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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Verdant Glade enters the battlefield, sacrifice it unless you exile an untapped forest or untapped plains.
{t}: Add {g}{g} to your mana pool if you exiled a forest.
{t}: Add {g}{w} to your mana pool if you exiled a Plains.
 U 
Sorcery
Sacrifice any number of creatures, then add that amount of mana in any combination of {b} and/or {r} to your mana pool.
 U 
Land
Icy Tomb enters the battlefield tapped.
When Icy Tomb enters the battlefield tap target creature, it doesn't untap during its controller's next untap phase.
{t}: Add {u} to your mana pool.
 U 
Land
Jungle Fell enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
Illus. X5-442 at deviantART
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Minion
?
1/1

Verdant Glade (rare)
Sacrificial Pyre (uncommon)
Icy Tomb (uncommon)
Jungle Fell (uncommon)
Fungal Forest (common)
Cavern (common)
Barbarian Raiders (common)
Orc Bushwhacker 2.0 (common)
Pack Wolf (common)
Restless Dead (common)
Wereraven (common)
Infectious Dreams (common)
Lotus Bug (common)
Phase Trickster (common)
Swamp (basic)
Minion (token)