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Showing 50 of 58 Multicolour cards
Go to section: Colourless (2) White (32) Blue (44) Black (34) Red (30) Green (26) Multicolour (58) Hybrid (7) Split (2) Artifact (41) Land (58)
Show rarities: N C U R M
Enchant Land
Enchanted land loses all abilities and gains "
: Add
to your mana pool."
If Despoiled Expanse would go to the graveyard return it to your hand instead.
Enchanted land loses all abilities and gains "


If Despoiled Expanse would go to the graveyard return it to your hand instead.




Pick a card , Any card ... Any card but that one...
1/1
Target player Draws two cards and gets a poison counter.
Whenever an opponent draws a card, he or she discards a card unless he or she loses 1 life.
Trample
Whenever Porphyrios, Tyrant of the Strait enters the battlefield or attacks, Return two target permanents to their owners' hands. Then those players discard a card for each permanent returned to their hand this way.
Whenever Porphyrios, Tyrant of the Strait enters the battlefield or attacks, Return two target permanents to their owners' hands. Then those players discard a card for each permanent returned to their hand this way.
7/7
When Sivitri Scarzam, Dragonmistress enters the battlefield, put a 5/5 Blue and Black Dragon creature token with Hexproof and Intimidate named Scarzam's Dragon onto the battlefield.
Sivitri Scarzam, Dragonmistress has Hexproof as long as you control a Dragon.
Sivitri Scarzam, Dragonmistress has Hexproof as long as you control a Dragon.
Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon?
2/2
You may have Transmutator enter the battlefield as a copy of any creature on the battlefield.
Transmute

Transmute



0/0
When Blightmare deals combat damage to a player, that player discards two cards.
3/3
When Blightning Elemental enters the battlefield it deals 3 damage to target player. That player discards two cards.
3/1
Flying
Bloodcrazed Vampire has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.)
Bloodcrazed Vampire has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.)
Once their prey is guaranteed, their bloodlust takes over and they become little more than frenzied beasts.
3/3






Cycling




3/1
When Delirium Chewer enters the battlefield, destroy target creature and it deals damage equal to its converted mana cost to its controller.
Evoke

Evoke


3/3
Flying
Damage dealt by Ghostfire Dragon is considered to be from a colourless source.

: Ghostfire Dragon deals 3 damage to target creature or player.
Damage dealt by Ghostfire Dragon is considered to be from a colourless source.



Mortal offspring of Ugin, the spirit dragon; he shares his sire's unseen fiery breath.
6/6
Black and/or Red permanents and spells are colourless sources of damage.
Sacrifice any number of creatures, then add that amount of mana in any combination of
and/or
to your mana pool.


When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
● Target opponent discards a card.
● Destroy target Artifact.
1/1
Flash
Haste
If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase.
Haste
If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase.
3/3
Trample
: Hulking Viashino gets +1/+1 until end of turn.

3/3
First Strike


: Wolves you control get +X/+0 and gain trample until end of turn.



4/2
Trample
When Landshaker Wurm enters the battlefield, sacrifice a land.
When Landshaker Wurm dies, you may search your library for a land card and put it onto the battlefield.
When Landshaker Wurm enters the battlefield, sacrifice a land.
When Landshaker Wurm dies, you may search your library for a land card and put it onto the battlefield.
6/6
Trample
Sacrifice a land: World Devourer gets +2/+0 until end of turn.
Whenever World Devourer deals combat damage to a player, for each 2 damage dealt, that player sacrifices a land.
Sacrifice a land: World Devourer gets +2/+0 until end of turn.
Whenever World Devourer deals combat damage to a player, for each 2 damage dealt, that player sacrifices a land.
4/4
Flying, Vigilance
At the start of your first main phase add one mana of any colour to your mana pool.
At the start of your first main phase add one mana of any colour to your mana pool.
1/2
Sacrifice a forest: Add
to your mana pool. Activate this ability only any time you could cast a sorcery and only once each turn. Then transform Clear Cut.

Sacrifice a plains: Add
to your mana pool. Activate this ability only any time you could cast a sorcery and only once each turn. Then transform New Growth.

Creatures you control have Trample, get +2/+2 whenever a creature is assigned to block them, and cannot be blocked by fewer than three creatures.
Choose one –
● Each player gains 2 life for each exiled card they own.
● Each player loses 2 life for each exiled card they own.
● Each player gains 2 life for each exiled card they own.
● Each player loses 2 life for each exiled card they own.
Some are exiled into comfort and peace, some into hardship and pain.




2/1
Corrupted Druid enters the battlefield with a +1/+1 counter for each land you control.

, Pay 2 life,
: Put a +1/+1 counter on Corrupted Druid.
When Corrupted Druid leaves the battlefield, destroy X lands, where X is equal to the number of +1/+1 counters on Corrupted Druid.



When Corrupted Druid leaves the battlefield, destroy X lands, where X is equal to the number of +1/+1 counters on Corrupted Druid.
1/1
+2 Put a 1/1 black Warrior creature token onto the battlefield.
-3 Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
-7 You gain an emblem with : Creatures you control have "
: This creature fights target creature".
-3 Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
-7 You gain an emblem with : Creatures you control have "

4
You gain 2 times X life. Target opponent loses X life.
The last person to accept an invitation to the feast is now a permanent part of the decor.
Whenever a non-token creature dies, its controller reveals cards from the top of their library until they reveal a creature card. The player puts that creature onto the battlefield, then shuffles all other cards revealed in this way into their library.
Whenever Zuggtmoy, Demon Queen of Fungi enter the battlefield's or attacks create two 1/1 green Saproling creature tokens.

