Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Create a legendary 14/14 red Devil creature token with trample named "Atronicus". At the beginning of your next turn's end step, if you did not attack with a creature named "Atronicus", you lose the game.
 U 
Creature – Incarnation
Whenever an instant or sorcery spell resolves, exile that card.
Spells that share a name with a card exiled by Posterity cost {2} less to cast.
2/4
 U 
Instant
Cast Totemic Regrowth only if a creature you control died this turn.
Choose one: Return that creature card from the graveyard to the battlefield. It has +5/+5 and haste until end of turn; or gain life equal to its power.
 U 
Creature – Dwarf Runecaster
{r}, {t}: Put a colorless Rune enchantment token onto the battlefield.
Runes you control have "Sacrifice this: Target creature gets +1/+0 until end of turn."
1/1
 C 
Creature – Kithkin Scout
Lifelink

When Twinned Kithkin enters the battlefield, put a 2/2 white Kithkin creature token onto the battlefield under target opponent's control.
2/2
 C 
Instant
Tap target creature. It gets -3/-0 until end of turn.
 C 
Creature – Golem
"But if it's supposed to represent every man, then why is it so big?"
"Because it represents the ideal every man. Do try to keep up, Thalmus."
3/3
 C 
Sorcery
Each player sacrifices two permanents.
 C 
Creature – Elf Druid
Landfall — Whenever a land enters the battlefield under your control, Highlander gains landwalk until end of turn.
2/2
 C 
Instant
As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card.
 C 
Creature – Illusion
Flash
Cyclic (At the beginning of the end step, return Mistweaving Reflection to its owner's hand)
1/1
 C 
Creature – Zombie
Flying
At the beginning of your upkeep, tap another untapped creature you control.
2/1
 C 
Creature – Human Druid
When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
Woodland Memory
 
 C 
Land
{t}: Add {g} to your mana pool.
When the druid is long gone, the woodland will remain.
 C 
Artifact Creature – Golem
Loyal Golem can't attack or block unless you control a red creature.
2/2
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Artifact Creature – Wall
Defender
0/3

The Devil's Due (rare)
Posterity (uncommon)
Totemic Regrowth (uncommon)
Runebreaker (uncommon)
Twinned Kithkin (common)
Tame the Passions (common)
Everyman Golem (common)
Mined Terrain (common)
Highlander (common)
Hemo Rage (common)
Mistweaving Reflection (common)
Parasitic Krasue (common)
Stalwart Druid (common)
Loyal Golem (common)
Challenge # 029 (basic)
Wall (token)