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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin
Whenever an opponent sacrifices an Artifact, Scrap Scrounger deals 1 damage to that player.
{2}{r},{t}: Target player sacrifices an Artifact.
2/2
 U 
Creature – Centaur Knight
When Relicbane Centaur enters the battlefield destroy target artifact.
Flanking
{w}: Relicbane Centaur gains Vigilance until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
 U 
Creature – Boar Mount
Intimidate
{r}{r}: Transform Battle Boar and attach it to target creature.
2/1
Boar Mount
 
 U 
Colour indicator R Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1 and has Intimidate.
If Boar Mount would become unattached from a permanent, instead transform it.
 U 
Creature – Skeleton Mount
{b}: Regenerate Skeletal Steed.
{1}{b}: Transform Skeletal Steed and attach it to target creature.
1/1
Skeletal Mount
 
 U 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has "{1}{b}: Regenerate this creature".
If Skeletal Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
Island
 
 B 
Basic Land – Island
 T 
Creature – Horror
Islandwalk
2/2

Scrap Scrounger (rare)
Relicbane Centaur (uncommon)
Battle Boar (uncommon)
Skeletal Steed (uncommon)
Plague Zombie (common)
Wereraven (common)
Knightly Destrier (common)
Life through Death (common)
Fungal Forest (common)
Vipervine Trellis (common)
Goblin Horde (common)
Orc Bushwhacker (common)
Arcum's Sled (common)
Pack Wolf (common)
Island (basic)
Deep One (token)