Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped Creature gets +2/+2.
Whenever a creature dealt damage by equipped creature would die this turn, instead exile it face down. : Return a face down creature card exiled by Sword of the Dawn to the battlefield under your control. It has haste. Exile it at the start of the next end step.
Equip ![]() |
Sacrifice a forest: Add
to your mana pool. Activate this ability only any time you could cast a sorcery and only once each turn. Then transform Clear Cut.Sacrifice a plains: Add
to your mana pool. Activate this ability only any time you could cast a sorcery and only once each turn. Then transform New Growth. |
Choose one:
● Destroy target artifact an opponent controls. ● Copy target activated ability and you may choose new targets for the copy. ● Attach target Equipment to target creature (control of that equipment doesn't change.) |
Galvanize (When this enters the battlefield, creatures you control gain haste until end of turn).
2/2
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: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Target player Draws two cards and gets a poison counter.
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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1/1
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Sword of the Dawn
(rare)
Clear Cut
(uncommon)
Choice Charm
(uncommon)
Benalish Braveheart
(uncommon)
Cavern
(common)
Fungal Forest
(common)
Rain of Stone
(common)
Tortle Shinobi
(common)
Plague Zombie
(common)
Riding Hippocampus
(common)
Barbarian Raiders
(common)
Infectious Dreams
(common)
Poison Dart Frog
(common)
Stalwart Sentinel
(common)
Island
(basic)
INSECT
(token)
: Return a face down creature card exiled by Sword of the Dawn to the battlefield under your control. It has haste. Exile it at the start of the next end step.



: Add
to your mana pool.

Enchantment – Aura