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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Barbarian
{1}{b}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.
When you cycle Spoiling Gladiator, all creatures get -1/-1 until end of turn.
Cycling {1}{b} ({1}{b}, Discard this card: Draw a card.)
3/1
 U 
Tribal Land – Fungus
Saproling Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on Saproling Grove. Then, if there are three or more spore counters on it, remove all counters and put a 1/1 green Saproling creature token onto the battlefield.
 U 
Creature – Centaur Warrior
Flash
Haste
If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase.
3/3
 U 
Creature – Griffin
Flying
{g}, {t}: Target Green creature gets +2/+2 until end of turn.
{u}, {t}: Target Blue creature gets +2/+2 until end of turn.
2/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying
1/1

Spoiling Gladiator (rare)
Saproling Grove (uncommon)
Centaur Charger (uncommon)
Stormpeak Arbiter (uncommon)
Infectious Dreams (common)
Grizzly Thallid (common)
Manic Goblin (common)
Arcum's Sled (common)
Restless Dead (common)
Visionary Charm (common)
Vipervine Podling (common)
Fungal Forest (common)
Tortle Shinobi (common)
Wererat (common)
Swamp (basic)
Restless Spirit (token)