Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
Desolate Plain enters the battlefield tapped. , : Add ![]() to your mana pool. |
![]() : Exile target card from an opponent's graveyard. If no cards are in that graveyard, Transform Nezumi Graverobber.2/1
![]() : Put target creature card from a graveyard onto the battlefield under your control.4/2
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When Lurking Jackals enters the battlefield, or When an opponent's life total becomes 10 or less,if an opponent's life total is 10 or less, transform Lurking Jackals.
Often it's not the hunter or the hunted but the opportunist who thrives.
3/2
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Choose One
● Target creature gets +1/+1 and gains deathtouch until end of turn. ● Target creature gets +2/+0 and gains first strike until end of turn. ● Target creature you control gets +1/+1 until end of turn and fights target creature. |
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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Enchanted creature gets +1/+1 and has Lifelink.
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When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card. ● Destroy target Artifact. 1/1
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Reach (This creature can block creatures with flying.)
2/4
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Islandwalk
2/2
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Desolate Plain
(rare)
Nezumi Graverobber
(uncommon)
Lurking Jackals
(uncommon)
Gladiator Charm
(uncommon)
Manic Goblin
(common)
Visionary Charm
(common)
Knightly Destrier
(common)
Swamp Strider
(common)
Life through Death
(common)
Shattertooth Rats
(common)
Barbarian Raiders
(common)
Deeproot
(common)
Stalwart Sentinel
(common)
Giant Tree Frog
(common)
Island
(basic)
Deep One
(token)
: Add
to your mana pool.)


Legendary Creature – Rat Wizard



Enchantment Creature – Horse

to your mana pool.
