Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Horde (Whenever this creature attacks, as long as all attacking creatures share a creature type, it gets +1/+0 until end of turn for each other attacking creature) 2/2
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Flying
Deathtouch 1/2
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Exile target spell and put three time counters on it. If it doesn't have suspend, it gains Suspend (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
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Deep One Temple enters the battlefield tapped.
: Add to your mana pool.
![]() ![]() , : Put a 2/2 blue Horror creature token with Islandwalk named Deep One onto the battlefield. |
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Target player Draws two cards and gets a poison counter.
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Creatures you control have "
: This creature fights target creature." |
Orcish Mob
(rare)
Death Gazer
(uncommon)
Temporal Shunt
(uncommon)
Deep One Temple
(uncommon)
Bloodsteel Soldier
(common)
Infectious Dreams
(common)
Visionary Charm
(common)
Fungal Forest
(common)
Wererat
(common)
Plague Zombie
(common)
Vipervine Trellis
(common)
Orc Bushwhacker
(common)
Grizzly Thallid
(common)
Phase Trickster
(common)
Swamp
(basic)
Emblem
(token)




: Add
to your mana pool.
Creature – Rat Lycanthrope