Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Target player draws 1 card and loses 2 life.Signed in blood, these contracts provide incremental power at an exponential cost.
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Counter target creature spell with flying.
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Whenever Vipervine Constrictor blocks or becomes blocked, it gets +2/+2 until end of turn.
Some Vipervine podlings never take permanent root. As they grow their venomous sap loses its potency and they must resort to crushing their victims instead.
3/3
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If
was spent to cast Life or Death, target creature has lifelink until end of turn.
If was spent to cast Life or Death, target creature has Deathtouch until end of turn.
(Do both if ![]() was spent.) |
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Target player Draws two cards and gets a poison counter.
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
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?
1/1
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Blood Contract
(rare)
Denying Winds
(uncommon)
Vipervine Constrictor
(uncommon)
Life or Death
(uncommon)
Infectious Dreams
(common)
Orc Bushwhacker
(common)
Knightly Destrier
(common)
Siren's Isle
(common)
Poison Dart Frog
(common)
Nezumi Lurker
(common)
Cavern
(common)
Vipervine Trellis
(common)
Goblin Book Burner
(common)
Visionary Charm
(common)
Plains
(basic)
Minion
(token)
,
: Target player draws 1 card and loses 2 life.

was spent to cast Life or Death, target creature has lifelink until end of turn.
was spent to cast Life or Death, target creature has Deathtouch until end of turn.


Enchantment Creature – Horse