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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 
 R 
Land
When Marshfire Field enters the battlefield, you lose 2 life.
{t}: Add {w} to your mana pool.
{t}: Add {b} or {r} to your mana pool. Marshfire Field deals 1 damage to you.
Illus. tox-90 at deviantART
 U 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereboar if it dealt combat damage last turn.
2/1
Boarwere
 
 U 
Colour indicator R Creature – Boar Lycanthrope
Intimidate
At the start of your upkeep, transform Boarwere if it has dealt no combat damage since your last upkeep.
3/2
 U 
Instant
You may exile an Island you control rather than pay Pyrokinetic Daze's mana cost.
Counter target spell unless its controller has Pyrokinetic Daze deal 4 damage divided as you choose among any number of target creatures he controls.
 U 
Creature – Vampire
Flying
Bloodcrazed Vampire has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.)
Once their prey is guaranteed, their bloodlust takes over and they become little more than frenzied beasts.
3/3
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying
1/1

Undead Knight (common, foil)
Marshfire Field (rare)
Wereboar (uncommon)
Pyrokinetic Daze (uncommon)
Bloodcrazed Vampire (uncommon)
Infectious Dreams (common)
Vipervine Podling (common)
Nezumi Lurker (common)
Riding Hippocampus (common)
Reclaimed Ruins (common)
Restless Dead (common)
Giant Tree Frog (common)
Manic Goblin (common)
Chameleonite (common)
Swamp (basic)
Restless Spirit (token)