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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Warrior
When Elric of Melnibone enters the battlefield, you may search your hand, library and graveyard for a copy of a card named Stormbringer, the Black Blade, reveal it, attach it to Elric of Melnibone and shuffle your library.
1/1
 U 
Creature – Human Wizard
{3}{g}, {t}: Target player gains 4 life.
{3}{w}, {t}: Target creature can't attack this turn.
2/2
 U 
Land
Grassland Copse enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
Illus. sleepsremedy at deviantART
 U 
Land
Bubbling Bog enters the battlefield tapped.
When Bubbling Bog enters the battlefield, target creature gets ??? until end of turn.
{t}: Add {b} to your mana pool.
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Beast
Trample
3/3

Elric of Melnibone (rare)
Serenity Battlemage (uncommon)
Grassland Copse (uncommon)
Bubbling Bog (uncommon)
Combat Readiness (common)
Vipervine Trellis (common)
Bloodsteel Soldier (common)
Barbarian Raiders (common)
Orc Bushwhacker 2.0 (common)
Siren's Isle (common)
Giant Tree Frog (common)
Tortle Softshell (common)
Eye of the Deep (common)
Swamp Strider (common)
Plains (basic)
Hideous Beast (token)