FICG: Equestria Girls: Card List

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Introduction | Decklist: Rainbooms Songs | Decklist: Lifegain/Artifacts | Tokens | Decklists | Sealed deck proxies

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Steward of the Unnatural Colourless Uncommon 7{7} Creature – Eldrazi Druid 4 3 Flash
Emerge {5}{g} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s converted mana cost.)
When you cast this spell, creatures you control gain hexproof and indestructible until end of turn. (This creature won’t gain those abilities.)
1 1578777178 on 11 Jan 2020 by Alex
2 Astral Vortex White Uncommon 4{2}{w}{w} Sorcery Exile target creature and all other creatures with the same name as that creature. 0
3 Autolevitator White Uncommon 3{2}{w} Creature – Human Pilot 2 1 Flying
Whenever Autolevitator crews a Vehicle, that Vehicle gains flying until end of turn.
3 1579715063 on 22 Jan 2020 by Alex
4 Canterlot Cheer Squad White Uncommon 3{2}{w} Creature – Human Citizen 1 1 {1}{w}, {t}: Another target creature you control gets +1/+1 and gains indestructible until end of turn. 0
5 Caramel Bonds White Common 1{w} Enchantment – Aura Enchant creature you don’t control
Whenever enchanted creature attacks or blocks, you gain 3 life.
0
6 Cheering Section White Common 3{2}{w} Creature – Human Band 3 2 Finale — Whenever you sacrifice a Song, support 1. (Put a +1/+1 counter on up to one other target creature.) 0
7 Combat Reflexes White Common 2{1}{w} Instant Untap target creature. That creature gets +2/+2 until end of turn and can block an additional creature this turn. 0
8 Costume Coordinator White Common 2{1}{w} Creature – Human Artificer 2 1 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Costume Coordinator is paired with another creature, spells you cast that target one or both of those creatures cost {1} less to cast.
2 1578412353 on 07 Jan 2020 by Alex
9 Crystal Bonds White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature can’t attack.
Fabulosity {2}{w} ({2}{w}: If this Aura isn’t fabulous, put a gem counter on it and it becomes fabulous.)
As long as Crystal Bonds is fabulous, enchanted creature can’t block and its activated abilities can’t be activated.
0
10 Cupcake Fountain Expedition White Uncommon 2{1}{w} Enchantment Landfall — Whenever a land enters the battlefield under your control, put a quest counter on Cupcake Fountain Expedition.
Remove three quest counters from Cupcake Fountain Expedition and sacrifice it: Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.
0
11 Cure-All Ointment White Common 2{1}{w} Instant Choose one —
• Prevent all damage that would be dealt to target creature this turn.
• Destroy target enchantment.
0
12 Daydream’s Embrace White Uncommon 4{2}{w}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2, is all colors, and has flying and first strike.
0
13 Dedicated Guard White Uncommon 4{3}{w} Creature – Human Soldier 3 2 Flash
Vigilance
When Dedicated Guard enters the battlefield, attacking player chooses an attacking creature they control. Exile the rest. At the beginning of the next end step, return the exiled cards to the battlefield tapped and under their owners’ control.
0
14 Equestria Girls White Mythic 3{1}{w}{w} Enchantment – Saga I: Exile all nonHuman creatures you control until Equestria Girls leaves the battlefield. Create twice that many 1/1 white Human creature tokens.
II: Put two +1/+1 counters on each Human you control.
III: Exile any number of target nonland permanents with total converted mana cost less than or equal to the number of Humans you control.
0
15 Experienced Lifeguard White Uncommon 4{3}{w} Creature – Human Scout 2 3 Flash
When Experienced Lifeguard enters the battlefield, creatures you control gain indestructible until end of turn.
0
16 Exquisite Archer White Rare 5{4}{w} Creature – Human Archer 2 2 {2}{w}, {t}: Exquisite Archer deals 3 damage divided as you choose among one, two, or three target attacking and/or blocking creatures. 0
17 Flash Sentry, Interceptor White Uncommon 4{2}{w}{w} Legendary Creature – Pegasus Soldier 1 2 Flash
Flying, vigilance
Flash Sentry, Interceptor can block any number of creatures.
Whenever Flash blocks, it gets +0/+2 until end of turn for each creature it's blocking.
1 1578853666 on 12 Jan 2020 by Alex
18 Fun Inspector White Uncommon 2{1}{w} Creature – Human Soldier 2 2 At the beginning of each upkeep, if you lost life last turn, you gain 2 life. 0
19 Glamorize White Uncommon 2{1}{w} Instant You may put an Aura or Equipment card from your hand onto the battlefield attached to target creature. Return that Aura or Equipment to your hand at the beginning of the next end step. 0
20 Glamorous Charger White Common 4{2}{w}{w} Creature – Pegasus Unicorn 3 3 Flying, vigilance 1 1578067886 on 03 Jan 2020 by Alex
21 Guitar Solo White Common 3{2}{w} Instant Distribute three verse counters among up to three target Songs.
Draw a card.
0
22 Licorice Lasso White Common 2{1}{w} Artifact – Food Equipment Whenever equipped creature attacks, tap target creature defending player controls.
{2}, {t}, Sacrifice Licorice Lasso: You gain 3 life.
Equip {2}
0
23 Living Constellation White Common 3{2}{w} Creature – Insect 2 2 Flying
Living Constellation has lifelink as long as you control an enchantment.
0
24 Marching Band White Common 4{3}{w} Creature – Human Band 3 3 Whenever Marching Band attacks, you may put a verse counter on target Song.
Finale — Whenever you sacrifice a Song, untap Marching Band.
3 1577815944 on 31 Dec 2019 by Alex
25 Maretropolis Defenders White Rare 5{4}{w} Creature – Human Warrior 3 4 Heroic — Whenever Maretropolis Defenders becomes the target of a spell you control, you may exile another target creature until Maretropolis Defenders leaves the battlefield. 0
26 Mistress of the Beat White Uncommon 4{3}{w} Creature – Human Artificer Band 1 1 Protection from Sirens
Finale — Whenever you sacrifice a Song, put a +1/+1 counter on each creature you control.
0
27 Nest Crown White Uncommon 3{2}{w} Enchantment – Aura Enchant creature
When Nest Crown enters the battlefield, create a 1/1 white Bird creature token with flying.
Whenever enchanted creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
0
28 Nest Dispute White Common 3{2}{w} Sorcery Each player other than target player creates two 1/1 white Bird creature tokens with flying. 1 1578688358 on 10 Jan 2020 by Alex
29 Pastrify White Rare 3{2}{w} Enchantment – Aura Enchant nonland permanent
Enchanted permanent is a colorless Food artifact, has “{2}, {t}, Sacrifice this artifact: You gain 3 life,” and loses all other abilities, card types, and artifact types.
1 1578268500 on 05 Jan 2020 by Alex
30 Piercing Light White Common 4{3}{w} Sorcery Destroy target artifact, enchantment, or tapped creature. 1 1579880434 on 24 Jan 2020 by Alex
31 Pitiless Banker White Uncommon 5{4}{w} Creature – Human Bureaucrat 2 3 Extort (Whenever you cast a spell, you may pay {w/b}. If you do, each opponent loses 1 life and you gain that much life.)
The first spell each opponent casts each turn cost {1} more to cast.
0
32 Rapid Reflexes White Common 1{w} Instant Untap target creature. That creature gains indestructible until end of turn. 0
33 Rescue Center White Rare 4{3}{w} Enchantment If a creature would die, exile it instead.
At the beginning of each player’s upkeep, that player may return a card he or she owns exiled with Rescue Center to the battlefield.
0
34 Royal Detectives White Common 5{4}{w} Creature – Human Advisor 2 5 When Royal Detectives enters the battlefield, you become the monarch.
Whenever an opponent becomes the monarch, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
0
35 Scion of the Sun White Common 2{1}{w} Creature – Human Wizard 2 1 Partner with Scion of the Moon (When this creature enters the battlefield, target player may put Scion of the Moon into their hand from their library, then shuffle.)
{1}{w}, Remove a +1/+1 counter from Scion of the Sun: Put a +1/+1 counter on another target creature.
0
36 Seven-Layer Titan White Rare 7{5}{w}{w} Enchantment Creature – Cake Giant 7 7 Vigilance
All other permanents are Cake enchantments in addition to their other types.
0
37 Style Scout White Rare 2{1}{w} Creature – Human Scout 2 1 Play with the top card of your library revealed.
You may cast the top card of your library if it’s an enchantment card.
0
38 Sweet Duet White Common 3{2}{w} Creature – Human Band 1 3 Finale — Whenever you sacrifice a Song, creatures you control gain lifelink until end of turn. 0
39 Teaspoon of Vanilla White Common 1{w} Instant Create a Food token. (It’s a colorless artifact with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)
Draw a card.
2 1579631478 on 21 Jan 2020 by Alex
40 Tech Support White Uncommon 4{2}{w}{w} Creature – Human Artificer 2 3 Flash
When Tech Support enters the battlefield, return to the battlefield all artifact cards in your graveyard that were put there from the battlefield this turn.
0
41 The Sound of Friendship White Mythic 8{5}{w}{w}{w} Legendary Creature – Pony Avatar * * Affinity for Songs (This costs {1} less to cast for each Song you control.)
Flying, indestructible
The Sound of Friendship's power and toughness are each equal to the number of creatures you control.
Creatures you control with power less than The Sound of Friendship's power have indestructible.
0
42 Therapy Bunny White Common 1{w} Creature – Rabbit 1 1 When Therapy Bunny enters the battlefield, you gain 2 life. 3 1580127981 on 27 Jan 2020 by Tahazzar
43 Traffic Conductor White Uncommon 3{2}{w} Creature – Human Soldier 2 2 {t}, Remove a verse counter from a Song you control: Tap target creature. 0
44 Triple Pirouette White Uncommon 3{2}{w} Instant Untap target creature. That creature gets +1/+0 and gains double strike until end of turn. 0
45 Triple Scooper White Uncommon 3{2}{w} Creature – Human Citizen 1 3 Whenever you gain life, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{1}{w}: Triple Scooper gains lifelink until end of turn.
0
46 Twilight’s Triumph White Rare 10{7}{w}{w}{w} Sorcery Convoke (Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
Destroy all artifacts and enchantments your opponents control. Return all artifact and enchantment cards in your graveyard to the battlefield.
0
47 Vehicular Accident White Common 4{3}{w} Instant Destroy target attacking creature. If that creature was a Vehicle, destroy each creature that crewed it this turn. 0
48 Vlogging Baker White Common 2{1}{w} Creature – Human Citizen 1 3 Whenever another creature enters the battlefield under your control, you gain 1 life. 1 1579881167 on 24 Jan 2020 by Alex
49 “Good Vibes” White Common 2{1}{w} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Good Vibes”.
{1}{w}, Sacrifice “Good Vibes”: Bolster 1 X times, where X is the number of verse counters on “Good Vibes”. (To bolster 1, choose a creature you control with the least toughness among creatures you control and put a +1/+1 counter on it.)
