Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Isolation Tower enters the battlefield, exile target planeswalker, putting its loyalty counters on Isolation Tower.
When Isolation Tower leaves the battlefield, put them back. It grew from the earth in the blink of an eye; surrounded by a forest of thorns that none could penetrate.
Her protection. Her tomb. |
Equipped creature gets +0/+1.
Unequip Inquisitor Sox: Look at the top card of target player's library. Equip ![]() "No, don't take your boots off! Please! I'll tell you anything!"
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Creatures you control gain hexproof until end of turn. If a creature you control already had hexproof, instead, it gets +4/+4 until end of turn.
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Choose one — Each creature attacks this turn if able; or creatures can't block this turn; or exile the top two cards of your library and you may play those cards this turn.
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Choose one — Add two mana in any combination of colors to your mana pool; or the next time target Rhino deals combat damage to a player or planeswalker, draw until you have that many cards in hand; or target Rhino gains lifelink until end of turn.
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Degenerate target creature. (Its controller exiles that creature, then searches their library for a creature with converted mana cost less than the exiled creature's converted mana cost and puts that creature onto the battlefield under their control. That player shuffles their library.)
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Target creature gets +3/+2 and gains trample until end of turn.
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When Inscribed Mail enters the battlefield, draw a card.
Equipped creature gets +0/+1. Equip ![]() |
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Flying
When Headstrong Healer enters the battlefield, if you have the least amount of life among all players, return Headstrong Healer its owner's hand and gain 3 life. 2/4
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Enchant creature
Enchanted creature gets +1/+1 and has flying. Guardian spirit (Sacrifice Air Spirit: Counter target spell or ability targeting enchanted creature.) |
During your upkeep, you may throw Delver of Absurdly Powerful Secrets into the air. If it lands with this side face-down, transform it.
Heads, I win. Tails, maybe I still win.
1/1
Flying
Whenever this creature transforms into Flying Wild Nacatyl, it sorts your mail, answers all your phone calls, and makes you a pizza. "Boy, 1-drops just do everything these days!" -Disillusioned Timmy
3/3
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Choose one: Destroy target artifact, or target creature gains haste, or target creature is 4/3 until end of turn.
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: Target player loses 2 life."It would simplify things if we dispensed with all this messy 'combat' business, what?"
1/1
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Lifelink
Whenever another creature you control dies, you may transform Vampire's Thrall. 2/2
Vigilance
5/4
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Design two "Future-Shifted" cards with different mechanics, but who's flavor puts them on the same plane.
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Isolation Tower
(rare)
Inquisitor Sox
(uncommon)
Rolling Mist
(uncommon)
Firemind's Charm
(uncommon)
Rhox Charm
(common)
Degenerate
(common)
Domri's Stomp
(common)
Inscribed Mail
(common)
Headstrong Healer
(common)
Air Spirit
(common)
Delver of Absurdly Powerful Secrets
(common)
Thunder Charm
(common)
A Gent of Erebos
(common)
Vampire's Thrall
(common)
Challenge # 029
(basic)
Squirrel
(token)





: Target player loses 2 life.
Creature – Human Minion