Haith: Virtual Booster

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Mechanics | Groups
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
At the beginning of each player upkeep that player choose creature spells or non-creature spells. That player can only cast the chosen type of spells until end of turn.
5/7
 U 
Creature – Boar
Flash
When Blackhide Boar enters the battlefield you may change the target of target spell to target Blackhide Boar instead.
2/2
 U 
Instant
Return target spell you control to your hand.
Draw a card.
 U 
Enchantment – Aura
Enchant creature
At the beginning of enchanted creatures upkeep enchanted creatures controller looses 2 life.
{b}: Enchanted creature gets -1/-1 until end of turn.
 C 
Instant
You gain 3 life.
Draw a card.
 C 
Sorcery
Target player looses 3 life and you gain 3 life.
 C 
Creature – Merfolk
Whenever you draw a card put the top card of target player library into his or hers graveyard.
1/2
 C 
Artifact – Equipment
Equipped creature gains Lifelink.
Equip:{2}
 C 
Creature – Goblin
Horde (Whenever Goblin Jackalops attack, it gets +1/+1 for each other attacking creature with Horde.)
2/2
 C 
Creature – Plant
[Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.)
4/3
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and can't be blocked except by two or more creatures.
{w}
 
 C 
Instant
Destroy target blocked creature.
 C 
Creature – Human Cleric
Lifelink
{1}{u}: Dunewind Healer get flying until end of turn.
1/1
 C 
Creature – Plant
[Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.)
2/2
Mountain
 
 B 
Basic Land – Mountain

Arbiter Enforcer (rare)
Blackhide Boar (uncommon)
Hypocrisy (uncommon)
Brutal Torture (uncommon)
Medic's Knowledge (common)
Leech Spawn (common)
Mindculling Merfolk (common)
Vampire Fork (common)
Goblin Jackalops (common)
Lurking Weed (common)
Flamehatchet's Charge (common)
Smite (common)
Dunewind Healer (common)
Essence Bloom (common)
Mountain (basic)