Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Meadowmere Tor enters the battlefield, you lose 2 life.
: Add to your mana pool.
, Pay 1 life: Add or to your mana pool.
Illus. Alex37 at deviantART
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: Add to your mana pool.
, Sacrifice Woodland Glade: Search your library for a Forest or Plains card and put it onto the battlefield tapped. Then shuffle your library. |
Choose one:
● Destroy target artifact an opponent controls. ● Copy target activated ability and you may choose new targets for the copy. ● Attach target Equipment to target creature (control of that equipment doesn't change.) |
Target creature gains Hexproof and is unblockable until end of turn.
"He seems to have that Invisible Touch..."
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Enchanted creature gets +1/+1 and has Lifelink.
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. |
Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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Islandwalk
2/2
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Meadowmere Tor
(rare)
Woodland Glade
(uncommon)
Choice Charm
(uncommon)
Invisible Touch
(uncommon)
Tortle Shinobi
(common)
Goblin Horde
(common)
Grizzly Thallid
(common)
Life through Death
(common)
Ingot Knight
(common)
Barbarian Raiders
(common)
Siren's Isle
(common)
Vipervine Trellis
(common)
Visionary Charm
(common)
Swamp Strider
(common)
Island
(basic)
Deep One
(token)
: Add
to your mana pool.
or
to your mana pool.
to your mana pool.



Enchantment – Aura