Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , Sacrifice a creature: Search your library for a creature card with the same converted mana cost as the sacrificed creature and put that card onto the battlefield. Then shuffle your library. Play this ability as a sorcery |
: Add to your mana pool. You gain an Insanity counter. |
: Add to your mana pool.
, Sacrifice Woodland Glade: Search your library for a Forest or Plains card and put it onto the battlefield tapped. Then shuffle your library. |
Flying
: Eye of Flame deals 1 damage to target creature or player.1/1
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Equipped creature has vigilance.
Equip or ![]() |
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Reach (This creature can block creatures with flying.)
2/4
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Gravecast 1 –
![]() (You may play this card from your graveyard by paying ![]() and exiling 1 cards from your graveyard)2/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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0/1
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Transfiguration Field
(rare)
Sign of the Yellow King
(uncommon)
Woodland Glade
(uncommon)
Eye of Flame
(uncommon)
Arcum's Sled
(common)
Visionary Charm
(common)
Vipervine Trellis
(common)
Combat Readiness
(common)
Orc Bushwhacker
(common)
Giant Tree Frog
(common)
Deeproot
(common)
Barbarian Raiders
(common)
Restless Dead
(common)
Phase Trickster
(common)
Forest
(basic)
SHEEP
(token)



: Add
to your mana pool. You gain an Insanity counter.

Creature – Sheep