Multiverse Design Challenge: Virtual Booster

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Planeswalker – Squee
+2 Tap another untapped permanent you control.
+0 Transform Squee, the Squee.
-9 Flip seven coins. Draw a card and lose a life for each heads flipped.
1
Squee, Still Squee
 
 R 
Legendary Creature – Goblin
{r}, Exile a card from your hand: Return Squee, Still Squee from your graveyard to your hand.
At the beginning of the end step, transform Squee.
1/1
 U 
Creature – Beaver Merchant
{g/w}, Tap two untapped Beavers: Create a 0/2 Green Wall with Defender.
1/3
 U 
Sorcery
Cascade
Put a -1/-1 counter on target creature.
Gotcha – Whenever an opponent says the name of a spell they are casting, you may yell "Niagra Falls!". If you do, return Niagra Falls from your graveyard to your hand.
Slowly I turned... step by step... inch by inch...
 U 
Instant
Until end of turn, whenever a player casts a spell, they lose 2 life.
 C 
 
Create a card whose name is the same as an existing printed Magic card, but punctuated or divided differently. Make the card's function as different as possible to the printed card.
 C 
Creature – Faerie Rogue
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
 C 
Creature – Treefolk
When Jungle Rearguard dies, return it to the battlefield transformed.
1/1
Gravesite bloom
 
 C 
Land
Gravesite bloom enters the battlefield tapped.
{t}: Add {g} to your mana pool.
 C 
Creature – Cat Mummy
YOu may cast Pharaoh's Cheetah from your graveyard for {2}{b} If you do it comes into play with 2 +1/+1 counters on it.
0/1
{g/b}
 
 C 
Instant
Regenerate target creature.
Kicking
{r/u}
 
 C 
Instant
Switch target creature's power and toughness until end of turn.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gains "{t}: Untap target artifact."
Rogues equipped with Lockpicks can not be blocked by Walls.
 C 
Creature – Zombie
Famine (when this card enters the battlefield sacrifice all other permanents you control sharing a type with it when it enters the battlefield.)
Blindhunger Ghoul gets -1/-1 for each other creature you control.
The vicious ghoul is kept as a last resort against Grinine.
3/3
 C 
Creature – Illusion Knight
Whenever a creature an opponent controls becomes the target of a spell or ability, that player may pay {1}. If that player does not, return that creature to it's owner's hand.
2/2
 C 
Creature – Hippocamp
When Hippocamp Skirmisher blocks, it and up to one other target creature you control gets +0/+2 until end of turn.
2/2
 C 
Creature – Human Cleric
Abbey Monk gets +1/+2.
2/2
 B 
 
Design 3 cards with a casting cost that includes the "purple" mana symbol. See Comments for more details.
 T 
Token Artifact – Tombstone
When this permanent leaves the battlefield, return target creature card from your graveyard to your hand.

Squee, the Squee (rare)
Ahmik Logslogger (uncommon)
Niagra Falls (uncommon)
Bitter Melody (uncommon)
Challenge # 025 (common)
Zap Stinger (common)
Jungle Rearguard (common)
Pharaoh's Cheetah (common)
Alive // Kicking (common)
Lockpicks (common)
Blindhunger Ghoul (common)
Knight of the Foam (common)
Hippocamp Skirmisher (common)
Abbey Monk (common)
Challenge # 018 (basic)
Tombstone (token)