Superhero: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
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1 | Destiny | Colourless | Mythic | ![]() |
Legendary Enchantment Creature – Endless | 0 | 1 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
At the beginning of each end-step, choose target creature, then flip a coin. If you win the flip, put a +1/+1 counter on that creature. |
0 | |
2 | Adam Warlock | White | Rare | ![]() ![]() |
Legendary Creature – Human | 2 | 1 |
When Adam Warlock enters the battlefield, search your library for an artifact named Soul Gem, reveal it and put it in your hand. Then shuffle your library
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3 | on 09 Jan 2015 by Alex |
3 | Brightest Day | White | Rare | ![]() ![]() ![]() ![]() |
Sorcery | Each player chooses one creature they own from the battlefield or from the graveyard. Exile those cards, then return it to the battlefield under their owner's control. Then each player shuffles all other creatures into their owner's libraries. | 0 | |||
4 | Captain America | White | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Soldier | 3 | 4 |
First-strike
Inspired – Whenever Captain America becomes untapped, if there is no Shield counter on Captain America, put on Shield counter on it. ![]() |
8 | on 20 Aug 2014 by Link |
5 | Invisible Woman | White | Uncommon | ![]() ![]() ![]() |
Creature – Human Wizard | 2 | 1 |
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0 | |
6 | Plot Armor | White | Mythic | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant Creature
When enchanted creature dies or is exiled, return that card to the battlefield under it's owner's control. Return Plot Armor to the battlefield attached to that creature. |
0 | |||
7 | Soul Gem | White | Mythic | ![]() ![]() ![]() |
Legendary Artifact |
You have hexproof and each opponent can't be the target of spells or abilities he or she controls.
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1 | on 09 Jan 2015 by Link | ||
8 | Superman | White | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – Angel Ally | 7 | 7 |
Flying, Indestructible.
When Superman enters the battlefield, target opponent puts a 1/1 Kryptonite Spawn artifact creature token with reach onto the battlefield. Whenever Superman is dealt damage by a creature named Kryptonite Spawn, its controller sacrifices it. |
1 | on 19 Aug 2014 by 10vernothin |
9 | The Spectre | White | Rare | ![]() ![]() ![]() ![]() ![]() |
Creature – Avatar | 5 | 5 |
Flash, Flying
When The Spectre enters the battlefield, exile target creature that dealt damage to you this turn, then return The Spectre to your hand. |
3 | on 07 Dec 2014 by Alex |
10 | Bruce Banner (The Hulk) | Blue | Uncommon | ![]() |
Legendary Creature – Human ‑‑‑‑ Legendary Creature – Beast |
0 ‑‑‑‑ 6 |
2 ‑‑‑‑ 2 |
When Bruce Banner is dealt damage, transform Bruce Banner. ‑‑‑‑ Trample The Hulk attacks each turn if able. At the beginning of your upkeep, if The Hulk wasn't dealt damage since your last endstep, transform it. |
0 | |
11 | Doctor Manhattan | Blue | Rare | ![]() ![]() ![]() |
Legendary Enchantment Creature – Avatar | 20 | 20 |
Indestructible
As long as your life is more than 1, Doctor Manhattan is not a creature. |
0 | |
12 | Iceman | Blue | Uncommon | ![]() ![]() |
Creature – Mutant | 1 | 1 |
Whenever Iceman deals damage to a creature put a ice counter on it. Remove all ice counters from all permanents at the end of turn.
Creatures with ice counters on them cannot attack or block. ![]() ![]() ![]() |
2 | on 12 Dec 2014 by Alex |
13 | Mister Fantastic | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Human Wizard | 4 | 4 |
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0 | |
14 | Ret'conned | Blue | Mythic | ![]() ![]() ![]() |
Instant | Shuffle target creature into its owner's library. Its controller reveals cards from the top of his or her library until three creature cards are revealed. That player puts one of those creature cards into play and another into his or her hand. Shuffles all other revealed cards into his or her library. | 0 | |||
15 | Shadowcat | Blue | Common | ![]() ![]() ![]() |
Creature – Mutant | 1 | 2 |
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0 | |
16 | Space-Time Incursion | Blue | Rare | ![]() ![]() ![]() |
Sorcery |
Split-Second
Each player shuffles his or her hands and one target permanent of his or her choice into their owners' libraries, then each player draws cards equal the the amount of cards shuffled into his or her library this way. Starting with you, each player takes an extra turn. End your turn. |
0 | |||
17 | Time Gem | Blue | Mythic | ![]() ![]() ![]() |
Legendary Artifact |
You may cast non-land cards as though they have flash.
