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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Trample
Whenever Spoilbeast deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards are lands, repeat this process.
4/4
 U 
Artifact Creature – Equipment
Morph {0}
When Demonic Machine is turned face up, you may attach it to target creature. Demonic Machine stops being a creature as long as it is equipping another creature.
Equipped creature can't attack.
Prevent all combat damage that would be dealt by equipped creature.
0/1
 U 
Land
Deep One Temple enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{2}{u}{u}, {t}: Put a 2/2 blue Horror creature token with Islandwalk named Deep One onto the battlefield.
 U 
Tribal Land – Wizard
Wizard spells you cast cost {1} less to cast.
{t}: Add {1} to your mana pool.
{t}: Add {u} to your mana pool. Spend this mana only to cast instant or sorcery spells.
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Spoilbeast (rare)
Demonic Machine (uncommon)
Deep One Temple (uncommon)
Wizard's Refuge (uncommon)
Reclaimed Ruins (common)
Riding Hippocampus (common)
Plague Zombie (common)
Rain of Stone (common)
Manic Goblin (common)
Goblin Horde (common)
Infectious Dreams (common)
Bloodsteel Soldier (common)
Lotus Bug (common)
Visionary Charm (common)
Forest (basic)
Emblem (token)