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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent skips a turn put a charge counter on Chronostasis Orb. Remove 2 charge counters from Chronostasis Orb and sacrifice it: Take an extra turn after this one. |
When Lurking Jackals enters the battlefield, or When an opponent's life total becomes 10 or less,if an opponent's life total is 10 or less, transform Lurking Jackals.
Often it's not the hunter or the hunted but the opportunist who thrives.
3/2
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You may return an Island you control to your hand rather than paying Dazzle Mage's mana cost.
: Target creature gains "Sacrifice this creature: Counter target spell unless its controller pays " until end of turn.1/1
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![]() , : Target creature can't block this turn.
![]() , : Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.2/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Reach (This creature can block creatures with flying.)
2/4
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Trample
3/3
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Chronostasis Orb
(rare)
Lurking Jackals
(uncommon)
Dazzle Mage
(uncommon)
Ragewild Battlemage
(uncommon)
Phase Trickster
(common)
Barbarian Raiders
(common)
Giant Tree Frog
(common)
Nezumi Lurker
(common)
Manic Goblin
(common)
Combat Readiness
(common)
Wereraven
(common)
Siren's Isle
(common)
Vipervine Trellis
(common)
Chameleonite
(common)
Mountain
(basic)
Hideous Beast
(token)
Creature – Hound


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: Target creature can't block this turn.
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Creature – Bird Lycanthrope