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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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+1 Up to one target creatures gains your choice of Vigilance, Flying, Deathtouch, Haste, or Trample until end of turn.
-2 earch your library for a basic land and put it onto the battlefield. -4 Lands you control gain " : Add one mana of any color until end of turn.
-10 Creatures you control get +1/+1 for each basic land type amongst basic lands you control and gain Vigilance, Flying, Deathtouch, Haste and Trample until end of turn. 5
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As an additional cost to play Ancestral Summons exile a creature.
Put target creature that shares a creature type with the exiled creature from your graveyard onto the battlefield. |
When Blightning Elemental enters the battlefield it deals 3 damage to target player. That player discards two cards.
3/1
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: Add to your mana pool. You gain an Insanity counter. |
: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Creatures you control have "
: This creature fights target creature." |
Ingot Knight
(common, foil)
Alara the Awoken
(mythic)
Ancestral Summons
(uncommon)
Blightning Elemental
(uncommon)
Sign of the Yellow King
(uncommon)
Chameleonite
(common)
Ingot Knight
(common)
Tortle Softshell
(common)
Orc Bushwhacker 2.0
(common)
Stalwart Sentinel
(common)
Manic Goblin
(common)
Knightly Destrier
(common)
Nezumi Lurker
(common)
Deeproot
(common)
Plains
(basic)
Emblem
(token)




: Add one mana of any color until end of turn.

Enchantment Creature – Horse
