Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever Jhessian Sphinx attacks, for each opponent, you may prevent all damage that would be dealt to and dealt by target permanent that player controls this turn. 4/4
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Choose one —
• Chandra's Charm deals 2 damage to target creature or player. • Exile the top two cards of your library. You may play one of those cards this turn. • Add ![]() ![]() to your mana pool.
If you control a Chandra planeswalker, instead choose any number. |
(Decrees cannot be affected by spells or abilities.)
All creatures have haste. "The ultimate goal of humanity should be to enjoy life to the fullest, no matter what."
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Equipped creature has "
: Add to your mana pool. Spend this mana only to cast Artifact spells".
Equip ![]() |
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When Hippocamp Skirmisher blocks, it and up to one other target creature you control gets +0/+2 until end of turn.
2/2
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Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
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Destroy target artifact you control.
Draw two cards. "Smash the spyglass,
Crush the clock, Press into a New flintlock." - Song of the Dwarven Salvagers |
Flying
Auramorph ![]() ![]() - You may cast Ojutai Halo-Blade as a colorless aura spell that gives enchanted creature +2/+2 for . If you do you may unattach Ojutai Halo-Blade at any time and have it become a creature)2/4
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: Target creature gains flying until end of turn.1/1
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Until end of turn, creatures you control are simultaneously considered to be tapped and untapped.
Even to understand the word 'doublethink' involved the use of doublethink.
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When you put this scheme in motion, exchange life totals and/or libraries, permanents, hands, graveyards and exiled cards with target player.
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When Potential Slayer enters the battlefield, reveal the top four cards of you library and you may put a creature card from them on top of your library. Put the rest on the bottom in any order.
2/2
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Mutilate target nonblack creature. (Put a -1/-1 counter on that creature. Whenever it attacks or blocks, its controller loses life equal to its power.)
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You can't cast Baby Elephant unless you control two or more Elephant creatures.
Baby Elephant's power and toughness are each equal to half the number of Elephant creatures you control, rounded down. */*
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Design one or more lands each affiliated with a type of creature.
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Defender
0/3
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Jhessian Sphinx
(rare)
Chandra's Charm
(uncommon)
Decree of Lawlessness
(uncommon)
Nature's Pan-o'-Ply
(uncommon)
Hippocamp Skirmisher
(common)
Challenge # 025
(common)
Rejigger
(common)
Ojutai Halo-Blade
(common)
Sky Maester
(common)
2 + 2 = 5
(common)
Éminence Grise
(common)
Potential Slayer
(common)
Sorin's Mutilation
(common)
Baby Elephant
(common)
Challenge # 011
(basic)
Wall
(token)




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