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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Zombie Shaman
Whenever you successfully cast Baron Somadi, the Deathless, you gain an emblem with "Creatures you control named Baron Somadi, the Deathless get +2/+2".
{b}{g}: Baron Somadi gains Deathtouch until end of turn.
Each death only makes him stronger
Illus. Lauri Teivonen
0/0
 U 
Enchantment – Aura
Enchant Creature
When enchanted creature dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {r}, {g} or {w} to your mana pool, An-Havva Glade doesn’t untap during your next untap step.
Illus. K2member
 U 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Choose one – Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Baron Somadi, the Deathless (rare)
Dark Chrysalis (uncommon)
An-Havva Glade (uncommon)
Clockworks (uncommon)
Orc Bushwhacker (common)
Undead Knight (common)
Bloodsteel Soldier (common)
Pack Wolf (common)
Ingot Knight (common)
Feral Thrull (common)
Restless Dead (common)
Lotus Bug (common)
Deeproot (common)
Eye of the Deep (common)
Plains (basic)
Restless Spirit (token)