Superhero: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
Oa, the Center of All enters the battlefield tapped.
{t}: add {w}, {b} or {g} to your mana pool.
{2}{w}{b}{g}, {t}: Until the end of turn, each creature you control gains +X/+0, where X is the highest toughness among creatures you control.
Illus. DC
{1}{u}
 
 U 
Creature – Human Wizard
{2}{u}: Switch target creature's power and toughness until the end of turn.
1/3
 U 
Creature – Human Wizard
{g}{u}: Mister Fantastic gains +1/-1 and trample until the end of turn.

{g}{u}: Mister Fantastic gains -1/+1 and reach until the end of turn.
Illus. Marvel
4/4
 U 
Artifact – Equipment
Equipped creature gains +3/+3 and must attack each turn if able.
Whenever Red Lantern Ring becomes unattached from a creature, sacrifice that creature.
Equip {0}
Illus. DC
 
 
No more commons
 
 
No more commons
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Mutant
{2}{u}: Shadowcat can't be blocked.
{u}{u}: Shadowcat phases out.
1/2
 
 
No more commons
Island
 
 B 
Basic Land – Island

Oa, the Center of All (rare)
Zatanna (uncommon)
Mister Fantastic (uncommon)
Red Lantern Ring (uncommon)
Heroic Mission (common)
Shadowcat (common)
Island (basic)