Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {1} to your mana pool.
{u}, {t} Discard a creature from your hand: Return a non-creature artifact from your graveyard to your hand.
{b}, {t}, Discard a non-creature artifact from your hand: Return a creature from your graveyard to your hand.
 U 
Creature – Horror Shaman
Other Horror creatures you control get +0/+1.
{t}: Prevent all damage that would be dealt to target Horror creature this turn.
1/2
 U 
Instant
Gain control of target permanent you own.
Draw a card.
His magical defenses broken, the old wizard had no choice but to cease his possession magic, one second from meeting a messy end.
 U 
Creature – Frog
{t}: Target land becomes an Island until end of turn.
Everywhere it goes, the land morphs to accommodate it.
1/1
 C 
Creature – Cat Mummy
YOu may cast Pharaoh's Cheetah from your graveyard for {2}{b} If you do it comes into play with 2 +1/+1 counters on it.
0/1
 
 C 
Land
{t}: Add {1} to your mana pool.

{1}, {t}: Untap target Pirate creature.
A harbourside tavern is just the place for some Arrr & Arrr.
 C 
Combat Creature – Human Soldier
Reach (this creature can block creatures in an opponent's support row.)
2/2
 C 
Instant
{u}{u}{t}: Draw a card for each creature attacking you that is blocked.
Misunderstandings are the mother of language.
1/1
 C 
Creature – Merfolk
1/1
Blue Mana Source
 
 C 
Mana Source
{t}: Add (U) to your mana pool.
 C 
Combat Creature – Human Soldier
Reserve {2}{w} (You may put this creature onto the battlefield blocking target attacking creature by paying its reserve cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat after attackers are declared.)
3/3
 C 
Creature – Fairie
Flying, haste
At the beginning of the end step, return Tricksy Stinger II to its owner's hand, then discard a card.
3/2
 C 
Enchantment – Aura
Enchant Creature
Shelter (You may use this aura to completely cover the creature it enchants.)
Enchanted creature gains +2/+4
{1}{u}{b}
 
 C 
Sorcery
Return target creature to it's owner's hand.
At the beginning of your next turn, place Late on the stack, then transform it.
Never
 
 C 
Sorcery
Destroy target nonblack creature.
 C 
Creature – Bear
Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
Recover 2
2/2
 B 
Challenge
Design a card/cards themed around a frog or other semi-aquatic creature.

Cackling Crypt (rare)
Pale Thaumaturge (uncommon)
Reclaim #2 (uncommon)
Terraformer Frogling (uncommon)
Pharaoh's Cheetah (common)
Ar Rest (common)
Crossbow Infantry (common)
Spell-Thought-Word-Thingy Mancer (common)
Pearl Merfolk (common)
Ready Reserve (common)
Tricksy Stinger II (common)
Spiked Turtleshell (common)
Late (common)
Grizzly Bears (common)
Challenge # 032 (basic)
Gideon's Ego (token)