Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island
({t}: Add {u} to your mana pool).
{t}: Add {x} to your mana pool where X is equal to the number of Islands you control.
Whenever Archipelago is tapped for mana, Islands you control don't untap during your next untap step.
Illus. k3a at deviantART
 U 
Land
Scree Slope enters the battlefield tapped.
When Scree Slope enters the battlefield, target creature can't block until end of turn.
{t}: Add {r} to your mana pool.
 U 
Creature – Eye
Flying
{t}: Eye of Flame deals 1 damage to target creature or player.
1/1
 U 
Instant
Counter target spell unless its controller pays {x}, where X is equal to the highest converted mana cost amongst permanents that player controls.
Is ever escalating cost.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Colour indicator G Creature – Sheep
0/1

Archipelago (rare)
Scree Slope (uncommon)
Eye of Flame (uncommon)
The Price of Power (uncommon)
Plague Zombie (common)
Wererat (common)
Tortle Softshell (common)
Orc Bushwhacker (common)
Stalwart Sentinel (common)
Tortle Shinobi (common)
Infectious Dreams (common)
Deeproot (common)
Chameleonite (common)
Poison Dart Frog (common)
Swamp (basic)
SHEEP (token)