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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
 U 
Creature – Critter
Splitter Critter enters the battlefield with three +1/+1 counters.
{g}, Remove a +1/+1 counter from Splitter Critter: Put a 1/1 green Critter creature token onto the battlefield.
{g}, Sacrifice a Critter: put a +1/+1 counter on Splitter Critter.
1/1
 U 
Artifact
{g/w} or {3}, {t}: Target creature has Vigilance until end of turn.
 U 
Instant
Target creature gets +1/+0 and first strike until end of turn.
If you spent {r}{r} to cast Seasonal Beatings, target creature gets +1/+0 and double strike instead.
If you spent {g}{g} to cast Seasonal Beatings, target creature gets +3/+0 and trample instead
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
Swamp
 
 B 
Basic Land – Swamp
?
 T 
Creature – ?
?
?/?

Fellwar Mine (rare)
Splitter Critter (uncommon)
Sightstone (uncommon)
Seasonal Beatings (uncommon)
Vipervine Trellis (common)
Chameleonite (common)
Visionary Charm (common)
Reclaimed Ruins (common)
Orc Bushwhacker (common)
Wererat (common)
Infectious Dreams (common)
Swamp Strider (common)
Grizzly Thallid (common)
Phase Trickster (common)
Swamp (basic)
? (token)