Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Draw a card, then flip three coins. If you lose all three flips, return a card at random from your graveyard and lose 6 life. |
Green creatures your opponents control lose trample and can't have trample.
"Their instincts cloud their mind, leaving them easily manipulated by logic."
2/2
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Destroy target creature with power 4 or greater. Scry 1.
"Step 1. Kill dragon."
- Haruspex's handbook |
Magma Serpent can't attack unless the defending player controls a mountain.
: Exile Magma Serpent. Target land becomes an island until end of turn. Return Magma Serpent to the battlefield under your control at the end of the turn.And so the serpent of Nashwan settled in slumber, and the islands of Huelo were built upon its back.
6/6
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When Planar Chauvinist comes into play, you may have it deal 2 damage to target player.
2/1
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Choose one – Target permanent is a snow permanent until end of turn; or counter target activated ability; or target creature can't be blocked, except by snow creatures.
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Trample
3/2
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Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures. The launch potentiometers have a third setting, for organic disposal.
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Bifurcast (When you cast Piece of Loom, play a copy of it. You may choose new targets for that copy.)
Tap target creature. |
-1: Shuffle target artifact into its owner's library.
-1: Target creature gets +1/+1 until end of turn. 2
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Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
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Inspired by jmgariepy's Mashup:The gathering set,
I will post a list of 10 randomly generated cards. Those who want to participate can create up to 5 cards (by combining two cards from the pool – each card can only be used once) |
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When Twinned Illusion becomes the target of a spell or ability, sacrifice it.
When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control. 2/2
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Haste
At the beginning of your upkeep, discard a card at random, then draw a card. 1/1
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Design one or more lands each affiliated with a type of creature.
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![]() , Tap two untapped rabbits you control: Put a 1/1 green Rabbit creature token into play with this ability.1/1
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Table of Plenty
(rare)
Analyst of the Wild
(uncommon)
Extreme Haruspicy
(uncommon)
Magma Serpent
(uncommon)
Planar Chauvinist
(common)
Frozen Charm
(common)
Goblin Treecrasher
(common)
Orbital Jump
(common)
Piece of Loom
(common)
Jerkwalker
(common)
Flashing Forgeling
(common)
Challenge # 001
(common)
Twinned Illusion
(common)
Playful Puppy
(common)
Challenge # 011
(basic)
Rabbit
(token)
,
: Draw a card, then flip three coins. If you lose all three flips, return a card at random from your graveyard and lose 6 life.

