Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Sludgeflow Thicket enters the battlefield, you lose 1 life.

{t}: Add {g} to your mana pool.
{t}, Pay 1 life: Add {u} or {b} to your mana pool.
Illus. alanaishtar at deviantART
 U 
Creature – Critter
Splitter Critter enters the battlefield with three +1/+1 counters.
{g}, Remove a +1/+1 counter from Splitter Critter: Put a 1/1 green Critter creature token onto the battlefield.
{g}, Sacrifice a Critter: put a +1/+1 counter on Splitter Critter.
1/1
 U 
Tribal Land – Fungus
Saproling Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on Saproling Grove. Then, if there are three or more spore counters on it, remove all counters and put a 1/1 green Saproling creature token onto the battlefield.
 U 
Tribal Land – Goblin
Goblin Nursery enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}: Put a brood counter on Goblin Nursery. Then, if there are three or more brood counters on it, remove all counters and put a 1/1 red Goblin creature token onto the battlefield.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
Island
 
 B 
Basic Land – Island
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Sludgeflow Thicket (rare)
Splitter Critter (uncommon)
Saproling Grove (uncommon)
Goblin Nursery (uncommon)
Riding Hippocampus (common)
Tortle Softshell (common)
Pack Wolf (common)
Nezumi Lurker (common)
Vipervine Trellis (common)
Fungal Forest (common)
Goblin Horde (common)
Undead Knight (common)
Chameleonite (common)
Infectious Dreams (common)
Island (basic)
Emblem (token)