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Showing 41 of 41 Artifact cards

Go to section: Colourless (2) White (32) Blue (44) Black (34) Red (30) Green (26) Multicolour (58) Hybrid (7) Split (2) Artifact (41) Land (58)

Show rarities: C U R M

 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 R 
Artifact
When Blightning Rod enters the battlefield it deals 3 damage to you and you discard two cards.

{1}{b}{r}, {t}: Blightning Rod deals 3 damage to target player. That player discards two cards.
Whoever said Blightning never strikes twice was clearly wrong.
3 comments
last 2011-02-07 01:15:02 by Camruth
 R 
Artifact
{3}, {t}: Target player draws 1 card and loses 2 life.
Signed in blood, these contracts provide incremental power at an exponential cost.
2 comments
last 2011-06-27 04:54:22 by Camruth
 M 
Legendary Artifact
{t}, Exile a nontoken creature you control: Put a blood counter on Blood Lotus.
{t}, Remove a Blood counter from Blood Lotus: Add 3 mana of any one colour to your mana pool.
2 comments
last 2012-08-31 10:44:16 by Alex
 U 
Artifact – Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodsteel Armour.
{x}: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Equip {2}
 R 
Artifact – Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodsteel Blade.
Whenever equipped creature deals combat damage, put a charge counter on Bloodsteel Blade.
Equip {x} (where X is the number of charge counters on Bloodsteel Blade.)
 R 
Artifact Creature – Golem
Bloodsteel Golem enters the battlefield with X +1/+1 counters on it.
{x}: Put a +1/+1 counter on Bloodsteel Golem (where X is equal to the number of +1/+1 counters on Bloodsteel Golem).
Damage is dealt to Bloodsteel Golem in the form of removing +1/+1 counters.
0/0
4 comments
last 2012-04-05 05:59:36 by Vitenka
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 U 
Artifact – Tome
{3}, {t}: Return target creature card from your graveyard to your hand. You gain an Insanity counter.
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
1 comment
2011-02-24 02:30:22 by Camruth
 R 
Artifact
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent skips a turn put a charge counter on Chronostasis Orb.
Remove 2 charge counters from Chronostasis Orb and sacrifice it: Take an extra turn after this one.
2 comments
last 2015-09-22 17:22:54 by Vitenka
 R 
Artifact
Cards in your hand gain Cycling {2} ({2}, Discard this card: Draw a card).
One mage's junk is another mage's jewel.
 M 
Artifact
Whenever you would draw a card, instead put the top card of your library into your graveyard for each card you would draw.
You may play cards from your graveyard.
If a card would be put into your graveyard from anywhere other than your library, exile that card instead.
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
3 comments
last 2013-08-12 01:08:04 by Camruth
 U 
Artifact Creature – Equipment
Morph {0}
When Demonic Machine is turned face up, you may attach it to target creature. Demonic Machine stops being a creature as long as it is equipping another creature.
Equipped creature can't attack.
Prevent all combat damage that would be dealt by equipped creature.
0/1
1 comment
2012-09-12 08:13:57 by Camruth
 M 
Legendary Artifact
Suspend 4 – 4
Pay 4 Life: If Doomsday Device is suspended, add or Remove a Time counter from Doomsday Device. Any player may activate this ability.
Exile Doomsday Device: Exile all permanents.
If Doomsday Device would enter the battlefield from anywhere other than exile, you lose the game.
2 comments
last 2023-05-16 01:39:10 by Camruth
 M 
Artifact
{5}, {t}, Exile Elder Sign: Remove all Insanity counters from target player.
These rare and ancient stones can heal those exposed to the horrors of the old ones.
 U 
Artifact
{2}: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn.
 R 
Artifact Creature – Zeppelin
Flying
When Goblin Zeppelin dies, it deals 4 damage to each creature.
The first and last flight of the SS Hindengob was an unmitigated disaster for all involved.
4/4
1 comment
2011-06-22 01:07:18 by Camruth
 U 
Artifact – Equipment
Equipped Creature gets +2/+2
If a creature dealt damage by equipped creature would die, exile it instead
Equip {3}
 U 
Artifact – Equipment
Equipped creature gets +2/+2
Whenever a Legendary Creature enters the battlefield under your control, you may attach Greatsword of the Chosen to it.
Equip {3}
 R 
Artifact – Tome
When Liber Mysterium enters the battlefield you gain an Insanity counter.
{3}, {t}, Discard a card: Draw two cards.
It drains a memory from each reader as the price to unlock the mysteries within.
3 comments
last 2011-05-02 03:54:49 by Camruth
 U 
Artifact
{u/r} or {3}, {t}: Target creature has ???? until end of turn.
3 comments
last 2011-08-04 09:39:45 by Alex
 U 
Artifact – Fortification
Fortified Land has "{t}, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
2 comments
last 2012-04-02 07:54:21 by Alex
 R 
Artifact
Whenever a spell or ability controlled by an opponent would target an artifact you control, instead counter that spell or ability unless its controller puts the top 5 cards of his or her library into his or her graveyard.
3 comments
last 2011-01-18 03:07:08 by Camruth
 R 
Artifact
Mox Feldspar enters the battlefield tapped.
As Mox Feldspar enters the battlefield, choose a colour.
{t}: Add one mana of the chosen colour to your mana pool, Mox Feldspar doesn't untap during your next utap step.
1 comment
2012-09-28 03:09:34 by Camruth
 R 
Artifact – Tome
When Necronomicon Ex Mortis enters the battlefield, you gain an insanity counter.
Black spells cost you {b} less to cast.
{t}: Add {b} to your mana pool for each Insanity counter you have. Then gain an Insanity counter.
4 comments
last 2012-10-03 05:26:19 by Camruth
 U 
Artifact
{t}, Remove a -1/-1 or +1/+1 counter from a permanent you control: Put a charge counter on target permanent you control.
6 comments
last 2011-08-18 01:28:05 by Camruth
 R 
Artifact Creature – Construct
When Phyrexian Spoiler enters the battlefield, destroy target land.
When Phyrexian Spoiler leaves the battlefield, sacrifice a land.
3/4
6 comments
last 2011-07-19 16:21:59 by Alex
 R 
Artifact
{t}: Add one mana of any colour to your mana pool.
{t}, Sacrifice Prismatic Lotus: Add {w}{u}{b}{r}{g} to your mana pool.
 R 
Artifact
{4}, {t}: Quicksilver Matrix becomes a copy of target artifact and gains this ability.
If Quicksilver Matrix copies an artifact creature, it gains the Shapeshifter subtype.
 R 
Artifact
{5}, {t}: Reveal the top card of your library. If it's a creature card, you may exile Quicksilver Orb and put the revealed card onto the battlefield. Otherwise, put it on the bottom of your library.
1 comment
2012-12-15 11:43:24 by Camruth
 R 
Artifact
Cards in your graveyard have Reclaim {1} (if this is in your graveyard, you may Exile it to add {1} to your mana pool)
 U 
Artifact – Equipment
Equipped Creature gets -1/-0 and has shadow

