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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Double Strike, Protection from Black and from Red.
Sir Celemir the Righteous gets +1/+1 for each other Knight creature you control. 2/2
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Flying
, : Target Green creature gets +2/+2 until end of turn.
, : Target Blue creature gets +2/+2 until end of turn.2/2
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Equipped Creature gets +2/+2
If a creature dealt damage by equipped creature would die, exile it instead Equip ![]() |
Counter target spell unless its controller pays
, where X is equal to the highest converted mana cost amongst permanents that player controls.Is ever escalating cost.
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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?
1/1
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Sir Celemir the Righteous
(rare)
Stormpeak Arbiter
(uncommon)
Greater Runesword
(uncommon)
The Price of Power
(uncommon)
Vipervine Trellis
(common)
Swamp Strider
(common)
Orc Bushwhacker 2.0
(common)
Combat Readiness
(common)
Wereraven
(common)
Pack Wolf
(common)
Riding Hippocampus
(common)
Fungal Forest
(common)
Cavern
(common)
Barbarian Raiders
(common)
Swamp
(basic)
Minion
(token)


,
: Target Green creature gets +2/+2 until end of turn.
,
, where X is equal to the highest converted mana cost amongst permanents that player controls.

Enchantment – Aura
Creature – Bird Lycanthrope