Flames of Ardor: Card List
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Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather |
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Advice From Danger | White | Common | Instant |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Target creature and all creatures that share a creaturetype with it gains protection from the color of your choise until end of turn. |
0 | ||||
2 | Arcade Lord | White | Rare | Creature – Giant | 3 | 3 |
Arcade Lord gets +1/+1 for each untapped creature you control.
Whenever Arcade Lord blocks you may untap two target creatures you control. |
2 | on 27 Jun 2011 by Patrik | |
3 | Blinding Truth | White | Uncommon | Instant | Exile target creature, return it back under it's owners control at the beginning of the next end step. | 0 | ||||
4 | Celestial Blessing | White | Uncommon | Enchantment | At the beginning of each of your end steps you gain 1 life for each card that's exiled. | 0 | ||||
5 | Celestial Spirit | White | Uncommon | Creature – Spirit | * | * |
Flying
Celestial Spirit Power and toughness are equal to the number of cards exiled. |
0 | ||
6 | Celestial Unity | White | Rare | Enchantment | Each creature with another creature that shares a name with it on the battlefield under your control gets +3/+3 and lifelink. | 0 | ||||
7 | Curothian Sky People | White | Common | Creature – Soldier | 2 | 2 | Curothian Sky People Gains flying for as long as it's equipped. | 0 | ||
8 | Curothian Weaponsmith | White | Uncommon | Creature – Soldier | 2 | 2 |
When Curothian Weaponsmith enters the battlefield look at the top 5 cards of your library, you may reveal any equipment card and put it into your hand, then shuffle your library.
: Target attacking creature gets +1/+1 until end of turn. |
0 | ||
9 | Divine Ascension | White | Rare | Enchant – Aura |
At the beginning of your upkeep put a Destiny counter on Divine Ascension.
If Divine Ascension has 5 or more Destiny counters on it, Enchanted creature gets +5/+5 Lifelink and flying, and becomes indestructible. If a spell or ability an opponent controls causes you to discard Divine Ascension, put it onto the battlefield with three destiny counters on it instead of putting it into your graveyard. |
2 | on 24 Jun 2011 by Alex | |||
10 | Elephant Herd | White | Common | Creature – Elephant Monk | 3 | 5 | Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.) | 0 | ||
11 | Faith Servant | White | Rare | Creature – Cleric | 2 | 2 | ,: Exile the top two cards from your graveyard: Prevent all damage that would be dealt to creatures you control this turn. | 0 | ||
12 | Fanatic Toll | White | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Destroy target artifact you gain 3 life. |
1 | on 08 Jun 2011 by Alex | |||
13 | Form Of The Sky God | White | Uncommon | Enchantment – Aura |
Target creature gets +2/+2 and flying.
Whenever Enchanted creature is put into a graveyard draw a card. |
1 | on 06 Jul 2011 by Alex | |||
14 | Gladius Hawk | White | Common | Creature – Bird | 2 | 2 |
Flying
When Gladius Hawk enters the battlefield you may return target equipment from a graveyard to your hand. |
1 | on 22 Aug 2011 by dude1818 | |
15 | Incomparable Hero | White | Rare | Creature – Knight | 1 | 1 |
As long as an opponent controls more creatures then you do Incomparable Hero is indestructible.
As long as an opponent has more life then you do Incomparable Hero gets +3/+3. |
0 | ||
16 | Join the ranks | White | Common | Instant | Target creature gets +1/+1 for each other creature you control until end of turn. | 0 | ||||
17 | Kaelan's Blessing | White | Common | Enchantment – Aura |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Enchanted Creature has Lifelink. |
0 | ||||
18 | Lightbinder Paladin | White | Rare | Creature – Knight | 2 | 2 |
Vigilance
Whenever Lightbinder Paladin attacks creatures you control becomes indestructible until end of turn. |
0 | ||
19 | Marble Arch Cavalry | White | Common | 2 | 4 | Vigilance | 1 | on 06 Jul 2011 by Alex | ||
20 | Marble Arch Interdictor | White | Uncommon | Creature – Knight | 2 | 2 | When Marble Arch Interdictor Enters the battlefield you may destroy target Enchantment. When that Enchantment is put into a graveyard you may exile all other enchantment's in that graveyard that shares a name with it. | 0 | ||
21 | Marble Rider | White | Common | Creature – Knight | 3 | 2 | Marble Rider gets First strike until end of turn. | 0 | ||
22 | Mysterize | White | Common | Instant | Destroy target attacking creature and exile any equipment attached to it. | 5 | on 07 Jun 2011 by Alex | |||
23 | Oathseeker | White | Mythic | Creature – Flying | 7 | 5 |
Flying, Protection from Red, black, Demons and Dragons.
Whenever Oathseeker attacks it deals 7 damage to target Dragon or Demon creature target player controls. |
2 | on 24 Jun 2011 by Alex | |
24 | Onyx Eagle | White | Common | 2 | 1 | Flying | 0 | |||
25 | Onyxsea Cleric | White | Uncommon | 1 | 1 | ,: Exile the top card of your library. Tap target creature and prevent the next 2 damage that creature would take. | 0 | |||
26 | Onyxsea Preservers | White | Common | Creature – Cleric | 2 | 2 | Lifelink | 0 | ||
27 | Ophelia, Patron Of The North | White | Mythic | Legendary Creature – Human Cleric | 1 | 3 |
Ophelia, Patron Of The North Has protection from creatures.
: Prevent the next 3 damage target creature would take. : You gain 4 life, you may only play this abilty once per turn and only as a sorcery. |
1 | on 12 Jun 2011 by SadisticMystic | |
28 | Poised Requiem | White | Rare | Enchantment | Whenever a player has 30 or more life you may sacrifice Poised Requiem. All players life becomes equal to that players life. | 2 | on 20 Jun 2011 by Alex | |||
29 | Preparations | White | Uncommon | Instant |
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Put 2 1/1 White soldier creature tokens onto the battlefield under your control. |
0 | ||||
30 | Protective Schackles | White | Common | Enchantment – Aura | enchanted creature gains defender. | 3 | on 20 Jun 2011 by Alex | |||
31 | Reinforce The Front | White | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Creatures you control gains +2/+1 and first strike until end of turn. |
0 | ||||
32 | Sharp shields | White | Common | Instant | Target blocking creature gets +3/+3 until end of turn. | 0 | ||||
33 | Shield Charger | White | Common | Creature – Knight | 1 | 2 |
First Strike
Whenever Shield Charger blocks it gets +0/+3 until end of turn. |
0 | ||
34 | Silvercoat Lancer | White | Uncommon | Creature – Knight | 2 | 2 |
Reinforcement 1 (This creature enters the battlefield with one +1/+1 counter for each creature that entered the battlefield before it this turn.)
