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Mechanics | Info
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Wizard
{3}{w}, {t}: Tap target creature, it doesn't untap during its controller's next untap step.
{3}{u}, {t}: Target player puts the top 4 cards of their library into their graveyard.
2/2
 
 M 
Creature – Elemental
Trample
Sacrifice a land: World Devourer gets +2/+0 until end of turn.
Whenever World Devourer deals combat damage to a player, for each 2 damage dealt, that player sacrifices a land.
4/4
 U 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereboar if it dealt combat damage last turn.
2/1
Boarwere
 
 U 
Colour indicator R Creature – Boar Lycanthrope
Intimidate
At the start of your upkeep, transform Boarwere if it has dealt no combat damage since your last upkeep.
3/2
 U 
Instant
Choose one –
● As long as it is on the battlefield target artifact is an enchantment instead.
● As long as it is on the battlefield target enchantment is an artifact instead.
 U 
Creature – Plant Snake
Whenever Vipervine Constrictor blocks or becomes blocked, it gets +2/+2 until end of turn.
Some Vipervine podlings never take permanent root. As they grow their venomous sap loses its potency and they must resort to crushing their victims instead.
3/3
 C 
Combat Creature – Human Barbarian
Assault {1}{r}{r} (You may put this creature onto the battlefield tapped and attacking by paying its assault cost. If you do, sacrifice it at the end of the combat phase. Play this ability only during combat before blockers are declared.)
3/2
 C 
Creature – Thrull
Feral Thrull can't block.
2/1
 C 
Land
{t}: Add {1} to your mana pool.

Reclaim {1} (if Reclaimed Ruins is in your graveyard, you may Exile it to add {1} to your mana pool.)
Illus. snaketoast at deviantART
 C 
Creature – Orc Warrior
Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
 C 
Creature – Plant Wall
Defender
Deathtouch
Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
 C 
Creature – Lizard Mount
Swampwalk
{b}: Transform Swamp Strider and attach it to target creature.
1/1
Strider Mount
 
 C 
Colour indicator B Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Swampwalk.
If Strider Mount would become unattached from a permanent, instead transform it.
 C 
Sorcery
Target player Draws two cards and gets a poison counter.
 C 
Colour indicator W Enchantment Creature – Horse
Bestow {4}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First Strike
Enchanted creature gets +1/+1 and has first strike.
1/1
 C 
Enchantment – Aura
Enchanted creature gets +1/+1 and has Lifelink.
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Curth
Creatures you control have "{t}: This creature fights target creature."

Mindcloud Battlemage (uncommon, foil)
World Devourer (mythic)
Wereboar (uncommon)
Formshift (uncommon)
Vipervine Constrictor (uncommon)
Barbarian Raiders (common)
Feral Thrull (common)
Reclaimed Ruins (common)
Orc Bushwhacker (common)
Vipervine Trellis (common)
Swamp Strider (common)
Infectious Dreams (common)
Knightly Destrier (common)
Life through Death (common)
Mountain (basic)
Emblem (token)