Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell or ability controlled by an opponent would target an artifact you control, instead counter that spell or ability unless its controller puts the top 5 cards of his or her library into his or her graveyard.
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Choose three target creatures, destroy two of those creatures of your choice. The controller of the third creature draws a card.
Three may keep a secret if two of them are dead. – Benjamin Franklin
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Equipped creature gets +2/+2
Whenever a Legendary Creature enters the battlefield under your control, you may attach Greatsword of the Chosen to it. Equip ![]() |
First Strike
Protection from Black 2/2
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At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield. From a distance they look much like the bears that inspired their name.
2/2
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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Gravecast 1 –
![]() (You may play this card from your graveyard by paying ![]() and exiling 1 cards from your graveyard)2/2
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: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Equipped creature has vigilance.
Equip or ![]() |
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Feral Thrull can't block.
2/1
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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1/1
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Mirror of Fools
(rare)
Sinister Secrets
(uncommon)
Greatsword of the Chosen
(uncommon)
Knight of Grace
(uncommon)
Grizzly Thallid
(common)
Undead Knight
(common)
Vipervine Podling
(common)
Restless Dead
(common)
Reclaimed Ruins
(common)
Ingot Knight
(common)
Manic Goblin
(common)
Arcum's Sled
(common)
Feral Thrull
(common)
Eye of the Deep
(common)
Swamp
(basic)
CRITTER
(token)



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