Cards With No Home

Cards With No Home by Alex

2875 cards in Multiverse

694 with no rarity, 294 commons, 681 uncommons,
917 rares, 281 mythics, 4 basics, 4 tokens

73 colourless, 1 token artifact, 1 token red, 1 token black, 1 colourless blue, 361 white, 411 blue, 278 black, 315 red,
265 green, 640 multicolour, 80 hybrid, 28 split, 201 artifact, 215 land, 2 scheme, 2 plane

6477 comments total

Cards that don't fit into our actual themed sets. Open to all: throw your random ideas in here, or come along for some random ideas for your set.

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Mechanics | Other non-themed cardsets | Skeleton

Cardset comments (23) | Add a comment on this cardset

Recently active cards: (all recent activity)

{w}{u}{b}
 
Enchantment
Players can't cast spells with the Angel, Demigod, Demon, Devil, God, or Spirit.
 R 
Enchantment
Whenever a nontoken green or white Aura you own would enchant a creature, you may attach a token copy of that Aura to another target creature.
 R 
Legendary Creature – Human Advisor
Deathtouch
When Mrs. Coulter arrives or dies, surveil 2.
Whenever you surveil, each player sacrifices an artifact or a creature.
Illus. MidJourney
1/1
The Golden Monkey
 
 R 
Legendary Creature – Spirit
First Strike
The Golden Monkey can't be blocked with creatures with toughness 4 or greater.
Illus. MidJourney
⚔3
11 comments
last 2024-01-17 01:29:07 by Link
Instant
Target opponent gains control of target permanent spell you control. At the beginning of the next end step, gain control of the permanent that spell becomes.
2 comments
last 2024-01-12 03:52:30 by SecretInfiltrator
{g}
 
 C 
Creature – Dog
1/1
Pit[bull]
{2}{w}{b}
 
 C 
Instant
Create a 2/4 white Ox tapped.

Target tapped creature gets -2/-2 until end of turn.

Recent comments: (all recent activity)
On Mrs. Coulter // The Golden Monkey:

The design space is limited, you're right; I think it would have to be limted to a few legendaries (for important characters as above).

IMO, it's two creatures but it's a single permanent, so you can only tap or sacrifice it once as part of a cost.

On Mrs. Coulter // The Golden Monkey:

Lyra Silvertongue/Pan VoR could be mono-U but you're right about the {r} causing an issue for sure.

On Deceptive Ownership:

Effects that explicitly refer to cards after a single zone change can track those e. g. "When enchanted land dies, return that card to its owner’s hand." (Corrupted Zendikon).

More significantly: Eight-and-a-Half-Tails's second ability has he following ruling: "A permanent spell that becomes white this way will enter the battlefield and continue to be white until end of turn."

On Deceptive Ownership:

This doesn't actually work in the rules does it? The game cannot track what becomes of a spell once it resolves.

On Mrs. Coulter // The Golden Monkey:

I experimented a bit with this:

 C 
Creature – Zombie
(Both halves leave battlefield together.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
⚔ 2
Wicked Soul
{1}{w/b}{w/b}
 
 C 
Creature – Spirit
⛨ 2 (Both halves share toughness.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
⚔ 1
 U 
Creature – Eye
(Both halves leave battlefield together.)
Flying
Whenever Eye of the Watcher deals combat damage to a player, surveil 1.
⚔ 1
Limb of the Watcher
{1}{u}{r}
 
 U 
Creature – Tentacle
⛨ 3 (Both halves share toughness.)
Menace
Whenever Limb of the Watcher deals combat damage to a player, create a tapped Treasure token.
⚔ 2
 U 
Creature – Hydra Head
(Both halves leave battlefield together.)
Hunter Head must be blocked if able.
⚔ 3
Hunter Head
{4}{g}{g}
 
 U 
Creature – Hydra Head
⛨ 6 (Both halves share toughness.)
Hunter Head must be blocked if able.
⚔ 3

The design space seems limited.

On Mrs. Coulter // The Golden Monkey:

I wonder how these interact with convoke, vigilance, haste, Barter in Blood, About Face etc.

On Mrs. Coulter // The Golden Monkey:

The shared toughness is an interesting further development of the mechanic, though with only rares/mythics that always have a 1/1 half the concept is barely explored.

You run into some color pie issues e. g. Lyra Silvertongue // Pan, Voice of Reason's right half uses the green/white mechanical space while the whole thing is cast for blue/red mana. Being hybrid the right half should respect that the whole card can be played for red.

Maybe a cost of {u/r}{g/w} with a blue/red half and a green/white half?

On Will Parry:
On Mrs. Coulter // The Golden Monkey:

See:

 M 
Legendary Creature – Human
{2}{u}, {t}: Scry 2, then draw a card.
{2}{r}, {q}: Exile the top card of target opponent's library. You may play that card for as long as it remains exiled.
1/1
Pan, Voice of Reason
 
 M 
Colour indicator GW Legendary Creature – Spirit
Whenever Pan, Voice of Reason becomes tapped, you may tap or untap target noncreature permanent.
⚔1
 R 
Legendary Creature – Human
Haste
Lyra Belacqua can't be blocked if another attacking creature is unblocked.
Whenever Lyra Belacqua attacks, draw a card, then discard a card, then draw a card.
1/1
Pantalaimon, Unsettled
 
 R 
Colour indicator RW Legendary Creature – Spirit
Changeling (This card is every creature type.)
Pantalaimon, Unsettled can't be blocked except by Spirits.
⚔1

I actually think these would better suited to an adventure frame variant, with the Daemon on the lower right.

On Lyra Silvertongue // Pan, Voice of Reason:
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