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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vedalken Wizard
You may choose not to untap Tethermage Researcher during your untap step.
{t}: Gain control of target creature for as long as you control Tethermage Researcher and it remains tapped. At the beginning of your upkeep, put a -1/-1 counter on the controlled creature.
{2}{u}, {t}: Draw a card.
2/2
 U 
Creature – Human Wizard
{3}{r}, {t}: Target creature can't block this turn.
{3}{g}, {t}: Target creature gets +X/+X until end of turn, where X is equal to the number of Forests you control.
2/2
 U 
Creature – Human Knight
Galvanize (When this enters the battlefield, creatures you control gain haste until end of turn).
2/2
 U 
Instant
Swap target creature's power and toughness.
Transmute {1}{u}{u} ({1}{u}{u}, discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
 C 
Creature – Plant Snake
Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
Plains
 
 B 
Basic Land – Plains
 T 
Colour indicator G Creature – Sheep
0/1

Tethermage Researcher (rare)
Ragewild Battlemage (uncommon)
Benalish Braveheart (uncommon)
Transmutate (uncommon)
Vipervine Podling (common)
Eye of the Deep (common)
Tortle Softshell (common)
Goblin Book Burner (common)
Cavern (common)
Poison Dart Frog (common)
Feral Thrull (common)
Fungal Forest (common)
Orc Bushwhacker (common)
Combat Readiness (common)
Plains (basic)
SHEEP (token)