Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Sacrifice any number of creatures. Put an X/X black Horror creature token onto the battlefield at end of turn, where X is the total power of creatures sacrificed this way.
One for All
{3}{g}
 
 R 
Instant
Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
 U 
Instant
Choose one — Target creature gets -3/-0 until end of turn; or draw a card; or target player puts the top four cards of his or her library into his or her graveyard.
 U 
Enchantment
You have no maximum hand size.
If you would discard a card, you may sacrifice Knowledge Preserver instead.
 U 
Instant
Gain control of target permanent you own.
Draw a card.
His magical defenses broken, the old wizard had no choice but to cease his possession magic, one second from meeting a messy end.
 C 
Creature – Human
During your upkeep, you may throw Delver of Absurdly Powerful Secrets into the air. If it lands with this side face-down, transform it.
Heads, I win. Tails, maybe I still win.
1/1
Flying Wild Nacatyl
 
 C 
Creature – Cat Ape Insect Warrior
Flying
Whenever this creature transforms into Flying Wild Nacatyl, it sorts your mail, answers all your phone calls, and makes you a pizza.
"Boy, 1-drops just do everything these days!" -Disillusioned Timmy
3/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and flying until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has reach.
Equip {1}
 C 
Instant
Choose one – Target permanent is a snow permanent until end of turn; or counter target activated ability; or target creature can't be blocked, except by snow creatures.
 C 
Enchantment – Aura
Enchant Creature
Shelter (You may use this aura to completely cover the creature it enchants.)
Enchanted creature gains +2/+4
 C 
Creature – Vampire
{2}{b}, Discard a card: Grimacing Vampire gains intimidate until end of turn.
"Look away lest you too become my prey." -Uta Falkenrath
3/4
 C 
Creature – Boar
Whenever Bounding Boar attacks, it gains flying until end of turn.
3/2
 C 
Creature – Demon Beast
Whenever you gain life, put a +3/-1 counter on target creature you control and that creature becomes a Mutant.
{q}, Sacrifice Mutato Devil: For each creature type among creatures you control, Mutato Devil deals 1 damage to target creature or player.
2/7
 C 
Creature – Dryad
Burned-Forest walk. (Ashwalker Dryad cannot be blocked by creatures whose controller's graveyard contains a forest)
The dream may be dead; but still I walk through its shaded paths.
1/1
 C 
Planeswalker
0 Target creature you control gains vigilance until end of turn.
-1 Put a white 1/1 Soldier creature token onto the battlefield.
2
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Token Artifact – Tombstone
When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.

All for One // One for All (rare)
Intellectual Charm (uncommon)
Knowledge Preserver (uncommon)
Reclaim #2 (uncommon)
Delver of Absurdly Powerful Secrets (common)
Sarkhan's Influence (common)
Grappling Rope (common)
Frozen Charm (common)
Spiked Turtleshell (common)
Grimacing Vampire (common)
Bounding Boar (common)
Mutato Devil (common)
Ashwalker Dryad (common)
Planeswalking Conscriptor (common)
Challenge # 032 (basic)
Tombstone (token)