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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Knight
First Strike
Trample
2/2
 
 R 
Land – Swamp
({t}: Add {b} to your mana pool.)
Mysterious Marsh enters the battlefield tapped.
{t}: Add {b}{b} to your mana pool, put a madness counter on Mysterious Marsh.
Whenever you tap Mysterious Marsh, you gain an Insanity counter for each madness counter on Mysterious Marsh.
 U 
Creature – Vampire
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
3/3
 U 
Land
Lost Valley enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{4}{g}{g}, {t}: Put a 3/3 green Beast token with Trample named Hideous Beast onto the battlefield.
 U 
Tribal Land – Wizard
Wizard spells you cast cost {1} less to cast.
{t}: Add {1} to your mana pool.
{t}: Add {u} to your mana pool. Spend this mana only to cast instant or sorcery spells.
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
Swamp
 
 B 
Basic Land – Swamp
 T 
Colour indicator G Creature – Sheep
0/1

Charging Bogatyr (uncommon, foil)
Mysterious Marsh (rare)
Bloodthirster (uncommon)
Lost Valley (uncommon)
Wizard's Refuge (uncommon)
Swamp Strider (common)
Wererat (common)
Lotus Bug (common)
Wereraven (common)
Vipervine Trellis (common)
Orc Bushwhacker 2.0 (common)
Combat Readiness (common)
Cavern (common)
Riding Hippocampus (common)
Swamp (basic)
SHEEP (token)