Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add , , or to your mana pool. If you control no Spirits, spend this mana only to cast Spirit spells.
![]() ![]() : Haunted Mansion becomes a 2/2 colorless Spirit creature with vigilance and intimidate until end of turn. It's still a land. |
When Voice of the Law enters the battlefield, if
was spent to cast it, detain target creature.
When Voice of the Law enters the battlefield, if was spent to cast it, it gains haste until end of turn.2/2
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![]() : Target creature you control gains protection from the color of your choice until end of turn.2/3
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Flying
When Winged Mysterite becomes the target of a spell or ability, sacrifice it. Each other player sacrifices an enchantment. 3/2
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Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
Deal 1 damage to target creature. |
Both you and an opponent choose a creature you control. Exchange control of those creatures.
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Reach (this creature can block creatures in an opponent's support row.)
2/2
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Degenerate target creature. (Its controller exiles that creature, then searches their library for a creature with converted mana cost less than the exiled creature's converted mana cost and puts that creature onto the battlefield under their control. That player shuffles their library.)
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Put a 1/1 black Rat creature token with deathtouch on the battlefield. That creature must block a Human this turn, if able.
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Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card. |
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
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Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn. At the beginning of each end step, if enchanted creature is untapped, tap it. |
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Two-Person Con (when this creature enters the battlefield pair it with an unpaired creature. When that creature becomes tapped untap this creature and vice-versa)
: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.1/2
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Counter target spell that targets you.
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Design one or more lands each affiliated with a type of creature.
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Haunted Mansion
(rare)
Voice of the Law
(uncommon)
Cenobite Custodian
(uncommon)
Winged Mysterite
(uncommon)
Shatter Spot
(common)
Allegiance Transferal Cannonade
(common)
Crossbow Infantry
(common)
Degenerate
(common)
Avast! A Bilge Rat!
(common)
Knowledge Dump
(common)
Locamotive Golem
(common)
Disenchant #2
(common)
Sweettalk Scammer
(common)
Protective Ward
(common)
Challenge # 011
(basic)
Jellyfish
(token)
: Add
,
, or
to your mana pool. If you control no Spirits, spend this mana only to cast Spirit spells.



