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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter
You may have Transmutator enter the battlefield as a copy of any creature on the battlefield.

Transmute {1}{u}{b}
0/0
 U 
Artifact – Fortification
Fortified Land has "{t}, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Brimstone Bog: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
 U 
Instant
Counter target spell that deals damage or causes life loss that targets you.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Elf
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
Plains
 
 B 
Basic Land – Plains
?
 T 
Creature – ?
?
?/?

Transmutator (rare)
Manaforge (uncommon)
Brimstone Bog (uncommon)
Lifeshield (uncommon)
Riding Hippocampus (common)
Pack Wolf (common)
Manic Goblin (common)
Fungal Forest (common)
Visionary Charm (common)
Plague Zombie (common)
Shattertooth Rats (common)
Arcum's Sled (common)
Barbarian Raiders (common)
Stalwart Sentinel (common)
Plains (basic)
? (token)