Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +3/+3 has Flying, Lifelink and Vigilance and is a white Angel in addition to its other colours and creature types. |
At the start of your upkeep, transform Wereboar if it dealt combat damage last turn.
2/1
Intimidate
At the start of your upkeep, transform Boarwere if it has dealt no combat damage since your last upkeep. 3/2
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Flash
Haste If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase. 3/3
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Fortified Land has "
, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Reach (This creature can block creatures with flying.)
2/4
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Equipped creature has vigilance.
Equip or ![]() |
Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
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Feral Thrull can't block.
2/1
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
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Target player Draws two cards and gets a poison counter.
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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Flying
1/1
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Angelic Transfiguration
(rare)
Wereboar
(uncommon)
Centaur Charger
(uncommon)
Manaforge
(uncommon)
Giant Tree Frog
(common)
Combat Readiness
(common)
Arcum's Sled
(common)
Riding Hippocampus
(common)
Feral Thrull
(common)
Nezumi Lurker
(common)
Orc Bushwhacker
(common)
Fungal Forest
(common)
Infectious Dreams
(common)
Swamp Strider
(common)
Mountain
(basic)
Restless Spirit
(token)



Creature – Boar Lycanthrope
, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.


Enchantment – Aura
Enchantment – Aura