Flying |
0 | ||
35 | Silvercoat Trainee | White | Common | Creature – Soldier | 2 | 1 | 0 | |||
36 | The Grandfather | White | Mythic | Legendary Artifact – Equipment |
Equipped Creature gets +5/+0, Lifelink and becomes indestructible.
Equip |
0 | ||||
37 | Vengeful Crusade | White | Rare | Sorcery |
If you where dealt 5 or more damage this turn you may play Vengeful Crusade as if it had flash for instead of paying it's mana cost.
Put five 1/1 Soldier creatures onto the battlefield under your control. |
1 | on 27 Jun 2011 by Patrik | |||
38 | Wall of Bricks | White | Common | Creature – Wall | 0 | 3 |
Defender
When Wall of bricks enters the battlefield, target creature gets +0/+2 until end of turn. |
2 | on 07 Jun 2011 by Alex | |
39 | Wealth of Society | White | Common | Sorcery | Target player gains 1 life for each creature he or she controls. | 0 | ||||
40 | Alien Abduction | Blue | Rare | Legendary Sorcery |
When you cast Alien Abduction exile Alien Abduction instead.
Whenever a card becomes exiled put a Destiny counter on Alien Abduction. When Alien Abduction has 5 or more Destiny counters on it you may remove 5 counters from Alien Abduction and target one permanent target player controls, you gain control of that permanent for the rest of the game. |
0 | ||||
41 | Anxiety | Blue | Uncommon | Instant |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Tap all lands under target players control until end of turn. |
0 | ||||
42 | Auhmans Messenger | Blue | Common | Creature – Bird | 1 | 1 | Flying, Scry 3 | 1 | on 06 Jul 2011 by Alex | |
43 | Blade Of Return | Blue | Mythic | Legendary Artifact – Equipment |
Equipped creature has shroud and gains +2/+2.
Whenever Equipped creature deals combat damage to a creature or player target opponent controls, you may return target non land permanent that player controls to that players hand. |
1 | on 24 Jun 2011 by Alex | |||
44 | Blueblood Captain | Blue | Rare | Creature – Wizard | 2 | 2 |
When Blueblood Captain enters the battlefield, each player exiles any number of cards from his or her hand.
For each card you exiled put two +1/+1 counters on Blueblood Captain. For each card an opponent exiled remove two +1/+1 counters from Blueblood Captain. If Blueblood Captain has no +1/+1 counters on it, it becomes unblockable and gains shroud. |
1 | on 24 Jun 2011 by Patrik | |
45 | Blueblood Spies | Blue | Uncommon | Creature – Wizard | 2 | 2 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Blueblood Spies enters the battlefield you may look at target opponents hand and choose a card from it, that player puts that card on the bottom of his or her library. |
2 | on 14 Jun 2011 by Visitor | |
46 | Clash with Reality | Blue | Common | Instant |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Change Two target creatures Power and Toughness with eachother until end of turn. If you payed Clash with Reality's return cost, draw a card. |
0 | ||||
47 | Command Thought | Blue | Uncommon | Instant | You control target creature until the start of that creatures controllers next endstep. | 2 | on 24 Jun 2011 by Patrik | |||
48 | Distant Knowledge | Blue | Uncommon | Enchantment | At the start of each of your end steps you may Scry X, where X is the number of cards exiled. | 0 | ||||
49 | Echo Tunnels | Blue | Rare | Enchantment | Non creature spells you cast have Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.) | 0 | ||||
50 | Flickering | Blue | Common | Instant | Counter target noncreature spell unless it's controller pays it's mana cost again. | 0 | ||||
51 | Gauf Of Frostwind Hold | Blue | Mythic | Legendary Creature – Giant | 6 | 6 |
Iceblood (When a creature with Iceblood attacks you may tap target nonland permanent, it doesn't untap during it's controllers next upkeep.)
Gauf Of Frostwind Hold has all activated abilities of tapped permanents. |
2 | on 24 Jun 2011 by Alex | |
52 | Gift Of The Sphinx | Blue | Common | Enchantment – Aura | Enchanted creature gets Flying and " whenever this creature deals combat damage to a player you may draw a card." | 1 | on 06 Jul 2011 by Alex | |||
53 | Greykin Guard | Blue | Common | Creature – Merfolk | 1 | 3 | Flash | 1 | on 14 Jun 2011 by Visitor | |
54 | Greykin Spy | Blue | Common | Creature – Merfolk | 2 | 2 | Flash, Shroud. | 0 | ||
55 | Greykin Wanderer | Blue | Common | Creature – Phantom | 2 | 2 | Unblockable | 0 | ||
56 | Illusionary Mantle | Blue | Common | Enchantment – Aura | Enchanted creature gains Hexproof, and whenever enchanted creature becomes the target of a spell or ability draw a card. | 1 | on 06 Jul 2011 by Alex | |||
57 | Inceptive Thinking | Blue | Uncommon | Instant |
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Target player Draws a card then discards a card. |
0 | ||||
58 | Locate Thoughts | Blue | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Draw 2 cards. |
0 | ||||
59 | Massive Masquerade | Blue | Rare | Instant | Creatures you control becomes the copy of target creature until end of turn. | 1 | on 06 Jul 2011 by Alex | |||
60 | Mental Mission | Blue | Uncommon | Sorcery | If a player has drawn more then two cards this turn, Scry 3 and draw 2 cards. | 3 | on 08 Jun 2011 by Alex | |||
61 | Mental Prison | Blue | Common | Enchantment – Aura |
: Tap Enchanted creature.
