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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Corrupted Druid enters the battlefield with a +1/+1 counter for each land you control.
![]() , Pay 2 life, : Put a +1/+1 counter on Corrupted Druid.
When Corrupted Druid leaves the battlefield, destroy X lands, where X is equal to the number of +1/+1 counters on Corrupted Druid. 1/1
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Wizard spells you cast cost
less to cast.
: Add to your mana pool.
: Add to your mana pool. Spend this mana only to cast instant or sorcery spells. |
or , : Target creature has ???? until end of turn. |
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Flooded Field enters the battlefield tapped.
: Add or to your mana pool.
Illus. wildpaintings at deviantART
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Feral Thrull can't block.
2/1
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Gravecast 1 –
![]() (You may play this card from your graveyard by paying ![]() and exiling 1 cards from your graveyard)2/2
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Equipped creature has vigilance.
Equip or ![]() |
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
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?
?/?
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Visionary Charm
(common, foil)
Corrupted Druid
(rare)
Wizard's Refuge
(uncommon)
Liftstone
(uncommon)
Flooded Field
(uncommon)
Combat Readiness
(common)
Feral Thrull
(common)
Rain of Stone
(common)
Poison Dart Frog
(common)
Knightly Destrier
(common)
Wererat
(common)
Restless Dead
(common)
Arcum's Sled
(common)
Cavern
(common)
Plains
(basic)
?
(token)


: Put a +1/+1 counter on Corrupted Druid.
less to cast.
or
or

Enchantment Creature – Horse
Creature – Rat Lycanthrope