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0 | |||
18 | Zatanna | Blue | Uncommon | ![]() ![]() |
Creature – Human Wizard | 1 | 3 |
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0 | |
19 | Blackest Night | Black | Rare | ![]() ![]() ![]() ![]() |
Sorcery | Return all creatures cards in graveyards onto the battlefield under their owners' control. They are black zombies in addition to their other types. | 2 | on 06 Nov 2014 by Alex | ||
20 | Power Gem | Black | Mythic | ![]() ![]() ![]() |
Legendary Artifact |
Whenever a creature an opponent control dies, you may draw a card unless that player pays 3 life.
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1 | on 03 Nov 2014 by Alex | ||
21 | The MacGuffin | Black | Mythic | ![]() ![]() ![]() |
Legendary Artifact |
Whenever a player loses control of The MacGuffin, put a charge counter on it, then it deals X damage to that player, where X is the number of charge counters on it.
Pay X life, or sacrifice X permanents, or pay ![]() |
1 | on 05 Dec 2014 by Vitenka | ||
22 | Crossover! | Red | Mythic | ![]() ![]() ![]() |
Sorcery | Exile each creature you don't control and each creature card in all graveyards. Then for each card exiled this way, choose a player at random. Return them onto the battlefield under their chosen player's control. Untap all creatures, they gain haste. | 0 | |||
23 | Cyclops | Red | Uncommon | ![]() ![]() ![]() |
Creature – Mutant | 2 | 2 |
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0 | |
24 | Destruction | Red | Mythic | ![]() ![]() ![]() ![]() |
Legendary Enchantment Creature – Endless | 0 | 4 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
When Destruction enters the battlefield, shuffle Destruction into its owner's library. Whenever Destruction enters the battlefield, if it was cast from your hand, destroy all permanents. |
0 | |
25 | Jean Grey (The Phoenix Force) | Red | Mythic | ![]() ![]() ![]() |
Legendary Creature – Human Mutant ‑‑‑‑ Legendary Creature – Elemental Phoenix |
2 ‑‑‑‑ 4 |
2 ‑‑‑‑ 4 |
![]() Whenever Jean Grey would leave the battlefield, instead return it onto the battlefield under its owner's control at the beginning of the next end-step. Transform it. ‑‑‑‑ Flying, First-strike, Haste, Trample. Whenever The Phoenix Force attacks, it deals 4 damage to each creature and each opponent. Whenever The Phoenix Force would leave the battlefield, instead return it onto the battlefield under its owner's control at the beginning of the next end-step. Transform it. |
0 | |
26 | Melisandre, the Red Woman | Red | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Wizard | 1 | 1 |
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0 | |
27 | Mind Gem | Red | Mythic | ![]() ![]() ![]() |
Legendary Artifact |
Whenever you cast a spell, Mind Gem deals 2 damage to each opponent.
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0 | |||
28 | The Flash | Red | Rare | ![]() |
Creature – Human | 2 | 2 |
Flash, Haste
At the beginning of your next upkeep, pay ![]() ![]() |
3 | on 08 Dec 2014 by Alex |
29 | The Human Torch | Red | Uncommon | ![]() ![]() ![]() |
Creature – Human Elemental | 3 | 2 |
Flying
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0 | |
30 | Heroic Mission | Green | Common | ![]() ![]() |
Instant | Target mutant you control fights a target creature you don't control. | 2 | on 05 Dec 2014 by Alex | ||
31 | Max,The Cosplaying Master | Green | Mythic | ![]() ![]() ![]() |
Planeswalker – Max | 4 |
+3 You draw cards and gain life equal to the number of creatures you control.
0 Look at the top 5 cards of your library, then exile a creature card from among them. Put an X/Y green Cosplay creature token onto the battlefield, where X is its power and Y is its toughness. Put the rest on the bottom of your library. -12 Exile your library. For each creature card exiled this way, put an X/Y green Cosplay creature token onto the battlefield, where X is its power and Y is its toughness. They gain haste. |
0 | ||
32 | Space Gem | Green | Mythic | ![]() ![]() ![]() |
Legendary Artifact |
Lands you control can be tapped for any type of mana that a land on the battlefield can produce.
