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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter
At the start of each player's upkeep, reveal the top card of that player's library. If it is a creature card, exile it and Erratic Shapeshifter becomes a copy of the exiled card and gains this ability.
2/2
 U 
Sorcery
Choose a creature you control and a creature you don't control. Swap control of those creatures.
 U 
Creature – Centaur Knight
When Relicbane Centaur enters the battlefield destroy target artifact.
Flanking
{w}: Relicbane Centaur gains Vigilance until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
 U 
Land
~ enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{?}{b}{b}, {t}: Put a ? black creature token with ? named ? onto the battlefield.
 C 
Creature – Goblin Spellshaper
{1}{r}, {t}, Discard a card: Any player may have Goblin Book Burner deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. Play this ability as a Sorcery.
1/2
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Artifact Creature – Shapeshifter
{1}: Chameleonite gains the creature type of your choice until end of turn.
Chameleonites were originally created to study various species in their native habitat. Today they are more often used for less savoury activities.
1/1
 C 
Creature – Goblin
Haste, First Strike
Manic Goblin attacks each turn if able.
"We'd breed them dumb and fearless, but they already come that way." -
1/1
 C 
Creature – Zombie
Multimorph {2}{b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its multimorph cost. For each extra time you pay its multimorph cost put a token that is a copy of the creature onto the battlefield.)
2/2
 C 
Creature – Frog
Reach (This creature can block creatures with flying.)
2/4
 C 
Land
Siren's Isle enters the battlefield tapped.
When Siren's Isle enters the battlefield, tap target creature.
{t}: Add {u} to your mana pool.
 C 
Instant
Choose one-
● Target player puts the top four cards of his or her library into his or her graveyard
● Choose two basic land types, each land of the first type becomes the second type until end of turn;
● Exile target artifact, then return that card to the battlefield under its owner's control.
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Beast Mount
Islandwalk
{u}: Transform Riding Hippocampus and attach it to target creature.
1/1
Hippocampus Mount
 
 C 
Colour indicator U Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Islandwalk.
If Hippocampus Mount would become unattached from a permanent, instead transform it.
Island
 
 B 
Basic Land – Island
 T 
Creature – Spirit
Flying
1/1

Erratic Shapeshifter (rare)
Swapsies (uncommon)
Relicbane Centaur (uncommon)
Card24133 (uncommon)
Goblin Book Burner (common)
Infectious Dreams (common)
Chameleonite (common)
Manic Goblin (common)
Plague Zombie (common)
Giant Tree Frog (common)
Siren's Isle (common)
Visionary Charm (common)
Vipervine Trellis (common)
Riding Hippocampus (common)
Island (basic)
Restless Spirit (token)