Snap: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped Creature gets +1/+1 and has first strike.
If there are exactly two permanents named The Golden Lance on the battlefield, the "legend rule" doesn't apply to them. If equipped creature has two cards named The Golden Lance equipped to it, it gets +1/+1 and has double strike instead. Equip ![]() |
: deal 1 damage to target creature unless its controller has Riftcaster deal 1 damage to him or her instead.1/1
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Exile target spell and put three time counters on it. If it doesn't have suspend, it gains Suspend (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
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Goblin Nursery enters the battlefield tapped.
: Add to your mana pool.
: Put a brood counter on Goblin Nursery. Then, if there are three or more brood counters on it, remove all counters and put a 1/1 red Goblin creature token onto the battlefield. |
: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Flanking
When Ingot Knight enters the battlefield, destroy target artifact. : Ingot Knight gains Vigilance until end of turn.
Evoke .2/2
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Flanking
: Undead Knight gains Vigilance until end of turn.
![]() , Discard a card: Return Undead Knight from your graveyard to your hand. Play this ability only during your upkeep.2/2
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Phase Trickster phases in, you may tap or untap target non-land permanent. 1/1
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Trample
3/3
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The Golden Lance
(rare)
Riftcaster
(uncommon)
Temporal Shunt
(uncommon)
Goblin Nursery
(uncommon)
Reclaimed Ruins
(common)
Wereraven
(common)
Poison Dart Frog
(common)
Nezumi Lurker
(common)
Rain of Stone
(common)
Ingot Knight
(common)
Undead Knight
(common)
Vipervine Podling
(common)
Phase Trickster
(common)
Bloodsteel Soldier
(common)
Plains
(basic)
Hideous Beast
(token)


: deal 1 damage to target creature unless its controller has Riftcaster deal 1 damage to him or her instead.
Creature – Bird Lycanthrope