Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent declares attackers that player chooses 'defense' or 'acceptance'.
Whenever you are attacked by an opponent who chose 'defense' and you did not block, draw two cards. Whenever you block, if the attacking opponent chose 'acceptance', draw two cards. 3/8
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Target Treefolk creature you control fights target creature. If that creature dies this turn, put a +1/+1 counter on the Treefolk creature.
Poor Will.
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Choose two--Draw three cards; or discard four cards; or lose 3 life.
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Enchant Creature
Enchanted Creature gets +3/+4. Whenever enchanted creature dies, its controller loses life equal to that creature's power and sacrifices a land. "What have you done?!"
-Sorine Relicbane, Soldevi Heretic |
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During your upkeep, you may throw Delver of Absurdly Powerful Secrets into the air. If it lands with this side face-down, transform it.
Heads, I win. Tails, maybe I still win.
1/1
Flying
Whenever this creature transforms into Flying Wild Nacatyl, it sorts your mail, answers all your phone calls, and makes you a pizza. "Boy, 1-drops just do everything these days!" -Disillusioned Timmy
3/3
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Magic has fundamental rules.
Remove one, and come up with a card or two that lives in the new environment. Is a rule fundamental? Up to you.
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When Bread dies, return it to the battlefield transformed.
I've heard that limited games are won or lost on the backs of Grizzly Bears.
2/2
Sacrifice Butter: Destroy target artifact or enchantment.
Icing on the cake.
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Enchant Artifact or Creature
Mark ![]() (You may enchant this aura face-down for . Turn it up at any time for its mark cost.)
At the beginning of the enchanted permanent's upkeep, its controller loses 2 life. If that permanent is a creature, it gets +2/+2. |
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Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
0/1
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![]() ![]() : Draw a card for each creature attacking you that is blocked.Misunderstandings are the mother of language.
1/1
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If you spent
to cast Thundering Boar, it gains haste until end of turn.2/2
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When Locamotive Golem dies, cooldown Locamotive Golem 4. (Exile Locamotive Golem with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last counter is removed, return Locamotive Golem to your hand.)
4/1
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Lifelink
When Twinned Kithkin enters the battlefield, put a 2/2 white Kithkin creature token onto the battlefield under target opponent's control. 2/2
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Impose (As an additional cast to cost Stromkirk Vanguard, you may tap an untapped creature you control.)
When Stromkirk Vanguard enters the battlefield, if it imposed upon a creature, it gains haste until end of turn. 3/1
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Design one or more lands each affiliated with a type of creature.
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Slumbering Sphinx
(rare)
Fir, eat Will
(uncommon)
Cursed Dimir Charm
(uncommon)
Phyrexian Delerium
(uncommon)
Delver of Absurdly Powerful Secrets
(common)
Challenge # 035
(common)
Bread
(common)
Mad Gertie's Shakes
(common)
Varlan's Familiar
(common)
Spell-Thought-Word-Thingy Mancer
(common)
Thundering Boar
(common)
Locamotive Golem
(common)
Twinned Kithkin
(common)
Stromkirk Vanguard
(common)
Challenge # 011
(basic)
Gideon's Ego
(token)





: Draw a card for each creature attacking you that is blocked.
to cast Thundering Boar, it gains haste until end of turn.