Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and "when this creature dies, destroy target creature" until end of turn.
 U 
Creature – Elf Hunter
Hunt (If you would cast this, instead exile it hunting target creature. When that creature dies, put this onto the battlefield.)
3/3
 U 
Sorcery
Return any number of target creatures with flying to their owners' hands.
 U 
Land
Sweep of the Overhang enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}{r}: Untap target Incarnation. It gains haste until end of turn.
{4}{r}: Sweep of the Overhang becomes a 5/4 red Incarnation creature until end of turn. Its still a land.
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
 C 
Creature – Evotan
Whenever Leering Evotan blocks or becomes blocked by a non-Evotan creature, you lose 1 life.
2/2
 C 
Creature – Evotan
Whenever Lurking Evotan blocks or becomes blocked by a non-Evotan creature, return Lurking Evotan to its owner's hand.
2/2
 C 
Creature – Elephant
You can't cast Baby Elephant unless you control two or more Elephant creatures.
Baby Elephant's power and toughness are each equal to half the number of Elephant creatures you control, rounded down.
*/*
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl {r} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)
2/2
Hanweir Ravager
 
 C 
Colour indicator R Creature – Werewolf
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
 C 
Sorcery
Put target creature or land on top of its owner's library.
"Steady, Hans. Now very, very carefully, run for it!"
– Saffi Eriksdotter
 C 
Enchantment Creature
Defender
Bestow {1}{w}
1/3
 C 
Creature – Naga Shaman
Bend- {2}{u}{b} (When this creature attacks you may pay its bend cost. If you do the defending player chooses one: you draw a card or the defending player loses 2 life).
3/4
 C 
 
Design cards (preferably a cycle) using someone else's card type from Challenge # 031 and/or someone else's mechanic from Challenge # 029. Give credit where it is due.
1/1
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Play with the top card of your library revealed.
You may play the top card of your library.
At the beginning of the end step, if no player cast a spell this turn, abandon this scheme.
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Token Land – Cave
{t}: Add {c} to your mana pool.

Traitor's Stab (rare)
Wealdborn Tracker (uncommon)
Banishing Vines (uncommon)
Sweep of the Overhang (uncommon)
Too Holy To Touch (common)
Leering Evotan (common)
Lurking Evotan (common)
Baby Elephant (common)
Hanweir Skulk (common)
Subsidence (common)
Bushwork (common)
Sultai Gildscale (common)
Challenge # 034 (common)
Shudder at my Vision of the Future (common)
Challenge # 032 (basic)
Cave (token)