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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
Altitude (This can block and be blocked only by creatures with Flying. If this would lose flying for any reason, it loses Altitude instead .)
Whenever Divebomber Dragon attacks, it loses Altitude and gains Double Strike until end of turn.
Nothing is more scary than a Dragon in a powerdive.
6/6
 U 
Creature – Human Wizard
{3}{b}, {t}: Target player discards a card at random.
{3}{r}, {t}: Brimstone Battlemage deals 2 damage to target creature or player.
2/2
 U 
Creature – Human Wizard
{3}{r}, {t}: Target creature can't block this turn.
{3}{g}, {t}: Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.
2/2
 U 
Creature – Vampire
Flying
Bloodcrazed Vampire has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.)
Once their prey is guaranteed, their bloodlust takes over and they become little more than frenzied beasts.
3/3
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Horror
Islandwalk
2/2

Divebomber Dragon (rare)
Brimstone Battlemage (uncommon)
Ragewild Battlemage (uncommon)
Bloodcrazed Vampire (uncommon)
Arcum's Sled (common)
Lotus Bug (common)
Riding Hippocampus (common)
Shattertooth Rats (common)
Rain of Stone (common)
Restless Dead (common)
Deeproot (common)
Orc Bushwhacker 2.0 (common)
Undead Knight (common)
Tortle Softshell (common)
Swamp (basic)
Deep One (token)