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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Marshfire Field enters the battlefield, you lose 2 life.
: Add to your mana pool.
: Add or to your mana pool. Marshfire Field deals 1 damage to you.
Illus. tox-90 at deviantART
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Wolfpack (When this enters the battlefield, reveal cards from the top of your library until you reveal a Wolf creature card. Put that card into your hand and all other revealed cards on the bottom of your library in a random order).
2/2
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Serene Sanctum enters the battlefield tapped.
When Serene Sanctum enters the battlefield, target creature can't attack until the start of your next upkeep. : Add to your mana pool. |
Trample
Land Leviathan can't attack unless defending player controls a forest. As the seas dried up, the beasts of the depths either adapted or died.
8/8
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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Creatures you control have "
: This creature fights target creature." |
Marshfire Field
(rare)
Wolfpack Alpha
(uncommon)
Serene Sanctum
(uncommon)
Land Leviathan
(uncommon)
Vipervine Podling
(common)
Bloodsteel Soldier
(common)
Pack Wolf
(common)
Wererat
(common)
Tortle Softshell
(common)
Ingot Knight
(common)
Orc Bushwhacker 2.0
(common)
Plague Zombie
(common)
Fungal Forest
(common)
Eye of the Deep
(common)
Plains
(basic)
Emblem
(token)
: Add
to your mana pool.
or
to your mana pool. Marshfire Field deals 1 damage to you.



Creature – Rat Lycanthrope