Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Forest Seedling isn't a spell, it's affected by summoning sickness, and it has "
: Add to your mana pool.")
, : Put a +1/+1 counter on Forest Seedling.It is a living part of the forest it was born to protect.
0/1
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Creatures you control staged at Cannon Yard have first strike.
Creatures you don't control staged at Cannon Yard lose first strike and double strike. 4
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: Exile target creature in a single graveyard, then return all other cards exiled by Second Skin to their owner's graveyards.
Equip
Equipped creature gets +0/+1. Its name, color and creature types is the name, color and creature types of all cards exiled by Second Skin. |
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"Life in the Wastes has made the Pale Ones tough beyond anything we see in the Ravines. If only they were viable breeding stock."
— Rul of the Terugan College of Life 2/2
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Create a cycle of 2/2 creatures with maximum converted mana cost of
(ie ![]() , ![]() , ![]() ![]() etc – though each card must have the same converted mana cost) each with a non keyword ability that links them in an obvious way.
You can create them at any rarity but your entire cycle must be of the same rarity. |
Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
2/2
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Both you and an opponent choose a creature you control. Exchange control of those creatures.
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Target player draws two cards.
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Entmoot can't attack or block unless you pay
![]() ![]() 5/5
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(An ongoing scheme remains face up until it's abandoned.)
Play with the top card of your library revealed. You may play the top card of your library. At the beginning of the end step, if no player cast a spell this turn, abandon this scheme. |
Choose one:
• Add 2 mana of any colour to your mana pool. • Put a 1/1 green cat token into play. • Target creature prevents all damage until end of turn. |
: Reinforce target Combat creature (that creature gets +1/+1 until end of turn.)1/2
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Whenever Lagging Evotan blocks or becomes blocked by a non-Evotan creature, that creature gains first strike until end of turn.
2/2
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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Pavel Maliki, the Wanderer
(rare)
Forest Seedling
(uncommon)
Cannon Yard
(uncommon)
Second Skin
(uncommon)
Pale Warrior
(common)
Challenge # 002
(common)
Cave Chigger
(common)
Allegiance Transferal Cannonade
(common)
Mind Boost
(common)
Entmoot
(common)
Shudder at my Vision of the Future
(common)
Sisay's Charm
(common)
Support Troops
(common)
Lagging Evotan
(common)
Challenge # 018
(basic)
Jellyfish
(token)

: Add
to your mana pool.")

, 
, 