"When enchanted creature dies, draw a card" |
0 | ||||
62 | Mirror Shroud | Blue | Uncommon | Enchantment – Aura | Enchanted creature has : Activate target activated ability on target permanent, you choose new targets for that abilty. | 0 | ||||
63 | Mirrorsea Serpent | Blue | Common | Creature – Serpent | 4 | 5 | Islandwalk | 0 | ||
64 | Monsoon Entity | Blue | Uncommon | Creature – Mutan Elemental | 2 | 3 | Flying, Shroud | 0 | ||
65 | Nip Lord | Blue | Rare | Creature – Giant | 4 | 4 |
Iceblood (When a creature with Iceblood attacks you may tap target nonland permanent, it doesn't untap during it's controllers next upkeep.)
Whenever Nip Lord attack it doesn't untap during your next upkeep. As long as Nip Lord is tapped you may look at the top card of your library. |
0 | ||
66 | Paradox Drake | Blue | Mythic | Creature – Drake | 5 | 5 |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Flying When Paradox Drake dies exile it instead. |
1 | on 06 Jul 2011 by Alex | |
67 | Pre Empty | Blue | Common | Instant | Counter target spell if it shares a name with a spell in any graveyard. | 1 | on 06 Jul 2011 by Alex | |||
68 | Ridian Hulk | Blue | Common | Creature – Mutant | 3 | 4 | When Ridian Hulk Enters the battlefield you may return target creature to it's owners hand unless that creatures controller pays | 1 | on 06 Jul 2011 by Alex | |
69 | Ridian Portal Driver | Blue | Rare | Creature – Merfolk | 2 | 2 |
Whenever a card becomes exiled you may draw a card.
When Ridian Portal Driver enters the battlefield you may scry X where X is the number of cards exiled. |
0 | ||
70 | Ridian Shore Sneakers | Blue | Common | Creature – Merfolk | 1 | 2 | Islandwalk | 0 | ||
71 | Ridian Shorewell | Blue | Common | Creature – Wall | 0 | 4 |
Defender
Each creature blocked by Ridian Shorewell doesn't untap during their controllers next untap step. |
0 | ||
72 | Ridian Tactics | Blue | Common | Instant |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Return Target creature to it's owners hand, then draw a card. |
2 | on 07 Jun 2011 by Alex | |||
73 | Ridian Tiderunner | Blue | Uncommon | Creature – Merfolk | 2 | 2 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Unblockable When Ridian Tiderunner enters the battlefield you may return target non land permanent to it's owners hand. |
0 | ||
74 | Shifting Breeze | Blue | Rare | Creature – Shapeshifter | * | * |
Shifting Breeze enters the battlefield as a copy of target creature with converted mana cost equal to or less then Shifting Breeze.
For each creature entering the battlefield before Shifting Breeze you may put a token that's a copy of Shifting Breeze and choose new targets for it. |
0 | ||
75 | Temporary Widom | Blue | Common | Sorcery | Scry 3, then draw a card and discard a card. | 1 | on 06 Jul 2011 by Alex | |||
76 | Turn To Liquid | Blue | Common | Sorcery | Exile two target permanents, at the begining of the controler of thoose permanents next upkeep, he may return them back into play. | 0 | ||||
77 | Viper Hawk | Blue | Common | Creature – Bird | 2 | 4 | Flying | 0 | ||
78 | Æther Lore | Blue | Rare | Enchantment – Aura |
Enchant a player.
Enchanted players hand size is equal to the number of cards exiled. Whenever a card becomes exiled that player may draw a card. |
0 | ||||
79 | Bile Spewer | Black | Rare | Creature – Zombie | 3 | 6 |
At the beginning of your upkeep put a charge counter on Bile Spewer.
Bile Spewer get's -1/-1 for each charge counter on it. : Remove a charge counter from Bile Spewer, Target creature gains -2/-2 until end of turn. |
1 | on 24 Jun 2011 by Alex | |
80 | Black Death's Breath | Black | Rare | Sorcery |
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Target player sacrifices two creatures. you gain life equal to their power. |
1 | on 24 Jun 2011 by Patrik | |||
81 | Blighted Specter | Black | Rare | Creature – Specter | 2 | 2 |
Flying
When Blighted Specter enters the battlefield target player chooses a card in his or her hand and exiles it. Whenever Blighted Specter deals combat damage to a player, that player chooses a card from his or her hand and exiles it. |
0 | ||
82 | Braindrinker | Black | Common | Creature – Insect | 1 | 2 |
Flying
When Braindrinker enters the battlefield target player discard a card. |
0 | ||
83 | Creeping Death | Black | Rare | Instant |
You may pay 3 life and exile a card from your hand rather then pay Creeping Death's mana cost.
Destroy target creature, it can't be regenerated. |
1 | on 06 Jul 2011 by Alex | |||
84 | Curse of the Forefather | Black | Uncommon | Sorcery | Curse of the Forefather deals X damage to target creature and all creatures that shares a name with it. You gain life equal to the damage dealt this way. | 0 | ||||
85 | Cutthroat Mute | Black | Uncommon | Creature – Human | 2 | 2 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Cutthroat Mute Enters the battlefield destroy target tapped creature. |
0 | ||
86 | Cystcreeper | Black | Common | Creature – Zombie Worm | 3 | 3 | When Cystcreeper enters or leaves the battlefield, target play looses 2 life. | 0 | ||
87 | Dagger Parasite | Black | Common | Creature – Insect | 2 | 2 | When Dagger Parasite is put into a graveyard, target creature get -2/-2 until end of turn. | 1 | on 16 Jun 2011 by Alex | |
88 | Endless sleep | Black | Common | Instant | Destroy target creature unless that creatures controller sacrifices a nonland permanent. | 1 | on 06 Jul 2011 by Alex | |||
89 | Essence Grinder | Black | Common | Creature – Zombie | 3 | 4 | When Essence Grinder enters the battlefield you may exile target players graveyard. | 0 | ||
90 | Fester Mite | Black | Uncommon | Creature – Insect Mutant | 3 | 3 |
When Fester Mite enters the battlefield exile target land.
