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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Suspend 2-{u}
Choose one:
● Return up to two target nonland permanents to their owner's hand.
● Draw two cards.
● Target player puts the top 10 cards of their library into their graveyard.
 U 
Land
Jungle Fell enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
Illus. X5-442 at deviantART
 U 
Tribal Land – Soldier
Marshalling Ground enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Put a recruit counter on Marshalling Ground. Then, if there are three or more recruit counters on it, remove all counters and put a 1/1 white Soldier creature token onto the battlefield.
 U 
Creature – Goblin
Kicker {2}
If Swarming Goblins was kicked, when it enters the battlefield search your library for a card named Swarming Goblins, reveal it, and put it in your hand, then shuffle.
A deck may have any number or cards named Goblin Swarm.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Temporal Charm (rare)
Jungle Fell (uncommon)
Marshalling Ground (uncommon)
Swarming Goblins (uncommon)
Fungal Forest (common)
Wererat (common)
Orc Bushwhacker (common)
Wereraven (common)
Plague Zombie (common)
Vipervine Trellis (common)
Bloodsteel Soldier (common)
Giant Tree Frog (common)
Infectious Dreams (common)
Phase Trickster (common)
Swamp (basic)
Emblem (token)