Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Philosopher's Stone is all colors.
: Put a gold counter on target permanent you control.
Permanents with gold counters on them can't attack or block and gain " : Add one mana of any color to your mana pool." |
Resentful Mercenary cannot block.
2/2
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, : Put a colorless Rune enchantment token onto the battlefield.
Runes you control have "Sacrifice this: Target creature gets +1/+0 until end of turn." 1/1
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Choose one — Target player mills five cards; or target creature gets -6/-0 until end of turn; or search your library for an instant card with converted mana cost 2 or less and put it into your hand, then shuffle your library.
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: Target creature has the name of your choice until end of turn.1/2
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Equip
Equipped creature gains " : Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls. |
Top down mechanics design. See comments.
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Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
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Destroy target Aura enchanting a creature you control.
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Choose a creature type. Until your next turn, creatures of that type can't attack.
Draw a card. "How my achievements mock me!"
- William Shakespeare, Troilus and Cressida |
Return target creature to it's owner's hand.
At the beginning of your next turn, place Late on the stack, then transform it. Destroy target nonblack creature.
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Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
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-1: Shuffle target artifact into its owner's library.
-1: Target creature gets +1/+1 until end of turn. 2
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Equipped creature gets +1/+1.
Equip ![]() |
Philosopher's Stone
(mythic)
Resentful Mercenary
(uncommon)
Runebreaker
(uncommon)
Mirko's Charm
(uncommon)
Hungry Eyes
(common)
Epitaph Scriber
(common)
Lockpicks
(common)
Challenge # 012
(common)
Turret Ray
(common)
Get Out Of Jail Free
(common)
Leader's Restriction
(common)
Late
(common)
Moonlight Spawn
(common)
Jerkwalker
(common)
Challenge # 032
(basic)
Weapon
(token)
: Put a gold counter on target permanent you control.



