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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent skips a turn put a charge counter on Chronostasis Orb. Remove 2 charge counters from Chronostasis Orb and sacrifice it: Take an extra turn after this one. |
You may have Pale Reflection enter the battlefield as a copy of any creature on the battlefield, except it's a colourless Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
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Target creature has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.) until end of turn.
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Galvanize (When this enters the battlefield, creatures you control gain haste until end of turn).
2/2
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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: Add to your mana pool.
A deck can have any number of cards named Cavern. |
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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Target player Draws two cards and gets a poison counter.
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Feral Thrull can't block.
2/1
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1/1
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Chronostasis Orb
(rare)
Pale Reflection
(uncommon)
Frenzied Assault
(uncommon)
Benalish Braveheart
(uncommon)
Undead Knight
(common)
Eye of the Deep
(common)
Vipervine Podling
(common)
Cavern
(common)
Poison Dart Frog
(common)
Swamp Strider
(common)
Orc Bushwhacker
(common)
Siren's Isle
(common)
Infectious Dreams
(common)
Feral Thrull
(common)
Swamp
(basic)
INSECT
(token)





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Enchantment – Aura