Fester Mite have landwalk against all basic lands that are exiled. |
0 | ||
91 | Gloomblood | Black | Uncommon | Instant |
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Target creature gets -2/-2 until end of turn. |
1 | on 06 Jul 2011 by Alex | |||
92 | Grave Coating | Black | Uncommon | Enchantment – Aura | When Enchanted Creature is put into a graveyard, return it to the battlefield tapped. | 1 | on 08 Jun 2011 by Alex | |||
93 | Grave Hydra | Black | Rare | Creature – Hydra Zombie | 0 | 1 |
Trample
Grave Hydra enters the battlefield with X +1/+1 counters, where X is equal to the number of creatures in all graveyards. Remove a +1/+1 counter from Grave Hydra. Regenerate Grave Hydra. |
2 | on 24 Jun 2011 by Alex | |
94 | Grievous Contract | Black | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Target player loose 2 lifes and draws 2 cards. |
0 | ||||
95 | Lurking Assassin | Black | Rare | Creature – Human Rogue | 1 | 1 |
Deathtouch
When Lurking Assassin Enters the battlefield target player sacrifices a creature. : Destroy target non-black creature that was dealt damage this turn. |
0 | ||
96 | Man hunters | Black | Common | Creature – Zombie | 3 | 4 | Man hunters can only attack if an opponent controls a tapped creature. | 0 | ||
97 | Mephid's Cure | Black | Common | Instant | Destroy target non-black creature. | 0 | ||||
98 | Mephid's Tax | Black | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Target player sacrifices a creature. |
0 | ||||
99 | Mephid, The Dark Prince | Black | Mythic | Planeswalker – Mephid | 4 |
-3 Destroy target creature.
+2 You loose 1 life and draw a card. +1 Creatures you control gains intimidate until end of turn. -8 You deal damage to target player equal to your life. |
2 | on 11 Jun 2011 by Patrik | ||
100 | Mindshatter | Black | Common | Sorcery | Target player discards a card. If that player then have 2 or less cards in his or her hand, he discard another card. | 1 | on 06 Jul 2011 by Alex | |||
101 | Morbid Entity | Black | Common | Creature – Vampire Ooze | 2 | 2 |
Flying
: Morbid Entity gets +1/+1 until end of turn. : Morbid Entity Gets deathtouch until end of turn. |
0 | ||
102 | Morbid Return | Black | Uncommon | Instant | Whenever a creature under your control dies this turn you may return target creature card from any graveyard onto the battlefield under your control. That creature is a Black Zombie in addition to it's other types. | 11 | on 27 Jun 2011 by Alex | |||
103 | Mulligan | Black | Mythic | Legendary Creature – Lich | 1 | 1 |
At the beginning of your first upkeep if Mulligan is in your hand you may have target player discard 2 cards at random.
At the beginning of your upkeep you may discard your hand and draw the number of cards discarded minus one, You loose life equal to the cards drawn each turn. |
0 | ||
104 | Nasty Imps | Black | Common | Creature – Imp | 1 | 1 | When Nasty Imps enter the battlefield you may look at the top card of your library, if that card is Nasty Imps, reveal it to your opponent and put it into play. | 0 | ||
105 | Oil Affliction | Black | Common | Enchantment – Aura |
Enchant target land.
Enchanted land is a Swamp, Whenever enchanted lands controller taps it for mana, that player looses 1 life and you gain 1 life. |
0 | ||||
106 | Oilfang Ripper | Black | Common | Creature – Zombie | 2 | 1 | Deathtouch | 0 | ||
107 | Plagued Tankard | Black | Common | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Look at target players hand, choose a non land card from it, that player discards that card. |
0 | ||||
108 | Recuperating Burial | Black | Rare | Enchantment | Whenever a creature is put into a graveyard from the battlefield, you may exile a card from your hand and pay 3 life. If you do put a 2/2 Black zombie creature onto the battlefield. | 0 | ||||
109 | Shoveler | Black | Common | Creature – Zombie | 1 | 1 | Sacrifice Shoveler: Put target creature card in a graveyard on top of it's owners library. | 0 | ||
110 | Silkblood | Black | Common | Enchantment – Aura |
Enchanted creature has:
Swampwalk and Regenerate Enchanted creature. |
0 | ||||
111 | Suicidal Tendencies | Black | Uncommon | Enchantment – Aura | At the beginning of enchanted creatures upkeep it's controller reveals the top card of his or her library, if it's a creature card with higher converted mana cost then enchanted creature. Destroy enchanted creature. | 0 | ||||
112 | Swamp Marauder | Black | Common | Creature – Mutant | 3 | 2 | : Regenerate Swamp Marauder. | 0 | ||
113 | The Unmentionable | Black | Rare | Creature – Mutant Zombie | 4 | 5 |
Intimidate
Mutants you control gain +1/+1 Zombies you control gain +1/+1 : Sacrifice a Zombie or Mutant you control: Draw a card. |
0 | ||
114 | Underworld Band | Black | Mythic | Legendary Artifact – Equipment |
Equipped creature is indestructible and has: " Creatures you control gets +1/+1 and intimidate. "
At the beginning of each of your upkeeps target player looses 1 life and you gain 1 life. Equip |
0 | ||||
115 | Vampiric Ritual | Black | Common | Sorcery |
As an additional cost to cast Vampiric Ritual sacrifice a creature.
Target creature or player takes X damage and you gain X life. where X is the sacrificed creatures power. |
1 | on 14 Jun 2011 by Alex | |||
116 | Void Voyage | Black | Uncommon | Sorcery | Each creature gets -1/-1 for each card that is exiled until end of turn. | 3 | on 08 Jun 2011 by Alex | |||
117 | Walking Flesh | Black | Common | Creature – zombie | 2 | 1 | : Regenerate Walking Flesh. | 0 | ||
118 | Abuse Existence | Red | Uncommon | Instant |
As an additional cost to cast Abuse Existence sacrifice a creature.
Abuse Existence deals damage to target creature and all creatures that shares a name with it equal to the sacrificed creatures power. |
0 | ||||
119 | Ancient Flames | Red | Rare | Legendary Sorcery |
When you cast Ancient Flames exile Ancient Flames instead.
Whenever a card becomes exiled put a Destiny counter on Ancient Flames. When Ancient Flames has 5 or more Destiny counters on it you may remove 5 counters from Ancient Flames and have Ancient Flames deal 10 damage to target player. |
0 | ||||
120 | Apocalypse Dawn | Red | Rare | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Destroy all non land permanents target player controls, you take 2 damage for each permanent put into a graveyard this turn. |
0 | ||||
121 | Appalling Brute | Red | Rare | Creature – Ogre | 4 | 3 |
Emberveins (Whenever a creature with Emberveins attacks, target creature can't block this turn and can't attack during it's controllers next turn.)
