Superhero: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has intimidate and gains "
, : Put an X/1 colorless Horror creature token with intimidate onto the battlefield. It gains haste. Exile it at the beginning of the next end-step."
Equip ![]()
Illus. DC
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Genosha, Ruins of Paradise enters the battlefield tapped.
: add , , or to your mana pool.
![]() ![]() ![]() , : |
Flying
: The Human Torch gains +1/+0 until the end of turn.
![]() ![]() : The Human Torch deals X damage to target creature, where X is The Human Torch's power. At the end of turn, put -1/-1 counters on each creature equal to the amount of damage they've taken this turn.
Illus. Marvel
3/2
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Flying
, : Put a token that's a copy of target artifact or creature with converted mana cost X or less onto the battlefield. Sacrifice it at the end of turn.1/3
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Gain control of target creature until the end of turn. That creature fights another target creature.
Illus. Marvel
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No more commons
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No more commons
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Target mutant you control fights a target creature you don't control.
Illus. Marvel
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![]() : Shadowcat can't be blocked.
![]() : Shadowcat phases out.1/2
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Yellow Lantern Ring
(uncommon, foil)
Genosha, Ruins of Paradise
(rare)
The Human Torch
(uncommon)
Raven
(uncommon)
Team Betrayal
(uncommon)
Heroic Mission
(common)
Shadowcat
(common)
Island
(basic)
,
: Put an X/1 colorless Horror creature token with intimidate onto the battlefield. It gains haste. Exile it at the beginning of the next end-step."

,
, or
to your mana pool.



