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Mechanics

CardName: The Spectre Cost: WWWWW Type: Creature - Avatar Pow/Tgh: 5/5 Rules Text: Flash, Flying When The Spectre enters the battlefield, exile target creature that dealt damage to you this turn, then return The Spectre to your hand. Flavour Text: Set/Rarity: Superhero Rare

The Spectre
{w}{w}{w}{w}{w}
 
 R 
Creature – Avatar
Flash, Flying
When The Spectre enters the battlefield, exile target creature that dealt damage to you this turn, then return The Spectre to your hand.
Illus. DC
5/5
Updated on 08 Dec 2014 by 10vernothin

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History: [-]

2014-12-07 05:31:33: 10vernothin created the card The Spectre
2014-12-07 05:31:46: 10vernothin edited The Spectre

Ha. At first it looks like it'll be really hard to keep this guy on the battlefield. Of course, it's not; his ability only goes on the stack if there's a valid target, so just cast him when you haven't been damaged.

Is the quintuple white mana cost really necessary? I think this would be fine at {2}{w}{w}{w}. Maybe the p/t should be a little lower, but that might be okay anyway.

Oh, the WWWWW is for the flavor, since the Spectre is the spirit of Holy Vengeance

2014-12-07 22:03:10: 10vernothin edited The Spectre

Oh, I meant lower the p/t if you were reducing the white density of the cost. At the very painful quintuple white I'd say 5/5 is fine.

2014-12-08 01:35:39: 10vernothin edited The Spectre

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How much damage does this card deal? Lightning Blast
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