Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Whenever a spell or activated ability an opponent controls would force you to sacrifice a creature, you may pay 3 life to counter that spell or ability.
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When Delirium Chewer enters the battlefield, destroy target creature and it deals damage equal to its converted mana cost to its controller.
Evoke ![]() ![]() 3/3
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Choose three target creatures, destroy two of those creatures of your choice. The controller of the third creature draws a card.
Three may keep a secret if two of them are dead. – Benjamin Franklin
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Intimidate
![]() : Transform Battle Boar and attach it to target creature.2/1
Enchant Creature
Enchanted creature gets +2/+1 and has Intimidate. If Boar Mount would become unattached from a permanent, instead transform it. |
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
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Creatures you control have "
: This creature fights target creature." |
Tortle Shinobi
(common, foil)
Self Sacrifice
(rare)
Delirium Chewer
(uncommon)
Sinister Secrets
(uncommon)
Battle Boar
(uncommon)
Grizzly Thallid
(common)
Bloodsteel Soldier
(common)
Pack Wolf
(common)
Combat Readiness
(common)
Barbarian Raiders
(common)
Plague Zombie
(common)
Wereraven
(common)
Phase Trickster
(common)
Siren's Isle
(common)
Plains
(basic)
Emblem
(token)




Enchantment – Aura

Creature – Bird Lycanthrope
, transform Ravenwere: Scry 3.