Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Duplicant phases in, you may put a 3/3 Blue Elemental creature token onto the battlefield. 3/3
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Target creature gets -X/-X until end of turn, where X is equal to its converted mana cost.
Agony and Ecstasy are
being; one negative Target creature gets +X/+X until end of turn, where X is equal to its converted mana cost.
both heightened states of
and one positive. |
: Add to your mana pool.
, Sacrifice Rainforest Ridge: Search your library for a Mountain or Forest card and put it onto the battlefield tapped. Then shuffle your library. |
You may return an Island you control to your hand rather than paying Dazzle Mage's mana cost.
: Target creature gains "Sacrifice this creature: Counter target spell unless its controller pays " until end of turn.1/1
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Fungal Forest enters the battlefield tapped.
: Add to your mana pool.
: Put a spore counter on target Fungus you control. |
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike Enchanted creature gets +1/+1 and has first strike. 1/1
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Swampwalk
: Transform Swamp Strider and attach it to target creature.1/1
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk. If Strider Mount would become unattached from a permanent, instead transform it. |
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Feral Thrull can't block.
2/1
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Multiply
![]() (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)1/1
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1/1
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Phase Duplicant
(rare)
Agony // Ecstasy
(uncommon)
Rainforest Ridge
(uncommon)
Dazzle Mage
(uncommon)
Fungal Forest
(common)
Bloodsteel Soldier
(common)
Knightly Destrier
(common)
Poison Dart Frog
(common)
Combat Readiness
(common)
Barbarian Raiders
(common)
Vipervine Trellis
(common)
Swamp Strider
(common)
Feral Thrull
(common)
Goblin Horde
(common)
Swamp
(basic)
CRITTER
(token)



: Add
to your mana pool.
to your mana pool.
Enchantment Creature – Horse


Enchantment – Aura