Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator R Familair
(Familiar – Cast Lix Desert Lizard instead of playing a land. It replaces any familiar you already control. Whenever Lix Desert Lizard takes damage, you also lose that much life.)
{t}: Add {r}{r}{r} to your mana pool. Use this ability only during a turn where an opponent was dealt 2 or more damage.
{t}: All damage dealt to familiars is doubled this turn
3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and attacks each turn if able.
When a creature dealt damage by enchanted creature dies, transform Nebulous Rage.
Rage Made Manifest
 
 U 
Artifact – Equipment
Equipped creature gets +4/-1.
Equip (2)
When equipped creature dies, choose one – Rage Made Manifest deals 2 damage to target creature or player; or attach Rage Made Manifest to target creature and transform it.
 U 
Instant
Choose one —
• Change the target of target spell or ability with a single target.
• Target creature you control fights another target creature.
• Whenever target creature deals combat damage to an opponent this turn, you draw that many cards.
 U 
Creature – Bear
Lifelink
Play with the top card of your library revealed.
Whenever a card named Karmic Koala is on the battlefield, in your graveyard, on the stack and on top of your library, you win the game.
3/5
 C 
Sorcery
Each creature you control, if it has a subtype that no other creature on the battlefield has, deals 1 damage to target creature or player.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gains "{t}: Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls.
 C 
Sorcery
Put X 1/1 white Policeman creature tokens onto the battlefield, where X is the number of Myr you control.
 C 
Instant
Counter target spell that targets you.
 C 
Instant
Look at the top four cards of target player's library. Put one of those cards on top of that player's library and the rest into his or her graveyard.
 C 
Instant
Destroy target artifact you control.
Draw two cards.
"Smash the spyglass,
Crush the clock,
Press into a
New flintlock."
- Song of the Dwarven Salvagers
 C 
Creature – Big Dumb Giant
Trample
Whenever Primitive Titan enters the battlefield or attacks, target opponent may search his or her library for up to two land cards and put them onto the battlefield.
When nature calls... FUN.
6/6
 C 
Creature – Fungus
When Resilient Thallid enters the battlefield, put a 1/1 Saproling creature token onto the battlefield.
Unearth {1}{g} ({1}{g}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 C 
Sorcery
Bone Scour deals damage to target creature equal to the number of cards in your graveyard.
 C 
Enhantment – Aura
Enchant Creature
Prevent all damage that would be dealt by enchanted creature.
Enchanted creature has "{t}: Draw a card, then discard a card."
Inspiration may be a form of superconsciousness... But it is the antithesis of self-consciousness.
— Aaron Copland
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.

Lix Desert Lizard (rare)
Nebulous Rage (uncommon)
Spontaneity Charm (uncommon)
Karmic Koala (uncommon)
Strength in Diversity (common)
Lockpicks (common)
Cop Per Myr (common)
Protective Ward (common)
Forethought (common)
Rejigger (common)
Primitive Titan (common)
Resilient Thallid (common)
Bone Scour (common)
Unselfconsciousness (common)
Challenge # 029 (basic)
Gideon's Ego (token)