Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Horde (Whenever this creature attacks, as long as all attacking creatures share a creature type, it gets +1/+0 until end of turn for each other attacking creature) 2/2
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First Strike
Protection from White 2/2
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Sacrifice any number of creatures, then add that amount of mana in any combination of
and/or to your mana pool. |
Equipped Creature gets +2/+2
If a creature dealt damage by equipped creature would die, exile it instead Equip ![]() |
: Add to your mana pool.
A deck can have any number of cards named Cavern. |
Islandwalk
: Transform Riding Hippocampus and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk. If Hippocampus Mount would become unattached from a permanent, instead transform it. |
Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Creatures you control named Baron Somadi, the Deathless get +2/+2.
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Orcish Mob
(rare)
Knight of Truth
(uncommon)
Sacrificial Pyre
(uncommon)
Greater Runesword
(uncommon)
Cavern
(common)
Riding Hippocampus
(common)
Undead Knight
(common)
Bloodsteel Soldier
(common)
Orc Bushwhacker
(common)
Vipervine Trellis
(common)
Ingot Knight
(common)
Plague Zombie
(common)
Wereraven
(common)
Pack Wolf
(common)
Swamp
(basic)
Emblem
(token)




: Add
to your mana pool.
Enchantment – Aura