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5 | on 31 Aug 2014 by Link | ||
33 | The Thing | Green | Uncommon | ![]() ![]() ![]() |
Creature – Human Horror | 6 | 6 |
Kicker ![]() Trample. When The Thing enters the battlefield, if it was kicked, The Thing deals 6 damage to target creature. |
0 | |
34 | Ozymandias | Multicolour | Rare | Legendary Creature – Human | 0 | 1 |
Whenever a time counter is removed from Ozymandias, each opponent loses 1 life.
When the last time counter is removed from Ozymandias, the game is over and is considered a draw. Suspend 10 – ![]() ![]() ![]() ![]() ![]() ![]() |
2 | on 07 Dec 2014 by Alex | |
35 | Professor X | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Mutant | 2 | 2 |
Each defending mutant you control gains +0/+1 for each other defending mutant you control.
At the beginning of your upkeep, you may draw a card; or you may put a 0/1 colorless Mutant Recruit creature token onto the battlefield. ![]() |
1 | on 20 Aug 2014 by Link |
36 | Despair | Multicolour | Mythic | ![]() ![]() ![]() ![]() ![]() |
Legendary Enchantment Creature – Endless | 0 | 6 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
Players have no maximum hand size. ![]() |
4 | on 29 Aug 2014 by SadisticMystic |
37 | Loki, God of Mischief | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – God Giant | 1 | 1 |
Hexproof
Whenever an opponent loses life, each of that player's opponents may draw a card. Whenever a source an opponent controls causes you to lose life, you may have that source's controller discard a card. |
1 | on 03 Nov 2014 by Alex |
38 | Mystique | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Creature – Mutant Shapeshifter | 2 | 2 |
You may have Mystique enter the battlefield as a copy of any creature on the battlefield except it has "![]() ![]() ![]() ![]() ![]() |
1 | on 07 Dec 2014 by Alex |
39 | Gambit | Multicolour | Uncommon | ![]() ![]() |
Creature – Human Mutant | 1 | 1 |
Haste
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2 | on 12 Jan 2015 by Link |
40 | Wolverine | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Mutant | 3 | 3 |
Trample, Double-strike.
At the end of each combat, remove all damage and -1/-1 counters on Wolverine. If Wolverine would die, regenerate it instead. |
0 | |
41 | Batman | Multicolour | Rare | ![]() ![]() |
Creature – Human Knight | 3 | 1 |
First-strike.
If a creature dealt damage by Batman would die this turn, return it to its owner's hand instead. ![]() ![]() |
13 | on 19 Aug 2014 by 10vernothin |
42 | Decimation | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery | Destroy all mutants. | 0 | |||
43 | The Living Tribunal | Multicolour | Mythic | ![]() ![]() ![]() ![]() ![]() |
Legendary Creature – Avatar | 10 | 10 |
Indestructible, Shroud.
The Living Tribunal can't attack or block. You don't lose the game by having 0 or less life. At the beginning of your upkeep, if you have 0 or less life, flip a coin. If you win the flip, until your next turn, The Living Tribunal can attack or block. If you lose the flip, sacrifice The Living Tribunal. |
0 | |
44 | Dream | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Enchantment Creature – Endless | 0 | 3 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
Dream gets +1/+1 for each tapped creature on the battlefield. At the beginning of each upkeep, each player puts a 1/1 green and blue Dreamkin illusion creature token onto the battlefield tapped. |
0 | |
45 | Ironman | Multicolour | Rare | ![]() ![]() |
Creature – Human Artificer | 2 | 2 |
As long as Ironman is equipped, it gains flying.
As long as Ironman is equipped, it gains " ![]() ![]() |
0 | |
46 | Magneto | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Mutant | 4 | 4 |
Flying
Magneto gains +1/+1 for each artifact in play. ![]() ![]() ![]() ![]() |
7 | on 19 Aug 2014 by UncleIstvan |
47 | Rogue | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Human Mutant | 2 | 3 |
Wither
Whenever Rogue deals damage to a creature or is dealt damage by a creature, Rogue gains all activated abilities of that creature until the end of turn. |
0 | |
48 | Avengers Assemble | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Enchantment |
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2 | on 06 Dec 2014 by Vitenka | ||
49 | Thor, God of Thunder | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – God | 7 | 2 |
First-strike, Haste.
