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Cards With No Home

Cards With No Home by Alex

585 cards in Multiverse

58 with no rarity, 81 commons, 164 uncommons,
213 rares, 67 mythics, 1 basic, 1 token

7 colourless, 57 white, 90 blue, 78 black, 61 red, 50 green,
114 multicolour, 17 hybrid, 6 split, 40 artifact, 64 land, 1 plane

1478 comments total

Cards that don't fit into our actual themed sets. Open to all: throw your random ideas in here, or come along for some random ideas for your set.

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Mechanics | Other non-themed cardsets

Cardset comments (9) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Fervor Stoker (reply):

How's this for a take on red card advantage? Is it legitimately red? It's just a Mad Prophet with built-in Illusionist's Bracers, after all :)

Recently active cards: (all recent activity)

Snow Enchantment
Snow creatures you control get +1/+1.
Whenever a Snow creature you control becomes the target of a spell or ability, counter that spell or ability unless its controller pays {2/r}.
2 comments
last 2014-12-18 16:59:02 by L2i0n0k7
 U 
Creature – Turtle
Torment Tortoise can't attack.
Prevent all combat damage that would be dealt by Torment Tortoise.
4/4
1 comment
2014-12-15 16:33:41 by Vitenka
 R 
Enchantment
When Disperse the Seeds enters the battlefield, exile target land until Disperse the Seeds leaves the battlefield.
The exiled card's owner can play an additional basic land on each of his or her turns.
2 comments
last 2014-12-15 01:05:08 by L2i0n0k7
 U 
Create – Djinn Monk
Flying
Creatures being blocked by Master of Inertia lose temple and can't have or gain trample.
1/3
1 comment
2014-12-14 16:39:05 by Alex
 R 
Artifact Creature – Horror
Intimidate
Phyrexian Obligator enters the battlefield with a -1/-1 counter on it for each 2 life spent to cast it.
When Phyrexian Obligator dies, you draw a card and you lose 1 life for each counter on it.
5/5
7 comments
last 2014-12-12 15:11:47 by L2i0n0k7

Recent comments: (all recent activity)
On Cover of Winter:

Yeah. I thought it was cute.

On Cover of Winter:

­{r}? So that the magic burns through the snow?

On Disperse the Seeds:

I know, but the wording got my intent across and I wanted to pop it out before bed.

On Disperse the Seeds:

Eenteresting.

I think there are rules difficulties with "play an additional basic land". See the unpleasant Oracle wording to Gaea's Touch, compared to other effects like Summer Bloom.

On Master of Inertia:

Typo from ipad, I assume.

On Phyrexian Obligator:

This also interacts with +1/+! counters, by the way, with the current wording.

On Phyrexian Obligator:

Hm, how come they haven't reprinted Necrologia in any of the EDH precons?

On Phyrexian Obligator:

And for just 17 life, if you hardcast Phyrarion at full cost and then go all Phyrexian for this, I guess it's like a bad Necrologia?

On Phyrexian Obligator:

As a separate side note, spending BBBB for 'just a 5/5 intimidate' is pretty good. It's incredibly good, however, if you happen to block a five power creature with infect. It's like you smashed in a quick Promise of Power in the trade.

I'm not sure how often you can reliably expect to get enough -1/-1 counters on a creature like this for it to matter. But New Phyrexia and Eventide would sure like to give it a try. At the very least, this makes a good creature to have around when you're tossing out the Incremental Blights.

On Phyrexian Obligator:

Hmm. So ignoring Norn's Devoted for a moment:

  • Spending just 8 life, it's a 1/1 intimidate with a death trigger of a double Sign in Blood (costing 12 life in total)
  • Spending {b} and 6 life (on turn 1) it's a 2/2 intimidate with a death trigger of Ambition's Cost (costing 9 life in total)
  • Spending {b}{b} and 4 life (on turn 2), it's a 3/3 intimidate with a death trigger of one Sign in Blood (6 life in total)
  • Spending {b}{b}{b} and 2 life (on turn 3, if you're lucky), it's a 4/4 intimidate with a death trigger of Phyrexian Rager
  • Spending {b}{b}{b}{b} on turn 4, it's just a 5/5 intimidate.

The -1/-1 counters help avoid it being too aggressive early on. For typical aggro you probably want to cast it as a two-drop 3/3 intimidate; or I could see some aggro decks that would cast it as a one-drop 2/2.

It's a better chump blocker the more life you invest into it early on, but that comes with an increased risk of losing that investment if it gets bounced or exiled.

Pretty interesting. Clearly strong, but I don't think it's worryingly overpowered on its own.

­Norn's Devoted breaks most other pure-Phyrexian-mana creatures, but I think that's a problem with Norn's Devoted, not with this card.

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