Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast an enchantment spell, you may draw a card.
Enchantment spells you cast cost less to cast.0/1
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Flash
Haste If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase. 3/3
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Plunder (When Scarred Plunderer deals combat damage to target player, reveal cards from the top of their library until you reveal a nonland card. You may play that card as though it were in your hand until end of turn.)
3/2
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Sacrifice any number of creatures, then add that amount of mana in any combination of
and/or to your mana pool. |
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Target player Draws two cards and gets a poison counter.
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Islandwalk
2/2
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Atine's Enchantress
(rare)
Centaur Charger
(uncommon)
Scarred Plunderer
(uncommon)
Sacrificial Pyre
(uncommon)
Orc Bushwhacker 2.0
(common)
Bloodsteel Soldier
(common)
Infectious Dreams
(common)
Swamp Strider
(common)
Wererat
(common)
Vipervine Podling
(common)
Tortle Softshell
(common)
Poison Dart Frog
(common)
Knightly Destrier
(common)
Deeproot
(common)
Island
(basic)
Deep One
(token)






Enchantment – Aura
Enchantment Creature – Horse

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