Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player discards a card and you draw a card.
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Take an existing creature type that has 6+ creatures of that type but no non-Legendary "Lord" specific to it. For that creature type create a "Lord" of that type and a Tribal Spell (Enchantment, Instant or Sorcery).
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Target creature gets -X/-0 until end of turn.
Put X 0/1 blue Jellyfish creature tokens onto the battlefield. |
Roving 5
![]() : Put a 1/1 green Elf creature token onto the battlefield.
Creatures you control get +1/+1 at this terrain. |
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Defender
: Add to your mana pool. Activate this ability only if you control a green permanent.
: You gain 1 life. Activate this ability only if you control a white permanent.0/2
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Target creature gets -2/-2 until end of turn.
If its controller has 10 or less life, it gets -5/-5 instead. |
Each unit you control strikes target unit. (They inflict damage equal to their power to it)
That units controller then chooses one of your units, and Annihilates it. When you can see the green of their eyes.
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Capybara gets +0/+3 as long as it's the only creature on the battlefield.
1/4
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Flying
: Orosian Forerunner becomes red and gains haste until end of turn.1/1
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Trample
"That's the biggest frog I've ever-"
-Nibb, goblin explorer, last words 3/3
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Put a 1/1 Green Fungus token creature on the battlefield.
When Gus was done his spores, he went to the party to shiitake down.
Put a 3/3 Green Fungus token creature with Soul on the battlefield. (When this creature taps, tap target creature.)
But there weren't many fun girls there that he lichened.
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Until end of turn, creatures you control gain "
: This creature deals 1 damage to target attacking creature."In desperate times, even the nobility must learn to wield a bow.
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Return target creature to it's owner's hand.
At the beginning of your next turn, place Late on the stack, then transform it. Destroy target nonblack creature.
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When Stalwart Druid dies, return it to the battlefield transformed.
Those who've met him are left with a sense of his deep bond to his woodland home.
2/2
: Add to your mana pool.When the druid is long gone, the woodland will remain.
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Illus. Patrick Ripp
2/2
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Thought Siphon
(common, foil)
Challenge # 008
(rare)
Smack of Jellyfish
(uncommon)
Fyndhorn Training Grounds
(uncommon)
Jade Servant
(uncommon)
Exploit Weakness
(common)
Focus Fire
(common)
Capybara
(common)
Orosian Forerunner
(common)
Giant Bullfrog
(common)
Fungi // Funk Earl
(common)
All to Arms
(common)
Late
(common)
Stalwart Druid
(common)
Challenge # 029
(basic)
Fiend
(token)






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