Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Treasure
{t}: Add one mana of any color to your mana pool.

Bury {2} ({2}, Reveal My Precious from your hand: Draw a card. Then shuffle My Precious into your library.)
 
 R 
Land
{t}: Add {b} to your mana pool.

Sacrifice Open Graveyard, Exile two creature cards from any graveyard: Put two 2/2 black zombie creature tokens into play under your control.
 U 
Planeswalker
+1 Ascended Pyromage deals 1 damage to target creature or player.
-2 Ascended Pyromage deals 2 damage to target creature or player.
1
 U 
Instant
Choose one — Target creature gains haste until end of turn; or Intense Charm deals 1 damage to target creature; or target opponent loses 2 life.
 U 
Creature – Lizard
{g}{g}, Sacrifice a Forest; Wandering Barosaurus gains Plainswalk and Forestwalk until end of turn.
A gentle giant that wanders the hostile Jurrasic worlds. It is not violent, but do not stand underfoot.
1/4
 C 
Instant
Destroy target creature.
Drain Dry costs {1} less to cast for each vampire you control.
 C 
Creature – Drone
When Advanced Armorguard attacks, it gets protection from creatures until end of turn.
{w}: Advanced Armorguard has protection from spells until end of turn.
2/2
 
 C 
∞ Land – Cavern
{t}: Add {1} to your mana pool
 C 
Sorcery
Resonate — When you cast Nature's Strength, copy it for each card named Nature's Strength in all graveyards.
Put a +1/+1 counter on target creature.
"The complete might of the forest supports all I do." – Multani
 C 
 
Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
 C 
Instant
Choose one: Destroy target artifact, or target creature gains haste, or target creature is 4/3 until end of turn.
 C 
Sorcery
Mastery (This spell costs {1} less to cast for each card you own in exile or a graveyard that shares a name with it.)
Scry 1, then draw two cards.
 C 
Combat Creature – Human Soldier
Reserve {2}{w} (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)
3/3
 C 
Creature – Boar
Whenever Bounding Boar attacks, it gains flying until end of turn.
3/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
Eye
 T 
Token Creature – Eye
Deathtouch
Non-Eye creatures cannot attack.
3/3

My Precious (common, foil)
Open Graveyard (rare)
Ascended Pyromage (uncommon)
Intense Charm (uncommon)
Wandering Barosaurus (uncommon)
Drain Dry (common)
Advanced Armorguard (common)
Cavern (common)
Nature's Strength (common)
Challenge # 025 (common)
Thunder Charm (common)
Practiced Learning (common)
Ready Reserve (common)
Bounding Boar (common)
Challenge # 029 (basic)
Eye (token)