Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, Flying, Deathtouch, Haste, Trample
5/5
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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You may have Pale Reflection enter the battlefield as a copy of any creature on the battlefield, except it's a colourless Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
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![]() , : Target creature can't block this turn.
![]() , : Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.2/2
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Equipped creature has vigilance.
Equip or ![]() |
![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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Enchanted creature gets +1/+1 and has Lifelink.
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Flying
1/1
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Avatar of Ideals
(rare)
Band of Brothers
(uncommon)
Pale Reflection
(uncommon)
Ragewild Battlemage
(uncommon)
Orc Bushwhacker 2.0
(common)
Grizzly Thallid
(common)
Tortle Softshell
(common)
Siren's Isle
(common)
Phase Trickster
(common)
Stalwart Sentinel
(common)
Arcum's Sled
(common)
Goblin Book Burner
(common)
Life through Death
(common)
Nezumi Lurker
(common)
Mountain
(basic)
Restless Spirit
(token)






: Target creature can't block this turn.

