Cards With No Home: Virtual Booster

Cards With No Home: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Other non-themed cardsets | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, put a -1/-1 counter on target creature you control, then draw a card.
 U 
Land – Forest
Forest of Giants enters the battlefield tapped.
{t}: Add {g}
{t}: Put a trample counter on target creature you control.
 U 
Instant
Choose one —
• Target creature gets -4/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine {b} (Choose both if you pay the entwine cost.)
{b/r}
 
 U 
Instant
Target creature gets +3/-1 until end of turn.
Glory
{r/w}
 
 U 
Instant
Glory deals 3 damage to target attacking creature.
 C 
Land – Lair
Teeming Tributaries enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Add one mana of any color to your mana pool. Use this ability only if you control two differently named Lairs.
 C 
Creature – Elemental
Whenever your Discovery increases, you may put a 1/1 red elemental creature token with haste onto the battlefield. Sacrifice that token at end of turn. (Your discovery is equal to the number of lands you control with different names.)
2/2
 C 
 
 C 
Construction
Staff 2 (When this enters the battlefield, if you have less than 2 workers, you gain a worker.)
{A}: You gain {e}.
2
 C 
Sorcery
Each player may scry 3, then you draw a card.
 C 
Creature – Elemental
Enchantment Breaker (If this would deal damage to an enchantment or target it with an ability, destroy that enchantment instead.)
1/2
 C 
Creature – Elemental
Stifle 1 (Whenever this creature becomes blocked, each creature blocking it gets -1/-0 until end of turn.)
2/1
 C 
Creature – Human Soldier
Predict (If an opponent would cast a spell, first guess that spell's color and converted mana cost.)
Whenever you predict correctly, put a +1/+1 counter on Savvy Soldier.
1/1
 C 
Instant
Target creature gets -3/+3 until end of turn.
Draw a card.
 C 
Sorcery
You gain 8 life.
Resurrect {4}{w} ({4}{w}, Discard this card: Return a creature that costs less than this from your graveyard to the battlefield tapped. Resurrect only as a sorcery.)
When you resurrect a creature with Blessed Rays, you gain life equal to that creature's toughness.
 
 B 
Land – Cave
A deck can have any number of Caves.
{t}: Add {1} to your mana pool.
 T 
Token Creature – Elemental
Flying, Haste
At the beginning of the end step, sacrifice this creature.
3/1

Howling Rune (rare)
Forest of Giants (uncommon)
Peculiar Distortion (uncommon)
Gory // Glory (uncommon)
Teeming Tributaries (common)
Card73875 (common)
Card73850 (common)
Power Station (common)
Shared Insight (common)
Rippling Void (common)
Turbulent Drowner (common)
Savvy Soldier (common)
Condense (common)
Blessed Rays (common)
Cave (basic)
Elemental (token)