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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Licid
{1}{u}{u}, Tap: transform Dominating Licid. If you do, attach it to target creature that player controls.
1/1
Dominating Licid
 
 R 
Colour indicator U Enchantment – Aura
Enchant Creature
You control enchanted creature.
{u}: Unattach Dominating Licid and Transform it.
 U 
Creature – Wizard
{u}, {t}: Draw a card.

{b}, {q}: Discard a card.

Pick a card , Any card ... Any card but that one...
1/1
 U 
Artifact
{t}: Add {2} to your mana pool. You gain an Insanity counter.
 U 
Creature – Shapeshifter
You may have Quicksilver Sprite enter the battlefield as a copy of any creature on the battlefield with converted mana cost 3 or less.
0/0
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Dominating Licid (rare)
Indecisive Oracle (uncommon)
Sign of the Yellow King (uncommon)
Quicksilver Sprite (uncommon)
Pack Wolf (common)
Plague Zombie (common)
Goblin Horde (common)
Vipervine Podling (common)
Feral Thrull (common)
Deeproot (common)
Barbarian Raiders (common)
Life through Death (common)
Ingot Knight (common)
Knightly Destrier (common)
Plains (basic)
Emblem (token)