Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kraken, Leviathan, Octopus, and Serpent spells you cast cost
less to cast.
Whenever a Kraken, Leviathan, Octopus, or Serpent enters the battlefield under your control, create a 1/1 blue Tentacle creature token. ![]() , Sacrifice a Tentacle: Draw a card.
Illus. Ondrej Hrdina
6/6
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Flying
First Strike ![]() : Transform War Griffin and attach it to target non-mount creature.2/2
Enchant Creature
Mounted creature gets +2/+2 and has Flying and First Strike. If War Griffin would become unattached from a permanent transform it. |
Scree Slope enters the battlefield tapped.
When Scree Slope enters the battlefield, target creature can't block until end of turn. : Add to your mana pool. |
Whenever Pillager deals combat damage to a player, destroy target artifact or land that player controls.
2/2
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Flying
1/1
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Typhon, Deep Elder
(rare)
War Griffin
(uncommon)
Scree Slope
(uncommon)
Pillager
(uncommon)
Orc Bushwhacker 2.0
(common)
Nezumi Lurker
(common)
Ingot Knight
(common)
Undead Knight
(common)
Bloodsteel Soldier
(common)
Tortle Softshell
(common)
Pack Wolf
(common)
Stalwart Sentinel
(common)
Deeproot
(common)
Phase Trickster
(common)
Plains
(basic)
Restless Spirit
(token)



less to cast.

Enchantment – Mount
: Add
to your mana pool.