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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Illusion
You may have Pale Reflection enter the battlefield as a copy of any creature on the battlefield, except it's a colourless Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
 
 R 
Creature – Eye
Flying
All-Seeing Occulus can block creatures with evasion abilities as though they didn't have the ability (this includes unblockable)
0/4
 U 
Instant
Choose one –
● As long as it is on the battlefield target artifact is an enchantment instead.
● As long as it is on the battlefield target enchantment is an artifact instead.
 U 
Artifact
{2}: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn.
 U 
Creature – Eye
Flying
Deathtouch
1/2
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Horror
Islandwalk
2/2

Pale Reflection (uncommon, foil)
All-Seeing Occulus (rare)
Formshift (uncommon)
Electrum Wasp (uncommon)
Death Gazer (uncommon)
Giant Tree Frog (common)
Vipervine Trellis (common)
Arcum's Sled (common)
Manic Goblin (common)
Riding Hippocampus (common)
Stalwart Sentinel (common)
Plague Zombie (common)
Nezumi Lurker (common)
Deeproot (common)
Plains (basic)
Deep One (token)