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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Sacrifice a forest: Add {w} to your mana pool. Activate this ability only any time you could cast a sorcery and only once each turn. Then transform Clear Cut.
 
New Growth
 
 U 
Enchantment
Sacrifice a plains: Add {g} to your mana pool. Activate this ability only any time you could cast a sorcery and only once each turn. Then transform New Growth.
 R 
Creature – Turtle Elder
Deflect 2
Other Turtles you control get +1/+2.
His shell is so hard that most blows are deflected back at their originators.
2/3
 U 
Sorcery
Sacrifice any number of creatures, then add that amount of mana in any combination of {b} and/or {r} to your mana pool.
 U 
Creature – Human Wizard
Flying
Protection from Illusions
{t}: Target Illusion gets +0/+0 until end of turn.
He would disbelieve the very ground he stands on if it were possible.
1/1
 U 
Creature – Sliver
Sliver creatures you control have Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Horror
Islandwalk
2/2

Clear Cut (uncommon, foil)
Tortle Ironshell (rare)
Sacrificial Pyre (uncommon)
Parochial Skeptic (uncommon)
Undying Sliver (uncommon)
Vipervine Trellis (common)
Orc Bushwhacker 2.0 (common)
Infectious Dreams (common)
Arcum's Sled (common)
Reclaimed Ruins (common)
Manic Goblin (common)
Plague Zombie (common)
Eye of the Deep (common)
Feral Thrull (common)
Plains (basic)
Deep One (token)