Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
As Sahalan Ideal enters the battlefield, it gains your choice of two of the following abilities—
• You have no maximum hand size.
• At the beginning of your end step, each player draws a card.
• Whenever a player draws a card, that player gains 1 life.
• If a spell or ability would cause a player to discard a card, Sahalan Ideal deals 2 damage to that player instead.
 U 
Sorcery
Counter the next spell target opponent casts.
 U 
Tribal Enchantment – Bird Aura
Enchant player
When Flock of Seagulls enters the battlefield, put two 1/1 white Bird creature tokens into play.
Bird creatures enchanted player controls get +1/+1 and have flying.
 U 
Sorcery
Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.
Put Arboreal Restoration Project onto the battlefield transformed and tapped.
Artificial Forest
 
 U 
Land – Forest
({t}: Add {g} to your mana pool.)
 C 
Creature – Leonin Soldier
Vigilance
{t}: Gain 1 life.
1/1
 C 
Terrain
Creatures attacking you get -1/-0 and lose First Strike and Double Strike until end of turn.
Its hard enough to find the enemy in here, let alone fight them effectively.
 C 
Sorcery
Each player sacrifices two permanents.
 C 
Creature – Zombie Barbarian
Twinned Zombie cannot block.

When Twinned Zombie enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield under target opponent's control.
2/2
 C 
Creature – Big Dumb Giant
Fragile (Any amount of damage dealt to this creature is enough to destroy it)
Whenever Gravely Ill Titan enters the battlefield or attacks, you and target opponent put a 2/2 black Zombie creature token onto the battlefield.
6/6
 C 
Instant – Sphinx
Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness {2}
What hides in stone, and asks riddles on the road?
Illus. TheGryph
 C 
Terrain – First Stage
Roving 3
All lands you control are Forests in addition to their other types.
 C 
Creature – Leech
Leech (Whenever Reach Leech deals combat damage to a creature, put a -1/-1 counter on that creature and you gain 1 life.)
Reach
1/3
 C 
Creature – Big Dumb Giant
Spells you don't control that target Lost Titan cost {2} less to cast.
Whenever Lost Titan enters the battlefield or attacks, target opponent chooses target permanent you control. Tap that permanent. It doesn't untap during your next untap step.
Which way did he go, George?
6/6
 C 
Enchantment – Aura
Enchant Permanent
Morph {w/b} (You may cast this face down as a 2/2 creature for 3. Put it on the stack face up for {w/b})
If BW Morph Aura is destroyed, destroy enchanted permanent.
 B 
 
Design one or more lands each affiliated with a type of creature.

Sahalan Ideal (rare)
Letter of Rejection (uncommon)
Flock of Seagulls (uncommon)
Arboreal Restoration Project (uncommon)
Lesser Gatewarden (common)
Dense Undergrowth (common)
Mined Terrain (common)
Twinned Zombie (common)
Gravely Ill Titan (common)
Sphinx's Curse (common)
Edges of Fyndhorn (common)
Reach Leech (common)
Lost Titan (common)
BW Morph Aura (common)
Challenge # 011 (basic)
Jellyfish (token)