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Mechanics | Other non-themed cardsets | Skeleton |
Recent updates to Cards With No Home: (Generated at 2025-05-06 13:17:00)
Thanks for the analysis, sir. :-).
I'm a bit sad we didn't see a reanimation manifest spell of some sort in Fate Reforged. I think it would have been a good chance for something cheap and balanced. I could be wrong but I don't think manifest will be in Dragons of Tarkir.
This gives you a lot more control over what gets manifested than Lightform/Cloudform/Rageform, with correspondingly higher chance (100%) of being able to turn your manifest face up. That's made up for, though, by making the base creature rather less impressive: Severed Legion is unexceptional at common, while a Wind Drake/Wild Griffin with hexproof or lifelink for 1CC are uncommon power level. The rest of the difference is justified by this being black: you're getting something like a Gravedigger, except that when you actually cast the creature the 2/2 disappears.
So all told, this looks spot on, actually. :)
Reworded and reduced toughness to 1, because it felt more appropriate.
I'm sure that it's probably a multicolor-only effect.
I didn't have a flavor in mind for the effect, so I gave it an un-flavor.
I don't recall spending a lot of time pondering the wording. If Doran, the Siege Tower can work, I'm convinced that this can, too.
Odd question. Is this really red? I mean, it's effectively adding toughness to your creatures.
That said, I can't imagine it being any other color. Maybe its 'real' cost is

?
Yes, I didn't see this when it was made. It's the obvious companion to Doran, and red is the natural colour for it, I really like it.
I think it may need to be templated slightly differently though, though I'm not quite sure what would be correct. IIRC it works as written, but it may be confusing with a 0/1 creature (I think it would have lethal damage, but survive if it was indestructible). Maybe prevent damage instead, or give +0/+P, even though that's less snazzy than the reverse-Doran effect?
Cool card, btw. Feels almost like it could be in an 'Un'-set.
Alex, that sounds incredibly fun.
You could cast as many of these as you had in hand during your beginning phase, and who knows what kind of crazy combos you could pull off with that.
Link's comment reminds me of my old R/W deck built around creatures with vigilance, Seize the Day, and Radiate :)
This is more blue than anything else. It is odd to use it during combat, but the flexibility (and time-related-ness) means it still feels blue. I can see a traditional U-W control deck liking this, as a Inspiration during your draw step (that's free as SM points out), or a way to close the game once you've got a Serra Angel out.
I like this idea a lot but I feel that for some reason blue on its own won't allow for extra combat phases though.
Play this during the beginning phase and it's much better than Frantic Search. Draw two cards, don't discard anything, and untap all your stuff...twice.
This is incredibly playable if you cast it during combat and your creatures have vigilance.
Why are there not more cards like Paradox Haze? OK, don't answer that :) But it seems a shame there aren't, even if they're hard to make playable but also interesting.
Yeah, I don't think this is really publishable. As you've said, it's quite confusing, and then on top of that, it's incredibly niche.
"Which is pretty odd."
I think that's about what I expected -- it means the rest of the ability doesn't happen. But I admit, it would need to be clearer than that to be published.
They do, but it's usually a lot easier to tell what the default action is in those cases. (Leaf-Crowned Elder doesn't put anything onto the battlefield, Kithkin Zephyrnaut doesn't get bigger etc). If the card exists, and has some characteristics, but they're unknown because the card can't be seen? That's more fiddly. I think the game will treat all such characteristics as unknown. Which I think in turn means that even with a Courser of Kruphix out, Leaf-Crowned Elder couldn't put another Treefolk out. Which is pretty odd.
Although, don't "look at the top card of your library" effects have to cope with an empty library? I assume in that case it's just treated as if you can't do any of the things which depend on it. Does that mean this could be templated the same way (and be unambiguous, even if it might be too confusing)
Yeah, I thought you'd probably wasn't workable. I just thought I'd pop it out there anyway.
Erk. Yeah, I think there'll be a bunch of effects that say things like "Look at the top card of your library. If it's a land card, you may put it onto the battlefield..." Or Kinship abilities like on Leaf-Crowned Elder would have difficulties if you can't tell whether the top card meets the criterion or not.
Would it be clearer to template it as "instead they don't"? Does that cause any problems with resolutions of abilities?
Hmm. Tomorrow, Azami's Familiar and Aladdin's Lamp can replace card draw with looking at top cards. That means this will sometimes be very hard to predict whether it should counter a spell or not. For example, Fiery Gambit!
@Alex, you're right, there have been some reasonable efforts at 2 mana lands on multiverse, I'm quite impressed. Alas, I think your last comment on Fool's Paradise was apt: it's possible to produce a land which produces two mana but not immediately (Tilled Field makes sense), but I'm not sure if it's possible to produce a two-mana-immediately land that isn't broken -- even Fool's Paradise itself, if you use it in a combo, you don't care about the downside.
See Leaping Emergence and Secret Plans.
The idea seemed simple in my head, but the execution ended up taking more words than I thought. Originally I just had this turning the creatures face down, but then turning them face up is a struggle if they don't have morph.