Multiverse Design Challenge

Multiverse Design Challenge by Camruth

3188 cards in Multiverse

974 with no rarity, 397 commons, 705 uncommons,
823 rares, 266 mythics, 5 basics, 18 tokens

1 token hybrid greenblue, 1 token land, 3 token colourless, 2 token white, 4 token red, 131 colourless, 2 token green, 1 token multicolour, 5 token black, 1 token hybrid whiteblack, 4 token blue, 4 token artifact, 1 token hybrid blueblack, 1 token hybrid whitegreen,
1 artifact multicolour, 377 white, 417 blue, 301 black, 438 red, 334 green, 547 multicolour, 139 hybrid, 38 split, 226 artifact, 181 land, 17 scheme, 11 plane

10503 comments total

New design challenges will be posted every week or so. Come and stretch your design muscles!

Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)

Recent challenges:

Challenge
Create a card based on the assigned flavor text.
Challenge
Design a card featuring a never-before-seen or unusual creature type or class, that cares about a never-before-seen or unusual creature type or class.
For example, the Boldwyr Intimidator is a Giant Warrior who can turn creatures into Cowards, which can't block Warriors.
Challenge
Design a card for a set containing goblin tribal or zombie tribal.

Cardset comments (13) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Challenge # 084 (reply):

A note for those who've not spotted it: design challenges are a great time to use the "New card related to this one" link in the top bar, which will automatically post a link to this challenge in your new card's comments.

Recently active cards: (all recent activity)

 R 
{2} Creature – Dragon
Flying
{r}: Mated Dragon gets +1/+0
At the start of your upkeep, you may pay {r}{r} and put a clutch counter on Mated Dragon.
Mated Dragon gets +1/+1 for each clutch counter on it as long as you control two creatures named Mated Dragon.
6/6
1 comment
2011-10-27 03:45:48 by Camruth
Highland%2bcharge
4 comments
last 2017-11-08 03:45:12 by Camruth
 R 
Creature – Kor Nomad
Active (Untap this during each player's untap step.)
{g}, {t}: You may put a land card from your hand onto the battlefield tapped.
2/2
2 comments
last 2017-10-04 14:30:38 by Link
Challenge
Design "PROPERNAME's charm"
23 comments
last 2017-09-18 04:23:11 by Link
 R 
Instant
Choose one —
• Sacrifice an artifact. If you do, return target artifact card from your graveyard to your hand.
• Discard a card. If you do, draw two cards, then discard a card.
• Untap target creature you own and gain control of it. It gains haste until end of turn.
1 comment
2017-09-18 04:22:13 by Link

Recent comments: (all recent activity)
On Highland Charge:

if they were Soldiers then I could see the white

On Roamer Bandfather:

Active makes this a lot different from Walking Atlas, but at rare and in green I wonder if this needs an activation cost on the activated ability. Probably not.

On Challenge # 144:
On Feldon's Charm:
On Challenge # 144:
On Arlinn's Charm:
On Undead Legion:

I'd make it a rare/mythic and turn the knobs on this until its just good enough to make you want to try all those combos mentioned above, but doesn't break them.

The design is sound. It just needs plenty of development. It is already a six mana virtual vanilla unless you use it to synergize with something. The question is how good that deck is if it has to start out getting a six mana creature onto the field to really go off?

On Undead Legion:

I dunno. That really loses the wow factor.

Go big? Put your entire library into your graveyard; and have a second ability that stops you losing from being unable to draw a card.

On Undead Legion:

Very valid points. 😅

I was just going for the "wow" factor at first but it would be more sensible to put a number to the search.

On Undead Legion:

Yiikes. Wow. This does a lot. Supercharges Soulless One. Sets you up to unearth Anathemancer or Corpse Connoisseur or Fatestitcher or any other unearth card. Or cast Haakon, Stromgald Scourge or Scourge of Nel Toth or Skaab Ruinator. Or get back Ghastly Remains or Pyre Zombie or Tymaret, the Murder King or Veilborn Ghoul. Or reanimate Ashen Ghoul or Advanced Stitchwing or Boneyard Scourge or Dread Wanderer or Gravecrawler or Haunted Dead or Necrosavant or Stitchwing Skaab. Sets you up for Bladewing's Thrall or Deadhead or Prized Amalgam to come back all by itself. Sets you up to scavenge Dreg Mangler or Sewer Shambler or Slitherhead or Terrus Worm. Sets up Vengeful Pharaoh or Undead Servant to do its thing.

Now I'll grant you it's less restrictive than Buried Alive. But it's so strong to get "any number of". I wonder if this should say "up to three" or "up to five". Even that would be extremely powerful in the right deck, without also instantly making Ghoultree cost 1 mana and Soulless One/Zombie Mob/Unbreathing Horde/Sutured Ghoul/Liliana's Elite/Jarad, Golgari Lich Lord/Drakestown Forgotten/Diregraf Colossus a 20/20.

(All recent activity)
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