Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gravecast 1 –
![]() (You may play this card from your graveyard by paying ![]() and exiling 1 cards from your graveyard)2/2
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Equipped Creature gets +1/+1 and has first strike.
If there are exactly two permanents named The Golden Lance on the battlefield, the "legend rule" doesn't apply to them. If equipped creature has two cards named The Golden Lance equipped to it, it gets +1/+1 and has double strike instead. Equip ![]() |
Flying
, : Target Green creature gets +2/+2 until end of turn.
, : Target Blue creature gets +2/+2 until end of turn.2/2
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Counter target spell unless its controller discards a card at random from their hand.
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Sliver Creatures you control have Battle Cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
2/2
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Target player Draws two cards and gets a poison counter.
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Feral Thrull can't block.
2/1
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Equipped creature has vigilance.
Equip or ![]() |
Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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?
?/?
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Restless Dead
(common, foil)
The Golden Lance
(rare)
Stormpeak Arbiter
(uncommon)
Mind Shrapnel
(uncommon)
Warrior Sliver
(uncommon)
Infectious Dreams
(common)
Grizzly Thallid
(common)
Feral Thrull
(common)
Arcum's Sled
(common)
Fungal Forest
(common)
Eye of the Deep
(common)
Nezumi Lurker
(common)
Barbarian Raiders
(common)
Stalwart Sentinel
(common)
Swamp
(basic)
?
(token)



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: Target Green creature gets +2/+2 until end of turn.
, 
