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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Duplicant phases in, you may put a 3/3 Blue Elemental creature token onto the battlefield.
3/3
 U 
Land
Icy Tomb enters the battlefield tapped.
When Icy Tomb enters the battlefield tap target creature, it doesn't untap during its controller's next untap phase.
{t}: Add {u} to your mana pool.
 U 
Creature – Human Wizard
{3}{w}, {t}: Tap target creature, it doesn't untap during its controller's next untap step.
{3}{u}, {t}: Target player puts the top 4 cards of their library into their graveyard.
2/2
 U 
Enchantment
You may have Dance of Forms enter the battlefield as a copy of any creature on the battlefield except it is also an enchantment and gains "At the beginning of your upkeep, sacrifice this creature unless you pay {u}{u}."
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Phase Duplicant (rare)
Icy Tomb (uncommon)
Mindcloud Battlemage (uncommon)
Dance of Forms (uncommon)
Feral Thrull (common)
Giant Tree Frog (common)
Siren's Isle (common)
Goblin Book Burner (common)
Ingot Knight (common)
Bloodsteel Soldier (common)
Nezumi Lurker (common)
Knightly Destrier (common)
Manic Goblin (common)
Lotus Bug (common)
Swamp (basic)
Emblem (token)