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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Remove all +1/+1 counters from creatures you control. Put a 1/1 green and blue Snake creature token onto the battlefield for each counter so removed.
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When one of your opponents successfully casts a creature spell, Transform Opal Acrolith.
: Transform Opal Acrolith.2/4
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![]() , : Target creature can't block this turn.
![]() , : Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.2/2
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Target creature gains Hexproof and is unblockable until end of turn.
"He seems to have that Invisible Touch..."
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Feral Thrull can't block.
2/1
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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Creatures you control have "
: This creature fights target creature." |
Ophidogenesis
(rare)
Opal Acrolith
(uncommon)
Ragewild Battlemage
(uncommon)
Invisible Touch
(uncommon)
Vipervine Trellis
(common)
Goblin Book Burner
(common)
Chameleonite
(common)
Feral Thrull
(common)
Plague Zombie
(common)
Ingot Knight
(common)
Knightly Destrier
(common)
Pack Wolf
(common)
Manic Goblin
(common)
Reclaimed Ruins
(common)
Plains
(basic)
Emblem
(token)



Creature – Soldier
: Transform Opal Acrolith.
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: Target creature can't block this turn.
,
