Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
First Strike, Deathtouch 2/2
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, : Return target creature card from your graveyard to your hand. You gain an Insanity counter. |
At the start of your upkeep put a spore counter on Needleshot Thallid.
Remove three spore counters from Needleshot Thallid: Needleshot Thallid deals 4 damage to target creature with flying. 2/2
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Sacrifice any number of creatures, then add that amount of mana in any combination of
and/or to your mana pool. |
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Flying
1/1
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Almac Treewalker
(rare)
Catalogue of Flesh
(uncommon)
Needleshot Thallid
(uncommon)
Sacrificial Pyre
(uncommon)
Cavern
(common)
Grizzly Thallid
(common)
Knightly Destrier
(common)
Plague Zombie
(common)
Lotus Bug
(common)
Deeproot
(common)
Visionary Charm
(common)
Ingot Knight
(common)
Barbarian Raiders
(common)
Rain of Stone
(common)
Swamp
(basic)
Restless Spirit
(token)


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: Return target creature card from your graveyard to your hand. You gain an Insanity counter.
Enchantment Creature – Horse

Creature – Insect