Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Vigilance
At the start of your first main phase add one mana of any colour to your mana pool. 1/2
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Islandwalk
Merfolk of the Fire Sea can't attack unless defending player controls an Island. They have adapted to life in the scalding waters of the Fire Sea at a cost – They are no longer the peaceful water dwellers they once were.
2/1
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Target creature gets +1/+0 and first strike until end of turn.
If you spent ![]() to cast Seasonal Beatings, target creature gets +1/+0 and double strike instead.
If you spent ![]() to cast Seasonal Beatings, target creature gets +3/+0 and trample instead |
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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Creatures you control have "
: This creature fights target creature." |
Angel of Paradise
(rare)
Band of Brothers
(uncommon)
Merfolk of the Fire Sea
(uncommon)
Seasonal Beatings
(uncommon)
Visionary Charm
(common)
Stalwart Sentinel
(common)
Goblin Book Burner
(common)
Eye of the Deep
(common)
Bloodsteel Soldier
(common)
Poison Dart Frog
(common)
Siren's Isle
(common)
Orc Bushwhacker
(common)
Combat Readiness
(common)
Swamp Strider
(common)
Island
(basic)
Emblem
(token)




, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.

Enchantment – Aura