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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Sorcery
Exile all Permanents.
 
 R 
Legendary Artifact – Equipment
Equipped Creature gets +1/+1 and has first strike.
If there are exactly two permanents named The Golden Lance on the battlefield, the "legend rule" doesn't apply to them.
If equipped creature has two cards named The Golden Lance equipped to it, it gets +1/+1 and has double strike instead.
Equip {2}
 U 
Creature – Centaur Knight
When Relicbane Centaur enters the battlefield destroy target artifact.
Flanking
{w}: Relicbane Centaur gains Vigilance until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 for each Mountain you control and has Menace.
 U 
Instant
Counter target creature spell with flying.
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Colour indicator G Creature – Sheep
0/1

Sphere of Annihilation (mythic, foil)
The Golden Lance (rare)
Relicbane Centaur (uncommon)
Mountain's Might (uncommon)
Denying Winds (uncommon)
Bloodsteel Soldier (common)
Vipervine Podling (common)
Reclaimed Ruins (common)
Tortle Softshell (common)
Eye of the Deep (common)
Combat Readiness (common)
Plague Zombie (common)
Goblin Book Burner (common)
Orc Bushwhacker 2.0 (common)
Forest (basic)
SHEEP (token)