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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever Desecrated Sphinx deals combat damage to a player, exile target non-land card from that player's graveyard. Until the end of the turn, you may cast the exiled card without paying its mana cost. 5/5
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: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn. |
Underworld Passage enters the battlefield tapped.
: Add to your mana pool.
![]() ![]() , : Put a 1/1 white Spirit creature token with flying named Restless Spirit onto the battlefield. |
![]() , : Counter target spell unless its controller pays .
![]() , : Target creature gets -2/-2 until end of turn.2/2
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Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
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Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Creatures you control have "
: This creature fights target creature." |
Desecrated Sphinx
(rare)
Electrum Wasp
(uncommon)
Underworld Passage
(uncommon)
Mindrot Battlemage
(uncommon)
Fungal Forest
(common)
Cavern
(common)
Plague Zombie
(common)
Orc Bushwhacker
(common)
Barbarian Raiders
(common)
Grizzly Thallid
(common)
Stalwart Sentinel
(common)
Riding Hippocampus
(common)
Wereraven
(common)
Combat Readiness
(common)
Mountain
(basic)
Emblem
(token)


: Add
to your mana pool.


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Enchantment – Aura