Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may cast Plants in your graveyard, as if they were in your hand.
At the beginning of your upkeep, sacrfice Creeper Host, search through your library for an Swamp or a Forest, put it onto the battlefield tapped, then shuffle your library. |
Whenever Vindictive Armadillo is dealt damage by a source it deals an equal amount of damage to that source's controller.
2/4
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: Grizzled Barber gets +1/+0 until end of turn.
![]() : Perfect. (Return Grizzled Barber from the graveyard to the battlefield transformed. Activate this ability only any time you could cast a sorcery.)2/2
: Target creature gets +1/+0 until end of turn.
If Unther, God of Scorn would leave the battlefield, exile it. |
At the beginning of your pre-combat main step, add
![]() ![]() to your mana pool, with the quality "Whenever you use this mana, lose 1 life."4/4
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Enchant Creature
Fatal to Green (Any amount of damage enchanted creature deals to a green creature is lethal.) |
Protection from enchanted creatures.
2/3
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Trample
3/2
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Scorpion Sting deals 2 damage to target creature without flying.
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+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield. -10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game. 1
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Seafarer +1/+1 (when you draw the first card each turn, if it's a nonland card, you may reveal it and this gets +1/+1 until end of turn.)
1/1
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When Planar Chauvinist comes into play, you may have it deal 2 damage to target player.
2/1
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Until end of turn, target creature has flying.
If it is an artifact creature, it is also only blockable by other artifact creatures. The launch potentiometers have a third setting, for organic disposal.
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Gain control of target creature until end of turn. Untap that creature. It gains haste and flying until end of turn.
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Create a card that produces mana with a restriction or bonus.
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Defender
0/3
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Creeper Host
(rare)
Vindictive Armadillo
(uncommon)
Grizzled Barber
(uncommon)
Bubble Brood Witch
(uncommon)
Still Death
(common)
Placid Wombat
(common)
Goblin Treecrasher
(common)
Scorpion Sting
(common)
Sakashima the Deceiver
(common)
Lifeboat
(common)
Planar Chauvinist
(common)
Orbital Jump
(common)
Sarkhan's Influence
(common)
Challenge # 107
(common)
Challenge # 032
(basic)
Wall
(token)



Legendary Enchantment – God


