Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
When Liber Mysterium enters the battlefield you gain an Insanity counter.
, , Discard a card: Draw two cards.It drains a memory from each reader as the price to unlock the mysteries within.
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Lifesink (Whenever this creature is dealt damage, it deals that much damage to you.)
Essencebound Hulk attacks each turn if able. 4/3
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: Add to your mana pool. You gain an Insanity counter. |
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Saproling Grove enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on Saproling Grove. Then, if there are three or more spore counters on it, remove all counters and put a 1/1 green Saproling creature token onto the battlefield. |
Enchanted creature gets +1/+1 and has Lifelink.
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Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
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Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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?
1/1
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Visionary Charm
(common, foil)
Liber Mysterium
(rare)
Essencebound Hulk
(uncommon)
Sign of the Yellow King
(uncommon)
Saproling Grove
(uncommon)
Life through Death
(common)
Goblin Horde
(common)
Fungal Forest
(common)
Vipervine Trellis
(common)
Swamp Strider
(common)
Phase Trickster
(common)
Tortle Shinobi
(common)
Orc Bushwhacker 2.0
(common)
Poison Dart Frog
(common)
Mountain
(basic)
Minion
(token)
,
, Discard a card: Draw two cards.
to your mana pool. You gain an Insanity counter.
to your mana pool.

Enchantment – Aura