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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Hound
Whenever Rotmane, Filthy Cur is dealt damage, each player loses that much life.
{b}{b}: Regenerate Rotmane.
Rotmane was so filthy that even other filthy curs avoided him.
2/2
 U 
Enchantment
When Lurking Jackals enters the battlefield, or When an opponent's life total becomes 10 or less,if an opponent's life total is 10 or less, transform Lurking Jackals.
Lurking Jackals
 
 U 
Colour indicator B Creature – Hound
Often it's not the hunter or the hunted but the opportunist who thrives.
3/2
 U 
Land
Bubbling Bog enters the battlefield tapped.
When Bubbling Bog enters the battlefield, target creature gets ??? until end of turn.
{t}: Add {b} to your mana pool.
 U 
Artifact – Equipment
Equipped Creature gets +2/+2
If a creature dealt damage by equipped creature would die, exile it instead
Equip {3}
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
Plains
 
 B 
Basic Land – Plains
?
 T 
Creature – ?
?
?/?

Rotmane, Filthy Cur (rare)
Lurking Jackals (uncommon)
Bubbling Bog (uncommon)
Greater Runesword (uncommon)
Rain of Stone (common)
Eye of the Deep (common)
Fungal Forest (common)
Arcum's Sled (common)
Combat Readiness (common)
Barbarian Raiders (common)
Vipervine Podling (common)
Restless Dead (common)
Wereraven (common)
Manic Goblin (common)
Plains (basic)
? (token)