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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
 
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 R 
Creature – Human Wizard
When Tezzeret's Apprentice enters the battlefield, you may sacrifice an Artifact. If you do, search your library for an artifact card with converted mana cost equal to or less than the converted mana cost of the sacrificed artifact and put it onto the battlefield. Then shuffle your library.
1/1
 U 
Creature – Griffin
Flying
{g}, {t}: Target Green creature gets +2/+2 until end of turn.
{u}, {t}: Target Blue creature gets +2/+2 until end of turn.
2/2
 U 
Enchantment
When Lurking Jackals enters the battlefield, or When an opponent's life total becomes 10 or less,if an opponent's life total is 10 or less, transform Lurking Jackals.
Lurking Jackals
 
 U 
Colour indicator B Creature – Hound
Often it's not the hunter or the hunted but the opportunist who thrives.
3/2
 U 
Instant
Counter target creature spell with flying.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
Island
 
 B 
Basic Land – Island
 T 
Creature – Minion
?
1/1

Riding Hippocampus (common, foil)
Tezzeret's Apprentice (rare)
Stormpeak Arbiter (uncommon)
Lurking Jackals (uncommon)
Denying Winds (uncommon)
Giant Tree Frog (common)
Knightly Destrier (common)
Goblin Horde (common)
Infectious Dreams (common)
Wereraven (common)
Arcum's Sled (common)
Nezumi Lurker (common)
Poison Dart Frog (common)
Siren's Isle (common)
Island (basic)
Minion (token)