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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Black and/or Red permanents and spells are colourless sources of damage.
 U 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Choose one – Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.
 U 
Tribal Land – Metathran
Birthing Halls enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Put a growth counter on Birthing Halls. Then, if there are three or more growth counters on it, remove all counters and put a 1/1 blue Metathran creature token onto the battlefield.
 U 
Land
Serene Sanctum enters the battlefield tapped.
When Serene Sanctum enters the battlefield, target creature can't attack until the start of your next upkeep.
{t}: Add {w} to your mana pool.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Ghostly Flame (rare)
Clockworks (uncommon)
Birthing Halls (uncommon)
Serene Sanctum (uncommon)
Plague Zombie (common)
Combat Readiness (common)
Vipervine Trellis (common)
Feral Thrull (common)
Giant Tree Frog (common)
Life through Death (common)
Barbarian Raiders (common)
Phase Trickster (common)
Fungal Forest (common)
Manic Goblin (common)
Forest (basic)
Emblem (token)