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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 
 R 
Creature – Elemental
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Duplicant phases in, you may put a 3/3 Blue Elemental creature token onto the battlefield.
3/3
 U 
Creature – Sliver
Sliver creatures you control have Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2
 U 
Creature – Zombie
Lifesink (Whenever this creature is dealt damage, it deals that much damage to you.)
Essencebound Hulk attacks each turn if able.
4/3
 U 
Sorcery
Choose a creature you control and a creature you don't control. Swap control of those creatures.
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
Island
 
 B 
Basic Land – Island
 T 
Creature – Spirit
Flying
1/1

Fungal Forest (common, foil)
Phase Duplicant (rare)
Trained Sliver (uncommon)
Essencebound Hulk (uncommon)
Swapsies (uncommon)
Manic Goblin (common)
Cavern (common)
Stalwart Sentinel (common)
Riding Hippocampus (common)
Wereraven (common)
Swamp Strider (common)
Chameleonite (common)
Shattertooth Rats (common)
Rain of Stone (common)
Island (basic)
Restless Spirit (token)