Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – God
Whenever a source you control deals non-combat damage to an opponent, create an X/X blue and Red Elemental creature token where X is equal to the damage dealt.
{t}, Sacrifice X Elementals: Procan, the Tempestuous deals X damage to any target.
Sacrifice an Elemental: Return Procan to its owner's hand.
4/4
 U 
Creature – Critter
Splitter Critter enters the battlefield with three +1/+1 counters.
{g}, Remove a +1/+1 counter from Splitter Critter: Put a 1/1 green Critter creature token onto the battlefield.
{g}, Sacrifice a Critter: put a +1/+1 counter on Splitter Critter.
1/1
 U 
Artifact
{t}, Remove a -1/-1 or +1/+1 counter from a permanent you control: Put a charge counter on target permanent you control.
 U 
Land
Deep One Temple enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{2}{u}{u}, {t}: Put a 2/2 blue Horror creature token with Islandwalk named Deep One onto the battlefield.
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Orc Warrior
Ambush {2}{r}{r} (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)
2/2
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Human Rogue
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent.
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Minion
?
1/1

Procan, the Tempestuous (rare)
Splitter Critter (uncommon)
Pain Conduit (uncommon)
Deep One Temple (uncommon)
Reclaimed Ruins (common)
Vipervine Trellis (common)
Barbarian Raiders (common)
Orc Bushwhacker 2.0 (common)
Visionary Charm (common)
Bloodsteel Soldier (common)
Phase Trickster (common)
Plague Zombie (common)
Life through Death (common)
Poison Dart Frog (common)
Forest (basic)
Minion (token)