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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{4}, {t}: Quicksilver Matrix becomes a copy of target artifact and gains this ability.
If Quicksilver Matrix copies an artifact creature, it gains the Shapeshifter subtype.
 U 
Creature – Griffin Mount
Flying
First Strike
{w}{w}: Transform War Griffin and attach it to target non-mount creature.
2/2
War Griffin
 
 U 
Colour indicator W Enchantment – Mount
Enchant Creature
Mounted creature gets +2/+2 and has Flying and First Strike.
If War Griffin would become unattached from a permanent transform it.
 U 
Instant
If {w} was spent to cast Life or Death, target creature has lifelink until end of turn.
If {b} was spent to cast Life or Death, target creature has Deathtouch until end of turn.
(Do both if {w}{b} was spent.)
 U 
Creature – Elephant Mount
Trample
{g}{g}: Transform Assault Pachyderm and attach it to target creature.
3/3
Pachyderm Mount
 
 U 
Colour indicator G Enchantment – Aura
Enchant Creature
Enchanted creature gets +3/+3 and has Trample.
If Pachyderm Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Minion
?
1/1

Quicksilver Matrix (rare)
War Griffin (uncommon)
Life or Death (uncommon)
Assault Pachyderm (uncommon)
Riding Hippocampus (common)
Lotus Bug (common)
Tortle Shinobi (common)
Cavern (common)
Fungal Forest (common)
Goblin Horde (common)
Swamp Strider (common)
Orc Bushwhacker 2.0 (common)
Poison Dart Frog (common)
Shattertooth Rats (common)
Forest (basic)
Minion (token)