Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Mungo Eliah Tûk deals combat damage to a player you may draw two cards and then discard a card.
Like many rogues, Mungo liked to take a cut off the top for his services.
2/2
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Intimidate
![]() : Transform Battle Boar and attach it to target creature.2/1
Enchant Creature
Enchanted creature gets +2/+1 and has Intimidate. If Boar Mount would become unattached from a permanent, instead transform it. |
Icy Tomb enters the battlefield tapped.
When Icy Tomb enters the battlefield tap target creature, it doesn't untap during its controller's next untap phase. : Add to your mana pool. |
Sliver creatures you control have Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
3/3
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Trample
3/3
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Mungo Eliah Tûk
(rare)
Battle Boar
(uncommon)
Icy Tomb
(uncommon)
Heroic Sliver
(uncommon)
Ingot Knight
(common)
Barbarian Raiders
(common)
Swamp Strider
(common)
Fungal Forest
(common)
Rain of Stone
(common)
Tortle Shinobi
(common)
Bloodsteel Soldier
(common)
Manic Goblin
(common)
Vipervine Trellis
(common)
Phase Trickster
(common)
Plains
(basic)
Hideous Beast
(token)



Enchantment – Aura
: Add 



Enchantment – Aura
to your mana pool.