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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Parade Grounds enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Put a +1/+1 counter on target white creature that entered the battlefield this turn.
 U 
Creature – Human Soldier
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 U 
Artifact – Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodsteel Armour.
{x}: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Equip {2}
 U 
Instant
Swap target creature's power and toughness.
Transmute {1}{u}{u} ({1}{u}{u}, discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Parade Grounds (rare)
Band of Brothers (uncommon)
Bloodsteel Armour (uncommon)
Transmutate (uncommon)
Lotus Bug (common)
Fungal Forest (common)
Orc Bushwhacker (common)
Barbarian Raiders (common)
Swamp Strider (common)
Phase Trickster (common)
Pack Wolf (common)
Arcum's Sled (common)
Shattertooth Rats (common)
Tortle Softshell (common)
Swamp (basic)
Emblem (token)