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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wolf
Unite
Whenever Pack Wolf Alpha attacks or blocks as part of a group, other Wolf creatures in that group get +1/+1 until end of turn.
2/2
 U 
Creature – Sliver
Sliver creatures you control have Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2/2
 U 
Creature – Human Barbarian
Whenever Pillager deals combat damage to a player, destroy target artifact or land that player controls.
2/2
 U 
Creature – Sliver
Sliver creatures you control have Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
Plains
 
 B 
Basic Land – Plains
 T 
Ceature – Insect
1/1

Pack Wolf Alpha (rare)
Undying Sliver (uncommon)
Pillager (uncommon)
Corrosive Sliver (uncommon)
Cavern (common)
Plague Zombie (common)
Rain of Stone (common)
Orc Bushwhacker 2.0 (common)
Riding Hippocampus (common)
Vipervine Trellis (common)
Combat Readiness (common)
Swamp Strider (common)
Fungal Forest (common)
Tortle Softshell (common)
Plains (basic)
INSECT (token)