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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Lycanthrope
At the start of your upkeep, transform Werelion if you were dealt combat damage last turn.
1/1
Lionwere
 
 R 
Colour indicator W Creature – Cat Lycanthrope
Double Strike
At the start of your upkeep, transform Lionwere if you were dealt no combat damage last turn.
2/1
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {b}, {r} or {g} to your mana pool, Koskun Redoubt doesn’t untap during your next untap step.
Illus. B-F-G at deviantART
 U 
Creature – Human Wizard
You may return an Island you control to your hand rather than paying Dazzle Mage's mana cost.
{u}: Target creature gains "Sacrifice this creature: Counter target spell unless its controller pays {1}" until end of turn.
1/1
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {r}, {g} or {w} to your mana pool, An-Havva Glade doesn’t untap during your next untap step.
Illus. K2member
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Critter
1/1

Werelion (rare)
Koskun Redoubt (uncommon)
Dazzle Mage (uncommon)
An-Havva Glade (uncommon)
Bloodsteel Soldier (common)
Rain of Stone (common)
Stalwart Sentinel (common)
Shattertooth Rats (common)
Siren's Isle (common)
Manic Goblin (common)
Swamp Strider (common)
Eye of the Deep (common)
Goblin Horde (common)
Visionary Charm (common)
Swamp (basic)
CRITTER (token)