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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Eye Horror
Flying
Eye Tyrant has the abilities of all other Eye creatures on the battlefield, and the abilities of all Eye creature cards in all graveyards.
5/5
 U 
Artifact – Equipment
Equipped creature gets +2/+2
Whenever a Legendary Creature enters the battlefield under your control, you may attach Greatsword of the Chosen to it.
Equip {3}
 U 
Artifact – Tome
{3}, {t}: Return target creature card from your graveyard to your hand. You gain an Insanity counter.
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Tidal Strand: Search your library for a Plains or Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Eye Tyrant (rare)
Greatsword of the Chosen (uncommon)
Catalogue of Flesh (uncommon)
Tidal Strand (uncommon)
Barbarian Raiders (common)
Siren's Isle (common)
Orc Bushwhacker (common)
Restless Dead (common)
Riding Hippocampus (common)
Vipervine Trellis (common)
Wereraven (common)
Ingot Knight (common)
Cavern (common)
Grizzly Thallid (common)
Swamp (basic)
Emblem (token)