Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Curth
+2 Put a 1/1 black Warrior creature token onto the battlefield.
-3 Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
-7 You gain an emblem with : Creatures you control have "{t}: This creature fights target creature".
4
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {b}, {r} or {g} to your mana pool, Koskun Redoubt doesn’t untap during your next untap step.
Illus. B-F-G at deviantART
 U 
Creature – Merfolk Warrior
Islandwalk
Merfolk of the Fire Sea can't attack unless defending player controls an Island.
They have adapted to life in the scalding waters of the Fire Sea at a cost – They are no longer the peaceful water dwellers they once were.
2/1
 U 
Creature – Human Scout
You may return a Plains you control to its owner's hand rather than pay Dazzleblade Scout's mana cost.
First Strike
{w}: Target creature gains first strike unless any player pays {1}.
Their blades are kept polished to a mirror sheen.
1/1
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
Island
 
 B 
Basic Land – Island
 T 
Ceature – Insect
1/1

Curth Slaveborn (mythic)
Koskun Redoubt (uncommon)
Merfolk of the Fire Sea (uncommon)
Dazzleblade Scout (uncommon)
Cavern (common)
Vipervine Trellis (common)
Deeproot (common)
Shattertooth Rats (common)
Tortle Softshell (common)
Phase Trickster (common)
Feral Thrull (common)
Barbarian Raiders (common)
Rain of Stone (common)
Giant Tree Frog (common)
Island (basic)
INSECT (token)