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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{4}, {t}: Quicksilver Matrix becomes a copy of target artifact and gains this ability.
If Quicksilver Matrix copies an artifact creature, it gains the Shapeshifter subtype.
 U 
Creature – Human Scout
You may return a Plains you control to its owner's hand rather than pay Dazzleblade Scout's mana cost.
First Strike
{w}: Target creature gains first strike unless any player pays {1}.
Their blades are kept polished to a mirror sheen.
1/1
 U 
Artifact – Equipment
Equipped Creature gets -1/-0 and has shadow

Equip {1}
 U 
Creature – Sliver
Sliver creatures you control have Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
3/3
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Critter
1/1

Quicksilver Matrix (rare)
Dazzleblade Scout (uncommon)
Shadow Mantle (uncommon)
Heroic Sliver (uncommon)
Orc Bushwhacker (common)
Plague Zombie (common)
Barbarian Raiders (common)
Cavern (common)
Vipervine Podling (common)
Riding Hippocampus (common)
Giant Tree Frog (common)
Life through Death (common)
Tortle Shinobi (common)
Arcum's Sled (common)
Forest (basic)
CRITTER (token)