Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell or activated ability an opponent controls would force you to sacrifice a creature, you may pay 3 life to counter that spell or ability.
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Counter target creature spell with flying.
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Creatures you control get +1/+1 and gain Vigilance until end of turn.
"This is it boys, over the top!"
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Target creature gets -X/-X until end of turn, where X is equal to its converted mana cost.
Agony and Ecstasy are
being; one negative Target creature gets +X/+X until end of turn, where X is equal to its converted mana cost.
both heightened states of
and one positive. |
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Flying
1/1
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Self Sacrifice
(rare)
Denying Winds
(uncommon)
Over the Top
(uncommon)
Agony // Ecstasy
(uncommon)
Grizzly Thallid
(common)
Visionary Charm
(common)
Goblin Book Burner
(common)
Chameleonite
(common)
Vipervine Podling
(common)
Phase Trickster
(common)
Deeproot
(common)
Nezumi Lurker
(common)
Orc Bushwhacker
(common)
Ingot Knight
(common)
Plains
(basic)
Restless Spirit
(token)




, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.