Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Liber Mysterium enters the battlefield you gain an Insanity counter.
, , Discard a card: Draw two cards.It drains a memory from each reader as the price to unlock the mysteries within.
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Plunder (When Scarred Plunderer deals combat damage to target player, reveal cards from the top of their library until you reveal a nonland card. You may play that card as though it were in your hand until end of turn.)
3/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Manipulator phases in, return target creature to its owner's hand. 2/2
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Equipped creature gets +1/+1 for each charge counter on Bloodsteel Armour.
: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Equip ![]() |
![]() , , Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.1/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Equipped creature has vigilance.
Equip or ![]() |
Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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1/1
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Liber Mysterium
(rare)
Scarred Plunderer
(uncommon)
Phase Manipulator
(uncommon)
Bloodsteel Armour
(uncommon)
Goblin Book Burner
(common)
Plague Zombie
(common)
Deeproot
(common)
Phase Trickster
(common)
Arcum's Sled
(common)
Manic Goblin
(common)
Pack Wolf
(common)
Wereraven
(common)
Vipervine Podling
(common)
Ingot Knight
(common)
Forest
(basic)
INSECT
(token)
,
, Discard a card: Draw two cards.

: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.

to your mana pool.

Creature – Bird Lycanthrope