Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
When Phyrexian Spoiler enters the battlefield, destroy target land.
When Phyrexian Spoiler leaves the battlefield, sacrifice a land.
3/4
 U 
Sorcery
As an additional cost to play Ancestral Summons exile a creature.
Put target creature that shares a creature type with the exiled creature from your graveyard onto the battlefield.
 U 
Sorcery
Creatures you control get +1/+1 and gain Vigilance until end of turn.
"This is it boys, over the top!"
 U 
Creature – Human Knight
First Strike
Protection from Blue
2/2
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Beast
Trample
3/3

Phyrexian Spoiler (rare)
Ancestral Summons (uncommon)
Over the Top (uncommon)
Knight of Reason (uncommon)
Plague Zombie (common)
Eye of the Deep (common)
Grizzly Thallid (common)
Bloodsteel Soldier (common)
Infectious Dreams (common)
Tortle Softshell (common)
Deeproot (common)
Rain of Stone (common)
Undead Knight (common)
Vipervine Podling (common)
Island (basic)
Hideous Beast (token)