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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 
{1}{u}
 
 R 
Instant
Return target permanent to its owner's hand.
Basics
{3}{r}{r}
 
 R 
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Destroy all non-basic lands.
 U 
Creature – Elemental
When Blightning Elemental enters the battlefield it deals 3 damage to target player. That player discards two cards.
3/1
 U 
Artifact Creature – Construct
When Phyrexian Scalper enters the battlefield, target player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.
When Phyrexian Scalper leaves the battlefield, you exile the top four cards of your library. If two or more of those cards have the same name, repeat this process.
3/4
 U 
Creature – Skeleton Mount
{b}: Regenerate Skeletal Steed.
{1}{b}: Transform Skeletal Steed and attach it to target creature.
1/1
Skeletal Mount
 
 U 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has "{1}{b}: Regenerate this creature".
If Skeletal Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Fungal Forest (common, foil)
Back // Basics (rare)
Blightning Elemental (uncommon)
Phyrexian Scalper (uncommon)
Skeletal Steed (uncommon)
Grizzly Thallid (common)
Cavern (common)
Feral Thrull (common)
Riding Hippocampus (common)
Plague Zombie (common)
Ingot Knight (common)
Vipervine Trellis (common)
Life through Death (common)
Orc Bushwhacker (common)
Mountain (basic)
Emblem (token)