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Mechanics | Other non-themed cardsets | Skeleton |
Recent updates to Cards With No Home: (Generated at 2024-05-05 15:35:19)
Both this and the Altar are interesting cards. I can see a control player sitting back and denying you mana development backed by their counterspells OR sitting there behind their counters using this or the Altar as incidental damage as a backup plan.
Actually, heck, even if nobody makes a deal, I could see people playing a two-card artifact combo that gives you Channel. Especially on turn 1. That allows Artificer's Intuition or Trinket Mage to search up either half. Erm... yeah, this would see play in Modern.
EDIT: Wait, "any opponent". Huh, I managed to completely misread that. Never mind then.
I'm sure this must be broken somehow, but ETBT and only producing colourless stops most abuses.
If you have an Amulet of Vigor in multiplayer, you could make a deal with someone to pay 15 life to give you 15 mana if you promise not to attack them with whatever Eldrazi you play. But that's a bit hard to set up.
Hee. Yep, fun, for the same kind of reasons as Altar of Appeasement.
Link's comments about his own card, Altar of Appeasement, lead me to think of this. He noted that the card is sort of funny, because it's great in an aggro deck, but when the opponent lets you have it, it suddenly doesn't look too crazy, since it just fixes your mana.
This card, however... I could see a player just accepting 5 life for the first 5 turns of the game trying to deny you from accelerating in their face. Since I'm clearly ripping a page straight from Link's book, it didn't seem fair to put it in my own set. It can hang out here for a while.
If this wasn't about making a point with Sword of Vengeance, I probably would say "Make it and make the bonus +2/+2, or +3/+3."
As it stands, though, if I was to explain the concept of 'Vengeance' using the colors of Magic, I'd use Red-White.
RW is clearly the only option because those are the colors of Akroma, Haunting Vision notwithstanding.
I think all those options are viable tertiaries, as it happens.
For "square-cost" equipment, it's usually broadly fair to convert them to an Aura with the same CMC. (E.g. Vulshok Battlegear -> Oakenform.) This is just giving that treatment to Sword of Vengeance. It's tricky to find even two colours that can get all those abilities though. The options seem to be claiming that trample can be red, or claiming that haste can be green, or claiming that vigilance can be green...
Akroma witha Fork
, 4/6
Flying, protection from red and black
Whenever ~ deals combat damage, put two charge counters on ~.
Remove a charge counter from ~: Choose one — ~ gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Probably too expensive to be much good!
Akroma witha Plug
, 5/5
Flying, protection from red and black
When ~ dies, draw two cards.
Amusingly balanced, really. Comparable to Keiga, the Tide Star and friends. Nowhere near as broken as Skullclamp.
Akroma of Body and Mind
Flying, protection from red, black, green and blue
Whenever ~ deals combat damage to a player, that player discards a card and you untap all lands you control.
6/8
Akroma of the Paruns
Flying, protection from red and from black
As long as ~ is tapped, tapped creatures you control get +2/+0.
As long as ~ is untapped, untapped creatures you control get +0/+2.
: You may tap or untap ~
That last one seems almost printable
Weird. This, of course, creates a whole new host of "Akroma weilding a different weapon" creatures.
Akroma, full of Scimitars
Legendary Creature - Angel
Flying, protection from red, protection from black
: ~ gets -1/-5 until end of turn, put a 1/5 Spirit artifact creature with flying on the battlefield until end of turn.
5/11
Akroma of the Kor
Legendary Creature - Angel
Flying, double strike, protection from red, protection from black
When ~ attacks, you may look at the top card of your library. If that card is a land, you may put it onto the battlefield, under your control, tapped. Then you may have target opponent's creature block ~ this turn if able.
: Target creature an opponent controls gains flying until end of turn.
4/6
This Magic Arcana implicitly suggests, and this post by cybishop explicitly suggests, Akroma, Angel of Wrath minus Sword of Vengeance.
Based on a comment by Edwin as a response to Vitenka saying "target dead creature" should be permissible terminology. It seems a natural pair of abilities: half Undead Slayer, half Thraben Heretic.
I don't thnk anything breaks if you have creatures with no creature type. That might embody the concept 'nicely'.