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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equipped Creature gets +2/+2.
Whenever a creature dealt damage by equipped creature would die this turn, instead exile it face down.
{5}: Return a face down creature card exiled by Sword of the Dawn to the battlefield under your control. It has haste. Exile it at the start of the next end step.
Equip {4}
 U 
Land
Tangletrees enters the battlefield tapped.
When Tangletrees enters the battlefield, creatures deals no damage until end of turn.
{t}: Add {g} to your mana pool.
 U 
Land
Everburning Pyre enters the battlefield tapped
{t}: Add {b} or {r} to your mana pool.
Illus. polar-bear-queen at deviantART
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {u}, {b} or {r} to your mana pool, Sengir Palace doesn’t untap during your next untap step.
Illus. SkittleZUS at deviantART
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Somadi
Creatures you control named Baron Somadi, the Deathless get +2/+2.

Sword of the Dawn (rare)
Tangletrees (uncommon)
Everburning Pyre (uncommon)
Sengir Palace (uncommon)
Knightly Destrier (common)
Grizzly Thallid (common)
Siren's Isle (common)
Restless Dead (common)
Wereraven (common)
Ingot Knight (common)
Undead Knight (common)
Chameleonite (common)
Vipervine Trellis (common)
Goblin Horde (common)
Mountain (basic)
Emblem (token)