Superhero: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all mutants.

"No more mutants."
Illus. Marvel
{1}{r}{r}
 
 U 
Creature – Mutant
{t}: Cyclops deals 2 damage to target creature or player and 1 damage to you.
2/2
 U 
Artifact – Equipment
You may choose to not untap equipped creature during your upkeep.
Equipped creature gains "{x}, {t}: put an X/X green Construct artifact creature onto the battlefield."
Whenever equipped creature becomes untapped, destroy all Constructs.
Equip {3}
Illus. DC
 U 
Creature – Human Wizard
{w}, {t}: Prevent all damage dealt by target permanent until the end of turn.

{u}, {t}: Invisible Woman gains hexproof until the end of turn.
Illus. Marvel
2/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
 
No more commons
 C 
Creature – Mutant
{2}{u}: Shadowcat can't be blocked.
{u}{u}: Shadowcat phases out.
1/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

Decimation (rare)
Cyclops (uncommon)
Green Lantern Ring (uncommon)
Invisible Woman (uncommon)
Heroic Mission (common)
Shadowcat (common)
Mountain (basic)