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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Forest
({t}: Add {g} to your mana pool.)
Tangled Trees enters the battlefield tapped.
{g},{t}: Add {b}{b} to your mana pool.
 U 
Creature – Human Lycanthrope
Whenever Werewolf's power becomes 2 or more, transform it.
1/1
Wolfwere
 
 U 
Colour indicator G Creature – Wolf Lycanthrope
{g}: Regenerate Wolfwere.
Whenever you regenerate Wolfwere, transform it
2/2
 U 
Instant
Target creature gets +1/+0 and first strike until end of turn.
If you spent {r}{r} to cast Seasonal Beatings, target creature gets +1/+0 and double strike instead.
If you spent {g}{g} to cast Seasonal Beatings, target creature gets +3/+0 and trample instead
 U 
Creature – Human Wizard
{3}{r}, {t}: Target creature can't block this turn.
{3}{g}, {t}: Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.
2/2
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Tangled Trees (rare)
Werewolf (uncommon)
Seasonal Beatings (uncommon)
Ragewild Battlemage (uncommon)
Nezumi Lurker (common)
Riding Hippocampus (common)
Chameleonite (common)
Fungal Forest (common)
Feral Thrull (common)
Stalwart Sentinel (common)
Giant Tree Frog (common)
Goblin Book Burner (common)
Manic Goblin (common)
Ingot Knight (common)
Plains (basic)
Emblem (token)