Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Whenever you would draw a card, instead put the top card of your library into your graveyard for each card you would draw.
You may play cards from your graveyard. If a card would be put into your graveyard from anywhere other than your library, exile that card instead. If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. |
Whenever Pillager deals combat damage to a player, destroy target artifact or land that player controls.
2/2
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: Add to your mana pool.
, Sacrifice Brackwater Marsh: Search your library for an Island or Swamp card and put it onto the battlefield tapped. Then shuffle your library. |
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Creatures you control get +1/+1 and gain Vigilance until end of turn.
"This is it boys, over the top!"
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Reach (This creature can block creatures with flying.)
2/4
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
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Creatures you control named Baron Somadi, the Deathless get +2/+2.
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Cavern
(common, foil)
Deadgate
(mythic)
Pillager
(uncommon)
Brackwater Marsh
(uncommon)
Over the Top
(uncommon)
Wererat
(common)
Undead Knight
(common)
Reclaimed Ruins
(common)
Grizzly Thallid
(common)
Visionary Charm
(common)
Bloodsteel Soldier
(common)
Giant Tree Frog
(common)
Vipervine Trellis
(common)
Riding Hippocampus
(common)
Plains
(basic)
Emblem
(token)
: Add
to your mana pool.

Creature – Rat Lycanthrope

Enchantment – Aura