Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Angel
Flying, First Strike, Vigilance, Lifelink
4/4
 U 
Creature – Wolf
Wolfpack (When this enters the battlefield, reveal cards from the top of your library until you reveal a Wolf creature card. Put that card into your hand and all other revealed cards on the bottom of your library in a random order).
2/2
 U 
Artifact – Equipment
Equipped Creature gets +2/+2
If a creature dealt damage by equipped creature would die, exile it instead
Equip {3}
 U 
Land
Tangletrees enters the battlefield tapped.
When Tangletrees enters the battlefield, creatures deals no damage until end of turn.
{t}: Add {g} to your mana pool.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Colour indicator MULTI Creature – Insect
Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Critter
1/1

Revanna, Dark Angel (rare)
Wolfpack Alpha (uncommon)
Greater Runesword (uncommon)
Tangletrees (uncommon)
Giant Tree Frog (common)
Lotus Bug (common)
Bloodsteel Soldier (common)
Undead Knight (common)
Swamp Strider (common)
Orc Bushwhacker (common)
Ingot Knight (common)
Eye of the Deep (common)
Siren's Isle (common)
Wereraven (common)
Island (basic)
CRITTER (token)