Superhero: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Split-Second
Each player shuffles his or her hands and one target permanent of his or her choice into their owners' libraries, then each player draws cards equal the the amount of cards shuffled into his or her library this way.
Starting with you, each player takes an extra turn. End your turn.
 U 
Artifact – Equipment
Equipped creature gains flying and "{1}{u}{r}, {t}: This creature deals 1 damage to target creature or player and 1 damage to itself. Draw a card."

Equip {1}
Illus. DC
 U 
Artifact – Equipment
You may choose to not untap equipped creature during your upkeep.
Equipped creature gains "{x}, {t}: put an X/X green Construct artifact creature onto the battlefield."
Whenever equipped creature becomes untapped, destroy all Constructs.
Equip {3}
Illus. DC
 U 
Creature – Human Wizard
{g}{u}: Mister Fantastic gains +1/-1 and trample until the end of turn.

{g}{u}: Mister Fantastic gains -1/+1 and reach until the end of turn.
Illus. Marvel
4/4
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Mutant
{2}{u}: Shadowcat can't be blocked.
{u}{u}: Shadowcat phases out.
1/2
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
 
No more commons
 
 
No more commons
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

Space-Time Incursion (rare)
Violet Lantern Ring (uncommon)
Green Lantern Ring (uncommon)
Mister Fantastic (uncommon)
Shadowcat (common)
Heroic Mission (common)
Mountain (basic)