Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
Recover 2 2/2
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: Creatures target player control don't untap during their controller's next untap step. Greater Stonehorn doesn't untap during your next untap step.3/3
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Top down flavor text design. See comments for more details.
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If target creature would die this turn, exile it instead. Return it to the battlefield under your control at the beginning of your next end step.
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Shellshock (Whenever a creature with the same power and toughness attacks you may exile Bogstalker, if you do that creature becomes a copy of Bogstalker until end of turn).
Whenever Bogstalker deals damage to a player that player loses 1 life for each swamp you control. 1/1
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Bifurcast (When you cast Piece of Loom, play a copy of it. You may choose new targets for that copy.)
Tap target creature. |
Flying
Whenever another creature you control dies, you may transform Guardian Spirit. 2/2
Hexproof
5/4
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(An ongoing scheme remains face up until it's abandoned.)
Play with the top card of your library revealed. You may play the top card of your library. At the beginning of the end step, if no player cast a spell this turn, abandon this scheme. |
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Lightning Spear deals 3 damage to target creature or player. If Lightning Spear deals damage to a creature, it also deals 1 damage to its controller.
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Equip
When the unit equipped with this device inflicts damage on a player, they reveal their supply and discard the card of your choice. |
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.
When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control. 2/2
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When Envious Courtiers deals combat damage to a creature with more power, tap that creature and it does not untap as normal during the next untap step.
When creatures fight, the pettiest wins.
1/2
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Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
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When Jungle Rearguard dies, return it to the battlefield transformed.
1/1
Gravesite bloom enters the battlefield tapped.
: Add to your mana pool. |
Design a card/cards themed around a frog or other semi-aquatic creature.
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Defender
2/4
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Grizzly Bears
(common, foil)
Greater Stonehorn
(rare)
Challenge # 015
(uncommon)
Enemies Make Good Friends
(uncommon)
Bogstalker
(uncommon)
Piece of Loom
(common)
Guardian Spirit
(common)
Shudder at my Vision of the Future
(common)
Lightning Spear
(common)
Mask of Control
(common)
Twinned Illusion
(common)
Envious Courtiers
(common)
Challenge # 025
(common)
Jungle Rearguard
(common)
Challenge # 032
(basic)
Demon Advisor
(token)


: Creatures target player control don't untap during their controller's next untap step. Greater Stonehorn doesn't untap during your next untap step.
Creature – Spirit