Snap: Virtual Booster

Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact
Whenever you would draw a card, instead put the top card of your library into your graveyard for each card you would draw.
You may play cards from your graveyard.
If a card would be put into your graveyard from anywhere other than your library, exile that card instead.
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
 U 
Creature – Elemental
When Blightning Elemental enters the battlefield it deals 3 damage to target player. That player discards two cards.
3/1
 U 
Creature – Centaur Knight
When Relicbane Centaur enters the battlefield destroy target artifact.
Flanking
{w}: Relicbane Centaur gains Vigilance until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
 U 
Creature – Human Knight
Galvanize (When this enters the battlefield, creatures you control gain haste until end of turn).
2/2
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
Forest
 
 B 
Basic Land – Forest
 T 
Colour indicator G Creature – Sheep
0/1

Deadgate (mythic)
Blightning Elemental (uncommon)
Relicbane Centaur (uncommon)
Benalish Braveheart (uncommon)
Feral Thrull (common)
Giant Tree Frog (common)
Orc Bushwhacker (common)
Vipervine Podling (common)
Siren's Isle (common)
Nezumi Lurker (common)
Shattertooth Rats (common)
Eye of the Deep (common)
Undead Knight (common)
Life through Death (common)
Forest (basic)
SHEEP (token)