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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Jolrael
+1 Put a 2/2 green Cat creature token onto the battlefield.
-1 The next creature spell you cast this turn cannot be countered. That creature has haste.
-6 All lands target player controls become 3/3 creatures. They are still lands.
3
 U 
Land
Lost Valley enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{4}{g}{g}, {t}: Put a 3/3 green Beast token with Trample named Hideous Beast onto the battlefield.
 U 
Snow Instant
Counter target spell unless its controller returns a snow permanent they control to its owner's hand.
 U 
Artifact
{t}: Add {2} to your mana pool. You gain an Insanity counter.
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Ravenwere
 
 C 
Colour indicator U Creature – Bird Lycanthrope
Flying
{u}{u}, {t}, transform Ravenwere: Scry 3.
1/1
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
Swamp
 
 B 
Basic Land – Swamp
?
 T 
Creature – ?
?
?/?

Jolrael of Jamuraa (mythic)
Lost Valley (uncommon)
Mana Freeze (uncommon)
Sign of the Yellow King (uncommon)
Arcum's Sled (common)
Reclaimed Ruins (common)
Giant Tree Frog (common)
Wereraven (common)
Combat Readiness (common)
Restless Dead (common)
Vipervine Trellis (common)
Rain of Stone (common)
Undead Knight (common)
Eye of the Deep (common)
Swamp (basic)
? (token)