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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Barbarian
{1}{b}{r}, Sacrifice Delirious Gladiator:Tap target creature. That creature deals damage equal to its power to its controller.
{1}{b}{r}, Discard a card: Return Delirious Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.
Cycling {1}{b/r}: ({1}{b/r}, Discard this card: Draw a card.)
3/1
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Brackwater Marsh: Search your library for an Island or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
 U 
Creature – Human Wizard
{3}{b}, {t}: Target player discards a card at random.
{3}{r}, {t}: Brimstone Battlemage deals 2 damage to target creature or player.
2/2
 U 
Creature – Merfolk Warrior
Islandwalk
Merfolk of the Fire Sea can't attack unless defending player controls an Island.
They have adapted to life in the scalding waters of the Fire Sea at a cost – They are no longer the peaceful water dwellers they once were.
2/1
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
Swamp
 
 B 
Basic Land – Swamp
 T 
Colour indicator G Creature – Sheep
0/1

Delirious Gladiator (rare)
Brackwater Marsh (uncommon)
Brimstone Battlemage (uncommon)
Merfolk of the Fire Sea (uncommon)
Vipervine Podling (common)
Undead Knight (common)
Phase Trickster (common)
Orc Bushwhacker (common)
Poison Dart Frog (common)
Siren's Isle (common)
Manic Goblin (common)
Feral Thrull (common)
Arcum's Sled (common)
Infectious Dreams (common)
Swamp (basic)
SHEEP (token)