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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
{r}: Dragonrider's Mount gets +1/+0 until end of turn.
{1}{r}{r}: Transform Dragonrider's Mount and attach it to target creature.
4/4
Dragon Mount
 
 R 
Colour indicator R Enchantment – Aura
Enchant Creature
Enchanted creature gets +4/+4, has Flying and
"{r}: This creature gets +1/+0 until end of turn".
If Dragon Mount would become unattached from a permanent, instead transform it.
 U 
Land
Underworld Passage enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}{w}{w}, {t}: Put a 1/1 white Spirit creature token with flying named Restless Spirit onto the battlefield.
 U 
Enchantment – Aura
Enchant Land
Whenever enchanted land's controller casts a spell, counter it unless they sacrifice enchanted land.
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 for each Mountain you control and has Menace.
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
 
 C 
Land – Cavern
{t}: Add {1} to your mana pool.
A deck can have any number of cards named Cavern.
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Instant
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Land – Forest
Fungal Forest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Put a spore counter on target Fungus you control.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
{b}
 
 C 
Creature – Human Lycanthrope
At the start of your upkeep if any player discarded a card last turn, transform Wererat.
1/1
Ratwere
 
 C 
Colour indicator B Creature – Rat Lycanthrope
At the start of your upkeep, transform Ratwere if no player discarded a card since your last upkeep.
When Ratwere deals combat damage to a player, that player discards a card.
1/1
 C 
Creature – Goblin
Multiply {r}{r} (At the start of your upkeep, you may pay Goblin Horde's Multiply cost. If you do, put a token creature that is a copy of Goblin Horde onto the battlefield.)
1/1
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
Forest
 
 B 
Basic Land – Forest
?
 T 
Creature – ?
?
?/?

Dragonrider's Mount (rare)
Underworld Passage (uncommon)
Withered Link (uncommon)
Mountain's Might (uncommon)
Riding Hippocampus (common)
Cavern (common)
Giant Tree Frog (common)
Combat Readiness (common)
Plague Zombie (common)
Fungal Forest (common)
Vipervine Trellis (common)
Wererat (common)
Goblin Horde (common)
Feral Thrull (common)
Forest (basic)
? (token)