Snap: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
All-Seeing Occulus can block creatures with evasion abilities as though they didn't have the ability (this includes unblockable) 0/4
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Flying
Protection from Illusions : Target Illusion gets +0/+0 until end of turn.He would disbelieve the very ground he stands on if it were possible.
1/1
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You may have Dance of Forms enter the battlefield as a copy of any creature on the battlefield except it is also an enchantment and gains "At the beginning of your upkeep, sacrifice this creature unless you pay
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Goblin Nursery enters the battlefield tapped.
: Add to your mana pool.
: Put a brood counter on Goblin Nursery. Then, if there are three or more brood counters on it, remove all counters and put a 1/1 red Goblin creature token onto the battlefield. |
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
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![]() : Nezumi Lurker has Shroud until end of turn.2/2
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Target player Draws two cards and gets a poison counter.
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Deathtouch
Mature Vipervines sprout podlings that are indistinguishable from real snakes except upon close inspection.
1/1
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As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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At the start of your upkeep, transform Wereraven if any player drew 2 or more cards last turn.
Illus. el-grimlock at deviantART
1/1
Flying
![]() , , transform Ravenwere: Scry 3.1/1
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: Add to your mana pool.
Reclaim (if Reclaimed Ruins is in your graveyard, you may Exile it to add to your mana pool.)
Illus. snaketoast at deviantART
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Bloodsteel Soldier enters the battlefield with two +1/+1 counters on it.
Damage is dealt to Bloodsteel Soldier in the form of removing +1/+1 counters. 0/0
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Eye of the Deep can't attack unless defending player controls an Island.
: Switch Eye of the Deep's power and toughness. Activate this ability only if Eye of the Deep is attacking.2/4
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Assault
![]() ![]() (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)3/2
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Trample
3/3
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All-Seeing Occulus
(rare)
Parochial Skeptic
(uncommon)
Dance of Forms
(uncommon)
Goblin Nursery
(uncommon)
Poison Dart Frog
(common)
Nezumi Lurker
(common)
Infectious Dreams
(common)
Vipervine Podling
(common)
Rain of Stone
(common)
Wereraven
(common)
Reclaimed Ruins
(common)
Bloodsteel Soldier
(common)
Eye of the Deep
(common)
Barbarian Raiders
(common)
Forest
(basic)
Hideous Beast
(token)


: Target Illusion gets +0/+0 until end of turn.
to your mana pool.

Creature – Bird Lycanthrope