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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a spell or activated ability an opponent controls would force you to sacrifice a creature, you may pay 3 life to counter that spell or ability.
 U 
Creature – Centaur Warrior
Flash
Haste
If Centaur Charger was cast outside of your main phase, sacrifice it at the start of the next end phase.
3/3
 U 
 
Choose One
● Target creature gets +1/+1 and gains deathtouch until end of turn.
● Target creature gets +2/+0 and gains first strike until end of turn.
● Target creature you control gets +1/+1 until end of turn and fights target creature.
 U 
Creature – Leviathan
Trample
Land Leviathan can't attack unless defending player controls a forest.
As the seas dried up, the beasts of the depths either adapted or died.
8/8
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
Mountain
 
 B 
Basic Land – Mountain
?
 T 
Creature – ?
?
?/?

Self Sacrifice (rare)
Centaur Charger (uncommon)
Gladiator Charm (uncommon)
Land Leviathan (uncommon)
Knightly Destrier (common)
Barbarian Raiders (common)
Arcum's Sled (common)
Pack Wolf (common)
Reclaimed Ruins (common)
Tortle Shinobi (common)
Vipervine Trellis (common)
Manic Goblin (common)
Life through Death (common)
Restless Dead (common)
Mountain (basic)
? (token)