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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
When Sivitri Scarzam, Dragonmistress enters the battlefield, put a 5/5 Blue and Black Dragon creature token with Hexproof and Intimidate named Scarzam's Dragon onto the battlefield.
Sivitri Scarzam, Dragonmistress has Hexproof as long as you control a Dragon.
Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon?
2/2
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {u}, {b} or {r} to your mana pool, Sengir Palace doesn’t untap during your next untap step.
Illus. SkittleZUS at deviantART
 U 
Creature – Vampire
Flying
Bloodcrazed Vampire has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.)
Once their prey is guaranteed, their bloodlust takes over and they become little more than frenzied beasts.
3/3
{b}{b}
 
 U 
Instant
Target creature gets -X/-X until end of turn, where X is equal to its converted mana cost.
Agony and Ecstasy are
being; one negative
Ecstasy
{w}{w}
 
 U 
Instant
Target creature gets +X/+X until end of turn, where X is equal to its converted mana cost.
both heightened states of
and one positive.
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
Plains
 
 B 
Basic Land – Plains
 T 
Ceature – Insect
1/1

Sivitri Scarzam, Dragonmistress (rare)
Sengir Palace (uncommon)
Bloodcrazed Vampire (uncommon)
Agony // Ecstasy (uncommon)
Wererat (common)
Fungal Forest (common)
Chameleonite (common)
Phase Trickster (common)
Plague Zombie (common)
Manic Goblin (common)
Giant Tree Frog (common)
Visionary Charm (common)
Vipervine Trellis (common)
Infectious Dreams (common)
Plains (basic)
INSECT (token)