As long as Thor, God of Thunder is equipped, Thor gains trample and indestructible. |
2 | on 20 Aug 2014 by Link |
50 | Emma Frost | Multicolour | Rare | ![]() ![]() |
Legendary Creature – Human Mutant | 2 | 1 |
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2 | on 20 Aug 2014 by Alex |
51 | Raven | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Human Demon | 1 | 3 |
Flying
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2 | on 12 Jan 2015 by Link |
52 | John Constantine, Hellblazer | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Wizard | 4 | 4 |
Hexproof
John Constantine, Hellblazer can't be blocked. Whenever John Constantine deals combat damage, sacrifice another creature or John Constantine deals damage to you equal to its power. |
2 | on 27 Aug 2014 by Jsys Cryst |
53 | Team Betrayal | Multicolour | Uncommon | ![]() ![]() ![]() |
Instant | Gain control of target creature until the end of turn. That creature fights another target creature. | 0 | |||
54 | Epiphany | Multicolour | Uncommon | ![]() ![]() |
Instant |
Play only during combat.
Exile target attacking creature, then return it under its owner's control at beginning of the next combat. |
1 | on 12 Dec 2014 by Vitenka | ||
55 | Wonder Woman | Multicolour | Rare | ![]() ![]() ![]() ![]() ![]() |
Legendary Creature – God Human | 5 | 5 |
Vigilance
Whenever Wonder Woman attacks, each opponent reveals all cards from his or her hand and Wonder Woman gains +1/+1 until the end of turn for each instant card revealed this way. ![]() |
0 | |
56 | Denaerys Targaryan (Mother of Dragons) | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – Human ‑‑‑‑ Legendary Creature – Human |
2 ‑‑‑‑ 4 |
2 ‑‑‑‑ 4 |
Whenever this creature enters the battlefield or transforms into Denaerys Targaryan, put three Dragon Egg artifact tokens onto the battlefield.
Whenever another human dies, transform Denaerys Targaryan. ‑‑‑‑ Whenever this creature transforms into Mother of Dragons, sacrifice all Dragon Eggs and put a 4/4 red, white and black Dragon creature tokens with flying onto the battlefield for each permanent sacrificed this way. When you control no dragons, transform Mother of Dragons. |
1 | on 02 Jul 2015 by 10vernothin |
57 | Spiderman | Multicolour | Rare | ![]() ![]() |
Creature – Human Spider | 2 | 3 |
Spiderman can only be blocked by creatures with flying or reach.
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0 | |
58 | Storm | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Creature – Mutant | 4 | 3 |
Flying
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3 | on 05 Nov 2014 by Alex |
59 | Nightcrawler | Multicolour | Rare | ![]() ![]() |
Creature – Mutant Demon | 2 | 1 |
Nightcrawler enters the battlefield tapped.
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3 | on 05 Dec 2014 by Alex |
60 | Desire | Multicolour | Mythic | ![]() ![]() ![]() ![]() ![]() |
Legendary Enchantment Creature – Endless | 5 | 5 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
Haste When Desire enters the battlefield and at the beginning of each player's upkeep, choose a player at random. That player gains control of Desire. Creatures your opponents control must attack you or a planeswalker that you control if able. |
1 | on 27 Aug 2014 by 10vernothin |
61 | Delirium (Delight) | Multicolour | Mythic | ![]() ![]() ![]() ![]() ![]() ![]() |
Legendary Creature – Avatar ‑‑‑‑ Legendary Creature – Avatar |
0 ‑‑‑‑ 0 |
7 ‑‑‑‑ -7 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
![]() ‑‑‑‑ Whenever Delight would die or put in exile, each player may search your library for a card and exile it face down. Put all cards exiled this way in your hand, and shuffle your library. Then end your turn. |
8 | on 29 Aug 2014 by Alex |
62 | Universe Mastery | Multicolour | Rare | ![]() ![]() ![]() ![]() ![]() ![]() |
Enchantment | At the beginning of each end-step, if you control a permanent named Infinity Gauntlet, a permanent named Soul Gem, a permanent named Time Gem, a permanent named Power Gem, a permanent named Mind Gem, a permanent named Space Gem and a permanent named Reality Gem, take an extra turn after this one. | 0 | |||
63 | Jailbreak! | Hybrid | Uncommon | ![]() |
Instant | Return all permanents players own but don't control to their owners' hands. | 0 | |||
64 | Two-Face | Hybrid | Uncommon | ![]() ![]() ![]() |
Creature – Human | 4 | 1 |
Intimidate
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0 | |
65 | Death | Hybrid | Mythic | ![]() ![]() |
Legendary Enchantment Creature – Endless | 0 | 2 |
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
Whenever a creature enters the battlefield or dies, put a death counter on Death. Remove ten death counters on Death: Search your library for a creature card, put it in your graveyard, then shuffle your library. Death becomes a copy of that creature until the end of turn. |
16 | on 26 Aug 2014 by Link |
66 | Black Lantern Ring | Artifact | Rare | ![]() |
Artifact – Equipment |
(Equipment with no equip costs cannot be equipped.)
