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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 
 M 
Artifact
All non-land permanents are Legendary.
There can be only one!
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {b}, {r} or {g} to your mana pool, Koskun Redoubt doesn’t untap during your next untap step.
Illus. B-F-G at deviantART
 U 
Instant
For each Artifact that has gone to your graveyard from the battlefield this turn, put a +1/+1 counter on each Artifact creature you control and a charge counter on each non-creature artifact you control.
 U 
Creature – Illusion
You may have Pale Reflection enter the battlefield as a copy of any creature on the battlefield, except it's a colourless Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Infectious Dreams (common, foil)
Singularity Matrix (mythic)
Koskun Redoubt (uncommon)
Artificer's Resolve (uncommon)
Pale Reflection (uncommon)
Deeproot (common)
Ingot Knight (common)
Pack Wolf (common)
Eye of the Deep (common)
Plague Zombie (common)
Life through Death (common)
Goblin Book Burner (common)
Grizzly Thallid (common)
Tortle Shinobi (common)
Swamp (basic)
Emblem (token)