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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-token creature dies, its controller reveals cards from the top of their library until they reveal a creature card. The player puts that creature onto the battlefield, then shuffles all other cards revealed in this way into their library.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Manipulator phases in, return target creature to its owner's hand. 2/2
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or , : target creature has First Strike until end of turn. |
Goblin Nursery enters the battlefield tapped.
: Add to your mana pool.
: Put a brood counter on Goblin Nursery. Then, if there are three or more brood counters on it, remove all counters and put a 1/1 red Goblin creature token onto the battlefield. |
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Feral Thrull can't block.
2/1
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Equipped creature has vigilance.
Equip or ![]() |
Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Creatures you control named Baron Somadi, the Deathless get +2/+2.
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Rites of Reincarnation
(rare)
Phase Manipulator
(uncommon)
Strikestone
(uncommon)
Goblin Nursery
(uncommon)
Grizzly Thallid
(common)
Siren's Isle
(common)
Wererat
(common)
Goblin Horde
(common)
Stalwart Sentinel
(common)
Feral Thrull
(common)
Riding Hippocampus
(common)
Tortle Shinobi
(common)
Arcum's Sled
(common)
Ingot Knight
(common)
Forest
(basic)
Emblem
(token)



or
: target creature has First Strike until end of turn.
to your mana pool.

Creature – Rat Lycanthrope
Enchantment – Aura
