Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Beast Warrior
Whenever a creature enters the battlefield, that creature fights another target creature of your choice.
5/5
 U 
Tribal Sorcery – Homunculus
Target player puts a card from the top of his or her library into his or her graveyard for each homunculus you control. For each creature card sent to the graveyard this way, you draw a card.
 U 
Sorcery
Destroy target creature with power 4 or greater. Scry 1.
"Step 1. Kill dragon."
- Haruspex's handbook
 U 
Sorcery
Choose one —
• Until end of turn, artifacts you control gain "{t}: Add {c}{c} to your mana pool."
• Target creature becomes the color of your choice until end of turn. Draw a card.
• Search your library for a legendary card and reveal that card. Put that card in your hand, then shuffle your library.
 C 
Creature – Cleric Ally
When Gideon's Acolyte or another Ally comes into play under your control, choose a permanent with counters on it, then put another on it of the same kind.
2/2
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Play with the top card of your library revealed.
You may play the top card of your library.
At the beginning of the end step, if no player cast a spell this turn, abandon this scheme.
 C 
Creature – Giant
Sleepytime Giant enters the battlefield with three sleep counters on it.
At the beginning of your upkeep, remove a sleep counter from Sleepytime Giant.
Sleepytime Giant can't attack or block as long as there is a sleep counter on it.
3/3
 C 
Artifact Creature – Homunuculus
When Telescoping Homunuculus becomes tapped, draw a card, then discard a card.
1/3
 C 
Creature – Deer Hydra
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it.
0/0
 C 
Creature – Dwarf Miner
{r}, {t}: Deal 1 damage to target player. If you do, gain a gem counter.
Exile a gem counter: Deep Digger Dwarf gets +2/+2 until end of turn.
2/2
 C 
Unit – Human Pilot
{t}: Target unit is Orbital.
What I put up, stays up.
1/1
 C 
Creature – Faerie
Flying
When Benevolent Faerie enters the battlefield, you may gain 4 life.
1/1
 C 
Creature – Elemental Soldier
Sentra's Enforcer can't be blocked by more than one creature.
3/3
 C 
Creature – Drake
Flying
Belligerent Drake blocks each turn if able.
4/1
 B 
Land
{t}: Add {1} to your mana pool.
{w/2}, {t}: Add {w}{w} to your mana pool. ({w/2} can be paid with any two mana or {w}.)
Radiant's Realm hovers between beauty and logic.
 T 
Creature – Fiend
Illus. Patrick Ripp
2/2

Gruul Pitmaster (mythic)
Close Their Eyes (uncommon)
Extreme Haruspicy (uncommon)
Sisay's Other Charm (uncommon)
Gideon's Acolyte (common)
Shudder at my Vision of the Future (common)
Sleepytime Giant (common)
Telescoping Homunuculus (common)
Stoutheart Hydra (common)
Deep Digger Dwarf (common)
Lift Driver (common)
Benevolent Faerie (common)
Sentra's Enforcer (common)
Belligerent Drake (common)
Realm's Edge (basic)
Fiend (token)