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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Assassin
{t}: Destroy target tapped non-white creature.
He is on a mission from his God – as interpreted by the prelates of the church.
1/1
 U 
Land
Scree Slope enters the battlefield tapped.
When Scree Slope enters the battlefield, target creature can't block until end of turn.
{t}: Add {r} to your mana pool.
 U 
Instant
Choose one:
● Destroy target artifact an opponent controls.
● Copy target activated ability and you may choose new targets for the copy.
● Attach target Equipment to target creature (control of that equipment doesn't change.)
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {w}, {u} or {b} to your mana pool, The Arcanum doesn’t untap during your next untap step.
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
Island
 
 B 
Basic Land – Island
 T 
Creature – Critter
1/1

Holy Avenger (rare)
Scree Slope (uncommon)
Choice Charm (uncommon)
The Arcanum (uncommon)
Arcum's Sled (common)
Fungal Forest (common)
Combat Readiness (common)
Giant Tree Frog (common)
Eye of the Deep (common)
Wererat (common)
Swamp Strider (common)
Manic Goblin (common)
Vipervine Podling (common)
Tortle Softshell (common)
Island (basic)
CRITTER (token)