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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , Sacrifice a creature: Search your library for a creature card with the same converted mana cost as the sacrificed creature and put that card onto the battlefield. Then shuffle your library. Play this ability as a sorcery |
Counter target creature spell with flying.
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Saproling Grove enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on Saproling Grove. Then, if there are three or more spore counters on it, remove all counters and put a 1/1 green Saproling creature token onto the battlefield. |
Equipped creature gets +1/+1 for each charge counter on Bloodsteel Armour.
: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Equip ![]() |
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
Feral Thrull can't block.
2/1
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
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When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card. ● Destroy target Artifact. 1/1
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Trample
3/3
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Transfiguration Field
(rare)
Denying Winds
(uncommon)
Saproling Grove
(uncommon)
Bloodsteel Armour
(uncommon)
Riding Hippocampus
(common)
Fungal Forest
(common)
Feral Thrull
(common)
Rain of Stone
(common)
Goblin Book Burner
(common)
Barbarian Raiders
(common)
Stalwart Sentinel
(common)
Chameleonite
(common)
Goblin Horde
(common)
Shattertooth Rats
(common)
Plains
(basic)
Hideous Beast
(token)




: Add
: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Enchantment – Aura