Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
When Phyrexian Spoiler enters the battlefield, destroy target land.
When Phyrexian Spoiler leaves the battlefield, sacrifice a land.
3/4
 U 
Creature – Human Knight
First Strike
As Knight of All enters the battlefield, choose a colour.
Knight of All has protection from the chosen colour.
2/2
 U 
Creature – Human Druid
Enchantments you control have Hexproof.
1/4
 U 
Instant
Counter target spell unless its controller pays {x}, where X is equal to the highest converted mana cost amongst permanents that player controls.
Is ever escalating cost.
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
Island
 
 B 
Basic Land – Island
 T 
Colour indicator G Creature – Sheep
0/1

Phyrexian Spoiler (rare)
Knight of All (uncommon)
Atine's Protector (uncommon)
The Price of Power (uncommon)
Visionary Charm (common)
Life through Death (common)
Feral Thrull (common)
Riding Hippocampus (common)
Cavern (common)
Bloodsteel Soldier (common)
Vipervine Trellis (common)
Grizzly Thallid (common)
Barbarian Raiders (common)
Manic Goblin (common)
Island (basic)
SHEEP (token)