![]() ![]() ![]() Whenever Black Lantern Ring becomes unattached from a creature, exile that creature. |
1 | on 20 Aug 2014 by 10vernothin | ||
67 | Blue Lantern Ring | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gains "![]() Equip ![]() |
0 | |||
68 | Green Lantern Ring | Artifact | Uncommon | ![]() |
Artifact – Equipment |
You may choose to not untap equipped creature during your upkeep.
Equipped creature gains " ![]() ![]() Whenever equipped creature becomes untapped, destroy all Constructs. Equip ![]() |
2 | on 22 Aug 2014 by Link | ||
69 | Indigo Lantern Ring | Artifact | Uncommon | ![]() |
Artifact – Equipment |
(Equipment with no equip costs cannot be equipped.)
At the beginning of your upkeep, if Indigo Lantern Ring is unattached, attach it to target creature you control. ![]() ![]() ![]() |
0 | |||
70 | Mjolnir | Artifact | Rare | ![]() |
Legendary Artifact – Equipment |
Mjolnir can only be attached to creatures with 7 or more power.
Equipped creature gains flying. ![]() ![]() Equip ![]() |
1 | on 27 Aug 2014 by Jsys Cryst | ||
71 | Orange Lantern Ring | Artifact | Uncommon | ![]() |
Legendary Artifact – Equipment |
Imprint – When Orange Lantern Ring enters the battlefield, choose a creature you control. Exile all other creatures you control.
Equipped creature gains " ![]() ![]() Equip ![]() |
2 | on 20 Aug 2014 by Link | ||
72 | Reality Gem | Artifact | Mythic | ![]() |
Legendary Artifact |
You may use mana of any color to cast spells or pay for abilities.
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0 | |||
73 | Red Lantern Ring | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gains +3/+3 and must attack each turn if able.
Whenever Red Lantern Ring becomes unattached from a creature, sacrifice that creature. Equip ![]() |
0 | |||
74 | The Infinity Gauntlet | Artifact | Mythic | ![]() |
Legendary Artifact |
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3 | on 20 Aug 2014 by Link | ||
75 | Ultron | Artifact | Rare | ![]() |
Artifact Creature – Construct | 0 | 0 |
Ultron enters the battlefield with X +1/+1 counters, where X is the amount of times a creature named Ultron entered the battlefield this game.
At the beginning of your upkeep, if Ultron is in your graveyard, return it to your hand. When Ultron has 20 or more counters on it, it gains flying, indestructible and trample. |
0 | |
76 | Violet Lantern Ring | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gains flying and "![]() ![]() ![]() ![]() Equip ![]() |
0 | |||
77 | Yellow Lantern Ring | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature has intimidate and gains "![]() ![]() Equip ![]() |
1 | on 20 Aug 2014 by 10vernothin | ||
78 | Asgard, First of the Nine Realms | Land | Rare | Legendary Land |
Asgard, First of the Nine Realms enters the battlefield tapped.
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0 | ||||
79 | Genosha, Ruins of Paradise | Land | Rare | Legendary Land |
Genosha, Ruins of Paradise enters the battlefield tapped.
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0 | ||||
80 | Gotham, City of Solitudes | Land | Rare | Legendary Land |
Gotham, City of Solitudes enters the battlefield tapped.
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2 | on 05 Nov 2014 by Link | |||
81 | House of Mystery | Land | Rare | Legendary Land |
House of Mystery enters the battlefield tapped.
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0 | ||||
82 | Oa, the Center of All | Land | Rare | Legendary Land |
Oa, the Center of All enters the battlefield tapped.
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0 | ||||
83 | S.H.I.E.L.D Headquarters | Land | Rare | Legendary Land |
S.H.I.E.L.D Headquarters enters the battlefield tapped.
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0 | ||||
84 | The Dreaming | Land | Rare | Legendary Land |
The Dreaming enters the battlefield tapped.
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0 | ||||
85 | The Hall of Justice | Land | Rare | Legendary Land |
The Hall of Justice enters the battlefield tapped.
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0 | ||||
86 | The Hellfire Club | Land | Rare | Legendary Land |
The Hellfire Club enters the battlefield tapped.
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0 | ||||
87 | Xavier's, School for Gifted Youngsters | Land | Rare | Legendary Land |
Xavier's, School for Gifted Youngsters enters the battlefield tapped.
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0 |
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