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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wizard
Whenever a creature enters the battlefield under an opponent's control, switch control of that creature and Indecisive One.
Whenever you gain control of Indecisive One, draw a card.
"Ooh, ooh, I'll be on YOUR side."
"Wait, No I won't, I'll be on YOUR side."
"Then again....."
1/1
 U 
Tribal Land – Metathran
Birthing Halls enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Put a growth counter on Birthing Halls. Then, if there are three or more growth counters on it, remove all counters and put a 1/1 blue Metathran creature token onto the battlefield.
 U 
Instant
For each Artifact that has gone to your graveyard from the battlefield this turn, put a +1/+1 counter on each Artifact creature you control and a charge counter on each non-creature artifact you control.
 U 
Creature – Human Wizard
You may return an Island you control to your hand rather than paying Dazzle Mage's mana cost.
{u}: Target creature gains "Sacrifice this creature: Counter target spell unless its controller pays {1}" until end of turn.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
Forest
 
 B 
Basic Land – Forest
 T 
Ceature – Insect
1/1

Indecisive One (rare)
Birthing Halls (uncommon)
Artificer's Resolve (uncommon)
Dazzle Mage (uncommon)
Fungal Forest (common)
Ingot Knight (common)
Wererat (common)
Rain of Stone (common)
Arcum's Sled (common)
Tortle Shinobi (common)
Vipervine Podling (common)
Plague Zombie (common)
Siren's Isle (common)
Giant Tree Frog (common)
Forest (basic)
INSECT (token)