Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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After each disengagement, examine the top of your archive.
If it's a device, you may reveal it: Add it to your supply and Ancient Dig annihilates one of your units. |
: Add to your mana pool.
When Snake Pit enters the battlefield, you may pay . If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield. |
As an additional cost to cast Greel's Charm, sacrifice a Swamp.
Choose one – Target player discards a card at random from their hand; or destroy target Human or Elf; or target player loses life equal to the number of permanents you sacrificed this turn. |
Wither, vigilance
: Grizzled Platypus fights target creature that has activated an ability this turn.1/4
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Creatures in magic have two numerical scores, Power and Toughness, or three if you count converted mana cost. If there were a third number on creature cards, what would it represent? Design two creatures of different rarities depicting your vision of what this third number might be.
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(Thematic – Silver Bullets can be cast from outside of the game.)
As an additional cost to cast Silver Bullets, pay 2 life. Creatures opponent controls that have taken damage this turn, take 1 damage and cannot regenerate until end of turn. |
If you spent
to cast Thundering Boar, it gains haste until end of turn.2/2
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Destroy target creature. Its controller gains a drought counter. (Creatures controled by that player get -1/-0. Spells that player casts cost an additional
.) |
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Ethereal (This creature can't be blocked except by creatures with ethereal).
Whenever Shiftling Vanguard becomes the target of a spell or ability, counter that spell or ability unless its controller pays .3/1
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Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
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When you this scheme is set in motion, you secretly choose 'Naughty' or 'Nice'.
At the end of your opponents' next turn, reveal your choice. If you chose 'Nice', this scheme deals 5 damage to each player who attacked you this turn. If you chose 'Naughty', this scheme deals 5 damage to each player who did not attack you this turn. |
Destroy target artifact you control.
Draw two cards. "Smash the spyglass,
Crush the clock, Press into a New flintlock." - Song of the Dwarven Salvagers |
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Trample
Whenever Primitive Titan enters the battlefield or attacks, target opponent may search his or her library for up to two land cards and put them onto the battlefield. When nature calls... FUN.
6/6
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Ethereal (This creature may attack and activate abilities from the exile zone, and can block other exiled creatures as long as it is exield.)
When Knight of the Starlit Eye dies, exile it. 1/1
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Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
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Create a card that cares about tokens and a token to go with that card.
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Ancient Dig
(rare)
Snake Pit
(uncommon)
Greel's Charm
(uncommon)
Grizzled Platypus
(uncommon)
Challenge # 019
(common)
Silver Bullets
(common)
Thundering Boar
(common)
Claimed by the Sands
(common)
Shiftling Vanguard
(common)
Moonlight Spawn
(common)
You Better Not Cry
(common)
Rejigger
(common)
Primitive Titan
(common)
Knight of the Starlit Eye
(common)
Challenge # 018
(basic)
Challenge # 050
(token)


: Add
to your mana pool.
. If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
Instant


to cast Thundering Boar, it gains haste until end of turn.
