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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – God
Whenever a source you control deals non-combat damage to an opponent, create an X/X blue and Red Elemental creature token where X is equal to the damage dealt.
{t}, Sacrifice X Elementals: Procan, the Tempestuous deals X damage to any target.
Sacrifice an Elemental: Return Procan to its owner's hand.
4/4
 U 
Land
Jungle Fell enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
Illus. X5-442 at deviantART
 U 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Choose one – Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.
 U 
Creature – Boar Mount
Intimidate
{r}{r}: Transform Battle Boar and attach it to target creature.
2/1
Boar Mount
 
 U 
Colour indicator R Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1 and has Intimidate.
If Boar Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
Island
 
 B 
Basic Land – Island
 T 
Creature – Beast
Trample
3/3

Procan, the Tempestuous (rare)
Jungle Fell (uncommon)
Clockworks (uncommon)
Battle Boar (uncommon)
Nezumi Lurker (common)
Life through Death (common)
Eye of the Deep (common)
Vipervine Trellis (common)
Infectious Dreams (common)
Pack Wolf (common)
Goblin Book Burner (common)
Tortle Softshell (common)
Goblin Horde (common)
Fungal Forest (common)
Island (basic)
Hideous Beast (token)