Snap: Virtual Booster
| Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
|
Enchant creature
Enchanted creature gets +3/+3 has Flying, Deathtouch and is a black Demon in addition to its other colours and creature types. |
Plunder (When Scarred Plunderer deals combat damage to target player, reveal cards from the top of their library until you reveal a nonland card. You may play that card as though it were in your hand until end of turn.)
3/2
|
Marshalling Ground enters the battlefield tapped.
: Add to your mana pool.
: Put a recruit counter on Marshalling Ground. Then, if there are three or more recruit counters on it, remove all counters and put a 1/1 white Soldier creature token onto the battlefield. |
![]() , : Target creature can't block this turn.
![]() , : Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.2/2
|
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
|
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
|
|
Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Gravecast 1 –
![]() (You may play this card from your graveyard by paying ![]() and exiling 1 cards from your graveyard)2/2
|
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
|
Equipped creature has vigilance.
Equip or ![]() |
|
Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
|
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
|
|
Islandwalk
2/2
|
Combat Readiness
(common, foil)
Demonic Apotheosis
(rare)
Scarred Plunderer
(uncommon)
Marshalling Ground
(uncommon)
Ragewild Battlemage
(uncommon)
Wererat
(common)
Visionary Charm
(common)
Orc Bushwhacker
(common)
Riding Hippocampus
(common)
Restless Dead
(common)
Stalwart Sentinel
(common)
Arcum's Sled
(common)
Deeproot
(common)
Combat Readiness
(common)
Mountain
(basic)
Deep One
(token)





: Add
to your mana pool.
,
Creature – Rat Lycanthrope
Enchantment – Aura
