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CardName: Death Cost: {G/B}{B/G} Type: Legendary Enchantment Creature - Endless Pow/Tgh: 0/2 Rules Text: Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.) Whenever a creature enters the battlefield or dies, put a death counter on Death. Remove ten death counters on Death: Search your library for a creature card, put it in your graveyard, then shuffle your library. Death becomes a copy of that creature until the end of turn. Flavour Text: Set/Rarity: Superhero Mythic

Death
{g/b}{b/g}
 
 M 
Legendary Enchantment Creature – Endless
Endless (At the beginning of each upkeep, if this card is in your graveyard, put it onto the battlefield. If this card would be exiled, instead return it to its owner's hand.)
Whenever a creature enters the battlefield or dies, put a death counter on Death.
Remove ten death counters on Death: Search your library for a creature card, put it in your graveyard, then shuffle your library. Death becomes a copy of that creature until the end of turn.
Illus. DC/Vertigo
0/2
Updated on 28 Aug 2014 by 10vernothin

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History: [-]

2014-08-26 03:17:11: 10vernothin created the card Death
2014-08-26 03:17:31: 10vernothin edited Death

100 seems excessive, and the first ability is incredibly problematic.

Eh, I dunno - it's basically saying "Sorcery, put an emblem..." with variant strange wording.

But yeah, this can basically only be activated if you've got an infinite combo going. And if you've done that then you ought to be able to convert it into a win, rather than "And, uh... play a creature, for a turn, I guess?"

For such a difficult activation; go for flat out "Target player dies".

It's for flavor reasons.

Not being able to leave the battlefield is stressing the fact that the Endless last longer than God, who are already indestructible. A precedent is made in Xenagos during the Path of a Hero thing. If there's a better way to express it, please let me know.

The 100 counters is because every 100 years, Death gets reborn as a person for a day. I'll make it add 10 per trigger instead.

2014-08-26 21:03:06: 10vernothin edited Death

you can totally Arrest it

2014-08-26 21:06:26: 10vernothin edited Death

Sorry, but Endless just seems unacceptable to me. Being completely unable to remove this is just crazy. Hexproof and indestructible are already frustrating enough. We don't need another level above that.

Eh. It's an infinite chump blocker. (Which Darksteel Myr says should cost 3 at uncommon, but at mythic costing 2 is probably okay.) BTW reminder text can be more conversational than rules-lawyer-ish: this would be fine saying "(Nothing can make this leave the battlefield except its owner leaving the game.)"

Fair point on the frustration and pre-existing tech though.

Suggest instead something like "Indestructible" and "If this leaves the battlefield, exile it and return it to the battlefield in your next upkeep"

That way opponents can at least wipe out the progress you've made. And while counting to 100 is painful; counting to 10 is probably a lot too easy. Although I guessss that as the payoff is pretty weak, that's fine. Development would change it to be one counter and counting to 10, flavour or no flavour, though. Progress would be something like:
100 counters? How would that even FIT on a card? Use dice? Well, why not use 'this counter is worth 10'? ell... why not just use 10 counters, doi.

Pst, Vitenka. Helix Pinnacle already asked for 100 counters before. It's totally a thing. The Yu-Gi-Oh! 'Let's multiply everything by a factor of ten' thing, though, is bound to fetch a negative reaction.

Now that you explained it 10vernothin, I get it. Lack of a picture doesn't help. I kinda blanked on Death of the Endless. I also read too much Marvel, and couldn't quite figure out how this card represented Thanos' beloved Death. Foolish me.

I'm pretty sure that even if Death's Punky Gothster face graced this card, I still wouldn't get the mechanic. Seems kind of random from the outside looking in.

Mmm... and I don't think the death from Elizabethan era would help jog many memories, either.

Though yeah, a cycle of Endless would hammer it home nicely. What you _really_need is reduced reminder text, to leave room for flavour text :)

I dunno, I'm not sure "once a hundred years" is quite the right iconic ability. Death of the endless pretty much presents "Sympathetic younger sister" and I ave NO idea how to template that. Let alone the whole "Not responsible for killing you, just dealing with the aftermath" part. I mean, an obvious thing to do is just "0/0 Endless, Deathtouch"

Which is... actually kinda hilarious. And functional, once you add enchantments. But ew, "This really can't ever be removed, really" is already an horrific inducement to stack every enchantment and equipment ever.

Technically, Death's role in the Sandman series is to help people move from the realm of the living, to the realm hereafter. Her current incarnation is all "Sucks that you died, dude. But come this way! I got something to show ya!"

So if I was to boil the character down to its essence and design a card around it, I'd probably try to start there, and show a creature that comforted creatures as they moved from the battlefield to the graveyard. Easier said than done, though. I could spend a week on that challenge and still not get a great answer. You know... something not involving gaining life or something that doesn't directly involve the newly dead creatures. Magic creatures don't really freak out when they hit the graveyard. They know enough to stay put, except when they don't.

Is the set supposed to be played with real cards? I mean this would SO break Legacy. Deathblade is already tier 1. Imagine this:

I mean that can be done constantly enough already with True-Name Nemesis in the spot of Death.

2014-08-28 00:44:26: 10vernothin edited Death:

Made Endless into something less oppressive

Designing her as a Psychopomp is much harder to design than her signature "death for 100 years, alive for 1 day" thing.

The putting of death counters already attest to the fact that she is witness to each creature being born or dying.

Because she is a psychopomp, she doesn't really interact with the dead at all, other than being the "State-based action" itself.

2014-08-28 00:52:39: 10vernothin edited Death
2014-08-28 01:05:33: 10vernothin edited Death:

Since both Despair and Dream died, and another has taken their place...

2014-08-28 01:06:25: 10vernothin edited Death
2014-08-28 01:08:09: 10vernothin edited Death:

The art is not mine. I searched it up on google.

2014-08-28 01:08:31: 10vernothin edited Death

Sorry. I'm not familiar with Marvel's Death. She just seemed so... plain. I mean I get that she's the object of desire for Thanos, but other than that, I'm not exactly sure if there are any quirks I can design around.

Marvel's Death for example cursed Deadpool so he can't die. She also had a romance with him, so she seems to be quite the hottie ;)

She's a lot more like the Grim Reaper, and I agree, less interesting as a character. It's much more interesting to see how characters like Thanos and Deadpool react to her, yes.

I would like to make a Marvel's version of Death. But naming constraints =/

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