Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell or ability controlled by an opponent would target an artifact you control, instead counter that spell or ability unless its controller puts the top 5 cards of his or her library into his or her graveyard.
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Galvanize (When this enters the battlefield, creatures you control gain haste until end of turn).
2/2
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When Skinshredder enters the battlefield, destroy target creature, it can't be regenerated.
Corpsecast ![]() ![]() (You may cast this spell from your Graveyard for its Corpsecast cost. If you do it is exiled when it enters the battlefield. Corpsecast only as a sorcery.)2/1
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You may have Dance of Forms enter the battlefield as a copy of any creature on the battlefield except it is also an enchantment and gains "At the beginning of your upkeep, sacrifice this creature unless you pay
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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: Add to your mana pool.
A deck can have any number of cards named Cavern. |
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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1/1
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Mirror of Fools
(rare)
Benalish Braveheart
(uncommon)
Skinshredder
(uncommon)
Dance of Forms
(uncommon)
Riding Hippocampus
(common)
Vipervine Trellis
(common)
Orc Bushwhacker
(common)
Cavern
(common)
Ingot Knight
(common)
Stalwart Sentinel
(common)
Pack Wolf
(common)
Plague Zombie
(common)
Barbarian Raiders
(common)
Wereraven
(common)
Plains
(basic)
CRITTER
(token)





Enchantment – Aura
: Add