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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Tome
When Liber Mysterium enters the battlefield you gain an Insanity counter.
{3}, {t}, Discard a card: Draw two cards.
It drains a memory from each reader as the price to unlock the mysteries within.
 U 
Enchantment – Aura
Enchant Creature
When enchanted creature dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types
 U 
Creature – Griffin Mount
Flying
First Strike
{w}{w}: Transform War Griffin and attach it to target non-mount creature.
2/2
War Griffin
 
 U 
Colour indicator W Enchantment – Mount
Enchant Creature
Mounted creature gets +2/+2 and has Flying and First Strike.
If War Griffin would become unattached from a permanent transform it.
 U 
Tribal Land – Thrull
Breeding Chamber enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Put a germination counter on Breeding Chamber. Then, if there are three or more germination counters on it, remove all counters and put a 1/1 black Thrull creature token onto the battlefield.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Rat
When Shattertooth Rats enters the battlefield, choose one –
● Target opponent discards a card.
● Destroy target Artifact.
1/1
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Wolf
Unite (Creatures with Unite can attack or block in a group. Groups block and are blocked as a single creature. You choose how combat damage dealt to a group is divided amongst the creatures in the group.)
2/2
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Artifact Creature – Soldier Construct
Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters.
0/0
 C 
Creature – Rat Rogue
{1}{u}: Nezumi Lurker has Shroud until end of turn.
2/2
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Beast
Trample
3/3

Liber Mysterium (rare)
Dark Chrysalis (uncommon)
War Griffin (uncommon)
Breeding Chamber (uncommon)
Vipervine Trellis (common)
Shattertooth Rats (common)
Reclaimed Ruins (common)
Pack Wolf (common)
Knightly Destrier (common)
Bloodsteel Soldier (common)
Nezumi Lurker (common)
Tortle Softshell (common)
Wererat (common)
Goblin Horde (common)
Plains (basic)
Hideous Beast (token)