Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hidden Commander – Whenever this creature enters the battlefield you may search your library for a Legendary Creature card, reveal it and put it into your Command Zone. If you do, the revealed creature replaces your current Commander.
1/1
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Flash
Haste If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase. 3/3
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Target creature has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.) until end of turn.
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Enchant Creature
When enchanted creature dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types |
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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1/1
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Formless, the Deceiver
(rare)
Centaur Charger
(uncommon)
Frenzied Assault
(uncommon)
Dark Chrysalis
(uncommon)
Plague Zombie
(common)
Rain of Stone
(common)
Ingot Knight
(common)
Vipervine Podling
(common)
Chameleonite
(common)
Tortle Shinobi
(common)
Knightly Destrier
(common)
Siren's Isle
(common)
Wererat
(common)
Grizzly Thallid
(common)
Mountain
(basic)
INSECT
(token)






Enchantment Creature – Horse

: Add
Creature – Rat Lycanthrope