, Sacrifice a Saproling: Choose One -
• Each opponent loses 1 life and you gain 1 life.
• Draw a card and lose 1 life.


• Each opponent loses 1 life and you gain 1 life.
• Draw a card and lose 1 life.
6/6
Flash
When Elvish Trapspringer enters the battlefield, you may search your library for a trap card, reveal it, and put it in your hand. Then shuffle your library.
When Elvish Trapspringer enters the battlefield, you may search your library for a trap card, reveal it, and put it in your hand. Then shuffle your library.
1/1
Graft 2

: Put a +1/+1 counter on Grafting Mimic.


,
Remove 2 +1/+1 counters from Grafting Mimic: Put a token that is a copy of Grafting Mimic onto the battlefield.






0/0
Trample
Whenever Spoilbeast deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards are lands, repeat this process.
Whenever Spoilbeast deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards are lands, repeat this process.
4/4
Flash
When Syphon Python enters the battlefield counter target spell.



, Sacrifice Syphon Python: Counter target spell.
When Syphon Python enters the battlefield counter target spell.




1/1
Target player skips his or her combat phase this turn.
On that player's next turn, after his or her regular combat phase, untap all creatures he or she controls and he or she gets a second combat phase.
Draw a card.
On that player's next turn, after his or her regular combat phase, untap all creatures he or she controls and he or she gets a second combat phase.
Draw a card.
If we can only hold them off a little longer.....
Whenever Mungo Eliah Tûk deals combat damage to a player you may draw two cards and then discard a card.
Like many rogues, Mungo liked to take a cut off the top for his services.
2/2
Whenever a source you control deals non-combat damage to an opponent, create an X/X blue and Red Elemental creature token where X is equal to the damage dealt.
, Sacrifice X Elementals: Procan, the Tempestuous deals X damage to any target.
Sacrifice an Elemental: Return Procan to its owner's hand.

Sacrifice an Elemental: Return Procan to its owner's hand.
4/4
You may exile an Island you control rather than pay Pyrokinetic Daze's mana cost.
Counter target spell unless its controller has Pyrokinetic Daze deal 4 damage divided as you choose among any number of target creatures he controls.
Counter target spell unless its controller has Pyrokinetic Daze deal 4 damage divided as you choose among any number of target creatures he controls.
+1 Tap up to one target permanent, it deals 1 damage to its controller.
-2 Draw two cards then discard a card at random.
-8 You get an emblem with "Whenever a permanent an opponent controls becomes untapped, it deals 1 damage to its controller."
-2 Draw two cards then discard a card at random.
-8 You get an emblem with "Whenever a permanent an opponent controls becomes untapped, it deals 1 damage to its controller."
4
Enchant Land
Whenever enchanted land's controller casts a spell, counter it unless they sacrifice enchanted land.
Whenever enchanted land's controller casts a spell, counter it unless they sacrifice enchanted land.
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
: Ingot Knight gains Vigilance until end of turn.
Evoke
.
When Ingot Knight enters the battlefield, destroy target artifact.

Evoke

2/2

1/1
When Brilliant Spirit enters the battlefield, exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.
Whenever Brilliant Spirit deals combat damage to a player, you may return it to your hand.
Whenever Brilliant Spirit deals combat damage to a player, you may return it to your hand.
3/3
Hidden Commander – Whenever this creature enters the battlefield you may search your library for a Legendary Creature card, reveal it and put it into your Command Zone. If you do, the revealed creature replaces your current Commander.
1/1
Vehicles you control are creatures.
Whenever a Vehicle you control deals combat damage to an opponent choose one -
• Each player sacrifices a creature.
• Draw a card and lose 1 life.
Whenever a Vehicle you control deals combat damage to an opponent choose one -
• Each player sacrifices a creature.
• Draw a card and lose 1 life.
3/3
Flash
First Strike, Deathtouch
First Strike, Deathtouch
2/2
Choose One
● Target creature gets +1/+1 and gains deathtouch until end of turn.
● Target creature gets +2/+0 and gains first strike until end of turn.
● Target creature you control gets +1/+1 until end of turn and fights target creature.
● Target creature gets +1/+1 and gains deathtouch until end of turn.
● Target creature gets +2/+0 and gains first strike until end of turn.
● Target creature you control gets +1/+1 until end of turn and fights target creature.
Play Alpha Strike only during combat.
Unblocked attacking creatures get +3/+0 until end of turn. Sacrifice those creatures at the beginning of the next end step.
Unblocked attacking creatures get +3/+0 until end of turn. Sacrifice those creatures at the beginning of the next end step.
Go to section: Colourless (2) White (32) Blue (44) Black (34) Red (30) Green (26) Multicolour (58) Hybrid (7) Split (2) Artifact (41) Land (58)
Show rarities: N C U R M
Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Info |
last 2011-08-23 19:43:40 by dude1818