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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior
First Strike, Horsemanship
Whenever Sharonar, Horsemistress attacks, put a 2/2 white Warrior creature token with Horsemanship onto the battlefield tapped and attacking.
3/3
 U 
Land
Bubbling Bog enters the battlefield tapped.
When Bubbling Bog enters the battlefield, target creature gets ??? until end of turn.
{t}: Add {b} to your mana pool.
 U 
Enchantment
When Lurking Jackals enters the battlefield, or When an opponent's life total becomes 10 or less,if an opponent's life total is 10 or less, transform Lurking Jackals.
Lurking Jackals
 
 U 
Colour indicator B Creature – Hound
Often it's not the hunter or the hunted but the opportunist who thrives.
3/2
 U 
Instant
Counter target spell unless its controller pays {x}, where X is equal to the highest converted mana cost amongst permanents that player controls.
Is ever escalating cost.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Minion
?
1/1

Sharonar, Horsemistress (rare)
Bubbling Bog (uncommon)
Lurking Jackals (uncommon)
The Price of Power (uncommon)
Orc Bushwhacker (common)
Plague Zombie (common)
Siren's Isle (common)
Tortle Softshell (common)
Phase Trickster (common)
Undead Knight (common)
Infectious Dreams (common)
Giant Tree Frog (common)
Vipervine Trellis (common)
Chameleonite (common)
Plains (basic)
Minion (token)