Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Exile target land you control. You get an emblem with "
: Add one mana of any colour to your mana pool."
0: Target creature is a Forest land until the beginning of your next upkeep. -6: Return all lands exiled with Nissa onto the battlefield. They are 4/4 green elemental creatures with haste untilend of turn. 3
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Choose one – Destroy target nonbasic land; or creatures with power 2 or less can't be blocked this turn; or return two cards at random from your graveyard to your hand.
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Flying
: Exile Amblyn Flickerer and return it to the battlefield under your control.2/1
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Flying, trample.
Leashed Lightning attacks each turn if able. 5/1
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Choose one – return target zombie card from your graveyard to your hand; or regenerate target creature you control, or black creatures you control get +1/+1 until end of turn.
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Blank (This treats artifacts and enchantments as though they don't exist.)
2/2
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Equip
Equipped creature gains " : Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls. |
1/1
: Add (U) to your mana pool. |
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Enchant creature
Morph (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for )
Enchanted creature has switched power and toughness. |
Create a new creature type for Magic the Gathering. You may either use a creature that Magic has yet to employ, one they've shuffled into another creature type, or one you created from scratch, but has a flavorful element that ties them together. Create three creatures with this type.
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Ambush (When this creature attacks and is unblocked, you may tap any number of untapped Wolf creatures you control. Those creatures are now attacking.)
2/2
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Deal 4 damage to target creature, really freakin remove Spitefire from the game forever.
While Spitefire is really freakin removed from the game, opponents may cast it for . When they do, exile it. |
: Target player loses 2 life."It would simplify things if we dispensed with all this messy 'combat' business, what?"
1/1
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Vigilance
, Tap two untapped Clerics you control: Perfect Tomb Guardian. (Return it from the graveyard to the battlefield transformed. Perfect only as a sorcery.)1/2
Indestructible
Creatures you control have vigilance. |
Design one or more lands each affiliated with a type of creature.
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Defender
2/4
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Nissa, Landwaker
(mythic)
Pit Miner's Charm
(uncommon)
Amblyn Flickerer
(uncommon)
Leashed Lightning
(uncommon)
Zombie Charm
(common)
Pale Invader
(common)
Lockpicks
(common)
Pearl Merfolk
(common)
RU Morph Aura
(common)
Challenge # 021
(common)
Artic Pup
(common)
Spitefire
(common)
A Gent of Erebos
(common)
Tomb Guardian
(common)
Challenge # 011
(basic)
Demon Advisor
(token)


: Add one mana of any colour to your mana pool."


. When they do, exile it.