Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Swift Strike (This creature deals damage before creatures with First Strike.)
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) He has trained his whole life to master the art of the lightning draw.
2/2
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Enchantments you control have Hexproof.
1/4
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You may exile an Island you control rather than pay Pyrokinetic Daze's mana cost.
Counter target spell unless its controller has Pyrokinetic Daze deal 4 damage divided as you choose among any number of target creatures he controls. |
As an additional cost to play Ancestral Summons exile a creature.
Put target creature that shares a creature type with the exiled creature from your graveyard onto the battlefield. |
: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Target player Draws two cards and gets a poison counter.
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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1/1
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Iaijutsu Master
(rare)
Atine's Protector
(uncommon)
Pyrokinetic Daze
(uncommon)
Ancestral Summons
(uncommon)
Chameleonite
(common)
Fungal Forest
(common)
Grizzly Thallid
(common)
Poison Dart Frog
(common)
Eye of the Deep
(common)
Orc Bushwhacker
(common)
Undead Knight
(common)
Plague Zombie
(common)
Infectious Dreams
(common)
Wereraven
(common)
Swamp
(basic)
CRITTER
(token)




: Add
to your mana pool.
Creature – Bird Lycanthrope