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CardName: Lucky Charm Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Equip {0} When Lucky Charm enters the battlefield, draw a card. Creatures equipped by Lucky Charm cannot be chosen at random. Flavour Text: "If that rabbit is so lucky, how come you're punching me in the face?" -Traditional Goblin Taunt Set/Rarity: Multiverse Design Challenge Rare

Lucky Charm
{1}
 
 R 
Artifact
Equip {0}
When Lucky Charm enters the battlefield, draw a card.
Creatures equipped by Lucky Charm cannot be chosen at random.
"If that rabbit is so lucky, how come you're punching me in the face?"
-Traditional Goblin Taunt
Updated on 09 Feb 2012 by jmgariepy

History: [-]

2012-02-09 04:41:28: jmgariepy created the card Lucky Charm

For Challenge # 028. Another card which I wasn't sure what rarity to give it. Lucky Charms are often common items, but they're made special by some property, so they can't be common. The card itself is generally usable, but that's a rather specialized ability, unless your set has a card for each color at common that chooses a creature at random (and the effect is detrimental to the creature). Ah well.

2012-02-09 04:59:55: jmgariepy edited Lucky Charm:

Added Picture.

2012-02-09 07:09:36: jmgariepy edited Lucky Charm

That has a wonderful ring of a genuine folk saying that doesn't make any damn sense unless you've grown up with it. And, yeah, that works really well with a bunch of effects. I like it.

Oh, that's great. A really simple effect that I'd never even considered. You're right, it'd be hard to get it printed, since it would only really make sense in a set with lots of random effects, but it would be absolutely perfect for making a lot of Johnny decks :)

And I like the flavour text too :)

Goes really well with Capricious Efreet. Which seems reasonable.

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