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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Duplicant phases in, you may put a 3/3 Blue Elemental creature token onto the battlefield. 3/3
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Haste, Vigilance
Thundering Wombat gets +2/+2 for each Aura attached to it. 2/2
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When Delirium Chewer enters the battlefield, destroy target creature and it deals damage equal to its converted mana cost to its controller.
Evoke ![]() ![]() 3/3
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Whenever Werewolf's power becomes 2 or more, transform it.
1/1
: Regenerate Wolfwere.
Whenever you regenerate Wolfwere, transform it 2/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Feral Thrull can't block.
2/1
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Enchanted creature gets +1/+1 and has Lifelink.
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Islandwalk
2/2
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Phase Duplicant
(rare)
Thundering Wombat
(uncommon)
Delirium Chewer
(uncommon)
Werewolf
(uncommon)
Stalwart Sentinel
(common)
Feral Thrull
(common)
Grizzly Thallid
(common)
Bloodsteel Soldier
(common)
Reclaimed Ruins
(common)
Manic Goblin
(common)
Eye of the Deep
(common)
Nezumi Lurker
(common)
Life through Death
(common)
Wererat
(common)
Swamp
(basic)
Deep One
(token)



Creature – Wolf Lycanthrope


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Creature – Rat Lycanthrope