Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose target exiled creature card an opponent owns and put it onto the battlefield under your control. If that card would leave the battlefield, exile it instead.
 U 
Enchantment – Aura
Enchant creature
If an activated or triggered ability of enchanted creature would require you to pay life, you may pay 0 life instead.
When enchanted creature dies, you may pay 3. If you do, return Ephemeral Charging Cell to its owner's hand.
 U 
Instant
Choose one —
• Creatures you control get +1/+0 and gain trample until end of turn.
• Put three +1/+1 counters on target creature.
• Whenever target creature deals combat damage to a player or planeswalker this turn, draw that many cards.
 U 
Mount Artifact Creature
Mount {4}
Primitive Tank can't attack unless it's mounted.
4/4
 C 
Creature – Dryad
Burned-Forest walk. (Ashwalker Dryad cannot be blocked by creatures whose controller's graveyard contains a forest)
The dream may be dead; but still I walk through its shaded paths.
1/1
 C 
Creature – Angel
Islandhome.
Angel of the Pearl Trident is unblockable.
As guardian angel of the archipeligo, no evil from the seas is beyond her reach.
4/1
 C 
Combat Creature – Human Soldier
Reach (this creature can block creatures in an opponent's support row.)
2/2
 C 
Instant
Choose one — you gain 3 life; or put a +1/+1 counter on target creature; or regenerate target creature.
 C 
Creature – Elf Rogue
Two-Person Con (when this creature enters the battlefield pair it with an unpaired creature. When that creature becomes tapped untap this creature and vice-versa)
{t}: Target creature gets +1/+1 until end of turn. Use this ability only once each turn.
1/2
 C 
Creature – Elemental
Trample
3/1
 C 
Creature – Kithkin Scout
Lifelink

When Twinned Kithkin enters the battlefield, put a 2/2 white Kithkin creature token onto the battlefield under target opponent's control.
2/2
 C 
Sorcery
Name a creature type. Creatures of the chosen type cannot attack this turn.
"How my achievements mock me!"
- William Shakespeare,
Troilus and Cressida, Act IV
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and flying until end of turn.
 B 
 
Design one or more lands each affiliated with a type of creature.
 T 
Token Land – Cave
{t}: Add {c} to your mana pool.

Ashiok's Awakening (rare)
Ephemeral Charging Cell (uncommon)
Ferocity Charm (uncommon)
Primitive Tank (uncommon)
Ashwalker Dryad (common)
Angel of the Pearl Trident (common)
Crossbow Infantry (common)
Health Charm (common)
Sweettalk Scammer (common)
Arc Elemental (common)
Twinned Kithkin (common)
Breader's Digestion (common)
Blastproof Juggernaut (common)
Sarkhan's Influence (common)
Challenge # 011 (basic)
Cave (token)