Multiverse Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
You can't lose the game and your opponents can't win the game.
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Temporary Reprieve. |
Whenever you sacrifice a creature, put an organ counter on Canopic Jar.
Remove an organ counter from Canopic Jar: Add ![]() to your mana pool. Spend this mana only to cast mummy spells from your graveyard. |
Other Merfolk and Orc you control get +1/+1.
Whenever a Merfolk or Orc you control taps, it deals 1 damage to target opponent. ![]() , : Untap target creature.2/2
|
Gigamorph
![]() (You may cast this card face down as a 2/2 creature that enters the battlefield with two +1/+1 counters on it for . Turn it face up any time for its morph cost.)
Remove a +1/+1 counter from Timerian Trapmaster: Target creature can't attack this turn. 1/3
|
|
Burned-Forest walk. (Ashwalker Dryad cannot be blocked by creatures whose controller's graveyard contains a forest)
The dream may be dead; but still I walk through its shaded paths.
1/1
|
Galvanise (As an additional cost to cast this spell, you may sacrifice an artifact. If you do, copy it. You may choose a new target for the copy.)
Arc Spray deals 2 damage to target creature or player. |
Equipped creature gets +1/-1.
Equip
Burden ( : Attach this to target creature an opponent controls. Burden only as a sorcery.) |
During your upkeep, you may throw Delver of Absurdly Powerful Secrets into the air. If it lands with this side face-down, transform it.
Heads, I win. Tails, maybe I still win.
1/1
Flying
Whenever this creature transforms into Flying Wild Nacatyl, it sorts your mail, answers all your phone calls, and makes you a pizza. "Boy, 1-drops just do everything these days!" -Disillusioned Timmy
3/3
|
|
13 – lucky for some, unlucky for others.
Design one or more cards that evoke luck (good and/or bad) |
Look at the top three cards of your archive. Put two of them on the bottom of your archive. If the other card is a resource, you may put it in the warzone tapped. Otherwise, draw that card.
|
(Blessings aren't spells. You can only play one Blessing per turn and only when you could play a land. If you would control more than three Blessings, shuffle one into its owner's library.)
, : Target creature gets +1/+1 until end of turn. |
As an additional cost to cast Sudden Shift, sacrifice a land.
Destroy target land. |
|
Whenever Springjack Alpha or another Goat enters the battlefield under your control, you may gain 2 life.
2/2
|
When Twinned Illusion becomes the target of a spell or ability, sacrifice it.
When Twinned Illusion enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield under target opponent's control. 2/2
|
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
|
Illus. Patrick Ripp
2/2
|
Temporary Reprieve
(rare)
Canopic Jar
(uncommon)
Gerrard's Nightmare
(uncommon)
Timerian Trapmaster
(uncommon)
Ashwalker Dryad
(common)
Arc Spray
(common)
Blackened Shakujō
(common)
Delver of Absurdly Powerful Secrets
(common)
Challenge # 013
(common)
Farwander
(common)
Growth
(common)
Sudden Shift
(common)
Springjack Alpha
(common)
Twinned Illusion
(common)
Challenge # 018
(basic)
Fiend
(token)

to your mana pool. Spend this mana only to cast mummy spells from your graveyard.

: Untap target creature.
. Turn it face up any time for its morph cost.)
(