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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Zeppelin
Flying
When Goblin Zeppelin dies, it deals 4 damage to each creature.
The first and last flight of the SS Hindengob was an unmitigated disaster for all involved.
4/4
 U 
Land
Grassland Copse enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
Illus. sleepsremedy at deviantART
 U 
Creature – Leviathan
Trample
Land Leviathan can't attack unless defending player controls a forest.
As the seas dried up, the beasts of the depths either adapted or died.
8/8
 U 
Sorcery
Creatures you control get +1/+1 and gain Vigilance until end of turn.
"This is it boys, over the top!"
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Critter
1/1

Goblin Zeppelin (rare)
Grassland Copse (uncommon)
Land Leviathan (uncommon)
Over the Top (uncommon)
Orc Bushwhacker 2.0 (common)
Combat Readiness (common)
Swamp Strider (common)
Eye of the Deep (common)
Cavern (common)
Grizzly Thallid (common)
Tortle Shinobi (common)
Bloodsteel Soldier (common)
Barbarian Raiders (common)
Vipervine Podling (common)
Plains (basic)
CRITTER (token)