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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 
 R 
Legendary Artifact – Equipment
Equipped Creature gets +1/+1 and has first strike.
If there are exactly two permanents named The Golden Lance on the battlefield, the "legend rule" doesn't apply to them.
If equipped creature has two cards named The Golden Lance equipped to it, it gets +1/+1 and has double strike instead.
Equip {2}
 U 
Creature – Griffin
Flying
{g}, {t}: Target Green creature gets +2/+2 until end of turn.
{u}, {t}: Target Blue creature gets +2/+2 until end of turn.
2/2
 U 
Instant
Counter target spell unless its controller discards a card at random from their hand.
 U 
Creature – Sliver
Sliver Creatures you control have Battle Cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
2/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
Swamp
 
 B 
Basic Land – Swamp
?
 T 
Creature – ?
?
?/?

Restless Dead (common, foil)
The Golden Lance (rare)
Stormpeak Arbiter (uncommon)
Mind Shrapnel (uncommon)
Warrior Sliver (uncommon)
Infectious Dreams (common)
Grizzly Thallid (common)
Feral Thrull (common)
Arcum's Sled (common)
Fungal Forest (common)
Eye of the Deep (common)
Nezumi Lurker (common)
Barbarian Raiders (common)
Stalwart Sentinel (common)
Swamp (basic)
? (token)