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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Tribal Land – Dragon
Dragon spells you cast cost {1} less to cast.
{t}: Add {1} to your mana pool.
{t}: Add {r} to your mana pool. Spend this mana only to cast Dragon spells or to activate abilities of Dragon creatures you control.
 U 
Tribal Land – Fungus
Saproling Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on Saproling Grove. Then, if there are three or more spore counters on it, remove all counters and put a 1/1 green Saproling creature token onto the battlefield.
 U 
Creature – Human Scout
You may return a Plains you control to its owner's hand rather than pay Dazzleblade Scout's mana cost.
First Strike
{w}: Target creature gains first strike unless any player pays {1}.
Their blades are kept polished to a mirror sheen.
1/1
 U 
Artifact Creature – Construct
When Pyrokinetic War Beast enters the battlefield it deals 4 damage divided as you choose between any number of target creatures.
When Pyrokinetic War Beast leaves the battlefield, it deals 4 damage to you.
4/3
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Beast
Trample
3/3

Dragon's Lair (rare)
Saproling Grove (uncommon)
Dazzleblade Scout (uncommon)
Pyrokinetic War Beast (uncommon)
Manic Goblin (common)
Phase Trickster (common)
Tortle Shinobi (common)
Siren's Isle (common)
Giant Tree Frog (common)
Arcum's Sled (common)
Nezumi Lurker (common)
Shattertooth Rats (common)
Goblin Book Burner (common)
Vipervine Trellis (common)
Plains (basic)
Hideous Beast (token)