Superhero: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Shadowcat can't be blocked.
![]() : Shadowcat phases out.1/2
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Hexproof
Whenever an opponent loses life, each of that player's opponents may draw a card. Whenever a source an opponent controls causes you to lose life, you may have that source's controller discard a card.
Illus. DC
1/1
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Flying
, : Put a token that's a copy of target artifact or creature with converted mana cost X or less onto the battlefield. Sacrifice it at the end of turn.1/3
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Gain control of target creature until the end of turn. That creature fights another target creature.
Illus. Marvel
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You may choose to not untap equipped creature during your upkeep.
Equipped creature gains " , : put an X/X green Construct artifact creature onto the battlefield."
Whenever equipped creature becomes untapped, destroy all Constructs. Equip ![]()
Illus. DC
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No more commons
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Target mutant you control fights a target creature you don't control.
Illus. Marvel
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No more commons
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![]() : Shadowcat can't be blocked.
![]() : Shadowcat phases out.1/2
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Shadowcat
(common, foil)
Loki, God of Mischief
(rare)
Raven
(uncommon)
Team Betrayal
(uncommon)
Green Lantern Ring
(uncommon)
Heroic Mission
(common)
Shadowcat
(common)
Mountain
(basic)




,
: Put a token that's a copy of target artifact or creature with converted mana cost X or less onto the battlefield. Sacrifice it at the end of turn.
