Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Familiar – Cast Lix Desert Lizard instead of playing a land. It replaces any familiar you already control. Whenever Lix Desert Lizard takes damage, you also lose that much life.)
: Add ![]() ![]() to your mana pool. Use this ability only during a turn where an opponent was dealt 2 or more damage.
: All damage dealt to familiars is doubled this turn3
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Haste.
When Vampire Slayer comes into play, you may have it deal damage equal to its power to target vampire. 2/2
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When Taizé enters the battlefield, gain 4 life.
If a source would deal damage to a creature you control, prevent 1 of that damage. |
Choose one — Target permanent gains hexproof until end of turn; or target creature loses flying until end of turn; or the next creature card you cast this turn can be cast as though it had flash.
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When you discard Tibalt Trickery, draw two cards.
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+1 Draw a card, then discard a card.
+0 Discard a card, then draw a card. -6 Draw two cards. 3
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Rotted Router gets +1/+1 if there is a Zombie card in your graveyard.
Rotted Router gets +1/+1 if there's a Goblin card in your graveyard. Gnog loves to boast that he killed four elves in his time. He usually doesn't mention that he's been killed by at least twelve.
2/1
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Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness ![]() What hides in stone, and asks riddles on the road?
Illus. TheGryph
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When Potential Slayer enters the battlefield, reveal the top four cards of you library and you may put a creature card from them on top of your library. Put the rest on the bottom in any order.
2/2
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Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
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Create a card named after a song title.
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+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield. -10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game. 1
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Put up to one Forest card from your hand and up to one target Forest card from a graveyard onto the battlefield under your control.
Bite deals 2 damage to target creature or player. You gain 2 life.
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Sacrifice Crushing Chamber: Target creature gets -5/-5 until end of turn.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Lix Desert Lizard
(rare)
Vampire Slayer
(uncommon)
Taizé
(uncommon)
Adaptative Charm
(uncommon)
Tibalt Trickery
(common)
Jace's Simulacrum
(common)
Rotted Router
(common)
Sphinx's Curse
(common)
Potential Slayer
(common)
Go Blinking
(common)
Challenge # 076
(common)
Sakashima the Deceiver
(common)
Bark // Bite
(common)
Crushing Chamber
(common)
Challenge # 029
(basic)
Jellyfish
(token)
Familair
: Add 

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