Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one — Copy target instant or sorcery card that was put into your graveyard from the stack this turn and you may cast it without paying its mana cost; or copy target artifact card that was put into your graveyard from the battlefield this turn and you may cast it without paying its mana cost.
Entwine
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Fortify
Whenever fortified land is tapped for mana, target creature that shares a colour with that mana gets +2/+2 until end of turn. Shimmeranthi masters are skilled at binding new Isles into their country's trade network.
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Equipped creature has deathtouch.
As long as equipped creature is an Archer, it has "Whenever this creature deals noncombat damage, put a 1/1 green Snake creature token onto the battlefield." Equip ![]() |
Whenever an Instant goes to your graveyard, exile it. If three such cards have been exiled this way, flip Mirror Mage Journeyman.
2/2
You may cast spells exiled by this card as if they were in your hand.
2/2
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Look at the top four cards of target player's library. Put one of those cards on top of that player's library and the rest into his or her graveyard.
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Leech (Whenever Reach Leech deals combat damage to a creature, put a -1/-1 counter on that creature and you gain 1 life.)
Reach 1/3
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When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
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Crypt Feeder doesn't untap during its controller's untap phase.
Sacrifice a Creature: Untap Crypt Feeder, it gets +1/+0 until end of turn. 2/2
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Morph
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Morph Swap
Whenever you reveal Tartoolian Lasher from the battlefield, target player loses 1 life. 2/3
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Whenever Looming Evotan blocks or becomes blocked by a non-Evotan creature, Looming Evotan gets +2/+2 until end of turn.
2/2
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Stunning Fist (
: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)2/2
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Regenerate target creature.
Switch target creature's power and toughness until end of turn.
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Enchant Creature
Whenever damage would be dealt to the enchanted creature, exile it. Damage dealt to enchanted creature can not be prevented or redirected. What if all these fantasies come flailing around? Now I've said too much.
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Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
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Design one or more lands each affiliated with a type of creature.
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Illus. Patrick Ripp
2/2
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Repercussion Charm
(rare)
Artisanal Bridge
(uncommon)
Quiver of Cobras
(uncommon)
Mirror Mage Journeyman
(uncommon)
Forethought
(common)
Reach Leech
(common)
Take you down with me
(common)
Crypt Feeder
(common)
Tartoolian Lasher
(common)
Looming Evotan
(common)
Iron-Palm Adept
(common)
Alive // Kicking
(common)
Losing My Religion
(common)
Turret Ray
(common)
Challenge # 011
(basic)
Fiend
(token)



: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)