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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Wolves you control have menace.
{2}{g}, {t}: Create a 2/2 green Wolf creature token.
{2}{g}{g},{t}, Sacrifice three Wolves: Gain control of target creature.
1/3
 U 
Enchantment – Aura
Enchant Land
Whenever enchanted land's controller casts a spell, counter it unless they sacrifice enchanted land.
 U 
 
Choose One
● Target creature gets +1/+1 and gains deathtouch until end of turn.
● Target creature gets +2/+0 and gains first strike until end of turn.
● Target creature you control gets +1/+1 until end of turn and fights target creature.
 U 
Artifact
{2}: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn.
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Piper of the Pack (rare)
Withered Link (uncommon)
Gladiator Charm (uncommon)
Electrum Wasp (uncommon)
Pack Wolf (common)
Wererat (common)
Shattertooth Rats (common)
Orc Bushwhacker (common)
Tortle Shinobi (common)
Reclaimed Ruins (common)
Vipervine Trellis (common)
Nezumi Lurker (common)
Tortle Softshell (common)
Cavern (common)
Plains (basic)
Emblem (token)