Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human
At the beginning of your upkeep, you may exchange control of target Minotaur and another target nonland permanent.
3/3
 U 
Artifact
Whenever you sacrifice a creature, put an organ counter on Canopic Jar.
Remove an organ counter from Canopic Jar: Add {1}{b} to your mana pool. Spend this mana only to cast mummy spells from your graveyard.
 U 
Creature – Spirit
Devour 1
When Ancestor of Survival enters the battlefield, you may have it and another target creature fight.
2/2
 U 
Creature – Human Knight
{1}: Roll a six-sided die.
If the last number you rolled on a six-sided die was 1, Fickle Knight has lifelink; 2, flying; 3, double strike; 4, haste, 5, protection from red and black; 6, protection from white and blue.
2/2
 C 
Creature – Boar
If you spent {r} to cast Thundering Boar, it gains haste until end of turn.
2/2
 C 
Instant
Choose one: Destroy target artifact, or target creature gains haste, or target creature is 4/3 until end of turn.
 C 
Enormous Creature – Turtle
(Island Turtle can be attacked. If Island Turtle is attacked, it can't block.)
Islandwalk
6/3
 C 
Sorcery
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay {1} at any time to remove a sand counter.)
 C 
Enchantment
You may cast either side of Diffuse Essence
Creatures you control get +0/+1.
{r}: Flip Diffuse Essence and attach it to a creature you control.
Concentrated Essence
{r}
 
 C 
Enchantment – Aura
{w}: Flip Concentrated Essence.
Enchanted creature gets +2/+0.
{2}{u}{u}
 
 C 
Creature – Shark
If Siveixx gains flying until end of turn, you lose the game.
Just be careful not to...
4/1
 
 C 
∞ Land – Cavern
{t}: Add {1} to your mana pool
 C 
Creature – Snake Shaman
Infect
{t}: Add {g} to your mana pool. If that mana is spent on a creature spell, it gains infect.
1/2
 C 
Creature – Hound Barbarian
Gigamorph {1}{r} (You may cast this card face down as a 2/2 creature with a +1/+1 counter on it for {5}. Turn it face up any time for its morph cost.)
4/2
 C 
Creature – Fungus
When Resilient Thallid enters the battlefield, put a 1/1 Saproling creature token onto the battlefield.
Unearth {1}{g} ({1}{g}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.

Lord of the Labyrinth (rare)
Canopic Jar (uncommon)
Ancestor of Survival (uncommon)
Fickle Knight (uncommon)
Thundering Boar (common)
Thunder Charm (common)
Island Turtle (common)
It Gets Everywhere (common)
Diffuse Essence (common)
Siveixx (common)
Cavern (common)
Generator Serpent (common)
Ainok Reaver (common)
Resilient Thallid (common)
Challenge # 018 (basic)
Gideon's Ego (token)