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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact
{t}, Exile a nontoken creature you control: Put a blood counter on Blood Lotus.
{t}, Remove a Blood counter from Blood Lotus: Add 3 mana of any one colour to your mana pool.
 U 
Artifact – Equipment
Equipped Creature gets -1/-0 and has shadow

Equip {1}
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {w}, {u} or {b} to your mana pool, The Arcanum doesn’t untap during your next untap step.
 U 
Sorcery
As an additional cost to play Ancestral Summons exile a creature.
Put target creature that shares a creature type with the exiled creature from your graveyard onto the battlefield.
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Horror
Islandwalk
2/2

Blood Lotus (mythic)
Shadow Mantle (uncommon)
The Arcanum (uncommon)
Ancestral Summons (uncommon)
Knightly Destrier (common)
Bloodsteel Soldier (common)
Orc Bushwhacker 2.0 (common)
Stalwart Sentinel (common)
Combat Readiness (common)
Poison Dart Frog (common)
Wereraven (common)
Siren's Isle (common)
Barbarian Raiders (common)
Feral Thrull (common)
Plains (basic)
Deep One (token)