Trample |
0 | ||
122 | Archling | Red | Common | Creature – Elemental | 2 | 1 | When Archling enters the battlefield it deals 1 damage to target creature then destroy target artifact. | 0 | ||
123 | Boltfeeding Dragon | Red | Rare | Creature – Dragon | 4 | 4 |
Flying, Haste
: Target creature gains haste until end of turn. |
1 | on 06 Jul 2011 by Alex | |
124 | Bryce's Messenger | Red | Common | Creature – Goblin | 2 | 2 | First Strike | 0 | ||
125 | Bryce, Of The Iron Throne | Red | Mythic | Planeswalker – Bryce | 3 |
+1 Reveal the top card of your library if it's a red card Bryce, Of The Iron Throne deals 2 damage to target player, then shuffle your library.
-1 Bryce, Of The Iron Throne deals damage to target creature equal to the number of creatures in play who shares a name with it. -5 Reveal the top 7 cards of your library, Bryce, Of The Iron Throne deals damage to target creature or player equal to the converted mana cost of all thoose cards together. |
0 | |||
126 | Challenging Shout | Red | Rare | Instant | During target players next turn, Creatures he or she controls lose defender and must attack if able. | 0 | ||||
127 | Copperspine Rager | Red | Common | Creature – Goblin | 2 | 2 |
Haste
Sacrifice Copperspine Rager: Target creatures can't block this turn. |
0 | ||
128 | Copperspine Slinger | Red | Common | Creature – Goblin | 2 | 1 | When Copperspine Slinger enters the battlefield it deals 1 damage to target creature or player. | 0 | ||
129 | Daggerfang Goblins | Red | Common | Creature – Goblin | 1 | 1 | Doublestrike | 1 | on 06 Jul 2011 by Alex | |
130 | Dukes of Daggerspine | Red | Rare | Creature – Goblin | 2 | 2 |
Alternate (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Dukes of Daggerspine has haste as long as there is another creature named Dukes of Daggerspine on the battlefield. Dukes of Daggerspine has double strike as long as there are three or more creatures named Dukes of Daggerspine on the battlefield. |
3 | on 09 Jun 2011 by Camruth | |
131 | Ferocious Malagis | Red | Common | Creature – Mutant | 4 | 2 | Trample | 0 | ||
132 | Fissure Elemental | Red | Common | Creature – Elemental | 3 | 2 | Forestwalk | 0 | ||
133 | Flame Spike | Red | Uncommon | Instant |
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Flame Spike deals 2 damage to target creature or player. |
0 | ||||
134 | Flame Volley | Red | Common | Sorcery | Flame Volley deals 2 damage to two target creatures. | 1 | on 08 Jun 2011 by Alex | |||
135 | Flamescythe | Red | Mythic | Legendary Artifact – Equipment |
As an additional cost to play Flamescythe sacrifice X lands.
Flamescythe enters the battlefield with X charge counters on it. Equipped creature gains +X/+0, Where X is equal to the number of charge counters on Flamescythe. : Remove a charge counter from Flamescythe, Flamescythe deals 1 damage to target creature or player. Equip |
0 | ||||
136 | Goblin Bastard | Red | Common | Creature – Goblin Mutant | 3 | 3 | When Goblin Bastard enters the battlefield you may sacrifice a mountaint, if you do Goblin Bastard deals 3 damage to target creature or player. | 1 | on 06 Jul 2011 by Alex | |
137 | Goblin Painter | Red | Common | Creature – Goblin | 1 | 1 | Exile Goblin Painter. Target creature you control becomes unblockable until end of turn. | 0 | ||
138 | Goblin Sloperunner | Red | Common | Creature – Goblin | 2 | 2 | Whenever Goblin Sloperunner deals combat damage to a player, it doesn't untap during your next upkeep. | 0 | ||
139 | Goblin SweepGang | Red | Uncommon | Creature – Goblin | 2 | 2 | Reinforcement 2 (This creature enters the battlefield with two +1/+1 counter for each creature that entered the battlefield before it this turn.) | 0 | ||
140 | Hellsong Courier | Red | Uncommon | Creature – Goblin | 2 | 2 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Haste |
0 | ||
141 | Hymn Of Betrayal | Red | Mythic | Sorcery | Search your library for three copies of target creature you control and put them onto the battlefield they get haste. At the start of your next end step shuffle them back into your library then Exile Hymn Of Betrayal. | 0 | ||||
142 | Ignite their spark | Red | Common | Sorcery | Ignite their spark deals 3 damage to target player or 4 damage to target planeswalker. | 0 | ||||
143 | Infernal Enigma | Red | Rare | Instant | Target a creature. Infernal Enigma deals damage to all creatures and players equal to the number of creatures that shares a name with that creature on the battlefield. | 3 | on 13 Jun 2011 by Patrik | |||
144 | Iron throne Trainee | Red | Common | Creature – Soldier | 2 | 2 | Iron throne Trainee can block even if it's tapped. | 1 | on 06 Jul 2011 by Alex | |
145 | Magma Belly | Red | Uncommon | Enchantment – Aura |
Enchanted creature gains:
: Enchanted creature gets +1/+1 until end of turn. Whenever enchanted creature is put into a graveyard you may draw a card. |
1 | on 06 Jul 2011 by Alex | |||
146 | Magma Fiend | Red | Uncommon | Creature – Mutant | 3 | 2 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Magma Fiend enters the battlefield Magma Fiend deals X damage to target creature or player where X is the number of cards Exiled. |
1 | on 08 Jun 2011 by Alex | |
147 | Magma Wasp | Red | Common | Creature – Insect | 1 | 1 | Whenever Magma Wasp attacks it deals 1 damage to target opponent. | 0 | ||
148 | Mark of Cinder | Red | Common | Instant | Flamespit deals 3 damage to target creature. Then copy Flamespit for each other creature that shares a name with it and choose new targets for it. | 0 | ||||
149 | Mortarball | Red | Uncommon | Sorcery | Destroy target land. | 3 | on 08 Jun 2011 by Alex | |||
150 | Pressure Jet | Red | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Pressure Jet Deals 1 damage to target creature, that creature must block target creature you control this turn. |
0 | ||||
151 | Reign Of Fire | Red | Uncommon | Instant |
Creatures you control gain:
" : This creature gains +1/+0 until end of turn. " Until end of turn. |
0 | ||||
152 | Shamanistic Flames | Red | Uncommon | Enchantment |
At the beginning of your upkeep if there is a card in the exile zone, Put a charge counter on Shamanistic Flames-
: Sacrifice Shamanistic Flames: Shamanistic Flames Deals X damage to target creature or player where X is the number of charge counters on Shamanistic Flames. |
1 | on 08 Jun 2011 by Alex | |||
153 | Smog cloud | Red | Common | Sorcery | Creatures target opponent control can't block creatures you control with power 2 or less this turn. | 0 | ||||
154 | Vigor Reins | Red | Common | Enchantment – Aura |
Enchanted creature gains +1/+0 and haste.
