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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact
{2}: Electrum Wasp becomes a 1/1 Insect artifact creature with Infect until end of turn.
 
 R 
Land
When Wildfire Rivulet enters the battlefield, you lose 1 life.

{t}: Add {u} to your mana pool.
{t}, Pay 1 life: Add {r} or {g} to your mana pool.
Illus. heartbreakkim at deviantART
 U 
Artifact Creature – Equipment
Morph {0}
When Demonic Machine is turned face up, you may attach it to target creature. Demonic Machine stops being a creature as long as it is equipping another creature.
Equipped creature can't attack.
Prevent all combat damage that would be dealt by equipped creature.
0/1
 U 
Artifact
{r/w} or {3}, {t}: target creature has First Strike until end of turn.
 U 
Creature – Vampire
Flying
Bloodcrazed Vampire has Frenzy 2 (Whenever this creature attacks and is not blocked it gets +2/+0 until end of turn.)
Once their prey is guaranteed, their bloodlust takes over and they become little more than frenzied beasts.
3/3
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
 C 
Creature – Zombie
Gravecast 1 – {2}{b} (You may play this card from your graveyard by paying {2}{b} and exiling 1 cards from your graveyard)
2/2
 C 
Creature – Turtle
Young Tortles are known as softshells, once their shell begins to harden they are considered adults.
1/2
 C 
Land
Deeproot enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Deeproot cannot be flipped.
Deeproot Awakened
{3}{g}{g}
 
 C 
Creature – Treefolk
Trample, reach
Deeproot Awakened cannot be flipped.
3/5
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Creature – Eye
Eye of the Deep can't attack unless defending player controls an Island.
{u}: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.
2/4
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Sorcery
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land.
I warned you not to build there...
Swamp
 
 B 
Basic Land – Swamp
?
 T 
Creature – ?
?
?/?

Electrum Wasp (uncommon, foil)
Wildfire Rivulet (rare)
Demonic Machine (uncommon)
Strikestone (uncommon)
Bloodcrazed Vampire (uncommon)
Poison Dart Frog (common)
Restless Dead (common)
Tortle Softshell (common)
Deeproot (common)
Combat Readiness (common)
Swamp Strider (common)
Eye of the Deep (common)
Barbarian Raiders (common)
Rain of Stone (common)
Swamp (basic)
? (token)