Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell or activated ability an opponent controls would force you to sacrifice a creature, you may pay 3 life to counter that spell or ability.
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When Mistfolk Emissary enters the battlefield, choose a colour other than Blue.
Mistfolk Emissary is the chosen colour in addition to its other colours. 1/1
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Equipped Creature gets +2/+2
If a creature dealt damage by equipped creature would die, exile it instead Equip ![]() |
Counter target spell unless its controller pays
, where X is equal to the highest converted mana cost amongst permanents that player controls.Is ever escalating cost.
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Multimorph
![]() (You may cast this face down as a 2/2 creature for . Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)2/2
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Lotus Bug is all colours.
A steady diet of lotus petals causes them to shine with all the colours of magic.
1/1
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
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Ninjutsu
( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Islandwalk
2/2
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Self Sacrifice
(rare)
Mistfolk Emissary
(uncommon)
Greater Runesword
(uncommon)
The Price of Power
(uncommon)
Barbarian Raiders
(common)
Plague Zombie
(common)
Lotus Bug
(common)
Deeproot
(common)
Ingot Knight
(common)
Poison Dart Frog
(common)
Chameleonite
(common)
Tortle Shinobi
(common)
Manic Goblin
(common)
Knightly Destrier
(common)
Mountain
(basic)
Deep One
(token)



, where X is equal to the highest converted mana cost amongst permanents that player controls.

Creature – Insect
: Add
to your mana pool.
Enchantment Creature – Horse
