Multiverse Design Challenge: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Destroy target land. Up to one target creature you control gains flying until end of turn.
 
 R 
Sorcery
Kicker {2}{w}
Choose one. If this spell was kicked, choose any number instead.
• Create two 1/1 white Soldier creature tokens.
• Gain life equal to the number of creatures you control.
• Return from your graveyard to the battlefield a creature card in your graveyard with converted mana cost less than or equal to the amount of life you've gained this turn.
 U 
Enchantment – Aura
Enchant creature
When Saddled With Responsibility enters the battlefield, create a 1/1 Minor Human creature token. If that token leaves the battlefield, sacrifice Saddled With Responsibility.
Enchanted creature can't attack, block, and its activated abilities can't be activated.
 U 
Unit – Computer
Hidden Deployment {u}. (You may deploy Vision Core to the warzone for {3}, if you do it is 2/2 and you may turn it face up for {u})
When Vision Core blocks or is blocked, you may Scan 5.
0/1
 U 
Creature – Human Advisor
{2}{r}: Draw a card, then discard a card. Creatures you control with the same converted mana cost as that card get +2/+0 and gain trample until end of turn.
2/2
 C 
Instant
Exile target attacking or blocking creature. Return it to the battlefield at the beginning of the next end step.
 C 
Creature – Frog
Reach (This can block creatures with flying.)
As long as you control a red permanent, Fire-bellied Toad gets +1/+0 and has first strike.
2/3
 C 
Creature – Deer Hydra
Stoutheart Hydra enters the battlefield with six +1/+1 counters on it.
Whenever combat damage is dealt to Stoutheart Hydra, put two +1/+1 counters on it.
0/0
 C 
Creature – Elemental
Spark — Whenever Flashing Forgeling is dealt damage, it deals 2 damage to each player.
1/1
 C 
Flying Creature – Human Knight
Flying (This creature can attack from the Support Row.)
First Strike
2/2
 C 
Enchantment – Aura
Enchant creature
Morph {r/w} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {r/w})
{1}: You choose how enchanted creature attacks this turn.
 C 
Enormous Creature – Turtle
(Island Turtle can be attacked. If Island Turtle is attacked, it can't block.)
Islandwalk
6/3
 C 
Instant
Counter target spell, unless its controller pays {1}.
{1}{u}, Discard a card: Return Undead Gaze to your hand. Play this ability only during your upkeep.
{1}{u} Cycling ({1}{u}, Discard this card: Draw a card.)
 C 
Legendary Creature – World
Flash, Reach
When Ays, en High. Way! enters the battlefield, all creatures become blocked.
Any opponent may pay {x}. If they do, Ays is countered unless you pay {x}.
Dude! No way!
3/3
 B 
Challenge
Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
 T 
Challenge
Create a card that cares about tokens and a token to go with that card.

Plumebreaker (common, foil)
Inscription of Devotion (rare)
Saddled With Responsibility (uncommon)
Vision Core (uncommon)
Aesthetic Councilmember (uncommon)
Go Blinking (common)
Fire-bellied Toad (common)
Stoutheart Hydra (common)
Flashing Forgeling (common)
SkyKnight (common)
RW Morph Aura (common)
Island Turtle (common)
Undead Gaze (common)
Ays, en High. Way! (common)
Challenge # 029 (basic)
Challenge # 050 (token)