Cards With No Home: Virtual Booster

Cards With No Home: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Other non-themed cardsets
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
Cumulative upkeep {u}
Each creature can't attack you unless its controller pays {1} for each charge counter on Rising Tide.
As long as Crumbling Foundations is on the stack, all lands gain "Sacrifice this land: Cast a copy of Crumbling Foundations. You may choose a new target for the copy."
Crumbling Foundations deals 5 damage to target creature.
Artifact Creature – Frog Construct
{1}: Time Hopper gains flying until end of turn.
{2}: If Time Hopper is in your hand or graveyard, exile it and each other card from the zone it was in until the beginning of your next upkeep.
Artifact – Equipment
Equipped creature gets +1/+0 and has deathtouch.
Equip {2}
Creature – Human Cleric
Whenever another creature enters the battlefield, you may gain 1 life.
As an additional cost to cast Consuming Hate, sacrifice X permanents.

Target player loses X life. You gain X life.
Land – Lair
Craterous Hotbed enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Add one mana of any color to your mana pool. Use this ability only if you control two differently named Lairs.
Creature – Terrain
Creatures attacking with Rocky Mountain have mountainwalk.
Put target creature on top of its owner's library. At the beginning of that player's next upkeep, he or she draws a card.
Each player may scry 3, then you draw a card.
Until end of turn, the next time a source would deal damage to target player or permanent, you gain that much life instead.
Choose one: target creature loses all abilities and becomes 1/1 until end of turn; or put a 1/1 green saproling creature token onto the battlefield blocking target attacking creature.
Entwine {w}
Enchantment – Song
When Walking Song enters the battlefield, choose one:You gain 3 life, or return target creature to its owner's hand.
Creatures you control have +0/+1.
The road goes ever on.
Creature – Human Knight
Evade 1 (Whenever Dodgy Duelist attacks, target creature the defending player controls can't block it this turn.)
Land – Cave
A deck can have any number of Caves.
{t}: Add {1} to your mana pool.
+1: This token deals 1 damage to target player.
-1: This token deals 1 damage to target creature.

Rising Tide (rare)
Crumbling Foundations (uncommon)
Time Hopper (uncommon)
Assassin's Dagger (uncommon)
Reliquary Warden (common)
Consuming Hate (common)
Craterous Hotbed (common)
Rocky Mountain (common)
Court Summon (common)
Shared Insight (common)
Restorative Shield (common)
Peculiar Putrefication (common)
Walking Song (common)
Dodgy Duelist (common)
Cave (basic)
Ascended Sparkmage (token)