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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Warrior
Trample
Horde (Whenever this creature attacks, as long as all attacking creatures share a creature type, it gets +1/+0 until end of turn for each other attacking creature)
2/2
 U 
Creature – Human Wizard
{3}{u}, {t}: Counter target spell unless its controller pays {2}.
{3}{b}, {t}: Target creature gets -2/-2 until end of turn.
2/2
 U 
Instant
Counter target spell that deals damage or causes life loss that targets you.
 U 
Creature – Ogre Spellshaper
{2}{r}, {t}, Discard a card: Any player may have Ogre Browbeater deal 5 damage to him or her. If no one does, target player draws three cards. Play this ability as a Sorcery.
3/5
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Zombie Knight
Flanking
{w}: Undead Knight gains Vigilance until end of turn.
{1}{b}, Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.
2/2
 C 
Creature – Fungus
At the start of your upkeep put a spore counter on Grizzly Thallid.
Remove three spore counters from Grizzly Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
From a distance they look much like the bears that inspired their name.
2/2
 C 
Creature – Turtle Rogue
Ninjutsu {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card.
2/3
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Snow Artifact – Equipment
Equipped creature has vigilance.
Equip {2} or {s}
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Orcish Mob (rare)
Mindrot Battlemage (uncommon)
Lifeshield (uncommon)
Ogre Browbeater (uncommon)
Riding Hippocampus (common)
Undead Knight (common)
Grizzly Thallid (common)
Tortle Shinobi (common)
Feral Thrull (common)
Arcum's Sled (common)
Reclaimed Ruins (common)
Rain of Stone (common)
Combat Readiness (common)
Vipervine Trellis (common)
Plains (basic)
Restless Spirit (token)