Equip {1}
2 comments
last 2011-11-03 05:53:51 by jmgariepy
 U 
Artifact
{g/w} or {3}, {t}: Target creature has Vigilance until end of turn.
3 comments
last 2011-08-04 09:38:51 by Alex
 U 
Artifact
{t}: Add {2} to your mana pool. You gain an Insanity counter.
 M 
Artifact
All non-land permanents are Legendary.
There can be only one!
5 comments
last 2011-03-15 14:29:10 by Alex
 R 
Legendary Artifact – Equipment
Equipped Creature gets +3/+1.
Whenever a creature dealt damage by equipped creature would die this turn, instead exile it and put a soul counter on Stormbringer, the Black Blade.
Remove a soul counter from Stormbringer: Equipped Creature gets +1/+1 until end of turn.
Equip {4}
3 comments
last 2012-01-23 03:18:21 by Camruth
 U 
Artifact
{r/w} or {3}, {t}: target creature has First Strike until end of turn.
2 comments
last 2011-08-04 09:42:31 by Alex
 R 
Legendary Artifact – Equipment
Equipped Creature gets +2/+2.
Whenever a creature dealt damage by equipped creature would die this turn, instead exile it face down.
{5}: Return a face down creature card exiled by Sword of the Dawn to the battlefield under your control. It has haste. Exile it at the start of the next end step.
Equip {4}
1 comment
2012-01-23 03:29:27 by Camruth
 R 
Legendary Artifact – Equipment
Equipped Creature gets +1/+1 and has first strike.
If there are exactly two permanents named The Golden Lance on the battlefield, the "legend rule" doesn't apply to them.
If equipped creature has two cards named The Golden Lance equipped to it, it gets +1/+1 and has double strike instead.
Equip {2}
2 comments
last 2012-01-23 03:51:45 by Camruth
 R 
Artifact
{6}, {t}: Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Go to section: Colourless (2) White (32) Blue (44) Black (34) Red (30) Green (26) Multicolour (58) Hybrid (7) Split (2) Artifact (41) Land (58)

Show rarities: C U R M


Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info