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Cards With No Home

Cards With No Home by Alex

532 cards in Multiverse

46 with no rarity, 71 commons, 152 uncommons,
197 rares, 64 mythics, 1 basic, 1 token

6 colourless, 49 white, 77 blue, 70 black, 54 red, 47 green,
105 multicolour, 16 hybrid, 6 split, 39 artifact, 62 land, 1 plane

1419 comments total

Cards that don't fit into our actual themed sets. Open to all: throw your random ideas in here, or come along for some random ideas for your set.

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Mechanics | Other non-themed cardsets

Cardset comments (9) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Fervor Stoker (reply):

How's this for a take on red card advantage? Is it legitimately red? It's just a Mad Prophet with built-in Illusionist's Bracers, after all :)

Recently updated cards: (all recent activity)

 U 
Creature – Sable
You may select an additional target for spells you cast with exactly one target.
1/2
2 comments
last 2014-10-11 04:28:13 by L2i0n0k7
 R 
Creature – Wall
Defender
You may play an additional land each turn.
You may play land cards from your graveyard.
0/4
0 comments
 U 
Artifact Creature – Frog Construct
{1}: Time Hopper gains flying until end of turn.
{2}: If Time Hopper is in your hand or graveyard, exile it and each other card from the zone it was in until the beginning of your next upkeep.
2/1
2 comments
last 2014-10-09 14:44:49 by L2i0n0k7
 R 
Creature – Shapeshifter
When Reincarnation Adept dies, if it didn't enter the battlefield this turn, you may return it to the battlefield as a copy of any creature on the battlefield.
2/2
1 comment
2014-10-09 01:43:52 by L2i0n0k7
 R 
Land
{t}: Add {1} to your mana pool. Then add one mana of any color to your mana pool unless each opponent pays 1 life.
3 comments
last 2014-10-08 15:35:04 by L2i0n0k7

Recent comments: (all recent activity)
On Spellspread Familiar:

I jotted this down right before work knowing there are large issues with it (auras?), but it seemed like a good idea to pop it out anyway.

On Spellspread Familiar:

Bwuh! So with Lightning Bolt, you get to target two target creatures and/or players, and... deal 3 damage to both of them?

What does Shrouded Lore do (in a multiplayer game)? The two opponents both choose targets, and then... you get to pay for P2 then P3, then P2 then P3 again etc?

Put another way: I suspect this will have a few problems :> Cool though it undeniably is!

On Time Hopper:

Yeah, pretty much. It also enables Madness-like effects.

On Time Hopper:

Perhaps "{2}, Reveal ~ from your hand or graveyard:"?

So this is... a way to protect cards in those zones from opponents' discard or graveyard-removal effects?

On Noble's Holdings:

I've never been good at the whole power level thing, but I guess I knew this was pretty powerful when I made it. Rhystic Cave seems pretty terrible so I thought I'd make something a bit better. I think I ended up with something too much better.

On Broker's Guildhouse:

Honestly, the ability should probably cost more, and possibly even be limited to colors, like {u}{b}.

On Noble's Holdings:

Reminds me of Rhystic Cave. This is rather more painful to prevent, and also gives you {1} regardless.

Pretty interesting mind games (rather more interesting than Broker's Guildhouse where the opponent always pays the life). Here you have to assess whether it's worth paying the life. On rounds 1-3 it probably is... but I don't think you can keep paying every turn.

I have a feeling this is too good. It'll either deal 8+ damage to the opponent or let you ramp, and with no opportunity cost except adding a colourless land.

It might still be too good even if the extra mana was colourless as well, but it'd be more close to fair.

On Broker's Guildhouse:

Hm. Yeah, tap to ping an opponent is probably reasonable on a rare land. It's pretty strong, though; doing this on the turns when the ground is stalled is quite some inevitability. I might want to add a cost of {1} to the ping ability. (I'm treating it as though the draw a card option doesn't exist because, well, against any sane player it doesn't.)

On Practiced Naysayer:

What can I say. I get stuck on certain themes. :)

On Practiced Naysayer:

Possibly. I thought I actually remembered a mention of fetchlands on the comments, though. Might have been Shared Mind?

Edit: Aha! Hedron Nexus was the card; didn't find it before because it was in the Design Challenge set. "Hurting fetchlands and land-based LD was the goal" that Link admitted to, on 17th September.

(Perhaps the cards you design that are crazily good with fetchlands, like College of Architecture, make up for it? ;) )

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