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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has vigilance.
Equip or ![]() |
Flying, Lifelink
Whenever Morgion the Redeemer would deal combat damage to a Demon, instead that demon becomes a White Angel with Flying and loses all other abilities and types (this effect lasts for the rest of the game). He seeks to redeem his former kin, through force if necessary.
4/4
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Flash
Haste If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase. 3/3
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Splitter Critter enters the battlefield with three +1/+1 counters.
, Remove a +1/+1 counter from Splitter Critter: Put a 1/1 green Critter creature token onto the battlefield.
, Sacrifice a Critter: put a +1/+1 counter on Splitter Critter.1/1
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As an additional cost to play Ancestral Summons exile a creature.
Put target creature that shares a creature type with the exiled creature from your graveyard onto the battlefield. |
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Gravecast 1 –
![]() (You may play this card from your graveyard by paying ![]() and exiling 1 cards from your graveyard)2/2
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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: Add to your mana pool.
A deck can have any number of cards named Cavern. |
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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1/1
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Arcum's Sled
(common, foil)
Morgion the Redeemer
(rare)
Centaur Charger
(uncommon)
Splitter Critter
(uncommon)
Ancestral Summons
(uncommon)
Visionary Charm
(common)
Restless Dead
(common)
Poison Dart Frog
(common)
Grizzly Thallid
(common)
Bloodsteel Soldier
(common)
Barbarian Raiders
(common)
Cavern
(common)
Phase Trickster
(common)
Ingot Knight
(common)
Forest
(basic)
CRITTER
(token)
or 




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