Seems rather worse than Cultivate, which can grab any basic lands and puts one of them straight onto the field. Of course, Cultivate is extremely good, but there doesn't seem to be any need to make something with the same cost be worse than it in two ways. Given this is a double Lay of the Land, this could plausibly be just 2 mana. It doesn't actually accelerate you, after all.
If you really want a green mechanic, trample would be the natural choice. If mass trample is too good (though I think it's plausibly fine if you're spending 6+ mana), then new rampage: "X other target creatures gain lifelink UEOT, and whenever one of those creatures becomes blocked this turn, it gets +1/+1 for each creature blocking it."
Mm. You always get at least one land out of it; and it's meaty enough (and in most environments, unblockable enough) that you probably get more, unless they prioritise it for killing.
In a way, it's unblockability positively harms it, as it becomes tempting to slap power on it and get it shot. Of course, it also lets it hit people and do damage, so it's a help there :)
I like this one. I like the planeswalker variant less.
Changed the cost to match it's powerlevel.
Your probably right.
Wow i actually love this card now with your help Alex!
Love your idea Alex with the rampage ability.
Seems rather worse than Cultivate, which can grab any basic lands and puts one of them straight onto the field. Of course, Cultivate is extremely good, but there doesn't seem to be any need to make something with the same cost be worse than it in two ways. Given this is a double Lay of the Land, this could plausibly be just 2 mana. It doesn't actually accelerate you, after all.
Hm. This is normally blue - Grixis Illusionist - but it does seem reasonable in green as well.
If you really want a green mechanic, trample would be the natural choice. If mass trample is too good (though I think it's plausibly fine if you're spending 6+ mana), then new rampage: "X other target creatures gain lifelink UEOT, and whenever one of those creatures becomes blocked this turn, it gets +1/+1 for each creature blocking it."
Mm. You always get at least one land out of it; and it's meaty enough (and in most environments, unblockable enough) that you probably get more, unless they prioritise it for killing. In a way, it's unblockability positively harms it, as it becomes tempting to slap power on it and get it shot. Of course, it also lets it hit people and do damage, so it's a help there :)
I like this one. I like the planeswalker variant less.