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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{3}, {t}: Target player draws 1 card and loses 2 life.
Signed in blood, these contracts provide incremental power at an exponential cost.
 U 
Creature – Elephant Mount
Trample
{g}{g}: Transform Assault Pachyderm and attach it to target creature.
3/3
Pachyderm Mount
 
 U 
Colour indicator G Enchantment – Aura
Enchant Creature
Enchanted creature gets +3/+3 and has Trample.
If Pachyderm Mount would become unattached from a permanent, instead transform it.
 U 
Creature – Boar Mount
Intimidate
{r}{r}: Transform Battle Boar and attach it to target creature.
2/1
Boar Mount
 
 U 
Colour indicator R Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1 and has Intimidate.
If Boar Mount would become unattached from a permanent, instead transform it.
 U 
Tribal Land – Metathran
Birthing Halls enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Put a growth counter on Birthing Halls. Then, if there are three or more growth counters on it, remove all counters and put a 1/1 blue Metathran creature token onto the battlefield.
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
Island
 
 B 
Basic Land – Island
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Blood Contract (rare)
Assault Pachyderm (uncommon)
Battle Boar (uncommon)
Birthing Halls (uncommon)
Vipervine Podling (common)
Tortle Softshell (common)
Chameleonite (common)
Fungal Forest (common)
Manic Goblin (common)
Poison Dart Frog (common)
Infectious Dreams (common)
Wererat (common)
Phase Trickster (common)
Plague Zombie (common)
Island (basic)
Emblem (token)