Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature deals combat damage to a player at this battlefield, its controller loses 1 life and draws a card.
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(Decrees cannot be affected by spells and abilities.)
Spells can't be countered. Whenever a creature deals combat damage to a player or is put into a graveyard from the battlefield, its controller may draw a card. "The ultimate goal of humanity should be to try and sustain the natural order. Oh, and screwing over blue mages is important too."
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Choose one — Return target permanent you own to your hand; or tap target creature and it doesn't untap during its controller's next untap step; or counter each other noncreature spell unless its controller pays
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Creatures must attack in a Terrain.
Creatures in Choke Point may block any number of creatures. |
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When Flamespittle Goblin enters the battlefield, it deals 3 damage to target player.
Sacrifice Flamespittle Goblin: Flamespittle Goblin deals 1 damage to target player. 1/1
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+1 Add
to your mana pool.
-1 You may play an additional land this turn. 1
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Ethereal (This creature may attack and activate abilities from the exile zone, and can block other exiled creatures as long as it is exield.)
When Knight of the Starlit Eye dies, exile it. 1/1
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Rage Feeder doesn't untap during its controller's untap phase.
Sacrifice a Creature: Untap Rage Feeder, it gets +1/-1 until end of turn. 2/2
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Powr 4
Defn 3 Mass 6 |
Courageous (Whenever any creature becomes blocked, this creature gets +1/+1 until end of turn.)
1/1
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Flash, Reach
When Ays, en High. Way! enters the battlefield, all creatures become blocked. Any opponent may pay . If they do, Ays is countered unless you pay .Dude! No way!
3/3
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Flying Vigilance, Lifelink
5/4
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When you set this scheme in motion, until your next turn, whenever an opponent loses life, you may draw a card.
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Enchant Creature
Prevent all damage that would be dealt by enchanted creature. Enchanted creature has " : Draw a card, then discard a card."Inspiration may be a form of superconsciousness... But it is the antithesis of self-consciousness.
— Aaron Copland |
Design one or more lands each affiliated with a type of creature.
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Defender
2/4
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Tombs of Arbintok
(mythic)
Decree of Nature
(uncommon)
Isperia's Charm
(uncommon)
Choke Point
(uncommon)
Flamespittle Goblin
(common)
Enlightened Mulchtiller
(common)
Knight of the Starlit Eye
(common)
Rage Feeder
(common)
Uprooted Oakling
(common)
Frontline Infantry
(common)
Ays, en High. Way!
(common)
Armored Angel
(common)
My Ambition Never Ends
(common)
Unselfconsciousness
(common)
Challenge # 011
(basic)
Demon Advisor
(token)






. If they do, Ays is countered unless you pay
: Draw a card, then discard a card."