Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Target non-mythic spell or creature becomes mythic, can't be countered, and gains protection from colorless, or the color of your choice. (This effect lasts as long as WotC insists on printing mythic rares.)
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![]() ![]() At the end of your turn, if Stick has 3 or more charge counters on it, remove them, transform Stick, then attach Carrot to target creature. You control enchanted creature.
Mmmmm, tasty.
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Counter target spell unless its controller returns two creatures they control to their owner's hand.
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![]() "Ah", said Scorpion – "But I can swim."
2/2
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Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control. The vicious ghoul is kept as a last resort against Grinine.
3/3
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Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
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Heroic
(Whenever a unit you control Assaults alone, it has +1/+1 for that cycle.) Galaxies finest pilots.
4/3
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Choose one:
• Add 2 mana of any colour to your mana pool. • Put a 1/1 green cat token into play. • Target creature prevents all damage until end of turn. |
Add 3 white mana to your mana pool.
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When Planar Chauvinist comes into play, you may have it deal 2 damage to target player.
2/1
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![]() "Can't fly, can't fight, can breathe fire a little. Avoid."
- Norin the Wary 0/2
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Enchant creature
Enchanted creature has deathtouch. Just don't get any on you.
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Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
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Destroy target land. Up to one target creature you control gains flying until end of turn.
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Design one or more lands each affiliated with a type of creature.
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1/1
3/3
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Mythical Hack
(mythic)
Stick
(uncommon)
Caught in the Wash
(uncommon)
Undertow Seal
(uncommon)
Blindhunger Ghoul
(common)
Moonlight Spawn
(common)
Xeroc Processate
(common)
Sisay's Charm
(common)
Mana from Heaven
(common)
Planar Chauvinist
(common)
Stunted Drake
(common)
Basilisk Venom
(common)
Challenge # 035
(common)
Plumebreaker
(common)
Challenge # 011
(basic)
Human
(token)