Superhero: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
 R 
Enchantment
{x}: Search your library for a creature card with converted mana cost X and exile it. Then if there are seven cards exiled under Avengers Assemble, sacrifice it and put all cards exiled under it unto the battlefield. They gain haste until the end of turn.
Illus. Marvel
{1}{u}
 
 U 
Creature – Human Wizard
{2}{u}: Switch target creature's power and toughness until the end of turn.
1/3
 U 
Artifact – Equipment
Equipped creature gains "{t}: Prevent all damage dealt to target creature and remove all -1/-1 counters from it. If that creature has intimidate, prevent all damage dealt by it."

Equip {2}
Illus. DC
 U 
Instant
Gain control of target creature until the end of turn. That creature fights another target creature.
Illus. Marvel
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
 
No more commons
 C 
Creature – Mutant
{2}{u}: Shadowcat can't be blocked.
{u}{u}: Shadowcat phases out.
1/2
 
 
No more commons
 
 
No more commons
Island
 
 B 
Basic Land – Island

Heroic Mission (common, foil)
Avengers Assemble (rare)
Zatanna (uncommon)
Blue Lantern Ring (uncommon)
Team Betrayal (uncommon)
Heroic Mission (common)
Shadowcat (common)
Island (basic)