Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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: Add to your mana pool.
, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. |
![]() : Exile target card from an opponent's graveyard. If no cards are in that graveyard, Transform Nezumi Graverobber.2/1
![]() : Put target creature card from a graveyard onto the battlefield under your control.4/2
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Enchant Land
Whenever enchanted land's controller casts a spell, counter it unless they sacrifice enchanted land. |
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First Strike
Protection from Blue 2/2
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Feral Thrull can't block.
2/1
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Trample
3/3
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Rain of Stone
(common, foil)
Fighting Pit
(rare)
Nezumi Graverobber
(uncommon)
Withered Link
(uncommon)
Knight of Reason
(uncommon)
Combat Readiness
(common)
Swamp Strider
(common)
Orc Bushwhacker 2.0
(common)
Deeproot
(common)
Knightly Destrier
(common)
Vipervine Trellis
(common)
Stalwart Sentinel
(common)
Feral Thrull
(common)
Wererat
(common)
Island
(basic)
Hideous Beast
(token)

: Add
to your mana pool.
,
Legendary Creature – Rat Wizard



to your mana pool.
Enchantment Creature – Horse