Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Bloodsteel Golem enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Bloodsteel Golem (where X is equal to the number of +1/+1 counters on Bloodsteel Golem).
Damage is dealt to Bloodsteel Golem in the form of removing +1/+1 counters. 0/0
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Target creature gets +1/+0 and first strike until end of turn.
If you spent ![]() to cast Seasonal Beatings, target creature gets +1/+0 and double strike instead.
If you spent ![]() to cast Seasonal Beatings, target creature gets +3/+0 and trample instead |
Morph
When Demonic Machine is turned face up, you may attach it to target creature. Demonic Machine stops being a creature as long as it is equipping another creature. Equipped creature can't attack. Prevent all combat damage that would be dealt by equipped creature. 0/1
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Haste, Vigilance
Thundering Wombat gets +2/+2 for each Aura attached to it. 2/2
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Feral Thrull can't block.
2/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
Reach (This creature can block creatures with flying.)
2/4
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
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Creatures you control have "
: This creature fights target creature." |
Bloodsteel Golem
(rare)
Seasonal Beatings
(uncommon)
Demonic Machine
(uncommon)
Thundering Wombat
(uncommon)
Feral Thrull
(common)
Phase Trickster
(common)
Swamp Strider
(common)
Giant Tree Frog
(common)
Visionary Charm
(common)
Reclaimed Ruins
(common)
Stalwart Sentinel
(common)
Bloodsteel Soldier
(common)
Ingot Knight
(common)
Goblin Horde
(common)
Island
(basic)
Emblem
(token)





Enchantment – Aura
: Add 