: Return Vigor Reins to it's owners hand. |
0 | ||||
155 | Volcanic Trachemys | Red | Rare | Creature – Turtle | 3 | 4 |
Defender, Haste
Whenever an opponent is dealt non combat damage Volcanic Trachemys looses Defender until end of turn. : Volcanic Trachemys gains +1/+0 until end of turn. |
0 | ||
156 | Wall of Burning Flames | Red | Common | Creature – Wall | 0 | 4 |
Defender
Whenever Wall of Burning Flames blocks a creature it deals 1 damage to target creature. |
0 | ||
157 | Alpha Mark | Green | Uncommon | Instant |
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Target creature gets +2/+2 until end of turn. |
0 | ||||
158 | Anabaya Glade Singer | Green | Common | Creature – Elf | 1 | 1 | : Add to your mana pool for each creature named Anabaya Glade Singer under your control. | 1 | on 06 Jul 2011 by Alex | |
159 | Anabaya Panther | Green | Common | 2 | 1 | Shroud | 0 | |||
160 | Anabaya Riders | Green | Common | Creature – Elf | 4 | 5 | 0 | |||
161 | Anabaya Scorpids | Green | Common | Creature – Insect | 1 | 1 | : Anabaya Scorpids gets deathtouch until end of turn. | 1 | on 06 Jul 2011 by Alex | |
162 | Bark Runner | Green | Common | Creature – Worm | 6 | 4 | Trample | 0 | ||
163 | Beakbreaking | Green | Common | Sorcery | Destroy target creature with flying and each other creature that shares a name with it. | 0 | ||||
164 | Branchbolt | Green | Mythic | Legendary Artifact – Equipment |
When Branchbolt enters the battlefield you may put one +1/+1 counter on all creatures you control.
Equipped creature gets +X/+X where X is the number of +1/+1 counters on the battlefield. Equip |
1 | on 06 Jul 2011 by Alex | |||
165 | Call From Within | Green | Common | Sorcery | Creatures you control gets +3/+3 until end of turn. | 1 | on 06 Jul 2011 by Alex | |||
166 | Crazed Malagis | Green | Rare | Creature – Malagis | 9 | 3 |
Trample, Shroud
Crazed Malagis Attacks each turn if able. |
1 | on 06 Jul 2011 by Alex | |
167 | Deepwood Loremaster | Green | Rare | Creature – Elf | 1 | 1 | Whenever a creature you control becomes the target of a spell or ability, you may reveal the top card of your library, if it's a land card you may put it onto the battlefield, if not you may put it into your hand. | 1 | on 06 Jul 2011 by Alex | |
168 | Deepwood Morale | Green | Common | Instant | Target creature and each creature that shares a name with it gets +3/+3 until end of turn. | 0 | ||||
169 | Demented Spirit | Green | Uncommon | Enchantment – Aura |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Enchanted Creature gets +3/+3 and attacks each turn if able. |
0 | ||||
170 | Elven Supreme | Green | Uncommon | Creature – Elf | 1 | 1 |
Reinforcement 1 (This creature enters the battlefield with one +1/+1 counter for each creature that entered the battlefield before it this turn.)
Forestwalk |
0 | ||
171 | Elvish Headhunter | Green | Rare | Creature – Elf | 2 | 2 |
When you cast Elvish Headhunter choose a creature type.
All elves you control gains +1/+1 for each creature of that type on the battlefield. |
1 | on 06 Jul 2011 by Alex | |
172 | Elvish Herbalist | Green | Rare | Creature – Elf | 1 | 1 |
Whenever a land enters the battlefield under your control you may untap Elvish Herbalist.
: Add to your mana pool. |
2 | on 20 Jun 2011 by Alex | |
173 | Enchanted Groove | Green | Uncommon | Enchantment | Whenever a card becomes exiled you may untap target land you control. | 0 | ||||
174 | Essence Feeder | Green | Rare | Creature – Mutant | 4 | 4 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Reinforcement 3 (This creature enters the battlefield with three +1/+1 counter for each creature that entered the battlefield before it this turn.) |
1 | on 06 Jul 2011 by Alex | |
175 | Ferocious Culling | Green | Rare | Sorcery | Search your library for a creature card and put it onto the battlefield tapped. Then choose a creature you control and search your library for up to three cards with the same name as that creature, reveal those cards, shuffle your library and put them on top of it. | 1 | on 24 Jun 2011 by Alex | |||
176 | Ghostwood Broken | Green | Common | Creature – Mutant Beast | 3 | 4 | : Regenerate Ghostwood Broken. | 0 | ||
177 | Ghostwood Elves | Green | Common | Creature – Elf | 2 | 2 | When Ghostwood Elves enters the battlefield you may put target card from your graveyard on top of your library. | 1 | on 06 Jul 2011 by Alex | |
178 | Ghostwood Noose | Green | Common | Creature – Treefolk | 3 | 5 | Deathtouch | 0 | ||
179 | Ghostwood Wingclipper | Green | Common | Creature – Treefolk | 4 | 2 | Reach | 0 | ||
180 | Gifts Of The Wild | Green | Uncommon | Enchantment | Whenever a creature enters the battlefield if there is already a creature with the same name as that creature in play, you may search your library for a basic land card and put onto the battlefield tapped, then shuffle your library. | 0 | ||||
181 | Growth Mutation | Green | Uncommon | Sorcery |
As an additional cost to cast Growth Mutation Sacrifice a land.
