Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Up to one target creatures gains your choice of Vigilance, Flying, Deathtouch, Haste, or Trample until end of turn.
-2 earch your library for a basic land and put it onto the battlefield. -4 Lands you control gain " : Add one mana of any color until end of turn.
-10 Creatures you control get +1/+1 for each basic land type amongst basic lands you control and gain Vigilance, Flying, Deathtouch, Haste and Trample until end of turn. 5
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Choose One
● Target creature gets +1/+1 and gains deathtouch until end of turn. ● Target creature gets +2/+0 and gains first strike until end of turn. ● Target creature you control gets +1/+1 until end of turn and fights target creature. |
At the start of your upkeep put a spore counter on Needleshot Thallid.
Remove three spore counters from Needleshot Thallid: Needleshot Thallid deals 4 damage to target creature with flying. 2/2
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Wizard spells you cast cost
less to cast.
: Add to your mana pool.
: Add to your mana pool. Spend this mana only to cast instant or sorcery spells. |
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Feral Thrull can't block.
2/1
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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Target player Draws two cards and gets a poison counter.
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: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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?/?
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Alara the Awoken
(mythic)
Gladiator Charm
(uncommon)
Needleshot Thallid
(uncommon)
Wizard's Refuge
(uncommon)
Pack Wolf
(common)
Stalwart Sentinel
(common)
Undead Knight
(common)
Feral Thrull
(common)
Bloodsteel Soldier
(common)
Eye of the Deep
(common)
Infectious Dreams
(common)
Reclaimed Ruins
(common)
Rain of Stone
(common)
Swamp Strider
(common)
Forest
(basic)
?
(token)




: Add one mana of any color until end of turn.




Enchantment – Aura