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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 
 R 
Artifact
Cards in your graveyard have Reclaim {1} (if this is in your graveyard, you may Exile it to add {1} to your mana pool)
 U 
Creature – Human Knight
First Strike
As Knight of All enters the battlefield, choose a colour.
Knight of All has protection from the chosen colour.
2/2
 U 
Enchantment
When one of your opponents successfully casts a creature spell, Transform Opal Acrolith.
Opal Acrolith
 
 U 
Colour indicator W Creature – Soldier
{0}: Transform Opal Acrolith.
2/4
 U 
Creature – Centaur Knight
When Relicbane Centaur enters the battlefield destroy target artifact.
Flanking
{w}: Relicbane Centaur gains Vigilance until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Beast
Trample
3/3

Visionary Charm (common, foil)
Reclamation Engine (rare)
Knight of All (uncommon)
Opal Acrolith (uncommon)
Relicbane Centaur (uncommon)
Phase Trickster (common)
Manic Goblin (common)
Siren's Isle (common)
Undead Knight (common)
Life through Death (common)
Pack Wolf (common)
Nezumi Lurker (common)
Combat Readiness (common)
Rain of Stone (common)
Swamp (basic)
Hideous Beast (token)