Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Chromium
+2 Until end of turn, blocked creatures have +1/+1.
-3 The next time this turn you would lose life; gain that much life instead. You may activate this ability during an opponents turn.
-9 Target opponent takes 7 damage, and sacrifices permanents until they have the fewest.
5
 U 
Instant
Search through your library for a card named Aerial Maneuver, Fiery Conclusion or Skynight Legionnaire. Reveal it, put it in your hand, then shuffle your library.
 U 
Terrain
Creatures must attack in a Terrain.
Creatures in Choke Point may block any number of creatures.
 U 
Sorcery
Destroy target World.
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
 
 C 
Blessing
(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
{t}: You gain 1 life.
 C 
Artifact Creature – Golem
When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
 C 
Creature – Frog
Islandwalk (This creature is unblockable as long as defending player controls an Island.)
Whenever Infiltrator Frog deals combat damage to a player, draw a card.
1/3
 C 
Creature – Fungus
When Resilient Thallid enters the battlefield, put a 1/1 Saproling creature token onto the battlefield.
Unearth {1}{g} ({1}{g}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 C 
Enhantment – Aura
Enchant Creature
Prevent all damage that would be dealt by enchanted creature.
Enchanted creature has "{t}: Draw a card, then discard a card."
Inspiration may be a form of superconsciousness... But it is the antithesis of self-consciousness.
— Aaron Copland
 C 
Creature – Goblin Warrior
Trample
3/2
 C 
Creature – Goblin Shaman
When Entropy Initiate enters the battlefield, each player draws two cards, then discards two cards at random.
2/2
 C 
Sorcery – Fickle
(Fickle – Fickle Fog can be cast when and only when an opponent could cast a sorcery)
Attacking creatures deal no damage this turn.
 C 
Instant
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
 C 
Creature – Weasel
Flash, first strike
When Sudden Weasel enters the battlefield, deal 2 damage to target creature or player.
2/2
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.
 T 
Creature – Human Survivor
The library is gone; my life's work undone. But the future remains.
0/1

Chromium, Planeswalker (mythic)
Boros Tutor Charm (uncommon)
Choke Point (uncommon)
Destruction of Alderaan (uncommon)
Health (common)
Locamotive Golem (common)
Infiltrator Frog (common)
Resilient Thallid (common)
Unselfconsciousness (common)
Goblin Treecrasher (common)
Entropy Initiate (common)
Fickle Fog (common)
Go Blinking (common)
Sudden Weasel (common)
Challenge # 032 (basic)
Human Survivor (token)