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Mechanics | Other non-themed cardsets | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Embarcarious
+2: Each player draws two cards.
-3: Until your next turn, creatures you opponents control can't attack you or a planeswalker you control.
-5: Exile any number of target creatures. For each creature exiled this way, its controller gains life equal to its power.
3
 U 
Creature – Elemental
Invest (As this enters the battlefield, you may exile a card from your hand until this leaves the battlefield. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Vengeant Flame becomes the target of a spell or ability you don't control, you may cast its invested card without paying its mana cost.
3/2
 U 
Creature – Turtle Lizard
Flash
Adaptive – When Emperorshell enters the battlefield, choose brawn or cunning-
·Brawn – Put two +1/+1 counters on Emperorshell. It gains vigilance.
·Cunning – Creatures you control gain indestructible until end of turn.
2/4
 U 
Creature – Wall
Defender, hexproof
If an opponent would search a library, instead that player draws a card.
0/6
 C 
Creature – Human Soldier
When Shocking Soldier enters the battlefield, it deals 2 damage to target creature or player.
2/2
 C 
Creature – Mutant
Abiligraft (When another creature enters the battlefield, you may move a + ability from this creature onto that one.)
+ Trample
2/2
 C 
Enchantment – Aura
Flash
Enchant Creature
When CW-11 enters the battlefield, remove enchanted creature from combat
Enchanted creature can’t attack or block
 C 
Construction
Staff 1 (When this enters the battlefield, if you have less than 1 workers, you gain a worker.)
{A}: You gain 1 life.
1
 C 
Creature – Weird
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
2/2
 C 
Creature – Zombie
Wrath (When this dies, exile it and create an Aura Curse enchantment token attached to target opponent.)
At the beginning of each enchanted opponent's upkeep, if Wrathful Mummy is exiled, that player loses 1 life.
1/1
 C 
Creature – Dryad
Forestlink (Damage dealt by this creature also adds an equal amount of {g} mana to your pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.)
2/2
 C 
Instant
Counter target noncreature spell unless its controller pays {2}.
Trapcycling {2}{u} ({2}{u}, Discard this card: Search your library for a Trap card, reveal it, put that card into your hand, then shuffle your library.)
 C 
Instant
Return target land to its owner's hand.
 C 
Creature – Sliver
Morph {3}{u}
Sliver creature cards in your hand and on the battlefield have morph {3}{u} (You may cast that creature face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1
 
 B 
Basic Land
{t}: Add {c} to your mana pool.
 T 
Artifact – Contraption

Embarcarious the Wonderous (mythic)
Vengeant Flame (uncommon)
Emperorshell (uncommon)
Wall of Forestalling (uncommon)
Shocking Soldier (common)
Infected Angry Person (common)
Deconscription (common)
Medical Aid Facility (common)
Liquid Doubt (common)
Wrathful Mummy (common)
Vastwood Soilstrider (common)
Callous Deceits (common)
Windscour (common)
Pupal Sliver (common)
Waste (basic)
Contraption (token)