Snap: Virtual Booster
| Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
You may have Transmutator enter the battlefield as a copy of any creature on the battlefield.
Transmute ![]() ![]()
0/0
|
Counter target creature spell with flying.
|
Wolfpack (When this enters the battlefield, reveal cards from the top of your library until you reveal a Wolf creature card. Put that card into your hand and all other revealed cards on the bottom of your library in a random order).
2/2
|
Counter target spell unless its controller pays
, where X is equal to the highest converted mana cost amongst permanents that player controls.Is ever escalating cost.
|
|
Feral Thrull can't block.
2/1
|
Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
|
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
|
Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
|
|
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card. ● Destroy target Artifact. 1/1
|
Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
|
Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
|
Reach (This creature can block creatures with flying.)
2/4
|
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
|
|
0/1
|
Transmutator
(rare)
Denying Winds
(uncommon)
Wolfpack Alpha
(uncommon)
The Price of Power
(uncommon)
Feral Thrull
(common)
Vipervine Trellis
(common)
Bloodsteel Soldier
(common)
Plague Zombie
(common)
Shattertooth Rats
(common)
Barbarian Raiders
(common)
Goblin Horde
(common)
Giant Tree Frog
(common)
Cavern
(common)
Eye of the Deep
(common)
Island
(basic)
SHEEP
(token)




, where X is equal to the highest converted mana cost amongst permanents that player controls.
: Add
Creature – Sheep