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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Wizard
Whenever a creature card is put into a graveyard from anywhere put a Corpse counter on Corpse Collector.
{2}{b}, {t}, Remove a Corpse counter from a permanent you control: Draw a card.
3/3
 U 
Creature – Human Wizard
{3}{u}, {t}: Counter target spell unless its controller pays {2}.
{3}{b}, {t}: Target creature gets -2/-2 until end of turn.
2/2
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 for each Mountain you control and has Menace.
 U 
Creature – Vampire
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
3/3
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Beast
Trample
3/3

Corpse Collector (rare)
Mindrot Battlemage (uncommon)
Mountain's Might (uncommon)
Bloodthirster (uncommon)
Poison Dart Frog (common)
Phase Trickster (common)
Fungal Forest (common)
Combat Readiness (common)
Feral Thrull (common)
Plague Zombie (common)
Goblin Horde (common)
Vipervine Trellis (common)
Arcum's Sled (common)
Barbarian Raiders (common)
Swamp (basic)
Hideous Beast (token)