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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Tidal Strand: Search your library for a Plains or Island card and put it onto the battlefield tapped. Then shuffle your library.
 
 R 
Land
When Meadowmere Tor enters the battlefield, you lose 2 life.
{t}: Add {r} to your mana pool.
{t}, Pay 1 life: Add {w} or {u} to your mana pool.
Illus. Alex37 at deviantART
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Rainforest Ridge: Search your library for a Mountain or Forest card and put it onto the battlefield tapped. Then shuffle your library.
 U 
Artifact – Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodsteel Armour.
{x}: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Equip {2}
 U 
Creature – Elephant Mount
Trample
{g}{g}: Transform Assault Pachyderm and attach it to target creature.
3/3
Pachyderm Mount
 
 U 
Colour indicator G Enchantment – Aura
Enchant Creature
Enchanted creature gets +3/+3 and has Trample.
If Pachyderm Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Critter
1/1

Tidal Strand (uncommon, foil)
Meadowmere Tor (rare)
Rainforest Ridge (uncommon)
Bloodsteel Armour (uncommon)
Assault Pachyderm (uncommon)
Grizzly Thallid (common)
Shattertooth Rats (common)
Barbarian Raiders (common)
Stalwart Sentinel (common)
Feral Thrull (common)
Life through Death (common)
Undead Knight (common)
Phase Trickster (common)
Deeproot (common)
Swamp (basic)
CRITTER (token)