search your library for X number of basic lands where X is the number of lands that shares a name with the sacrificed land in your graveyard, and put them onto the battlefield tapped. |
0 | ||||
182 | Ironbark Crusher | Green | Uncommon | Creature – Treefolk Mutant | 7 | 7 | Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | 0 | ||
183 | Life Reversal | Green | Common | Sorcery | Return target permanent from your graveyard to your hand. | 1 | on 08 Jun 2011 by Alex | |||
184 | Nealar's Choosen | Green | Uncommon | Creature – Elf | 2 | 2 | : Untap two target lands. | 1 | on 06 Jul 2011 by Alex | |
185 | Nullify | Green | Uncommon | Sorcery |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Destroy target artifact or enchantment. |
0 | ||||
186 | Phased Spider | Green | Common | Creature – Elf | 1 | 2 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Deathtouch, Reach When Phased Spider enters the battlefield Phased Spider deals 1 damage to target creature with flying. |
2 | on 06 Jul 2011 by Alex | |
187 | Phlebotomizing Leeches | Green | Common | Creature – Leech | 2 | 3 | Whenever Phlebotomizing Leeches blocks or becomes blocked by a creature you gain 3 life. | 2 | on 08 Jun 2011 by Alex | |
188 | Priest of Neanar | Green | Uncommon | Creature – Elf | 2 | 1 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Priest of Neanar enters the battlefield add to your mana pool. |
2 | on 08 Jun 2011 by Alex | |
189 | Seed of the Ancient | Green | Common | Creature – Treefolk | 7 | 6 | Trample | 0 | ||
190 | Story Making | Green | Common | Sorcery | Choose one: Destroy target artifact or enchantment and each card with the same name as it or return target artifact or enchantment card from your graveyard to your hand. | 2 | on 26 Jun 2011 by Alex | |||
191 | Timberland Wildtusk | Green | Rare | Creature – Beast | 3 | 3 |
Timberland Wildtusk has protection from Blue and from Black.
: Timberland Wildtusk target creature must block Timberland Wildtusk this turn. |
0 | ||
192 | Verdant Virtue | Green | Common | Sorcery | You gain 1 Life for each land you control. | 0 | ||||
193 | Vital Force | Green | Mythic | Creature – Elemental | 0 | 0 |
Reinforcement 3 (This creature enters the battlefield with three +1/+1 counter for each creature that entered the battlefield before it this turn.)
Trample |
1 | on 06 Jul 2011 by Alex | |
194 | Weed Cleaner | Green | Rare | Creature – Elemental | 1 | 1 |
Shroud, Flash.
Non basic lands are forests. |
1 | on 06 Jul 2011 by Alex | |
195 | Fall Of The Grandfather | Multicolour | Mythic | Sorcery | Destroy all permanents, Then each player shuffle his or her graveyard into their library. Then each player may search their library for 5 cards and put them onto their hand, then search for 7 lands and put them onto the battlefield tapped. | 1 | on 06 Jul 2011 by Alex | |||
196 | Blade Of The Weak | Artifact | Uncommon | Artifact – Equipment |
If equipped creatures power is 1 or less it gains +3/+0
Equip |
0 | ||||
197 | Crest Of The Mirrorsea | Artifact | Rare | Artifact – Equipment |
Equipped creature has Hexproof and " : Draw a card. "
Equip |
1 | on 06 Jul 2011 by Alex | |||
198 | Cursed Pendulum | Artifact | Uncommon | Artifact | Whenever a player draws more then one card on his or her turn, exile the top card of his or her library. | 0 | ||||
199 | Fate Generator | Artifact | Uncommon | Artifact |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Fate Generator Enters the battlefield scry 2 then draw a card. : Scry 1. |
1 | on 06 Jul 2011 by Alex | |||
200 | Goblin Mindcap | Artifact | Uncommon | Artifact – Equipment |
If Goblin Mindcap is equipped at the beginning of your upkeep you may choose to skip your draw step. If you do you may exile the top card of your library instead. Then Goblin Mindcap deals X damage to target player and equipped creature, where X is the converted mana cost of the exiled card.
Equip |
0 | ||||
201 | Grave clock | Artifact | Common | Artifact |
Whenever a creature dies you may put a charge counter on Grave clock.
: Shuffle X target creatures from target players graveyard into his or her library, sacrifice Grave clock. |
0 | ||||
202 | Jolt Blade | Artifact | Common | Artifact – Equipment |
Equipped creature gets +1/+0
Whenever equipped creature becomes blocked by a creature with more power then equipped creature, Jolt blade deals 2 damage to that creatures controller. Equip |
0 | ||||
203 | Juggernaught | Artifact | Common | Creature – Construct | 5 | 3 | Juggernaught attacks each turn if able. | 0 | ||
204 | Lotus Cylinder | Artifact | Common | Artifact |
: Add To your mana pool.
Sacrifice Lotus Cylinder: Add 2 mana of any color to your mana pool. |
0 | ||||
205 | Mindculling Blade | Artifact | Rare | Artifact – Equipment |
Whenever a card is put into an opponents graveyard from anywhere you may put a +1/+1 counter on equipped creature.
When equipped creature deals combat damage to a player you may choose to prevent that damage and have that player put that many cards from the top of his or her library into his or her graveyard. Equip |
12 | on 03 Jul 2011 by Jack V | |||
206 | Mirror Concretion | Artifact | Uncommon | Creature – Golem | 3 | 3 |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Mirror Concretion Enters the battlefield choose a color. Mirror Concretion has protection from the chosen color. |
0 | ||
207 | Onyxsea Golem | Artifact | Common | Creature – Golem | 6 | 7 | Whenever Onyxsea Golem is put into a graveyard you may return target land from a graveyard onto the battlefield. | 0 | ||
208 | Quicksilver Bomb | Artifact | Rare | Artifact |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sacrifice Quicksilver Bomb and target non land permanent you control: Destroy target permanent with converted mana cost equal to the mana cost of the sacrificed permanent. |
0 | ||||
209 | Restive Harvester | Artifact | Uncommon | Creature – Scarecrow | 2 | 3 |
As Restive Harvester enters the battlefield choose a basic land type.
