Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Auramorph ![]() ![]() ![]() ![]() 2/4
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At the beginning of your upkeep, flip a coin. If you win the flip, flip Flipper Elemental.
2/1
![]() ![]() ![]() 3/3
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Roast deals 1 damage to each creature.
Ground deals 3 damage to target creature with flying. That creature loses flying until end of turn.
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Loyal Golem can't attack or block unless you control a red creature.
2/2
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Siphon (Whenever this attacks and deals combat damage, the defending player loses that much life.)
1/1
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Each player sacrifices two permanents.
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Vigilance
![]() 1/1
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![]() ![]() ![]() "I hate mosquito repellant, it feels all sticky."
-- Kamahl, Fist of Krosa 3/2
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Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
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Turret Ray deals 2 damage to target creature. If it attacked this turn, Turret Ray deals 4 damage to it instead.
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+1 Draw a card, then discard a card.
+0 Discard a card, then draw a card. -6 Draw two cards. 3
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Design a card/cards themed around a frog or other semi-aquatic creature.
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Defender
2/4
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Ojutai Halo-Blade
(common, foil)
Equatorial River
(rare)
Nature's Epiphany
(uncommon)
Flipper Elemental
(uncommon)
Roast // Ground
(uncommon)
Loyal Golem
(common)
Moonlight Spawn
(common)
Mined Terrain
(common)
Lesser Gatewarden
(common)
Kamahl's Porch Guardian
(common)
Challenge # 025
(common)
Turret Ray
(common)
Terraformer
(common)
Jace's Simulacrum
(common)
Challenge # 032
(basic)
Demon Advisor
(token)