1 1579963528 on 25 Jan 2020 by Alex
50 “Music to My Ears” White Uncommon 4{3}{w} Enchantment – Song At the beginning of your upkeep, put a verse counter on each Song you control.
{w}, Sacrifice “Music to My Ears”: Distribute X verse counters among Songs you control, where X is the number of verse counters on “Music to My Ears”.
1 1579024089 on 14 Jan 2020 by Alex
51 “My Past is Not Today” White Common 1{w} Enchantment – Song At the beginning of your upkeep, put a verse counter on “My Past is Not Today”.
{w}, Sacrifice “My Past is Not Today”: Exile up to X target cards from graveyards, where X is the number of verse counters on “My Past is Not Today.” You gain 1 life for each card exiled this way.
1 1578073700 on 03 Jan 2020 by Alex
52 “Rainboom Battle” White Rare 3{1}{w}{w} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Rainboom Battle”.
{2}{w}{w}, Sacrifice “Rainboom Battle”: Non-Aura enchantments you control become X/X creatures until end of turn, where X is the number of verse counters on “Rainboom Battle”. They're still enchantments.
0
53 A Capella Quartet Blue Uncommon 3{2}{u} Creature – Human Band 1 4 Finale — Whenever you sacrifice a Song, you may draw a card. If you do and you have two or more cards in your hand, discard a card. 0
54 Acclaimed Actress Blue Uncommon 3{1}{u}{u} Creature – Human Citizen 1 1 {u}: Acclaimed Actress becomes a copy of target creature until end of turn, except it’s still 1/1. 0
55 Analytical Occultist Blue Rare 3{2}{u} Creature – Human Wizard 1 2 Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. 0
56 Anthropomorphic Analogue Blue Rare 4{3}{u} Creature – Human 0 0 You may have Anthropomorphic Analogue enter the battlefield as a copy of any creature on the battlefield, except it's still a Human. 0
57 Appeal to Authority Blue Common 1{u} Instant Kicker — {1}, Tap an untapped creature you control.
Counter target spell unless its controller pays {1}. If Appeal to Authority was kicked, counter that spell instead.
1 1578689093 on 10 Jan 2020 by Alex
58 Aven Operative Blue Common 3{2}{u} Creature – Bird Rogue 2 1 Flying
When Aven Operative enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”)
3 1581773590 on 15 Feb 2020 by Tahazzar
59 Backup Holograms Blue Common 3{2}{u} Creature – Illusion Band 4 4 Whenever Backup Holograms becomes the target of a spell or ability, sacrifice it unless you sacrificed a Song this turn. 0
60 Backup Supplies Blue Rare 5{3}{u}{u} Enchantment Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a token that’s a copy of that artifact. 1 1579020782 on 14 Jan 2020 by Alex
61 Benthic Dragon Blue Rare 6{4}{u}{u} Creature – Dragon 5 5 Flying
{1}{u}: Creatures defending player controls get -1/-0 until end of turn. Activate this ability only if Benthic Dragon is attacking.
0
62 Caninize Blue Common 2{1}{u} Instant Until end of turn, target creature loses all abilities and becomes a Hound with base power and toughness 1/1. 1 1579696232 on 22 Jan 2020 by Alex
63 Catch Red-Handed Blue Uncommon 1{u} Instant Kicker {2}{w/b} (You may pay an additonal {2}{w/b} as you cast this spell.)
Counter target activated or triggered ability from a creature. If Catch Red-Handed was kicked, exile that creature.
0
64 Conduct Cognition Blue Rare 8{6}{u}{u} Tribal Instant – Siren Affinity for Songs
Gain control of target spell. You may choose new targets for that spell. (If that spell is a permanent spell, the permanent it becomes enters the battlefield under your control.)
0
65 Contact Telepath Blue Common 2{1}{u} Creature – Human Wizard 1 2 Skulk (This creature can’t be blocked by creatures with greater power.)
Whenever Contact Telepath deals combat damage to a player, look at that player’s hand.
0
66 Cryomancer Couple Blue Common 6{5}{u} Creature – Human Wizard 3 3 Assist (Another player can pay up to 5 of this spell’s cost.)
When Cryomancer Couple enters the battlefield, tap up to two target creatures. They don’t untap during their controllers’ next untap steps.
1 1579714633 on 22 Jan 2020 by Alex
67 Crystalline Defense Blue Uncommon 1{u} Instant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature you control gains hexproof until end of turn.
0
68 Cunning Sorceress Blue Uncommon 4{3}{u} Creature – Pony Wizard 2 4 Whenever you cast a noncreature spell, target player puts the top three cards of his or her library into his or her graveyard. 0
69 Curse of Helpfulness Blue Rare 4{3}{u} Enchantment – Aura Curse Enchant player
Any player may activate activated abilities of permanents enchanted player controls that aren’t mana abilities.
1 1578945252 on 13 Jan 2020 by Alex
70 Digital Artist Blue Uncommon 4{3}{u} Creature – Human Artificer Band 1 5 Finale — Whenever you sacrifice a Song, the next spell you cast this turn costs 1 less to cast for each artifact and enchantment you control as you cast it. 1 1578420377 on 07 Jan 2020 by Alex
71 Distraction Strix Blue Common 2{1}{u} Creature – Bird 1 1 Flash
Flying
When Distraction Strix enters the battlefield, target creature gets -3/-0 until end of turn.
0
72 Dysmorph Blue Common 1{u} Sorcery Target creature becomes the creature type of your choice until your next turn. Detain that creature. (Until your next turn, it can’t attack or block and its activated abilities can’t be activated.) 0
73 Exit Stage Down Blue Uncommon 5{3}{u}{u} Instant Put target creature on the bottom of its owner's library. 0
74 Festoon Blue Uncommon 3{1}{u}{u} Sorcery Proliferate, then proliferate again. 0
75 Focused Photographer Blue Uncommon 3{2}{u} Creature – Human Rogue 1 1 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may tap target creature.
0
76 Forgotten Altercation Blue Uncommon 4{2}{u}{u} Instant Cast Forgotten Altercation only during combat.
End the phase. (Exile all spells and abilities on the stack, including this card. Remove all creatures from combat. “Until end of combat” effects end. Begin the postcombat main phase.)
0
77 Glamorous Group Blue Rare 4{2}{u}{u} Creature – Human Band 2 2 Finale — Whenever you sacrifice a Song, you may return target nonland permanent to its owner's hand. 0
78 Icy Demeanor Blue Common 5{3}{u}{u} Instant Choose one or both —
• Counter target spell.
• Tap up to two target creatures. They don’t untap during their controller’s next untap step.
1 1579886971 on 24 Jan 2020 by Alex
79 Kelp Creeper Blue Common 5{4}{u} Creature – Elemental 4 4 {1}{g/u}: Kelp Creeper gains hexproof until end of turn. 2 1578005165 on 02 Jan 2020 by Alex
80 Magician’s Exit Blue Common 2{1}{u} Instant Kicker — Reveal a Wizard card from your hand. (You may reveal a Wizard card from your hand in addition to any other costs as you cast this spell.)
Exile target creature, then return it to the battlefield under its owner’s control. If Magician’s Exit was kicked, scry 2.
0
81 Ordeal of Clover Blue Uncommon 3{2}{u} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Clover.
When you sacrifice Ordeal of Clover, you may cast an instant or sorcery card from your hand or graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it.
0
82 Oversleep Blue Uncommon 2{u}{u} Sorcery Creatures don’t untap during target player’s next untap step. 0
83 Photomanipulation Blue Uncommon 3{2}{u} Instant Choose one —
• Attach target Aura to target permanent it can enchant.
• Change the target of target spell with a single target.
1 1578421892 on 07 Jan 2020 by Alex
84 PostCrush, Echoing Duet Blue Uncommon 3{1}{u}{u} Legendary Creature – Human Band 2 2 Finale — Whenever you sacrifice a Song, copy target activated ability. You may choose new targets for the copy. 1 1577814988 on 31 Dec 2019 by Alex
85 Powerwash Blue Common 2{1}{u} Instant Target creature gets -5/-0 until end of turn. If {w} was spent to cast Powerwash, destroy up to one target permanent attached to that creature. 0
86 Precognitive Witch Blue Uncommon 3{2}{u} Creature – Human Wizard 1 3 When Precognitive Witch enters the battlefield, scry 2.
{2}{u}: Exile Precognitive Witch, then return it to the battlefield under its owner’s control.
0
87 Prop Jockeys Blue Uncommon 4{3}{u} Creature – Human Artificer 2 2 When Prop Jockeys enters the battlefield, you may discard a card. If you do, search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. 0
88 Pursue Perfection Blue Uncommon 2{1}{u} Sorcery Scry 2, then draw a card.
At the beginning of your upkeep, if you have no cards in hand, return Pursue Perfection from your graveyard to your hand.
0
89 Researcher’s Familiar Blue Common 1{u} Creature – Hound 1 1 You have no maximum hand size. 1 1579972198 on 25 Jan 2020 by Alex
90 Seal of Failure Blue Common 2{1}{u} Enchantment Sacrifice Seal of Failure: Return target spell or creature to its owner’s hand. 4 1580128265 on 27 Jan 2020 by Tahazzar
91 Sealed Portal Blue Rare 4{3}{u} Instant If a permanent would enter the battlefield this turn, put it on the bottom of its owner’s library instead. 0
92 Shadow Spade Blue Rare 4{2}{u}{u} Legendary Creature – Unicorn Rogue 3 2 Whenever Shadow Spade attacks or blocks, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{1}{u}, Sacrifice a Clue: Shadow Spade can’t be blocked this turn.
{1}{u}, Sacrifice three Clues: Scry 3, then draw three cards.
0
93 Shameless Plagiarist Blue Rare 5{3}{u}{u} Creature – Human Rogue 2 2 Flash
When Shameless Plagiarist enters the battlefield, if target player would draw a card this turn, instead that player skips that draw and you draw a card.
0
94 Siren-Swayed Blue Uncommon 6{4}{u}{u} Tribal Enchantment – Siren Aura Affinity for Songs (This costs {1} less to cast for each Song you control.)
Enchant creature
You control enchanted creature.
0
95 Snap Judgement Blue Uncommon 5{4}{u} Instant Look at the top five cards of your library. Put two into your hand and the rest on the bottom of your library in any order. 0
96 Sonic Surrealists Blue Common 4{3}{u} Creature – Human Band 1 3 Finale — Whenever you sacrifice a Song, you may draw a card. 0
97 Spectrometer Scan Blue Common 3{2}{u} Sorcery Converge — Draw X cards, where X is the number of colors of mana spent to cast Spectrometer Scan. 0
98 Stalwart Stallion Blue Rare 5{3}{u}{u} Legendary Creature – Human Rogue 2 2 When Stalwart Stallion enters the battlefield, search your library for a legendary artifact card, reveal it, and put it into your hand. Then shuffle your library.
