Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Vexatious Bey blocks or becomes blocked by a creature, put an Aura enchantment token named Ire onto the battlefield attached to that creature. It has enchant creature and "Enchanted creature gets +1/-1".
![]() : Target creature blocks target creature this turn if able.4/5
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Choose one — Deal 3 damage to each flying creature; or destroy target artifact.
Fuse Choose one — Deal 2 damage to all attacking creatures; or sacrifice an artifact. If you do, return an artifact from your graveyard to your hand.
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Enchant creature
Enchanted creature has persist. When Soul Tether is put into a graveyard from the battlefield, return it to the battlefield transformed. Whenever a creature enters the battlefield, you may transform Tether Jar and attach it to that creature. If you do, move all counters from that creature onto another target creature.
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Augment
If augmented unit would inflict battle damage on an intercepting unit, it inflicts that much damage on all intercepting units instead. |
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When you set this scheme in motion, add five mana in any combination of colours to your mana pool.
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Until end of turn – target creature you control is a 4/4 sphinx. It cannot attack or block.
Madness ![]() What hides in stone, and asks riddles on the road?
Illus. TheGryph
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Flying
Belligerent Drake blocks each turn if able. 4/1
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Destroy target land. Up to one target creature you control gains flying until end of turn.
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Stunning Fist (
: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)2/2
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When Potential Slayer enters the battlefield, reveal the top four cards of you library and you may put a creature card from them on top of your library. Put the rest on the bottom in any order.
2/2
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Whenever combat damage is dealt to Stoutheart Stag, gain 2 life.
2/3
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+1 Deal one damage to each player.
-1 Deal one damage to each white creature. -6 Discard a number of cards equal to your life total, then draw three cards. 3
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Swarm (When you cast this spell, you may cast any number of spells in your graveyard with Swarm, without paying their mana cost.)
Deal 1 damage to target creature. |
+1 Sakashima the Deceiver becomes the planeswalker type of your choice.
-1 Put a token that's a copy of Sakashima the Deceiver onto the battlefield. -10 If you control 10 or more permanents named Sakashima the Deceiver, you win the game. 1
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Deathtouch
Non-Eye creatures cannot attack. 3/3
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Vexatious Bey
(rare)
Wreck // Salvage
(uncommon)
Soul Tether
(uncommon)
Particle Railgun
(uncommon)
Power From The Aether
(common)
Sphinx's Curse
(common)
Belligerent Drake
(common)
Plumebreaker
(common)
Iron-Palm Adept
(common)
Potential Slayer
(common)
Stoutheart Stag
(common)
Chandra's Simulacrum
(common)
Shatter Spot
(common)
Sakashima the Deceiver
(common)
Challenge # 029
(basic)
Eye
(token)







: Tap target creature blocking this creature. Creatures tapped this way don't untap during their controller's next untap step.)