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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{3}, {t}: Target player draws 1 card and loses 2 life.
Signed in blood, these contracts provide incremental power at an exponential cost.
 U 
Land
Scree Slope enters the battlefield tapped.
When Scree Slope enters the battlefield, target creature can't block until end of turn.
{t}: Add {r} to your mana pool.
 U 
Land
~ enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{?}{r}{r}, {t}: Put a ? Red creature token with ? named ? onto the battlefield.
 U 
Creature – Human Barbarian
Whenever Pillager deals combat damage to a player, destroy target artifact or land that player controls.
2/2
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
Island
 
 B 
Basic Land – Island
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Blood Contract (rare)
Scree Slope (uncommon)
Card24132 (uncommon)
Pillager (uncommon)
Bloodsteel Soldier (common)
Stalwart Sentinel (common)
Giant Tree Frog (common)
Cavern (common)
Feral Thrull (common)
Orc Bushwhacker (common)
Wererat (common)
Riding Hippocampus (common)
Combat Readiness (common)
Restless Dead (common)
Island (basic)
Emblem (token)