{2}{u}: Gain control of target legendary artifact.
0
99 Steal from the Slumbering Blue Rare 4{2}{u}{u} Sorcery Gain control of target nonland permanent unless that permanent's controller taps an untapped creature he or she controls.
Forecast — {1}{u}, Reveal Steal from the Slumbering from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)
1 1578682735 on 10 Jan 2020 by Alex
100 Synesthetic Syncopator Blue Common 3{1}{u}{u} Creature – Human Rogue 2 2 Synesthetic Syncopator has hexproof as long as you control a Song.
Synesthetic Syncopator can’t be blocked as long as defending player controls a Song.
0
101 Techie Clique Blue Uncommon 3{2}{u} Creature – Human Artificer 1 3 Artificers you control have "{t}: Add {c} to your mana pool. Spend this mana only to cast an artifact spell or activate an ability of an artifact." 0
102 Telekinetic Arrester Blue Uncommon 2{1}{u} Creature – Human Wizard 1 2 {x}{u}: Tap target creature with power X or less. 0
103 Telepathic Probe Blue Common 1{u} Sorcery Look at target opponent’s hand. Fateseal 1. (Look at the top card of an opponent’s library, then you may put that card on the bottom of that library.) 0
104 The Time Twirler Blue Mythic 5{3}{u}{u} Legendary Artifact {3}{u}{u}, {t}, Put The Time Twirler into its owner’s library third from the top: Take an extra turn after this one. End the turn. (Exile all spells and abilities on the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) 9 1578962448 on 14 Jan 2020 by Alex
105 Twilight, Thaumologist (Midnight Sparkle, Planeripper) Blue Mythic 2 {1}{u} Legendary Creature – Human Wizard
‑‑‑‑
Legendary Creature – Demon
1
‑‑‑‑
6
1
‑‑‑‑
6
Whenever a player casts a spell, put a study counter on Twilight, Thaumologist.
{1}{u}{u}: Counter target spell that targets Twilight. Put a study counter on Twilight.
{u}: If there are twelve or more study counters on Twilight, remove all of them and transform it.
‑‑‑‑
Alicorn (This creature is a Pony Pegasus Unicorn.)
Flying, hexproof
At the beginning of your draw step, draw an additional card.
{3}{b}{r}, Discard a card: Exile target nonenchantment permanent.
0
106 Uncontrolled Levitation Blue Uncommon 3{2}{u} Enchantment Untap all permanents during each untap step. 0
107 Vlogging Engineer Blue Common 4{3}{u} Creature – Human Artificer 2 3 Whenever another creature enters the battlefield under your control, scry 1. 1 1581899798 on 17 Feb 2020 by Alex
108 “Invisible” Blue Uncommon 3{2}{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Invisible”.
{2}{u}, Sacrifice “Invisible”: Up to X target creatures you control gain hexproof until end of turn and can’t be blocked this turn, where X is the number of verse counters on “Invisible”.
0
109 “Life is a Runway” Blue Common 1{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Life is a Runway”.
Sacrifice “Life is a Runway”: Add X to your mana pool, where X is the number of verse counters on “Life is a Runway”. Spend this mana only to cast artifact spells or to activate abilities of artifacts.
0
110 “Rise Up!” Blue Uncommon 2{1}{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Rise Up!”
{u}{u}, Sacrifice “Rise Up!”: Up to X target creatures can’t be blocked this turn and gain “Whenever this creature deals combat damage to a player, draw a card” until end of turn, where X is the number of verse counters on “Rise Up!”
1 1578688055 on 10 Jan 2020 by Alex
111 “Shake Your Tail” Blue Common 1{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Shake Your Tail”.
{1}{u}, Sacrifice “Shake Your Tail”: Choose up to X target creatures, where X is the number of verse counters on "Shake Your Tail". You may tap or untap each of those creatures.
0
112 “This Strange World” Blue Rare 3{1}{u}{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “This Strange World”.
{u}, Sacrifice “This Strange World”: Until end of turn, each of up to X target creatures loses all abilities and becomes a Human with base power and toughness 1/1, where X is the number of verse counters on “This Strange World”.
0
113 “What More Is Out There” Blue Rare 2{1}{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “What More Is Out There”.
Sacrifice “What More Is Out There”: Choose up to X cards you own from outside the game and shuffle them into your library, where X is the number of verse counters on “What More Is Out There”.
0
114 Addictive Power Black Uncommon 1{b} Sorcery Draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
At the beginning of your end step, if Addictive Power is in your graveyard and you didn’t cast a spell named Addictive Power this turn, you lose 1 life.
0
115 Ancient Abomination Black Common 5{3}{b}{b} Creature – Pony Horror 3 5 Menace, deathtouch 1 1578333803 on 06 Jan 2020 by Alex
116 Bully’s Mien Black Common 3{2}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0 and has intimidate.
1 1580084640 on 27 Jan 2020 by Alex
117 Captain Pinkbeard Black Mythic 5{4}{b} Legendary Creature – Human Pirate 3 4 Attacking Pirates you control have lifelink.
At the beginning of your end step, if you gained 4 or more life this turn, create a 2/2 black Pirate creature token with menace.
0
118 Concert Security Black Common 3{2}{b} Creature – Human Soldier 2 2 When Concert Security enters the battlefield, target opponent reveals their hand. You choose an artifact card from it. That player discards that card. 0
119 Contraband Haggler Black Uncommon 4{3}{b} Creature – Human Pirate 2 3 Sacrifice another creature: Create a colorless Treasure artifact token with “{t}, Sacrifice this artifact: Add one mana of any color.”
{t}, Sacrifice X Treasures: Return target creature card with converted mana cost X or less from a graveyard to the battlefield.
0
120 Critical Loner Black Rare 3{2}{b} Creature – Human Rogue 2 2 {b}, {t}: Draw a card. You lose 1 life for each other creature you control. 0
121 Crystal Prep Trainer Black Uncommon 4{3}{b} Creature – Human Advisor 2 3 Outlast {1}{b} ({1}{b}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has menace. (It can’t be blocked except by two or more creatures.)
0
122 Curse of Inner Demons (Externalized Regret) Black Mythic 4 {2}{b}{b} Enchantment – Aura Curse
‑‑‑‑
Creature – Demon
* * Enchant player
Whenever one or more cards are put into enchanted player’s graveyard from anywhere, that player loses 1 life and you put a despair counter on Curse of Inner Demons. Then, if Curse of Inner Demons has five or more despair counters on it, remove all despair counters from it and transform it.
‑‑‑‑
Menace
Externalized Regret’s power and toughness are each equal to the number of cards in your opponents’ graveyards.
0
123 Dazzlings Reprocessed Black Rare 5{3}{b}{b} Legendary Creature – Human Band 2 4 Finale — Whenever you sacrifice a Song, return target creature card from a graveyard to the battlefield under your control with a verse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. 0
124 Dedicated Classicist Black Uncommon 3{2}{b} Creature – Human Band 1 1 Finale — Whenever you sacrifice a Song, return target creature card from your graveyard to your hand. 1 1577815179 on 31 Dec 2019 by Alex
125 Freshman Flunkies (Fiendish Flunkies) Black Common 3 {2}{b} Creature – Human Minion
‑‑‑‑
Creature – Imp Minion
2
‑‑‑‑
3
2
‑‑‑‑
2
{t}: Each player who lost life this turn loses 1 life.
{b}: Transform Freshman Flunkies. Activate this ability only if you control a Demon.
‑‑‑‑
Flying
{4}{b}{b}, {t}: Each player loses life equal to the life he or she already lost this turn.
1 1578855044 on 12 Jan 2020 by Alex
126 Frustrated Resignation Black Uncommon 3{2}{b} Sorcery Each opponent sacrifices a tapped creature. 0
127 Garbage Fumes Black Common 1{x}{b} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets -X/-X until end of turn.
2 1581582775 on 13 Feb 2020 by Tahazzar
128 Horrors of War Black Common 4{3}{b} Sorcery Target player discards two cards.
Raid — That player exiles two cards from their hand instead if you attacked with a creature this turn.
0
129 Irate Pastry Chef Black Uncommon 3{2}{b} Creature – Human Citizen 3 1 Lifelink
Whenever an opponent gains life, return Irate Pastry Chef from your graveyard to your hand.
1 1578259322 on 05 Jan 2020 by Alex
130 Luna's Interrogation Black Uncommon 2{b}{b} Sorcery Target player pays any amount of life, then reveals X cards from his or her hand, where X is the number of cards in that hand minus the life paid this way. Choose one of them. That player discards that card. 0
131 Midnight Drummers Black Uncommon 4{3}{b} Creature – Human Shaman 3 2 Whenever you lose life, you may have each opponent lose 1 life. 0
132 Midnight’s Embrace Black Uncommon 3{1}{b}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+3 and has flying.
At the beginning of your upkeep, discard a card.
0
133 Misplaced Generosity Black Rare 2{1}{b} Instant Destroy target creature. That creature’s controller creates two Treasure tokens. (They’re artifacts with “{t}, Sacrifice this artifact: Add one mana of any color.”) 0
134 Mortal Peril Black Common 3{2}{b} Enchantment – Aura Enchant creature
When a creature dies, enchanted creature’s controller sacrifices it.
0
135 Piecake Eating Black Common 2{1}{b} Enchantment Whenever you sacrifice Piecake Eating or another permanent, you gain 3 life.
{0}: Sacrifice Piecake Eating.
3 1578432825 on 07 Jan 2020 by Vitenka
136 Regretful Gorgon Black Uncommon 5{3}{b}{b} Creature – Gorgon 3 3 Deathtouch
Heroic — Whenever Regretful Gorgon becomes the target of a spell you control, you may return target creature card from your graveyard to your hand.
0
137 Scion of the Moon Black Uncommon 2{1}{b} Creature – Human Wizard 1 2 Partner with Scion of the Sun (When this creature enters the battlefield, target player may put Scion of the Sun into their hand from their library, then shuffle.)
{1}{b}: Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0
138 Scornful Daywalker Black Uncommon 3{2}{b} Creature – Vampire 2 2 Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Whenever a creature token enters the battlefield under an opponent’s control, that player loses 1 life.
0
139 Shakedown Specialist Black Common 5{4}{b} Creature – Human Rogue 3 2 Prowl {2}{b} (You may cast this card for its prowl cost if you dealt combat damage to a player this turn with a Human or Rogue.)
Extort (Whenever you cast a spell, you may pay {w/b}. If you do, each opponent loses 1 life and you gain that much life.)
0
140 Shameless Strut Black Common 2{1}{b} Sorcery Target creature gets +2/+2 and gains menace until end of turn. 1 1579695352 on 22 Jan 2020 by Alex
141 Ship’s Cook Black Common 4{3}{b} Creature – Human Pirate 3 2 Whenever another attacking creature dies, you gain life equal to that creature’s power. 1 1578864827 on 12 Jan 2020 by Alex
142 Shout Down Black Common 5{4}{b} Tribal Instant – Siren Affinity for Songs
Destroy target creature.
0
143 Skeletal Alicorn Black Rare 5{3}{b}{b} Creature – Skeleton 4 2 Alicorn (This card is a Pony Pegasus Unicorn at all times.)
Flying
{2}{b}, Sacrifice a Pony, Pegasus, or Unicorn: Return Skeletal Alicorn from your graveyard to the battlefield tapped.
0
144 Skullcruncher Brute Black Common 5{4}{b} Creature – Human Warrior 4 3 Lifelink, menace 0
145 Skullcruncher Disciple Black Uncommon 3{1}{b}{b} Creature – Human Cleric 2 2 Whenever Skullcruncher Disciple or another creature dies, each opponent loses 1 life and you gain 1 life. 1 1577918483 on 01 Jan 2020 by Alex
146 Snide Pupil Black Common 3{2}{b} Creature – Unicorn Wizard 2 2 Whenever Snide Pupil deals combat damage to a player, you draw a card and lose 1 life. 0
147 Stalking Slime Black Rare 4{3}{b} Creature – Ooze 3 3 {2}{b}, Sacrifice a Swamp: Return Stalking Slime from your graveyard to the battlefield tapped. 0
148 Surrounded by Idiots Black Rare 6{4}{b}{b} Sorcery Target player discards a card for each creature he or she controls. 0
149 Swamp Smuggler Black Common 4{3}{b} Creature – Human Pirate 2 3 Raid — When Swamp Smuggler enters the battlefield, if you attacked with a creature this turn, create a 2/2 black Crocodile creature token. 0
150 Through the Rift Black Uncommon 6{4}{b}{b} Sorcery Exile two target creatures. 0
151 Tormenting Saboteur Black Rare 3{2}{b} Creature – Human Rogue 1 1 Skulk (This creature can’t be blocked by creatures with greater power.)
Whenever Tormenting Saboteur deals combat damage to a player, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.
0
152 Ultimate Verdict Black Uncommon 3{1}{b}{b} Sorcery Choose two target creatures with the same controller. That player sacrifices one of them. 1 1577980560 on 02 Jan 2020 by Alex
153 Unbearable Beatboxers Black Uncommon 4{3}{b} Creature – Human Band 2 3 Finale — Whenever you sacrifice a Song, you may have target creature get -2/-2 until end of turn. 0
154 Undying Determination Black Rare 5{3}{b}{b} Enchantment Whenever a creature you control dies, you may pay {b}. If you do, return that card to its owner’s hand. 0
155 Unsettling Sphynx Black Common 1{b} Creature – Cat 1 1 Menace 0
156 Vlogging Charlatan Black Common 1{b} Creature – Human Rogue 1 1 Whenever another creature enters the battlefield under your control, you may have each player put the top card of their library into their graveyard. 1 1579960988 on 25 Jan 2020 by Alex
157 Wallow in Filth Black Common 3{2}{b} Instant Target creature gets +X/+X or -X/-X until end of turn, where X is the number of creature cards in your graveyard. 0
158 Yapping Nuisance Black Common 2{1}{b} Creature – Hound 1 1 Whenever a player casts a spell, that player loses 1 life. 1 1578864721 on 12 Jan 2020 by Alex
159 “Let's Have a Battle” Black Common 2{1}{b} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Let's Have a Battle”.
{1}{b}, Sacrifice “Let's Have a Battle”: Up to X target creatures gain lifelink until end of turn, where X is the number of verse counters on “Let's Have a Battle”.
1 1578004741 on 02 Jan 2020 by Alex
160 “The Midnight in Me” Black Uncommon 2{1}{b} Enchantment – Song At the beginning of your upkeep, put a verse counter on “The Midnight in Me”.
{1}{b}, Sacrifice “The Midnight in Me”: You draw X cards and lose X life, where X is the number of verse counters on “The Midnight in Me”.
0
161 “Unleash the Magic” Black Rare 2{b}{b} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Unleash the Magic”.
{b}{b}, Sacrifice “Unleash the Magic”: Look at target opponent’s hand and choose a nonland card with converted mana cost X or less from it, where X is the number of verse counters on “Unleash the Magic”. You control that player until this ability finishes resolving. The player casts that card if able. If he or she does, you control him or her while that spell is resolving.
0
162 Acausal Crush Red Uncommon 2{1}{r} Instant Activated abilities of this spell’s target can’t be activated.
Destroy target artifact. If {u} was spent to cast Acausal Crush, counter all abilities from that artifact and destroying it this way doesn’t cause abilities to trigger.
0
163 Ace Forward Red Rare 4{3}{r} Creature – Human Warrior 2 2 Battalion — Whenever Ace Forward and at least two other creatures attack, Ace Forward deals 2 damage to target creature or player. 0
164 Aftereffects Red Uncommon 2{1}{r} Instant Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 0
165 Arrogant Surfer Red Common 1{r} Creature – Human Warrior 1 1 Haste
Arrogant Surfer gets +1/+0 as long as an opponent controls an Island.
0
166 Bold New Vision Red Rare 4{3}{r} Enchantment When Bold New Vision enters the battlefield or the beginning of your upkeep, sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then put all other cards revealed this way on the bottom of your library in a random order. 0
167 Boogie Fever Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature attacks each turn if able.
Whenever enchanted creature attacks, put a -1/-1 counter on it.
0
168 Caloric Ignition Red Uncommon 4{3}{r} Enchantment {1}{r}, Remove a counter from a permanent you control: Caloric Ignition deals 2 damage to target creature or planeswalker.
{4}{r}, Sacrifice Caloric Ignition: Remove all counters from among permanents you control. Caloric Ignition deals damage to target creature or player equal to the number of counters removed this way.
0
169 Caloric Overload Red Rare 6{4}{r}{r} Sorcery Kicker {2}{b} (You may pay an additional {2}{b} as you cast this spell.)
If Caloric Overload was kicked, it has lifelink.
Caloric Overload deals damage to each player equal to half that player’s life total, rounded down.
0
170 Campsite Survivalist Red Rare 4{3}{r} Creature – Human Warrior 3 2 When Campsite Survivalist enters the battlefield, you may sacrifice any number of lands. Draw that many cards. 0
171 Careless Mosher Red Common 2{1}{r} Creature – Human Warrior 3 1 Whenever Careless Mosher attacks, it deals 1 damage to target attacking creature. 0
172 Coal Elemental Red Common 6{4}{r}{r} Creature – Elemental 3 3 Whenever Coal Elemental or another nontoken Elemental enters the battlefield under your control, add {r}{r}{r} to your mana pool. 1 1578005260 on 02 Jan 2020 by Alex
173 Comet Kick Red Common 1{r} Instant As an additional cost to cast Comet Kick, tap an untapped creature you control.
The tapped creature deals damage equal to its power to target creature.
1 1580057127 on 26 Jan 2020 by Alex
174 Compulsive Sprinter Red Uncommon 2{1}{r} Creature – Human Warrior 2 1 Haste
Compulsive Sprinter attacks each combat if able.
{r}: Compulsive Sprinter gets +1/+0 until end of turn.
0
175 Dance-Off Red Common 2{1}{r} Sorcery Target creature you control fights target creature you don’t control. You may tap and exert the creature you control. If you do, Dance-Off deals 2 damage to the other creature. (An exerted creature won’t untap during your next untap step.) 0
176 Dazzling Quicksmith Red Uncommon 3{2}{r} Creature – Human Artificer 2 1 Whenever you cast a noncreature spell, choose one —
• Dazzling Quicksmith gets +1/+1 until end of turn.
• Create a colorless 1/1 Servo artifact creature token with haste. Exile that token at the beginning of the next end step.
1 1580943199 on 05 Feb 2020 by Alex
177 Desperate Assistant Red Rare 3{2}{r} Creature – Human Minion 2 2 When Desperate Assistant enters the battlefield, you may have another target creature’s controller shuffle that creature into his or her library, then reveals cards from the top of that library until he or she reveals a creature card. If you do, that player puts that card onto the battlefield, then shuffles the rest of the revealed cards into his or her library. 0
178 Diamond-Gang Haulers Red Rare 4{2}{r}{r} Creature – Human Minion 2 2 Trample
Whenever Diamond-Gang Haulers attacks, you may attach target noncreature artifact to it. If that artifact isn't an Equipment, it becomes an Equipment and gains "Equipped creature gets +X/+0" until end of turn, where X is its converted mana cost. Unattach that artifact at the beginning of the next end step.
0
179 Dog Burglar Red Common 3{2}{r} Creature – Human Rogue 2 2 Mountainwalk
Dog Burglar can’t be blocked by creatures with flying.
1 1579714397 on 22 Jan 2020 by Alex
180 Drummer’s Instincts Red Common 1{r} Enchantment – Aura Enchant creature
If enchanted creature would deal damage to a player or permanent, it deals that much damage plus 1 to that player or permanent instead.
0
181 Eager Troublemaker Red Uncommon 2{1}{r} Creature – Human Warrior 4 4 Trample
The first spell each opponent casts each turn costs {2} less to cast.
1 1582763676 on 27 Feb 2020 by Alex
182 Electric Rainboom Red Common 3{2}{r} Instant Converge — Attacking creatures get +X/+0 until end of turn, where X is the number of colors of mana spent to cast Electric Rainboom. 0
183 Erratic Archer Red Uncommon 3{2}{r} Creature – Human Archer 1 1 {t}: Choose target creature or player. Flip a coin. If you win the flip, Erratic Archer deals 2 damage to that creature or player. 0
184 Exploding Sprinkles Red Common 2{1}{r} Instant Exploding Sprinkles deals X damage to target creature, where X is 2 plus 2 for each counter on that creature. 1 1580491174 on 31 Jan 2020 by Alex
185 Garage Band Red Common 5{4}{r} Creature – Human Band 3 3 Finale — Whenever you sacrifice a Song, creatures you control gain trample until end of turn. 0
186 Glitterbomb Red Common 1{r} Instant Glitterbomb deals 1 damage to target creature. That creature can’t block this turn. 0
187 Glittering Eruption Red Uncommon 5{3}{r}{r} Sorcery Glittering Eruption deals 3 damage to each creature. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) 0
188 Ground Pounder Red Uncommon 4{3}{r} Creature – Human Band 2 3 Finale — Whenever you sacrifice a Song, Ground Pounder deals 2 damage to each creature without flying. 1 1577815591 on 31 Dec 2019 by Alex
189 Hamster Roughrider Red Common 1{r} Creature – Beast Knight 1 1 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 0
190 Hungering Puddle Red Uncommon 2{1}{r} Instant Hungering Puddle deals 4 damage to target creature without flying. 0
191 Implacable Doom Toaster Red Rare 7{5}{r}{r} Artifact Creature – Juggernaut 6 6 When Implacable Doom Toaster enters the battlefield, if you cast if from your hand, it deals 6 damage divided as you choose among any number of targets.
Trample
Implacable Doom Toaster attacks each combat if able and can’t be blocked by Walls.
0
192 Internal Freakout Red Common 4{2}{r}{r} Instant Target creature deals damage to itself equal to its power. 0
193 Kindle Ambition Red Uncommon 4{3}{r} Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste and dethrone until end of turn. (Whenever it attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) 0
194 Last-Minute Shopping Red Uncommon 5{4}{r} Sorcery Shuffle your library, then exile cards from the top of it until you exile a nonland card. Cast that card without paying its mana cost if able.
Retrace (You may cast this spell from your graveyard by discarding a land card in addition to paying its other costs.)
0
195 Live in the Moment Red Uncommon 1{r} Enchantment – Aura Enchant creature
Enchanted creature has trample and “Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.”
0
196 Motocross Racer Red Common 5{4}{r} Creature – Human Knight 2 2 Whenever Motocross Racer attacks, it gets +2/+0 and gains first strike until end of turn. 0
197 Omnisport Captain Red Mythic 5{4}{r} Creature – Human Warrior 3 4 Whenever Omnisport Captain attacks, you may pay {2}{r}. If you do, you may put a creature card from your hand onto the battlefield tapped and attacking. Sacrifice that creature at the beginning of the next end step. 0
198 Pilfering Puppy Red Uncommon 2{1}{r} Creature – Hound 1 1 Haste
When Pilfering Puppy enters the battlefield, you may attach target Equipment to it. (Control of the Equipment doesn’t change.)
0
199 Rainbow Laser Red Uncommon 4{2}{r}{r} Instant Converge — Rainbow Laser deals 2 damage to target creature or planeswalker for each color of mana spent to cast Rainbow Laser. 1 1580056929 on 26 Jan 2020 by Alex
200 Speed Skater Red Common 2{1}{r} Creature – Human Warrior 1 1 Haste
When Speed Skater enters the battlefield, it gets +2/+0 until end of turn.
0
201 Sprinkleblast Red Uncommon 3{2}{r} Sorcery As an additional cost to cast this spell, remove X counters from among permanents you control.
Sprinkleblast deals X damage to any target.
0
202 Strabismic Archer Red Uncommon 4{3}{r} Creature – Human Archer 1 1 {1}{r}, {t}: Strabismic Archer deals 1 damage to target creature you don’t control and {1} damage to target creature of an opponent’s choice you don’t control. 0
203 Summer Chic Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+0.
Fabulosity {3}{r} ({3}{r}: If this Aura isn’t fabulous, put a gem counter on it and it becomes fabulous.)
Enchanted creature has first strike and menace as long as Summer Chic is fabulous.
0
204 Sun Lizard Red Uncommon 1{r} Creature – Lizard 1 1 Sun Lizard gets +1/+1 as long as you control a Plains. 0
205 Surly Hound Red Common 2{1}{r} Creature – Hound 3 2 Whenever Surly Hound is dealt damage, it deals that much damage to you. 0
206 Throw the Horns Red Uncommon 3{2}{r} Instant Until end of turn, target creature gets +1/+0 for each artifact you control and gains trample. 2 1578776316 on 11 Jan 2020 by Alex
207 Thunderous Trio Red Common 3{2}{r} Creature – Human Band 3 1 Finale — Whenever you sacrifice a Song, Thunderous Trio deals 2 damage to target player. 1 1579976956 on 25 Jan 2020 by Alex
208 Transformed Courser Red Uncommon 4{3}{r} Creature – Pegasus Warrior 5 4 Flying
Champion a Human (When this enters the battlefield, sacrifice it unless you exile a Human you control. When this leaves the battlefield, that card returns to the battlefield.)
Transformed Courser attacks each combat if able.
0
209 Unlicensed Driver Red Rare 4{2}{r}{r} Creature – Human Pilot 3 2 {1}{r}, {t}: Untap target Vehicle with crew 3 or less. Gain control of that Vehicle until end of turn. It becomes an artifact creature and gains haste until end of turn. 0
210 Vlogging Athlete Red Common 3{2}{r} Creature – Human Warrior 2 1 Whenever another creature enters the battlefield under your control, target creature can’t block this turn. 1 1579972988 on 25 Jan 2020 by Alex
211 Whim of the Waves Red Common 3{2}{r} Sorcery Exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
Raid — If you attacked with a creature this turn, add {r}{r}.
0
212 “Awesome As I Wanna Be” Red Uncommon 2{1}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Awesome As I Wanna Be”.
{2}{r}, Sacrifice “Awesome As I Wanna Be”: Target creature gets +X/+0 until end of turn, where X is the number of verse counters on “Awesome As I Wanna Be”. If X isn't 0, that creature gains double strike until end of turn.
0
213 “Cafeteria Song” Red Mythic 4{3}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Cafeteria Song”.
{2}{r}{r}, Sacrifice “Cafeteria Song”: Untap up to X target creatures, where X is the number of verse counters on “Cafeteria Song”. Gain control of those creatures until end of turn. They gain haste until end of turn.
0
214 “Coinky-Dink World” Red Uncommon 4{3}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Coinky-Dink World”.
{2}{r}{r}, Sacrifice “Coinky-Dink World”: Repeat the following process X times, where X is the number of verse counters on “Coinky-Dink World”. Draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, “Coinky-Dink World” deals 2 damage to each opponent.
0
215 “Get the Show on the Road” Red Uncommon 2{1}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Get the Show on the Road”.
{1}{r}, Sacrifice “Get the Show on the Road”: Creatures you control get +X/+0 until end of turn, where X is the number of verse counters on “Get the Show on the Road”. If X isn’t 0, until end of turn, noncreature Vehicles you control become artifact creatures and get +X/+0.
0
216 “Legend You Are Meant To Be” Red Rare 4{3}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Legend You Are Meant To Be”.
{3}{r}, Sacrifice “Legend You Are Meant To Be”: Choose up to X target instant and/or sorcery cards in your graveyard that can target target creature you control, where X is the number of verse counters on “Legend You Are Meant To Be”. If that creature is on the battlefield, cast those cards without paying their mana costs targeting it. If a card cast this way would be put into a graveyard this turn, exile it instead.
0
217 “Run to Break Free” Red Rare 3{2}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Run to Break Free”.
{2}{r}, Sacrifice “Run to Break Free”: Put up to X creature cards from your hand onto the battlefield, where X is the number of verse counters on “Run to Break Free”. They gain haste. Sacrifice them at the beginning of the next end step.
2 1577816343 on 31 Dec 2019 by Alex
218 “Shake Things Up!” Red Rare 4{2}{r}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Shake Things Up!”
{r}{r}{r}, Sacrifice “Shake Things Up!”: Each player puts X permanents he or she owns on the bottom of his or her library, reveals the top X cards of that library, puts all permanent cards revealed this way onto the battlefield, and puts the rest on the bottom of that library, where X is the number of verse counters on “Shake Things Up!”
1 1581274113 on 09 Feb 2020 by Alex
219 “The Other Side” Red Common 1{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “The Other Side”.
{r}, Sacrifice “The Other Side”: Discard X cards, where X is the number of verse counters on “The Other Side”. Draw a card for each card discarded this way.
2 1579967551 on 25 Jan 2020 by SecretInfiltrator
220 “Tricks Up My Sleeve” Red Common 2{1}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on "Tricks Up My Sleeve".
{1}{r}, Sacrifice "Tricks Up My Sleeve": Exile the top X cards of your library, where X is the number of verse counters on "Tricks Up My Sleeve". Until end of turn, you may play cards exiled this way.
0
221 Amateur Announcer Green Rare 3{2}{g} Creature – Human Advisor 2 2 Level up {2}{g} ({2}{g}: Put a level counter on this. Level up only as a sorcery.)
Level {1}-{3}: Each other creature you control enters the battlefield with an additional +1/+1 counter on it.
3/4
Level {4}+: Each other creature you control enters the battlefield with an additional three +1/+1 counters on it.
5/7
0
222 Apple Family Workaholic Green Common 2{1}{g} Creature – Human Citizen 1 1 Apple Family Workaholic untaps during each other player’s untap step.
{t}: Add {g}.
0
223 Apple Peddler Green Common 2{1}{g} Creature – Human Citizen 0 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Apple Peddler is paired with another creature, each of those creatures has “{t}: Add one mana of any color.”
1 1580511310 on 31 Jan 2020 by Alex
224 Archaic Find Green Uncommon 3{2}{g} Sorcery Return target permanent card from your graveyard to your hand. If that card is historic, draw a card. (Legendaries, artifacts, and Sagas are historic.) 0
225 Beauty in the Breakdown Green Common 3{2}{g} Instant Destroy target artifact or enchantment. You gain 4 life. 0
226 Blackberry Palisade Green Rare 3{1}{g}{g} Creature – Plant Wall 0 3 Defender; reach
At the beginning of your upkeep, put a +1/+1 counter on Blackberry Palisade.
Blackberry Palisade can block an additional X creatures each combat, where X is its power.
0
227 Build Hype Green Uncommon 2{1}{g} Sorcery Buyback {1}{g} (You may pay an additional {1}{g} as you cast this spell. If you do, put this card into your hand as it resolves.)
The next creature that enters the battlefield under your control this turn does so with an additional two +1/+1 counters on it.
0
228 Crass Crooner Green Common 3{2}{g} Creature – Human Band 2 2 Finale — Whenever you sacrifice a Song, you may destroy target artifact or enchantment. 0
229 Creative Juices Green Uncommon 1{x}{g} Instant You gain X life.
Draw a card.
0
230 Eco-Kid Clique Green Uncommon 3{2}{g} Creature – Human Druid 1 4 Druids you control have "{t}: Untap target land." 0
231 Experienced Guide Green Common 3{2}{g} Creature – Human Scout 2 3 When Experienced Guide enters the battlefield, if you control a historic permanent, draw a card. (Artifacts, legendaries, and Sagas are historic.) 1 1579024994 on 14 Jan 2020 by Alex
232 Fecund Patriarch Green Rare 4{2}{g}{g} Creature – Rabbit 3 3 Rabbitlink (Damage dealt by this creature also causes you to create that many 1/1 green Rabbit creature tokens.)
Other Rabbits you control get +1/+1.
{g}, Tap two untapped Rabbits you control: Create a 1/1 green Rabbit creature token.
4 1580761816 on 03 Feb 2020 by Tahazzar
233 Festival Pouncer Green Common 2{1}{g} Creature – Hound 3 1 Whenever Festival Pouncer attacks, you may have target Human block it this combat if able. 1 1581272205 on 09 Feb 2020 by Alex
234 Floral Chorus Green Common 4{3}{g} Creature – Plant Band 2 3 Finale — Whenever you sacrifice a Song, put two +1/+1 counters on Floral Chorus. 0
235 Forage Green Common 1{g} Sorcery Reveal cards from the top of your library until you reveal a land card, put that card into your hand, and the rest into your graveyard. 0
236 Frank Assessment Green Uncommon 2{1}{g} Instant Whenever a creature you control deals combat damage to a player this turn, draw a card. 2 1581582717 on 13 Feb 2020 by Tahazzar
237 Fruit Advocate Green Common 3{2}{g} Creature – Human Druid 2 2 When Fruit Advocate enters the battlefield, create a Food token. (It’s an artifact with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)
{t}, Sacrifice a Food: Add {g}{g}.
1 1581272823 on 09 Feb 2020 by Alex
238 Gardening Club Green Common 3{2}{g} Creature – Human Druid 1 3 Druids you control have “{t}: Add {g} to your mana pool.” 0
239 Gloriosa, Who Has This (Gloriosa, Everfree Zealot) Green Mythic 3 {2}{g} Legendary Creature – Human Citizen
‑‑‑‑
Legendary Creature – Dryad Druid
1
‑‑‑‑
3
4
‑‑‑‑
6
At the beginning of each player’s upkeep, that player adds {g}{g} to his or her mana pool. Until end of turn, that mana doesn’t empty from that player’s mana pool as steps and phases end.
When the fourth spell of a turn is cast, transform Gloriosa, Who Has This.
‑‑‑‑
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever a nontoken permanent enters the battlefield under your control, draw a card.
0
240 Gorging Raccoon Green Rare 3{2}{g} Creature – Raccoon 1 1 Whenever an opponent activates an ability, if it isn’t a mana ability, put a +1/+1 counter on Gorging Raccoon. 0
241 Gossiping Tortoise Green Common 3{1}{g}{g} Creature – Turtle 1 4 When Gossiping Tortoise enters the battlefield, draw a card. 0
242 Grand Entrance Green Rare 7{5}{g}{g} Sorcery You may put a creature card from your hand onto the battlefield with an additional two +1/+1 counters on it. 0
243 Grateful Orchard Green Common 4{3}{g} Creature – Treefolk Druid 3 4 Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Grateful Orchard, you may reveal it. If you do, add {g}{g}. Until end of turn, you don’t lose this mana as steps and phases end.
{4}{3}{5}{2}{8}
0
244 Gussy Up Green Common 3{2}{g} Instant Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) 0
245 Hostile Natives Green Common 3{2}{g} Creature – Human Archer 2 2 Wither (This deals damage to creatures in the form of -1/-1 counters.)
{t}: Hostile Natives deals 1 damage to target creature with flying.
1 1580520425 on 01 Feb 2020 by Alex
246 Howler Troop Green Common 5{4}{g} Creature – Monkey 3 3 Flash
When Howler Troop enters the battlefield, untap all creatures you control.
0
247 Humble Beastspeaker Green Uncommon 1{g} Creature – Human Shaman 1 1 {t}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. 1 1578938664 on 13 Jan 2020 by Alex
248 Irresistible Kitten Green Uncommon 1{g} Creature – Cat 1 1 All creatures able to block Irresistible Kitten do so. 0
249 Macrobiotic Ooze Green Uncommon 2{1}{g} Creature – Ooze 2 2 Whenever a player gains life, put a +1/+1 counter on Macrobiotic Ooze. 0
250 Mystic Haze Green Common 4{3}{g} Instant Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Draw a card.
0
251 Onward to Adventure Green Uncommon 3{2}{g} Enchantment At the beginning of your upkeep, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) 0
252 Overwhelmed Petsitter Green Uncommon 4{3}{g} Creature – Human Druid 2 2 At the beginning of each end step, if you created a token this turn, populate. (Create a token that's a copy of a creature token you control.) 0
253 Ponderous Trailblazer Green Uncommon 5{4}{g} Creature – Turtle 3 4 You may exert Ponderous Trailblazer as it attacks. When you do, creatures with power 2 or less can’t block creatures you control this turn. (An exerted creature won’t untap during your next untap step.) 0
254 Potent Pup Green Common 1{g} Creature – Hound 1 1 {3}{g}: Potent Pup gets +3/+3 until end of turn. Activate this ability only once each turn. 1 1581271911 on 09 Feb 2020 by Vitenka
255 Prismatic Powerhouse Green Uncommon 3{2}{g} Creature – Human Warrior 2 2 Converge{x}: Prismatic Powerhouse gets +1/+1 until end of turn for each color of mana spent to activate this ability. Activate this ability only once each turn. 0
256 Road Blockers Green Common 4{3}{g} Creature – Ox 3 3 Protection from Vehicles (This creature can’t be blocked, targeted, or dealt damage by Vehicles.) 1 1579713312 on 22 Jan 2020 by Alex
257 Salvaged Armaments Green Common 4{3}{g} Enchantment – Aura Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Enchant creature
Enchanted creature gets +3/+3.
0
258 Scavenging Raccoon Green Rare 3{2}{g} Creature – Raccoon 2 2 At the beginning of each opponent’s upkeep, put a +1/+1 counter on Scavenging Raccoon unless that player exiles two cards from their graveyard. 0
259 Shell Grinder Green Uncommon 3{2}{g} Creature – Turtle 3 1 Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Shell Grinder can’t be blocked by creatures with power {2} or less.
0
260 Smoothie Mixmistress Green Uncommon 3{2}{g} Creature – Human Band 1 2 Finale — Whenever you sacrifice a Song, distribute two +1/+1 counters among one or two target creatures. 1 1577815388 on 31 Dec 2019 by Alex
261 Strength of the Earth Green Rare 5{4}{g} Instant Target creature gets +1/+1 for each land you control until end of turn. Whenever that creature deals combat damage to a player or planeswalker this turn, put that many +1/+1 counters on it. 0
262 Sudden Salvation Green Rare 3{2}{g} Instant Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Creatures you control gain hexproof and indestructible until end of turn.
0
263 Surreal Contest Green Common 2{1}{g} Sorcery Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its converted mana cost to the other. 0
264 Track the Suspect Green Common 2{1}{g} Sorcery Target creature blocks another target creature if able this turn.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
0
265 Trash Hauler Green Common 4{3}{g} Creature – Human Citizen 3 3 Whenever Trash Hauler deals combat damage to a player, draw a card and exile up to one target card from that player’s graveyard. 0
266 Vlogging Puppy Green Uncommon 3{2}{g} Creature – Hound 1 1 Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Vlogging Puppy. 0
267 Wild Chorus Green Mythic 3{1}{g}{g} Creature – Beast Band 2 2 Finale — Whenever you sacrifice a Song, create a token that’s a copy of Wild Chorus. 1 1580715969 on 03 Feb 2020 by Alex
268 Winsome Weightlifter Green Common 5{4}{g} Creature – Human Band 4 4 Finale — Whenever you sacrifice a Song, you gain 4 life. 0
269 Young Farmer Green Rare 1{g} Creature – Human Druid 1 1 Level up {1}{g} ({1}{g}: Put a level counter on this. Level up only as a sorcery.)
Level {1}-{4}: {t}: Untap target land. 1/3
Level {5}+: {t}: Untap all lands you control. 2/5
0
270 “Acadeca” Green Common 2{1}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on "Acadeca".
{g}, Sacrifice “Acadeca”: Target creature you control gets +X/+X until end of turn, where X is the number of verse counters on “Acadeca”. It fights target creature you don’t control.
0
271 “Five to Nine” Green Rare 2{g}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Five to Nine”
{2}{g}{g}, Sacrifice “Five to Nine”: Reveal the top X cards of your library, where X is the number of verse counters on “Five to Nine”. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.
0
272 “Perfect Day For Fun” Green Common 2{1}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Perfect Day for Fun”.
{2}{g}, Sacrifice “Perfect Day for Fun”: Look at the top X cards of your library, where X is the number of verse counters on “Perfect Day for Fun”. You may put any number of creature cards with total converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
1 1580587466 on 01 Feb 2020 by Alex
273 “Photo Booth” Green Uncommon 2{1}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Photo Booth”.
{2}{g}, Sacrifice “Photo Booth”: Until end of turn, up to two target creatures get +X/+X until end of turn, where X is the number of verse counters on “Photo Booth”. If those creatures are paired with each other, they gain indestructible and hexproof until end of turn.
1 1580556225 on 01 Feb 2020 by Alex
274 “Room to Grow” Green Uncommon 4{2}{g}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Room to Grow”.
{3}{g}, Sacrifice “Room to Grow”: Lands you control become X/X Elemental creatures until end of turn, where X is the number of verse counters on “Room to Grow”. They’re still lands.
0
275 “We Will Stand For Everfree” Green Uncommon 4{3}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on “We Will Stand For Everfree”.
{2}{g}, Sacrifice “We Will Stand For Everfree”: Destroy up to X target nonbasic, noncreature permanents. For each land destroyed this way, that land’s controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
0
276 “We’ve Come So Far” Green Rare 3{2}{g} Enchantment – Song At the beginning of your upkeep, put a verse counter on “We’ve Come So Far”.
{4}{g}, Exile “We’ve Come So Far”: Return up to X target cards from your graveyard to your hand, where X is the number of verse counters on “We’ve Come So Far”.
0
277 Faerie Bootmother Multicolour Rare 4{2}{w}{u} Creature – Faerie Artificer Wizard 2 3 Flying
You may cast Equipment spells as though they had flash.
{1}{w/u}, {t}: Attach target Equipment to target creature with the same controller.
0
278 Nerd Chic Multicolour Uncommon 3{1}{w}{u} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 for each artifact you control.
Fabulosity — {w}{u}, Tap three untapped artifacts you control. ({w}{u}, Tap three untapped artifacts you control: If this Aura isn’t fabulous, put a gem counter on it and it becomes fabulous.)
As long as Nerd Chic is fabulous, artifacts you control have hexproof.
0
279 Photo’s Command Multicolour Rare 3{1}{w}{u} Instant Choose two —
• Target creature gains lifelink until end of turn.
• Target creature gains flying until end of turn.
• Tap target creature. It doesn’t untap during its controller’s next untap step.
• Draw a card.
0
280 Snack Psychic Multicolour Uncommon 3{1}{w}{u} Creature – Human Shaman 2 3 Whenever you gain life, scry 1.
{w}: Snack Psychic gains lifelink until end of turn.
1 1580601184 on 01 Feb 2020 by Alex
281 Young Designers’ Gala Multicolour Rare 4{2}{w}{u} Sorcery Each player may search his or her library for an artifact or enchantment card and put it onto the battlefield. Each player who searched his or her library this way shuffles it. 0
282 Memory Purge Multicolour Rare 2{x}{u}{b} Sorcery Choose X. You may choose the same mode more than once.
• Target player discards a card.
• Target player puts the top four cards of his or her library into his or her graveyard.
0
283 Principal Abacus Cinch Multicolour Mythic 5{3}{u}{b} Legendary Creature – Human Advisor 1 2 When Principal Abacus Cinch enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
{2}{u}{b}: Return Principal Abacus Cinch to its owner’s hand.
0
284 Scarred Crab Multicolour Common 5{3}{u}{b} Creature – Crab 3 4 Scarred Crab enters the battlefield with a -1/-1 counter on it.
{1}{u}{b}, Remove a -1/-1 counter from Scarred Crab: Return target creature to its owner’s hand. That player discards a card. Activate this ability only any time you could cast a sorcery.
0
285 The Dazzlings Multicolour Rare 6{4}{u}{b} Legendary Creature – Siren Band 4 4 Siren spells you cast cost {1} less to cast for each Song card in your graveyard.
Finale — Whenever you sacrifice a Song, you may search your library for a Song card, reveal it, then shuffle your library and put that card on top of it.
0
286 Unseen Aide (Wallflower, Lethemancer) Multicolour Mythic 2 {u}{b} Creature – Human Advisor
‑‑‑‑
Legendary Creature – Human Wizard
1
‑‑‑‑
3
1
‑‑‑‑
3
Hexproof
Skulk (This creature can’t be blocked by creatures with greater power.)
Whenever Unseen Aide deals combat damage to a player, you may pay
{2}{u}{b}. If you do, transform it.
‑‑‑‑
Hexproof
Wallflower, Lethemancer can’t be blocked.
Whenever this creature transforms into Wallflower or deals combat damage to a player, target opponent reveals his or her hand. You choose a nonland card from it. Exile that card until Wallflower leaves the battlefield.
0
287 “Monday Blues” Multicolour Uncommon 2{u}{b} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Monday Blues”.
{u}{b}, Sacrifice “Monday Blues”: If “Monday Blues” has a verse counter on it, each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard, where X is the number of verse counters on “Monday Blues”.
0
288 “Welcome to the Show” Multicolour Uncommon 3{1}{u}{b} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Welcome to the Show”.
{2}{u}{b}, Sacrifice “Welcome to the Show”: Target opponent reveals the top X cards of his or her library, where X is the number of verse counters on "Welcome to the Show". You may cast a nonland card with converted mana cost X or less from among them without paying its mana cost. Put the rest into their owner's graveyard.
2 1577816541 on 31 Dec 2019 by Alex
289 Crystal Prep Motivation Multicolour Uncommon 3{1}{b}{r} Enchantment Attacking creatures you control get +2/+0 and have trample.
At end of combat on your turn, sacrifice each attacking creature that didn’t deal combat damage to a player or planeswalker this combat.
0
290 Songbound Rioter Multicolour Uncommon 2{b}{r} Creature – Human Berserker 3 1 Protection from Humans (This creature can’t be blocked, targeted, or dealt damage by anything that’s a Human.)
Songbound Rioter can’t block.
0
291 Storm of Vengeance Multicolour Rare 7{5}{b}{r} Creature – Elemental Spirit 5 4 Flying
When Storm of Vengeance enters the battlefield, each opponent who has more life than you loses life equal to the difference.
Suspend 4 — {1}{b}{r}
Whenever a time counter is removed from Storm of Vengeance while it’s exiled, it deals 1 damage to each player.
0
292 Tirek’s Revenge Multicolour Rare 8{4}{b}{b}{r}{r} Sorcery Return target creature card from your graveyard to the battlefield. That creature deals damage equal to its power to each creature you don’t control. 0
293 Wasabi Overwhelming Multicolour Common 4{2}{b}{r} Instant Target creature gets +5/-5 until end of turn. 0
294 Caber Toss Multicolour Uncommon 3{1}{r}{g} Sorcery Kicker—Sacrifice a land.
Caber Toss deals damage to target creature equal to the number of lands you control. If Caber Toss was kicked, it deals double that damage instead.
0
295 Quarreling Creators Multicolour Common 2{r}{g} Creature – Human Citizen 2 1 {t}: Add one mana of a random color to your mana pool. 0
296 Surreal Interlude Multicolour Uncommon 4{2}{r}{g} Sorcery Exile the top four cards of your library. Until end of turn, you may play cards exiled this way and you can’t play cards from your hand. Untap all lands you control. 0
297 Torrent of Confetti Multicolour Rare 4{1}{r}{r}{g} Creature – Elemental 6 1 Trample, haste
At the beginning of the end step, sacrifice Torrent of Confetti.
When Torrent of Confetti dies, put a +1/+1 counter on each creature you control.
0
298 Celestia’s Greenhouse Multicolour Uncommon 2{g}{w} Enchantment When Celestia’s Greenhouse enters the battlefield, create a 0/1 green Plant creature token.
{2}{g}{w}: Populate. (Create a token that’s a copy of a creature token you control.)
0
299 Photo’s Posse Multicolour Common 4{2}{g}{w} Creature – Human Minion 2 3 Whenever another creature you control becomes the target of a spell, put a +1/+1 counter on that creature. 0
300 Streetborn Muse Multicolour Uncommon 3{1}{g}{w} Creature – Spirit 2 2 Revolt — At the beginning of each end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Streetborn Muse. 0
301 “Dance Magic” Multicolour Rare 3{1}{g}{w} Enchantment – Song At the beginning of your upkeep, put a verse counter on “Dance Magic”.
{g}{w}, Sacrifice “Dance Magic”: Creatures you and your teammates control get +X/+X until end of turn, where X is the number of verse counters on “Dance Magic”.
0
302 Erase from Existence Multicolour Rare 6{4}{w}{b} Sorcery Exile all creatures from the battlefield and all creature cards from all graveyards. 1 1578701389 on 11 Jan 2020 by Alex
303 Leave in the Lurch Multicolour Uncommon 4{2}{w}{b} Instant Cast this spell only during combat.
Attacking player sacrifices an attacking creature and a nonattacking creature.
2 1580715621 on 03 Feb 2020 by SecretInfiltrator
304 Sprinkle Famine Multicolour Rare 3{1}{w}{b} Enchantment When Sprinkle Famine enters the battlefield, remove all counters from all permanents.
Counters can’t be put on artifacts, creatures, enchantments, or lands.
0
305 Sunset Redeemed Multicolour Rare 4{2}{w}{b} Legendary Creature – Human Unicorn 3 2 Whenever another creature you control becomes the target of a spell or ability an opponent controls, that player loses 2 life.
{1}, Tap two untapped creatures you control: Sunset Redeemed gains protection from the color of your choice until end of turn.
0
306 Sunset Shimmer (Sunset, Demonic Despot) Multicolour Rare 3 {1}{w}{b} Legendary Creature – Human Rogue
‑‑‑‑
Legendary Creature – Demon
1
‑‑‑‑
6
1
‑‑‑‑
6
Whenever a creature enters the battlefield under an opponent's control, that player loses 2 life if he or she controls more creatures than you.
Sacrifice another creature: Sunset Shimmer gains protection from the color of your choice until end of turn.
{1}{w}{b}: Transform Sunset. Activate this ability only if a legendary Equipment is attached to Sunset.
‑‑‑‑
Flying, trample
Whenever Sunset, Demonic Despot attacks, gain control of target creature defending player controls until end of turn. Tap that creature. It is now attacking that player.
{x}, Sacrifice another creature with power X: Sunset deals X damage to target creature or planeswalker.
3 1577895641 on 01 Jan 2020 by Alex
307 Terror of Caerbannog Multicolour Rare 3{1}{b}{g} Creature – Rabbit Horror 2 1 Kicker {r} (You may pay an additional {r} as you cast this spell.)
Flash
Deathtouch
When Terror of Caerbannog enters the battlefield, if it was kicked, it gains first strike until end of turn.
0
308 Throwing Shade Multicolour Uncommon 2{b}{g} Creature – Shade 1 1 {1}{b/g}: Throwing Shade gets +1/+1 until end of turn.
When Throwing Shade dies, it deals damage equal to its power to target creature an opponent controls.
0
309 Bootmother’s Blessing Multicolour Uncommon 2{g}{u} Enchantment – Aura Enchant artifact or land
Enchanted permanent is a creature with base power and toughness 4/4 in addition to its other types. If enchanted permanent is an Equipment, change its text by replacing all instances of “equipped creature” with “this creature.”
8 1578664933 on 10 Jan 2020 by Alex
310 Sequenced Genome Multicolour Rare 2{g}{u} Enchantment – Aura Enchant creature you control
Enchanted creature has evolve. (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 on this creature.)
Whenever a +1/+1 counter is placed on enchanted creature, you draw a card.
0
311 “So Much More to Me” Multicolour Uncommon 4{2}{g}{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on “So Much More to Me”.
{1}{g}{u}, Sacrifice “So Much More to Me”: Draw cards equal to the total power of up to X target creatures you control, where X is the number of verse counters on “So Much More to Me”, then discard a card for each card drawn this way.
0
312 Delusional Usher (Juniper Monstar) Multicolour Rare 2 {u}{r} Creature – Human Citizen
‑‑‑‑
Legendary Creature – Giant Reflection
1
‑‑‑‑
*
2
‑‑‑‑
*
{t}, Exile the top two cards of your library: Add {c} to your mana pool.
{1}{u/r}{b}: Transform Delusional Usher. Activate this ability only if there are seven or more cards in exile.
‑‑‑‑
Trample
Juniper Monstar’s power and toughness are each equal to the number of cards in exile.
Whenever Juniper becomes blocked, each creature blocking it has base power and toughness 1/1 until end of turn. Prevent all combat damage Juniper would deal to those creatures this turn.
0
313 Professional Welder Multicolour Uncommon 3{1}{u}{r} Creature – Human Artificer 0 1 {t}: Add {c}{c}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
{t}: Professional Welder deals 1 damage to target creature or player.
0
314 “True Original” Multicolour Uncommon 3{1}{u}{r} Enchantment – Song At the beginning of your upkeep, put a verse counter on “True Original”.
{u}{r}, Sacrifice “True Original”. Scry X, where X is the number of verse counter on “True Original.” Then exile the top card of your library. You may play it this turn.
0
315 Flash, Handsome Rogue Multicolour Rare 3{1}{r}{w} Legendary Creature – Human Rogue 2 2 Flash
Haste
{w}, {t}: Regenerate another target creature.
0
316 Have a Blast Multicolour Uncommon 4{2}{r}{w} Instant Have a Blast deals 5 damage to target creature and you gain 5 life. 0
317 Phoenix Ascension Multicolour Rare 3{1}{r}{w} Enchantment Whenever one or more cards leave your graveyard, put a quest counter on Phoenix Ascension.
{r/w}, Exile a card from your graveyard: Phoenix Ascension deals 1 damage to target creature or player and you gain 1 life. Activate this ability only if there are four or more quest counters on Phoenix Ascension.
