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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Play Alpha Strike only during combat.
Unblocked attacking creatures get +3/+0 until end of turn. Sacrifice those creatures at the beginning of the next end step. |
Whenever Pillager deals combat damage to a player, destroy target artifact or land that player controls.
2/2
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Equipped creature gets +1/+1 for each charge counter on Bloodsteel Armour.
: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.
Equip ![]() |
Choose One
● Target creature gets +1/+1 and gains deathtouch until end of turn. ● Target creature gets +2/+0 and gains first strike until end of turn. ● Target creature you control gets +1/+1 until end of turn and fights target creature. |
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Haste, First Strike
Manic Goblin attacks each turn if able. "We'd breed them dumb and fearless, but they already come that way." -
1/1
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Equipped creature has vigilance.
Equip or ![]() |
Reach (This creature can block creatures with flying.)
2/4
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Deeproot enters the battlefield tapped.
: Add to your mana pool.
Deeproot cannot be flipped. Trample, reach
Deeproot Awakened cannot be flipped. 3/5
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When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card. ● Destroy target Artifact. 1/1
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Flying
1/1
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Alpha Strike
(rare)
Pillager
(uncommon)
Bloodsteel Armour
(uncommon)
Gladiator Charm
(uncommon)
Wereraven
(common)
Barbarian Raiders
(common)
Nezumi Lurker
(common)
Knightly Destrier
(common)
Manic Goblin
(common)
Arcum's Sled
(common)
Giant Tree Frog
(common)
Vipervine Trellis
(common)
Deeproot
(common)
Shattertooth Rats
(common)
Forest
(basic)
Restless Spirit
(token)



: Regenerate equipped creature (where X is the number of charge counters on Bloodsteel Armour.)Then put a charge counter on Bloodsteel Armour.



Creature – Bird Lycanthrope
, transform Ravenwere: Scry 3.
Enchantment Creature – Horse

