Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Graft 2
![]() : Put a +1/+1 counter on Grafting Mimic.
![]() ![]() , Remove 2 +1/+1 counters from Grafting Mimic: Put a token that is a copy of Grafting Mimic onto the battlefield.0/0
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![]() : Exile target card from an opponent's graveyard. If no cards are in that graveyard, Transform Nezumi Graverobber.2/1
![]() : Put target creature card from a graveyard onto the battlefield under your control.4/2
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When Delirium Chewer enters the battlefield, destroy target creature and it deals damage equal to its converted mana cost to its controller.
Evoke ![]() ![]() 3/3
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: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn. |
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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?/?
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Grafting Mimic
(rare)
Nezumi Graverobber
(uncommon)
Delirium Chewer
(uncommon)
Electrum Wasp
(uncommon)
Ingot Knight
(common)
Orc Bushwhacker 2.0
(common)
Bloodsteel Soldier
(common)
Siren's Isle
(common)
Vipervine Trellis
(common)
Undead Knight
(common)
Tortle Softshell
(common)
Knightly Destrier
(common)
Pack Wolf
(common)
Swamp Strider
(common)
Forest
(basic)
?
(token)



Remove 2 +1/+1 counters from Grafting Mimic: Put a token that is a copy of Grafting Mimic onto the battlefield.
Legendary Creature – Rat Wizard

Enchantment Creature – Horse