Misc Design for future sets.
Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Showing 50 of 52 Black cards
Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)
Show rarities: C U R M
Return target zombie from your graveyard to your hand.
0 comments
Flying
Sacrifice a creature: target player loses 2 life.
Sacrifice a creature: target player loses 2 life.
5/5


Flying, Wither
Whenever another creature dies you gain 2 life.
Whenever another creature dies you gain 2 life.
9/9
Deathtouch

,
: Destroy target creature with a counter on it.



2/3
Whenever a creature enters the battlefield under an opponents control destroy that creature unless that creatures controller pays life equal to that creatures toughness.
3/3
Whenever a non-black creature enters the battlefield it's controller loses 1 life and you gain one life. Then put a -1/-1 counter on that creature
4/4
Lifelink
If you control a Dragon ~ gets +3/+3 and gains wither
If you control a Dragon ~ gets +3/+3 and gains wither
1/1
Shadow
Whenever ~ deals combat damage to a player, that player gains control of ~ at the end of combat.
Whenever ~ deals combat damage to a player, that player gains control of ~ at the end of combat.
3/3
Whenever a creature dies put a +1/+1 counter on ~.
Restless
(At the beginning of your upkeep, you may pay 
. If you do, return this card from your graveyard to the battlefield.)
Restless




1/1
Flying, Wither

,
: Target player discards a card. Caustic Dragon doesn't untap during your next untap step.



5/5


Whenever another player draws a card you may pay
, if you do you may draw a card.

2/3
Whenever a player plays a black spell put a chant counter on Cult of the Deeper Darkness.

, Remove X chant counters from Cult of the Deeper Darkness: Search your library for a Demon, Devil, or Horror creature card with converted mana cost X reveal it and put it into your hand. Shuffle your library.


1/1
Flying, Lifelink
Pay 3 life: Each other player sacrifices a creature.
Pay 3 life: Each other player sacrifices a creature.
5/4
Sacrifice a creature,
: Search your library for a card and put it into your hand. Shuffle your library. Death throes Sage doesn't untap during your untap step.

2/2
Intimidate

,
: Put a 3/3 Black horror creature token onto the battlefield under your control.



2/2
Flying
When Discordant Harpy enters or leaves the battlefield each player discards a card.
When Discordant Harpy enters or leaves the battlefield each player discards a card.
2/2
Return target creature from your graveyard to your hand
Threshold – If you have seven or more cards in your graveyard return all creatures from your graveyard to your hand.
Threshold – If you have seven or more cards in your graveyard return all creatures from your graveyard to your hand.
Flash
When Ebony Charmling enters the battlefield choose one — Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of tur
When Ebony Charmling enters the battlefield choose one — Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of tur
1/1
Target player discards two cards at random.
Flashback


Flashback



Flying
At the beginning of each upkeep put a -1/-1 counter on each creature.

: Remove a -1/-1 counter from Entropy Demon
At the beginning of each upkeep put a -1/-1 counter on each creature.


5/5
Enchant creature
When ever a creature dies put a -1/-1 counter on target creature with the same controller as enchanted creature.
When ever a creature dies put a -1/-1 counter on target creature with the same controller as enchanted creature.
Target player discards two cards.
At the beginning of your next upkeep target player discards a card
At the beginning of your next upkeep target player discards a card
When Festering Swarm enters the battlefield put three 1/1 black insect creatures onto the battlefield.
Whenever Festering Swarm or another insect goes to the graveyard from the battlefield put a -1/-1 counter on target creature.
Whenever Festering Swarm or another insect goes to the graveyard from the battlefield put a -1/-1 counter on target creature.
2/2
Sacrifice a Swamp: Target player loses 3 life.
Target opponent chooses a creature he or she controls. Destroy it.
Flashback

Flashback


Enchant land
Whenever enchanted land becomes tapped, it's controller discards a card.
Whenever enchanted land becomes tapped, it's controller discards a card.
Flash
When Funeral Charmling enters the battlefield choose one — Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
When Funeral Charmling enters the battlefield choose one — Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
1/1
Whenever a creature enters the battlefield it's controller loses 1 life.
1/1
At the beginning of your up keep you lose 3 life, then search your library for a Demon, Devil, or Horror creature card and put it onto the battlefield. Shuffle your library.
Deathtouch
When Infernal Turkey dies from damage that sources controller losses 2 life.
When Infernal Turkey dies from damage that sources controller losses 2 life.
2/2
Flying, Trample
When Lifeline Demon enters the battlefield your life total becomes equal to the number of creatures you control.
When Lifeline Demon enters the battlefield your life total becomes equal to the number of creatures you control.
9/9
All creatures lose Exalted.
Flying, Wither
When MB-01 enters the battlefield or attacks or blocks you may return a creature from your graveyard to your hand.
When MB-01 enters the battlefield or attacks or blocks you may return a creature from your graveyard to your hand.
5/5
Each player discards a card
Intimidate
Mephidross Dreadnought can only be blocked by two or more creatures.
Mephidross Dreadnought can only be blocked by two or more creatures.
7/7
Flash
When Midnight Charmling enters the battlefield Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
When Midnight Charmling enters the battlefield Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
1/1
Flash
When Misery Charmling enters the battlefield choose one — Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.
When Misery Charmling enters the battlefield choose one — Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.
1/1
Whenever a creature enters the battlefield target player loses one life.
1/1
You draw five cards and you lose 5 life.
Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.
Deathtouch
5/6
Flying
Returning Nightmare's power and toughness are each equal to the number of swamps you control.
Restless

(At the beginning of your upkeep, you may pay 

. If you do, return this card from your graveyard to the battlefield.)
Returning Nightmare's power and toughness are each equal to the number of swamps you control.
Restless






*/*
Wither
4/4
Target creature gets -1/-1 for each creature you control.
Flying, Deathtouch
When Shadow of Sheoldred deals combat damage to a player you may prevent that damage if you do put a creature from that players graveyard onto the battlefield under your control
When Shadow of Sheoldred deals combat damage to a player you may prevent that damage if you do put a creature from that players graveyard onto the battlefield under your control
5/5
Flying,Deathtouch
: Regenerate Skithiryx, Phyrexian Defilier.
Pay 2 life: each other player gets a poison counter.

Pay 2 life: each other player gets a poison counter.
5/5
Defender
Landfall – If you control five or more swamps transform Slumbering Dread, if not ?
Landfall – If you control five or more swamps transform Slumbering Dread, if not ?
0/4
Intimidate
5/5
Black spells you cast cost
less to cast.

1/1
At the beginning of your upkeep put a 1/1 black horror creature token with “Sacrifice this: Target creature gets -1/-1 until end of turn.”
Go to section: Colourless (5) White (75) Blue (45) Black (52) Red (53) Green (106) Multicolour (155) Hybrid (8) Split (6) Artifact (37) Land (27) Plane (1)
Show rarities: C U R M
Misc Design for future sets.: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |