Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Spellshaper
{w}, Discard a card: Counter target spell which targets a creature you control.
2/1
 
 R 
Artifact
As Ascendancy Engine enters the battlefield, put a copy of it on the battlefield under each other player's control.
Indestructible
{2}, or lose 1 life, or sacrifice a permanent: Put a Helix counter on Ascendancy Engine.
If there are 100 Helix counters on Ascendancy Engine, you win the game.
 U 
Enchantment
{t}: Put a dam counter on target land. That land becomes a 0/6 Wall creature with defender. It's still a land.
 U 
Sorcery
Choose two--Target creature gets +6/+2 until end of turn; or creatures your opponents control gain first strike until end of turn; or destroy target artifact you control.
 U 
Creature – Human Ship
Flaking (When Banalish Cavalcade attacks or blocks, remove a counter from it.)
Banalish Cavalcade enters the battlefield with three -1/-1 counters on it and three cargo counters on it.
Banalish Cavalcade can't attack unless you pay {1} for each cargo counter on it.
4/4
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature attacks, prevent all combat damage it would deal this turn.
At the beginning of each end step, if enchanted creature is untapped, tap it.
 C 
Artifact Creature
When Phyrexian Ingot Chewer enters the battlefield destroy target artifact, and it deals 1 damage to you.
When Phyrexian Ingot Chewer dies, target player sacrifices a land, and it deals 1 damage to you.
3/4
 C 
Token Artifact
When Wellspring leaves the battlefield, you gain 1 life and draw a card.
 C 
Creature – Frog
Discard a card: Ætherskin Toad gets +1/+1 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
It shrugs off spells like water.
1/2
 C 
Creature – Human Cleric
When you cast Soul Soother, you gain 1 life.
Reincarnate {3}{w} (You may cast this spell from the battlefield for its Reincarnate cost.)
1/2
 C 
Terrain – First Stage
Roving 3
All lands you control are Forests in addition to their other types.
 C 
Creature – Deer
Whenever combat damage is dealt to Stoutheart Stag, gain 2 life.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Guardian spirit (Sacrifice Air Spirit: Counter target spell or ability targeting enchanted creature.)
 C 
Sorcery
Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

Amblyn Protector (uncommon, foil)
Ascendancy Engine (rare)
Dam Nation (uncommon)
Cursed Gruul Charm (uncommon)
Banalish Cavalcade (uncommon)
Disenchant #2 (common)
Phyrexian Ingot Chewer (common)
Wellspring (common)
Ætherskin Toad (common)
Soul Soother (common)
Edges of Fyndhorn (common)
Stoutheart Stag (common)
Air Spirit (common)
Strength in Diversity (common)
Challenge # 032 (basic)
Eye (token)