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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Barbarian
{1}{b}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.
When you cycle Spoiling Gladiator, all creatures get -1/-1 until end of turn.
Cycling {1}{b} ({1}{b}, Discard this card: Draw a card.)
3/1
 U 
Creature – Eye
Flying
{1}{u}, {t}: Target tapped creature doesn't untap during its controller's next untap phase
1/2
 U 
Creature – Human Knight
First Strike
Protection from Black
2/2
 U 
Creature – Leviathan
Trample
Land Leviathan can't attack unless defending player controls a forest.
As the seas dried up, the beasts of the depths either adapted or died.
8/8
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
Island
 
 B 
Basic Land – Island
 T 
Creature – Horror
Islandwalk
2/2

Spoiling Gladiator (rare)
Eye of Frost (uncommon)
Knight of Grace (uncommon)
Land Leviathan (uncommon)
Nezumi Lurker (common)
Phase Trickster (common)
Visionary Charm (common)
Vipervine Trellis (common)
Orc Bushwhacker (common)
Wererat (common)
Reclaimed Ruins (common)
Infectious Dreams (common)
Bloodsteel Soldier (common)
Pack Wolf (common)
Island (basic)
Deep One (token)