Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Shaman
{t}: If you control two or more Dragons, they all get +X/+X, where X is the number of Elves you control.
1/1
{1}({w/u})
 
 U 
Instant
Choose one —
• Return target spell to its owner's hand.
• Exile target creature you own then return it to the battlefield.
• Put a creature card with converted mana cost 3 or less from your hand onto the battlefield.
 U 
Artifact
{t}: Add {u} or {g} to your mana pool.
{2}{u/g}{u/g}, Sacrifice Simic Signet Charm: Choose one — Gain control of target land; or move all counters from target creature to another target creature; or untap all permanents.
 U 
Creature – Elf Warrior
Indomitable Warrior's power and toughness cannot be lowered below their printed values.
2/2
 C 
Enchantment
You may cast either side of Diffuse Essence
Creatures you control get +0/+1.
{r}: Flip Diffuse Essence and attach it to a creature you control.
Concentrated Essence
{r}
 
 C 
Enchantment – Aura
{w}: Flip Concentrated Essence.
Enchanted creature gets +2/+0.
 C 
Instant
Counter target noninstant spell. If that spell was a sorcery, draw a card.
"Do try to keep up. Though I recognise it'll be a bit difficult for you."
 C 
Sorcery
Name two nonland cards. Target player reveals his or her hand. For each card with either of those names, that player discards that card and Peek into Hell #2 deals 3 damage to him or her.
 C 
Creature – Fairie
Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card.
3/2
 C 
Artifact Creature – Beast
When War Chewer leaves the battlefield, each player sacrifices an artifact and War Chewer deals 1 damage to each player.
Evoke (2)
3/2
 C 
Creature – Human Wizard
{t}: Target creature gains flying until end of turn.
1/1
 C 
Creature – Frog
Reach (This can block creatures with flying.)
As long as you control a red permanent, Fire-bellied Toad gets +1/+0 and has first strike.
2/3
 C 
Creature – Human Druid
When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
Woodland Memory
 
 C 
Land
{t}: Add {g} to your mana pool.
When the druid is long gone, the woodland will remain.
 C 
Creature – Cat Mummy
YOu may cast Pharaoh's Cheetah from your graveyard for {2}{b} If you do it comes into play with 2 +1/+1 counters on it.
0/1
 C 
Support Creature – Human Soldier
{t}: Reinforce target Combat creature (that creature gets +1/+1 until end of turn.)
1/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Creature – Human
1/1
Demon
 T 
Creature – Demon
3/3

Wirewood Dragoncaller (rare)
Aether Charm (uncommon)
Simic Signet Charm (uncommon)
Indomitable Warrior (uncommon)
Diffuse Essence (common)
Arrogance of the Quick (common)
Peek into Hell #2 (common)
Tricksy Stinger II (common)
War Chewer (common)
Sky Maester (common)
Fire-bellied Toad (common)
Stalwart Druid (common)
Pharaoh's Cheetah (common)
Support Troops (common)
Challenge # 029 (basic)
Human (token)