: Target land becomes the chosen type. |
1 | on 06 Jul 2011 by Alex | |
210 | Rockslider | Artifact | Rare | Creature – Construct | 1 | 1 |
Lands you control are 1/1 Artifact Construct creatures and can't tap for mana, They are still lands.
Whenever a land i put into your graveyard from the battlefield you may return it to your hand instead. |
1 | on 06 Jul 2011 by Alex | |
211 | Shrine Of The Fallen God | Artifact | Common | Artifact | Whenever you sacrifice a permanent Shrine Of The Fallen God Deals 2 damage to target creature. | 5 | on 08 Jun 2011 by Alex | |||
212 | Shrine Of The Old Gods | Artifact | Common | Artifact | Whenever a permanent becomes sacrificed you may put a +1/+1 counter on target creature. | 0 | ||||
213 | Sword Sphere | Artifact | Common | Creature – Construct | 2 | 2 | : Sword Sphere Gets +2/+2 Until end of turn. | 0 | ||
214 | Terra Quietus | Artifact | Mythic | Artifact | Whenever a nonbasic land enters the battlefield, you may shuffle Terra Quietus into its owner's library. If you do, destroy target nonbasic land, search target player's hand and library for any number of cards with the same name as that land, put them into that player's graveyard, then that player shuffles his or her library. | 2 | on 10 Jun 2011 by Alex | |||
215 | Warp Engine | Artifact | Mythic | Creature – Construct | * | * |
Warp Engine is indestructible.
Warp Engine Power and toughness is equal to the number of exiled cards times 2. Whenever Warp Engine is put into a graveyard exile all cards in that graveyard except Warp Engine and shuffle it into it's owners library. |
2 | on 10 Jun 2011 by Camruth | |
216 | West Portal Gate | Artifact | Rare | Artifact | Whenever a creature you control with converted mana cost 3 or less enters the battlefield, you may search your library for a creature that shares a name with it and put it into your hand. | 0 | ||||
217 | Anabaya Glades | Land | Common | Land |
Anabaya Glades enters the battlefield tapped.
Whenever a creature with power 3 or greater enters the battlefield Anabaya Glades becomes a 4/4 Elemental creature with trample, it's still a land. : Add to your mana pool. |
0 | ||||
218 | Copperspine Ridge | Land | Common | Land |
Copperspine Ridge enters the battlefield tapped.
Whenever you deal non-combat damage to a player Copperspine Ridge becomes a 3/1 elemental creature with haste until end of turn, it's still a land. : Add to your mana pool. |
0 | ||||
219 | Ghost woods | Land | Uncommon | Land |
Ghost woods enters the battlefield with a pestilence counter on it.
During your upkeep as long as theres a Pestilence counter on Ghost woods you loose 1 life. : Add to your mana pool. : Sacrifice Ghost woods Add 4 Mana of any color to your mana pool. |
0 | ||||
220 | Hellsong River | Land | Uncommon | Land |
Hellsong River enters the battlefield with a pestilence counter on it.
During your upkeep as long as theres a Pestilence counter on Hellsong River you loose 1 life. : Add to your mana pool. : Sacrifice Hellsong River Hellsong River deals 2 damage to target creature or player. |
0 | ||||
221 | Kendric Square | Land | Uncommon | Land |
Kendric Square enters the battlefield with a pestilence counter on it.
During your upkeep as long as theres a Pestilence counter on Kendric Square you loose 1 life. : Add to your mana pool. : Sacrifice Kendric Square Return target card from a graveyard to your hand, you gain life equal to it's converted mana cost. |
3 | on 06 Jul 2011 by Alex | |||
222 | Mirrorsea Archipelago | Land | Uncommon | Land |
Mirrorsea Archipelago enters the battlefield with a pestilence counter on it.
During your upkeep as long as theres a Pestilence counter on Mirrorsea Archipelago you loose 1 life. : Add to your mana pool. : Sacrifice Mirrorsea Archipelago Draw 2 cards. |
0 | ||||
223 | Oilfang Keep | Land | Rare | Land |
Oilfang Keep Enters the battlefield tapped.
: Add to your mana pool. If you control 5 or more Swamps Oilfang Keep has: Exile the top 5 cards of target player library. |
0 | ||||
224 | Oilfang Marsh | Land | Common | Land |
Oilfang Marsh enters the battlefield tapped.
Whenever a card is put into a graveyard from the battlefield you may return Oilfang Marsh to your hand from your graveyard. : Add to your mana pool. |
1 | on 06 Jul 2011 by Alex | |||
225 | Onyxsea Plateau | Land | Common | Land |
Onyxsea Plateau enters the battlefield tapped.
Whenever you gain life Onyxsea Plateau becomes a 2/4 Elemental creature with lifelink until end of turn., it's still a land. : Add to your mana pool |
1 | on 07 Jun 2011 by Patrik | |||
226 | Ridian Shore | Land | Common | Land |
Ridian Shore enters the battlefield tapped.
Whenever a permanent you control becomes the target of a spell or ability Ridian Shore becomes a 2/2 unblockable elemental creature until end of turn, it's still a land. : Add to your mana pool |
1 | on 24 Jun 2011 by Alex | |||
227 | The Iron Throne | Land | Rare | Legendary Land |
The Iron Throne Enters the battlefield tapped.
: Add to your mana pool. If you control 5 or more mountains The Iron Throne gets: : The Iron Throne deals 3 damage to target creature. |
1 | on 24 Jun 2011 by Alex | |||
228 | The Spirit Oak | Land | Rare | Legendary Land |
The Spirit Oak Enters the battlefield tapped.
: Add to your mana pool. If you control 5 or more Forests The Spirit Oak has: : target creature gets +3/+3 and trample until end of turn. |
0 | ||||
229 | Torchlight Woods | Land | Uncommon | Land |
Torchlight Woods enters the battlefield with a pestilence counter on it.
During your upkeep as long as theres a Pestilence counter on Torchlight Woods you loose 1 life. : Add to your mana pool. : Sacrifice Torchlight Woods Target creature gains -3/-3 until end of turn. |
0 |
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Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather |