Community Mashup Set: Recent Activity
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Recent updates to Community Mashup Set: (Generated at 2025-07-04 13:29:16)
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Community Mashup Set: (Generated at 2025-07-04 13:29:16)
Toil to Renown + New Sendaria
Gain life for every tapped thing you have. Gain life whenever you gain a plains.
The obvious mash is "Whenever you tap a plains, gain 1 life" That's probably too much lifegain though.
Something with
:Gain one life perhaps?
Or... you know what? A conditional lifegain land. Let's do that.
Ghost Warden + Greased Weasel
Classic white pump meets.. red hexproof.
The obvious combination would be a blue creature that taps to unsummon; and would be the most hated creature ever printed.
Oh! I know; this would work well in a lot of sets; or can be used with a horrible combo or something.
Nifty variation on Groundswell. The space red gets here is odd: it's had the wildly differing Bull Rush and Brute Force. So this seems fine.
Goblin Burrows + Aberrant Surge
A goblin booster, and a "Check the top of your deck" giant growth.
Seems simple enough; red needs more boosters anyway.
Æthersnipe + Battle-Grafted Researcher
A stompy bounce spell, and a, um, unreach creature?
Eh; let's have a non-flyer bouncer.
I only brought up Control Magic as a counter-point for what this card could represent, not because I thought it was a fair card to compare it to.
But I got to admit, if this was 2003 and I had a Onslaught Tribal Beasts deck, I would much rather hear that you had Control Magic in your deck than this card. By the time an opponent can cast Control Magic on a good beast, I'd be able to cast another beast and we'd bounce. That's a 3 for 1 trade, and is devastating. Had you played this before I began to play my beasts, however, you'd still have a 3 for 1 trade, and you'd be the beat down. I guess it really depends on the type of game your opponent is playing... this card makes a good 'adds variety to the format' type of card.
Control magic takes away an actual resource they've spent mana on (and potentially enchanted and equipped) and lets you choose a GOOD one. Whereas this just takes away a card at random; so I t think it's significantly worse most of the time.
Casting it just after they search for something would be a fun and evil play, mind you. And indeed casting it early you're likely to hit something against some decks.
But you're as likely to steal their grizzly bears (or their force of nature) as something that's useful to you.
bb->1bb, not TOO much more, because of the fizzle annoyance.
Oh damnit. My comment got truncated. Yes it was Dodecapod + Occult Experiment
And true, it's aggressively costed because it might fizzle and, well, Hymn to Tourach.
But I guess with the parlous state of black discard these days, it should probably cost more.
Ooh... that cost has got to increase. Against a creature heavy deck, this will result in 'better than Control Magic about 70% of the time (On round one and round two, the creature deck will be putting lands into play, increasing your chance of discarding a creature.)
Dodecapod plus... Extortion? Exiled Boggart? Occult Experiment?
Discard, reanimate, +1/+1... it practically writes itself.
I nearly wrote "Target player" though; which would be a bit abusable. As it is, it's a fine uncommon. Maybe upcost it, allow you to shoot yourself in the eldrazi and make it a rare?
That might work. It's still probably unprintably good though. Maybe only allow non-owners to activate it?
V: I think you can use "owner" in that case, pleasingly.
Hmm.
On my turn: I gain control of Traitor's Authority.
and gain control of it back. Then I pay
more, and gain control of it again, regaining control of my next turn while controlling your next turn. Do you concede?
Opponent: Okay, that's cool. You control my next turn.
Me: Right. I pass the turn. On your turn, you untap, and gain control of Traitor's Authority. After you gain control of it, I pay
Doh. It was an enchantment when I wrote it.
I want it to mean "The caster of the original one"
The controller of which enchantment?
Commander's Authority + ((C17929))
So on the one hand; making a token a turn; and on the other a huge stompy thing that isn't really that undercosted and lets someone steal your turn. If someone takes control of it, not entirely sure who controls who's turn.
Not sure about this. 4 colourless is in the cost; that's clear. Ah what the heck; let's go wacky.
It's deliberate that you can use it twice. But you're right that's too good. The current cost is: have a creature card in your graveyard, have basilisk and broken-card and another card in hand. What would make it reasonable? It should probably have a tap anyway, and that makes it take three turns rather than one.
Normally this is a colorless Zombify that only requires the extra cost of a discard. That's pretty good on its own, but the timing of the abilities means it's actually possible to go "Remove the first counter, discarding Emrakul and targeting some random Ornithopter. Respond to the shuffle trigger, discard something else and get Emrakul back. Shuffle the Ornithopter and all the other cards away, but oh well. Om nom nom."