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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Ceature – Spirit
When Brilliant Spirit enters the battlefield, exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.
Whenever Brilliant Spirit deals combat damage to a player, you may return it to your hand.
3/3
 U 
Land
Jungle Fell enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
Illus. X5-442 at deviantART
 U 
Creature – Sliver
Sliver creatures you control have Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2
 U 
Instant
Target creature has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.) until end of turn.
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Brilliant Spirit (rare)
Jungle Fell (uncommon)
Trained Sliver (uncommon)
Frenzied Assault (uncommon)
Knightly Destrier (common)
Life through Death (common)
Arcum's Sled (common)
Vipervine Trellis (common)
Giant Tree Frog (common)
Siren's Isle (common)
Goblin Horde (common)
Swamp Strider (common)
Undead Knight (common)
Wereraven (common)
Forest (basic)
Emblem (token)