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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Remove all +1/+1 counters from creatures you control. Put a 1/1 green and blue Snake creature token onto the battlefield for each counter so removed.
 U 
Creature – Vampire
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
3/3
 U 
Creature – Shapeshifter
You may have Quicksilver Sprite enter the battlefield as a copy of any creature on the battlefield with converted mana cost 3 or less.
0/0
 U 
Land
Flooded Field enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
Illus. wildpaintings at deviantART
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
Mountain
 
 B 
Basic Land – Mountain
 T 
Colour indicator G Creature – Sheep
0/1

Ophidogenesis (rare)
Bloodthirster (uncommon)
Quicksilver Sprite (uncommon)
Flooded Field (uncommon)
Knightly Destrier (common)
Goblin Book Burner (common)
Vipervine Trellis (common)
Rain of Stone (common)
Visionary Charm (common)
Pack Wolf (common)
Arcum's Sled (common)
Deeproot (common)
Nezumi Lurker (common)
Combat Readiness (common)
Mountain (basic)
SHEEP (token)