Snap: Virtual Booster
| Snap: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Shuma-Gorath enters the battlefield, each player gains two Insanity counters.
, gain 2 Insanity counters: The next spell you cast costs less to cast. Any player may activate this ability.11/11
|
: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn. |
Galvanize (When this enters the battlefield, creatures you control gain haste until end of turn).
2/2
|
Kicker
If Swarming Goblins was kicked, when it enters the battlefield search your library for a card named Swarming Goblins, reveal it, and put it in your hand, then shuffle. A deck may have any number or cards named Goblin Swarm. 1/1
|
|
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
|
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature. : Add to your mana pool. |
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
|
Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
|
|
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
|
: Chameleonite gains the creature type of your choice until end of turn.Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
|
Feral Thrull can't block.
2/1
|
Ambush
![]() ![]() (If you're being attacked you may cast this spell for its ambush cost as though it had flash. If you do, return it from the battlefield to its owner's hand at end of combat.)2/2
|
|
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card. ● Destroy target Artifact. 1/1
|
Stalwart (This creature can be assigned as a blocker whilst tapped as though it were untapped.)
2/3
|
|
Islandwalk
2/2
|
Shuma-Gorath
(rare)
Electrum Wasp
(uncommon)
Benalish Braveheart
(uncommon)
Swarming Goblins
(uncommon)
Tortle Softshell
(common)
Siren's Isle
(common)
Pack Wolf
(common)
Undead Knight
(common)
Phase Trickster
(common)
Chameleonite
(common)
Feral Thrull
(common)
Orc Bushwhacker 2.0
(common)
Shattertooth Rats
(common)
Stalwart Sentinel
(common)
Swamp
(basic)
Deep One
(token)
, gain 2 Insanity counters: The next spell you cast costs
less to cast. Any player may activate this ability.

: Add
