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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 
 R 
Legendary Creature – Human Warrior
First Strike, Horsemanship
Whenever Sharonar, Horsemistress attacks, put a 2/2 white Warrior creature token with Horsemanship onto the battlefield tapped and attacking.
3/3
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Woodland Glade: Search your library for a Forest or Plains card and put it onto the battlefield tapped. Then shuffle your library.
 U 
Creature – Griffin Mount
Flying
First Strike
{w}{w}: Transform War Griffin and attach it to target non-mount creature.
2/2
War Griffin
 
 U 
Colour indicator W Enchantment – Mount
Enchant Creature
Mounted creature gets +2/+2 and has Flying and First Strike.
If War Griffin would become unattached from a permanent transform it.
 U 
Land
Underworld Passage enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}{w}{w}, {t}: Put a 1/1 white Spirit creature token with flying named Restless Spirit onto the battlefield.
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
Mountain
 
 B 
Basic Land – Mountain
?
 T 
Creature – ?
?
?/?

Life through Death (common, foil)
Sharonar, Horsemistress (rare)
Woodland Glade (uncommon)
War Griffin (uncommon)
Underworld Passage (uncommon)
Tortle Softshell (common)
Rain of Stone (common)
Chameleonite (common)
Knightly Destrier (common)
Barbarian Raiders (common)
Infectious Dreams (common)
Cavern (common)
Stalwart Sentinel (common)
Swamp Strider (common)
Mountain (basic)
? (token)