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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Barbarian
{1}{b}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.
When you cycle Spoiling Gladiator, all creatures get -1/-1 until end of turn.
Cycling {1}{b} ({1}{b}, Discard this card: Draw a card.)
3/1
 U 
Snow Instant
Counter target spell unless its controller returns a snow permanent they control to its owner's hand.
 U 
Creature – Goblin Shapeshifter
Transfigure {1}{r}{r} ({1}{r}{r}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)
2/2
 U 
Sorcery
Creatures you control get +1/+1 and gain Vigilance until end of turn.
"This is it boys, over the top!"
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
Swamp
 
 B 
Basic Land – Swamp
?
 T 
Creature – ?
?
?/?

Spoiling Gladiator (rare)
Mana Freeze (uncommon)
Goblin Changeling (uncommon)
Over the Top (uncommon)
Knightly Destrier (common)
Stalwart Sentinel (common)
Deeproot (common)
Grizzly Thallid (common)
Bloodsteel Soldier (common)
Plague Zombie (common)
Goblin Horde (common)
Tortle Softshell (common)
Ingot Knight (common)
Undead Knight (common)
Swamp (basic)
? (token)