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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast an enchantment spell, you may draw a card.
Enchantment spells you cast cost less to cast.0/1
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Whenever Ice Troll blocks or is blocked by a creature, tap that creature and it doesn't untap during its controller's next untap phase.
: Regenerate Ice Troll.3/4
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: Add to your mana pool.
: Add , or to your mana pool, The Arcanum doesn’t untap during your next untap step. |
Fortified Land has "
, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
Enchanted creature gets +1/+1 and has Lifelink.
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At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card. 1/1
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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1/1
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Atine's Enchantress
(rare)
Ice Troll
(uncommon)
The Arcanum
(uncommon)
Manaforge
(uncommon)
Pack Wolf
(common)
Nezumi Lurker
(common)
Orc Bushwhacker 2.0
(common)
Phase Trickster
(common)
Siren's Isle
(common)
Life through Death
(common)
Wererat
(common)
Ingot Knight
(common)
Vipervine Trellis
(common)
Tortle Shinobi
(common)
Forest
(basic)
INSECT
(token)




: Add
to your mana pool, The Arcanum doesn’t untap during your next untap step.
Creature – Rat Lycanthrope