Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one — Deal 3 damage to each flying creature; or destroy target artifact.
Fuse Choose one — Deal 2 damage to all attacking creatures; or sacrifice an artifact. If you do, return an artifact from your graveyard to your hand.
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Flying
Whenever a creature dies, its controller draws a card. What is understood only after death?
Illus. goldfishkang
5/5
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Flying
If Debased Sphinx would be destroyed, regenerate it. If you do, it loses this ability and all other creature types and becomes a Manticore. The sphinx bartered secrets with the demon in exchange for immortality. He got more than he bargained for.
-Afari, Tales 4/4
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Choose one — Target creature gains lifelink until end of turn; or exile target card in a graveyard; or destroy target attacking creature with toughness 2 or less.
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: Add ![]() to your mana pool. Spend this mana only on nongreen spells.1/2
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Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card. |
Flying
Whenever an opponent casts an instant you may discard a card. If you do, target opponent discards a card. 2/1
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When Antiquities Collector enters the battlefield, you may exile target artifact or enchantment until Antiquities Collector leaves the battlefield.
2/2
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Deal 4 damage to any target.
Spite (Any opponent may cast this spell from your graveyard for its spite cost, but only during their turn. Then exile it.) |
Whenever a creature you control deals combat damage to an opponent, you may cast Captured Information.
Deal 3 damage to target creature or player. |
1/2
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Create a cycle of 2/2 creatures with maximum converted mana cost of
(ie ![]() , ![]() , ![]() ![]() etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity. |
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If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
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When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn. |
: Add to your mana pool.
, : Add ![]() to your mana pool. ( can be paid with any two mana or .)Radiant's Realm hovers between beauty and logic.
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Wreck // Salvage
(uncommon, foil)
Guardian Sphinx
(rare)
Debased Sphinx
(uncommon)
Elitist Charm
(uncommon)
Nantuko Ambassador
(uncommon)
Knowledge Dump
(common)
Blacktongue Wizard
(common)
Antiquities Collector
(common)
Sonic Feedback
(common)
Captured Information
(common)
Somebody That I Used to Know
(common)
Challenge # 002
(common)
Siveixx
(common)
You Better Not Cry
(common)
Realm's Edge
(basic)
Jellyfish
(token)





) 
: Add 
(Any opponent may cast this spell from your graveyard for its spite cost, but only during their turn. Then exile it.)
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