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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Ceature – Spirit
When Brilliant Spirit enters the battlefield, exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.
Whenever Brilliant Spirit deals combat damage to a player, you may return it to your hand.
3/3
 U 
Enchantment
You may have Dance of Forms enter the battlefield as a copy of any creature on the battlefield except it is also an enchantment and gains "At the beginning of your upkeep, sacrifice this creature unless you pay {u}{u}."
 U 
Creature – Vampire
Bloodthirst 1
You may have Rage-Driven Vampire assign its combat damage as though it weren't blocked.
Once it had tasted a Planeswalker's Blood, nothing else was sufficient.
4/4
 U 
Creature – Human Wizard
{3}{w}, {t}: Tap target creature, it doesn't untap during its controller's next untap step.
{3}{u}, {t}: Target player puts the top 4 cards of their library into their graveyard.
2/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Brilliant Spirit (rare)
Dance of Forms (uncommon)
Rage-Driven Vampire (uncommon)
Mindcloud Battlemage (uncommon)
Siren's Isle (common)
Restless Dead (common)
Vipervine Podling (common)
Chameleonite (common)
Tortle Softshell (common)
Infectious Dreams (common)
Goblin Book Burner (common)
Eye of the Deep (common)
Grizzly Thallid (common)
Goblin Horde (common)
Plains (basic)
Restless Spirit (token)