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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Sphinx
Flying
Whenever Desecrated Sphinx deals combat damage to a player, exile target non-land card from that player's graveyard.
Until the end of the turn, you may cast the exiled card without paying its mana cost.
5/5
 U 
Sorcery
Choose a creature you control and a creature you don't control. Swap control of those creatures.
 U 
Creature – Zombie Assassin
When Skinshredder enters the battlefield, destroy target creature, it can't be regenerated.
Corpsecast {1}{b}{b} (You may cast this spell from your Graveyard for its Corpsecast cost. If you do it is exiled when it enters the battlefield. Corpsecast only as a sorcery.)
2/1
 U 
Creature – Sliver
Sliver creatures you control have Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Minion
?
1/1

Desecrated Sphinx (rare)
Swapsies (uncommon)
Skinshredder (uncommon)
Corrosive Sliver (uncommon)
Tortle Softshell (common)
Shattertooth Rats (common)
Manic Goblin (common)
Arcum's Sled (common)
Pack Wolf (common)
Plague Zombie (common)
Stalwart Sentinel (common)
Deeproot (common)
Goblin Horde (common)
Phase Trickster (common)
Mountain (basic)
Minion (token)