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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Primeval Forest enters the battlefield tapped. When Primeval Forest enters the battlefield, return a land you control to its owner's hand.
Hexproof
{t}: Add {g}{g} to your mana pool.
If you control no forests, sacrifice Primeval Forest.
 U 
Creature – Mistfolk Wizard
When Mistfolk Emissary enters the battlefield, choose a colour other than Blue.
Mistfolk Emissary is the chosen colour in addition to its other colours.
1/1
 U 
Artifact Creature – Construct
When Phyrexian Scalper enters the battlefield, target player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.
When Phyrexian Scalper leaves the battlefield, you exile the top four cards of your library. If two or more of those cards have the same name, repeat this process.
3/4
 U 
Creature – Elemental
When Blightning Elemental enters the battlefield it deals 3 damage to target player. That player discards two cards.
3/1
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Beast
Trample
3/3

Primeval Forest (rare)
Mistfolk Emissary (uncommon)
Phyrexian Scalper (uncommon)
Blightning Elemental (uncommon)
Stalwart Sentinel (common)
Infectious Dreams (common)
Fungal Forest (common)
Tortle Shinobi (common)
Swamp Strider (common)
Phase Trickster (common)
Chameleonite (common)
Goblin Book Burner (common)
Orc Bushwhacker 2.0 (common)
Grizzly Thallid (common)
Mountain (basic)
Hideous Beast (token)