Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose one —
• Sacrifice an artifact. If you do, return target artifact card from your graveyard to your hand.
• Discard a card. If you do, draw two cards, then discard a card.
• Untap target creature you own and gain control of it. It gains haste until end of turn.
 U 
 
If you would scry a number, instead scry that number plus one.
If an opponent would scry a number, instead that player scries that number minus one. (If they would scry less than 1, they don't scry at all.)
 U 
Land
{1}, {t}: Add {2} to your mana pool.
Whenever a land you control goes to the graveyard from the battlefield by a spell or ability an opponent controls, choose one--You may put a land from your hand onto the battlefield; or return a land from the graveyard to your hand.
 U 
Creature – Insect Shaman
{t}: Add {g}{g} to your mana pool. Spend this mana only on nongreen spells.
1/2
 C 
Creature – Boar
Whenever Bounding Boar attacks, it gains flying until end of turn.
3/2
 C 
Challenge
Design three cards in a vertical cycle based on rarity. Those cards must be mono-colored, and cannot share a color.
 C 
Instant
Target creature gains deathtouch until end of turn.
"You are not worthy to be deemed prey. You are a mere nuisance, and the world will be better with your passing."
- Lyron, moonglove winnower
 C 
Creature – Merfolk Wereshark
Whenever damage is dealt to an opponent, flip Sea Cave Hermit.
"I don't care if the 'princely' Merfolk think we're savages. I say we keel haul the bastard."
1/3
Unloosened Wereshark
 
 C 
Colour indicator R Creature – Wereshark
Haste
By the time the captain had asked what hit his ship, he already lost half his crew.
4/2
 C 
Mount Creature – Horse
Mount {2} ({2}: Attach an unmounted creature to Fine Charger. Mount or unmount only as a sorcery. Mounted creature attacks, blocks, or is blocked when and only when Fine Charger is. Combat damage must be assigned to mount before mounted creature.)
2/2
 C 
Sorcery
Put two sand counters on each artifact your opponents control. (Permanents with sand counters on them can't attack, and you can't use activated abilities on them. You may pay {1} at any time to remove a sand counter.)
 C 
Creature – Ogre Warrior
When Gruumsh Simpleton enters the battlefield, it deals 1 damage to each player for each land they control.
Sacrifice a land: Gruumsh Simpleton gets +1/+1 until end of turn.
2/2
 C 
Artifact – Equipment
Equipped creature can't transform and has protection from werewolves.

Equip: {1}
 C 
Creature – Human Wizard
At the beginning of your upkeep, reveal the top card of your library. If it's a card, transform Delver of Basically Anything. (Otherwise, the nearest judge issues you a penalty.)
1/1
Aberration Upon **Magic**
 
 C 
Colour indicator U Creature – Horror
Flying
"A 1/1 for 1 seems on par. We don't actually have to test it, do we?" – WotC employee
3/2
 C 
Planeswalker
-1 All creatures gain +1/+1 until end of turn
-1 Untap target permanent
1
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Token Creature – Frog Ninja
Hexproof
1/1

Feldon's Charm (rare)
Siphon Thought (uncommon)
Pumice Fields (uncommon)
Nantuko Ambassador (uncommon)
Bounding Boar (common)
Challenge # 028 (common)
Hunter's Contempt (common)
Sea Cave Hermit (common)
Fine Charger (common)
It Gets Everywhere (common)
Gruumsh Simpleton (common)
Red Cloak (common)
Delver of Basically Anything (common)
Emeralda (common)
Challenge # 029 (basic)
Frog Ninja (token)