Superhero: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
{2}{g}{u}{r}
 
 R 
Creature – Mutant
Flying
{1}{r}{g}{u}, {t}: Storm deals 2 damage to each creature you don't control. Draw a card.
Illus. Marvel
4/3
 U 
Legendary Artifact – Equipment
Imprint – When Orange Lantern Ring enters the battlefield, choose a creature you control. Exile all other creatures you control.
Equipped creature gains "{1}, {t}: Put a token that's a copy of a creature card exiled under Orange Lantern Ring. It gains haste."
Equip {2}
Illus. DC
 U 
Artifact – Equipment
Equipped creature gains "{t}: Prevent all damage dealt to target creature and remove all -1/-1 counters from it. If that creature has intimidate, prevent all damage dealt by it."

Equip {2}
Illus. DC
 U 
Artifact – Equipment
Equipped creature gains +3/+3 and must attack each turn if able.
Whenever Red Lantern Ring becomes unattached from a creature, sacrifice that creature.
Equip {0}
Illus. DC
 
 
No more commons
 C 
Creature – Mutant
{2}{u}: Shadowcat can't be blocked.
{u}{u}: Shadowcat phases out.
1/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Target mutant you control fights a target creature you don't control.
Illus. Marvel
 
 
No more commons
 
 
No more commons
Island
 
 B 
Basic Land – Island

Heroic Mission (common, foil)
Storm (rare)
Orange Lantern Ring (uncommon)
Blue Lantern Ring (uncommon)
Red Lantern Ring (uncommon)
Shadowcat (common)
Heroic Mission (common)
Island (basic)