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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
 
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 R 
Creature – Elemental
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Duplicant phases in, you may put a 3/3 Blue Elemental creature token onto the battlefield.
3/3
 U 
Land
Frozen Mire enters the battlefield tapped.
{t}: Add {u} or{b} to your mana pool.
Illus. Qoph-Silraqh at deviantART
 U 
Sorcery
Sacrifice any number of creatures, then add that amount of mana in any combination of {b} and/or {r} to your mana pool.
 U 
Creature – Eye
Flying
{1}{u}, {t}: Target tapped creature doesn't untap during its controller's next untap phase
1/2
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Elemental Knight
Flanking
When Ingot Knight enters the battlefield, destroy target artifact.
{w}: Ingot Knight gains Vigilance until end of turn.
Evoke {r}.
2/2
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Beast
Trample
3/3

Wererat (common, foil)
Phase Duplicant (rare)
Frozen Mire (uncommon)
Sacrificial Pyre (uncommon)
Eye of Frost (uncommon)
Barbarian Raiders (common)
Bloodsteel Soldier (common)
Ingot Knight (common)
Knightly Destrier (common)
Rain of Stone (common)
Visionary Charm (common)
Fungal Forest (common)
Vipervine Trellis (common)
Nezumi Lurker (common)
Swamp (basic)
Hideous Beast (token)