath the water, the next its skin will flare hotter than fire.
2/2
 U 
Creature – Merfolk
Merfolk creatures you control have "All creatures able to block this creature do so."
1/1
 C 
Creature – Elemental Soldier
Sentra's Enforcer can't be blocked by more than one creature.
3/3
 C 
Creature – Fish
Capybara gets +0/+3 as long as it's the only creature on the battlefield.
1/4
 C 
 
13 – lucky for some, unlucky for others.
Design one or more cards that evoke luck (good and/or bad)
 C 
Enchantment – Aura
Enchant permanent
All players control enchanted permanent. (Any player may activate its activated abilities, or attack or block with it if possible. The active player makes choices for its triggered abilities.)
{2}{u}{u}
 
 C 
Creature – Shark
If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Tribal Sorcery – Cat Avatar
Tap all cats, they do not untap as normal in their next untap step.
Put a green cat creature token into play, it has power and toughness equal to the number of cats in play, and haste.
 C 
Creature – Boar
If you spent {r} to cast Thundering Boar, it gains haste until end of turn.
2/2
 
 C 
∞ Land – Cavern
{t}: Add {1} to your mana pool
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Token Land – Cave
{t}: Add {c} to your mana pool.

Silicon Golem (uncommon, foil)
Incarnate Soul (rare)
Young Garruck (uncommon)
Submerging Salamander (uncommon)
Mer Chant of Secrets (uncommon)
Sentra's Enforcer (common)
Capybara (common)
Challenge # 013 (common)
Council Resolution (common)
Siveixx (common)
Blindhunger Ghoul (common)
Calling Hula, the Cat. (common)
Thundering Boar (common)
Cavern (common)
Challenge # 011 (basic)
Cave (token)