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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Druid
Whenever you cast an enchantment spell, you may draw a card.
Enchantment spells you cast cost {1} less to cast.
0/1
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 for each Mountain you control and has Menace.
 U 
Creature – Centaur Warrior
Flash
Haste
If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase.
3/3
 U 
Artifact – Fortification
Fortified Land has "{t}, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
Swamp
 
 B 
Basic Land – Swamp
 T 
Ceature – Insect
1/1

Atine's Enchantress (rare)
Mountain's Might (uncommon)
Centaur Charger (uncommon)
Manaforge (uncommon)
Orc Bushwhacker (common)
Wererat (common)
Rain of Stone (common)
Plague Zombie (common)
Arcum's Sled (common)
Fungal Forest (common)
Poison Dart Frog (common)
Visionary Charm (common)
Infectious Dreams (common)
Riding Hippocampus (common)
Swamp (basic)
INSECT (token)