2 1578073825 on 03 Jan 2020 by Alex
318 Solar Reunion Multicolour Uncommon 2{r}{w} Instant You gain 4 life. Add {r}{r}{w}{w} to your mana pool. 1 1578007697 on 02 Jan 2020 by Alex
319 Sucrotechnics Multicolour Uncommon 2{x}{r}{w} Instant Sucrotechnics deals X plus 1 damage divided as you choose among any number of targets. You gain X plus 1 life. 0
320 Sunset’s Devotee Multicolour Uncommon 2{r}{w} Creature – Human Soldier 2 1 At the beginning of combat on your turn, another target creature you control gains mentor until end of turn. (Whenever it attacks, put a +1/+1 counter on target creature with lesser power.) 1 1578680773 on 10 Jan 2020 by Alex
321 Harsh Truth Multicolour Uncommon 4{2}{u/r}{b} Sorcery Target player draws three cards. Harsh Truth deals 3 damage to that player. 0
322 Intrepid Captain Multicolour Rare 3{1}{u/r}{b} Creature – Human Pirate 2 1 Raid — When Intrepid Captain enters the battlefield, if you attacked with a creature this turn, Intrepid Captain explores twice. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 0
323 Vignette, Cyberpsychopath Multicolour Mythic 3{u}{b}{r} Legendary Creature – Human Rogue 2 2 {3}{b}, Sacrifice another creature: Exile target creature.
{1}{u}{r}: Create a colorless Illusion creature token with power equal to the power of target creature card exiled with Vignette and toughness equal to that card’s toughness. Exile that token at the beginning of the next end step.
0
324 The Rainbooms Multicolour Mythic 4{1}{g}{w}{u} Legendary Creature – Human Band 3 3 Finale — Whenever you sacrifice a Song, until end of turn, The Rainbooms gets +X/+X, gains flying, and becomes a Pony in addition to its other creature types, where X is the number of verse counters on that Song.
Whenever The Rainbooms deals combat damage to a player, return target Song card from your graveyard to your hand.
0
325 Virtuous Cycle Multicolour Rare 6{3}{g}{w}{u} Enchantment Whenever you cast a spell, you draw a card, gain 1 life, and may untap up to one target land you control. 0
326 Harmony’s Judgement Multicolour Rare 2{b}{g/w} Sorcery Exile target nonland permanent. That permanent’s controller gains life equal to its converted mana cost. 2 1578499213 on 08 Jan 2020 by Link
327 Sunset Seraph Multicolour Mythic 6{1}{w}{u}{b}{r}{g} Legendary Creature – Angel 4 4 Alicorn
Convoke
Flying, indestructible
When Sunset Seraph enters the battlefield, each player may put any number of permanent cards he or she controls from exile onto the battlefield.
0
328 Lift Harness Hybrid Common 3{2}{w/u} Enchantment – Aura Enchant creature
Enchanted creature has flying.
Whenever enchanted creature attacks, another target attacking creature gains flying until end of turn.
0
329 Consolatory Feast Hybrid Uncommon 3{2}{b/g} Enchantment Whenever a card is put into your graveyard from anywhere, you gain 1 life. 9 1583307821 on 04 Mar 2020 by Tahazzar
330 Sweet // Sour Split Uncommon 2 {1}{w} // {1}{b} Instant // Instant Target player gains 4 life.
Fuse (You may cast one or both halves of this card from your hand.) // Target player loses X life, where X is two times the amount of life that player has gained this turn.
0
331 Amulet of Empathy Artifact Rare 3{3} Legendary Artifact – Equipment Equipped creature has “Activated abilities of creatures you control cost {1} less to activate. This effect can’t reduce the amount of mana an ability costs to activate to less than one mana.”
Whenever a player activates an ability of a creature other than equipped creature, equipped creature gains that ability until end of turn.
Equip {3}
0
332 Amulet of Generosity Artifact Uncommon 3{3} Legendary Artifact – Equipment Equipped creature has “Blue spells you cast cost {1} less to cast.”
Whenever you cast a noncreature spell, equipped creature gets +1/+1 and gains hexproof until end of turn.
Equip {2}
0
333 Amulet of Honesty Artifact Uncommon 3{3} Legendary Artifact – Equipment Equipped creature has “Green spells you cast cost {1} less to cast.”
Equipped creature gets +2/+1 and has trample.
Equip {3}
0
334 Amulet of Kindness Artifact Uncommon 3{3} Legendary Artifact – Equipment Equipped creature has “White spells you cast cost {1} less to cast.”
Equipped creature has protection from creatures.
Equip {3}
0
335 Amulet of Laughter Artifact Uncommon 3{3} Legendary Artifact – Equipment Equipped creature has “Black spells you cast cost {1} less to cast.”
Equipped creature has “{2}, Sacrifice another permanent: Put a +1/+1 counter on this creature.”
Equip {2}
0
336 Amulet of Loyalty Artifact Uncommon 3{3} Legendary Artifact – Equipment Equipped creature has “Red spells you cast cost {1} less to cast.”
Equipped creature has double strike and haste.
Equip {3}
0
337 Amulet of Magic Artifact Rare 3{3} Legendary Artifact – Equipment Equipped creature has “Spells you cast cost {1} less to cast.”
Equipped creature has “{t}: Add one mana of any color to your mana pool.”
Whenever you cast a spell, untap equipped creature.
Equip {4}
0
338 Animated Fossil Artifact Uncommon 6{6} Artifact Creature – Dinosaur Skeleton 5 4 Enrage — Whenever Animated Fossil is dealt damage, it gains indestructible until end of turn (if it survives that damage). 1 1579578409 on 21 Jan 2020 by jmgariepy
339 Bedazzled Boots Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has haste.
As long as Bedazzled Boots is fabulous, it and equipped creature have hexproof.
Fabulosity {4} ({4}: If this artifact isn’t fabulous, put a gem counter and it becomes fabulous.)
Equip {1}
0
340 Camera Drone Artifact Uncommon 3{3} Artifact Creature – Drone 1 3 Flying
Whenever you cast a spell that targets one or more creatures you control, draw a card.
0
341 Can of Sprinkles Artifact Common 2{2} Artifact Can of Sprinkles enters the battlefield with three charge counters on it.
{t}, Remove a charge counter from Can of Sprinkles: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
0
342 Canterlot Banner Artifact Common 3{3} Artifact {t}: Add {g}, {w}, or {u} to your mana pool.
{g}{w}{u}, {t}, Sacrifice Canterlot Banner: Draw a card.
1 1580580559 on 01 Feb 2020 by Alex
343 Celestial Totem Artifact Rare 3{3} Artifact {t}: Add {w} to your mana pool.
{3}{w}{w}: Celestial Totem becomes a 3/3 white Elemental artifact creature with flying until end of turn.
Whenever you cast an enchantment spell, if Celestial Totem is a creature, put a +1/+1 counter on each creature you control.
0
344 Cinnamon Crowbar Artifact Uncommon 3{3} Artifact – Equipment Equipped creature can’t be blocked and has lifelink.
Equip {2}
0
345 Conclusive Evidence Artifact Common 3{3} Artifact – Clue {2}, Sacrifice Conclusive Evidence: Draw two cards. 1 1579020991 on 14 Jan 2020 by Alex
346 Crystal Prep Banner Artifact Common 3{3} Artifact {t}: Add {w}, {u}, or {b} to your mana pool.
{w}{u}{b}, {t}, Sacrifice Crystal Prep Banner: Draw a card.
1 1580579807 on 01 Feb 2020 by Alex
347 Crystal Rainboom Artifact Rare 5{5} Artifact Sunburst
{4}, Sacrifice Crystal Rainboom: Choose one for each charge counter on Crystal Rainboom. You may choose the same mode more than once.
• You gain 3 life.
• Crystal Rainboom deals 1 damage to each creature.
• Each opponent loses 2 life.
• Draw a card.
• Create two 1/1 white Human creature tokens.
0
348 Decorated Detector Artifact Uncommon 3{3} Artifact Fabulosity {4} ({4}: If this artifact isn’t fabulous, put a gem counter and it becomes fabulous.)
{2}, {t}: Scry 2. If Decorated Detector is fabulous, create a colorless Treasure artifact token with “{t}, Sacrifice this artifact: Add one mana of any color.”
3 1578999579 on 14 Jan 2020 by SecretInfiltrator
349 Double-Necked Axe Artifact Uncommon 5{5} Artifact – Equipment Equipped creature gets +2/+0 and has double strike.
Equip {4}
0
350 Draconequus Doll Artifact Rare 6{6} Artifact Creature – Chimera 0 1 Indestructible
Whenever Draconequus Doll is dealt damage, each player reveals the top card of his or her library. Each player who revealed a land card puts that card onto the battlefield. Each other player casts the card he or she revealed without paying its mana cost if able.
0
351 Eco-Friendly Ride Artifact Common 2{2} Artifact – Vehicle 3 3 Whenever Eco-Friendly Ride attacks, untap up to two target lands.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
1 1581694858 on 14 Feb 2020 by Alex
352 Glamping Van Artifact Uncommon 3{3} Artifact – Vehicle 4 4 Whenever Glamping Van deals combat damage to a player, proliferate.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
0
353 Hero’s Cape Artifact Uncommon 3{3} Artifact – Equipment Equipped creature gets +2/+1.
Whenever you cast a spell that targets a creature you control, you may attach Hero’s Cape to that creature.
Equip {2}
1 1578777779 on 11 Jan 2020 by Alex
354 Inscrutable Plushie Artifact Common 4{4} Artifact Creature – Construct 2 2 Hexproof 0
355 Interstellar Transport Artifact Uncommon 4{4} Artifact – Vehicle 5 5 Flying
Interstellar Transport can block only creatures with flying.
Crew 3
Crew with Artificer 1 (Tap any number of Artificers you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
0
356 Lux Deluxe Artifact Rare 3{3} Legendary Artifact – Vehicle 7 5 Tap an untapped creature you control with converted mana cost 5 or greater: Lux Deluxe becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
0
357 Luxury Yacht Artifact Rare 5{5} Artifact – Vehicle 6 6 {t}: Add {c}{c}{c} to your mana pool. Spend this mana only to cast spells with converted mana cost 6 or greater.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
0
358 Mirror of Wishes Artifact Mythic 3{3} Legendary Artifact As long as there are five or more charge counters on Mirror of Wishes, you may cast cards you own from exile.
{t}: Each player exiles the top card of his or her library. Put a charge counter on Mirror of Wishes.
{8}, {t}: Exile target creature. Put a charge counter on Mirror of Wishes. This ability costs {1} less to activate for each charge counter on Mirror of Wishes.
1 1578932688 on 13 Jan 2020 by Alex
359 Necrobeam Staff Artifact Uncommon 3{3} Artifact Whenever you cast a black spell, you gain 1 life.
Whenever you cast a multicolored spell, each opponent loses 1 life.
0
360 Overhauled Portal Artifact Rare 6{6} Artifact {6}: You may put a permanent card from your hand onto the battlefield. 0
361 Prop Closet Artifact Uncommon 4{4} Artifact {4}, {t}: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest into your graveyard. 1 1578775731 on 11 Jan 2020 by Alex
362 Rainbow Coaster Artifact Rare 3{3} Artifact – Vehicle 5 3 Rainbow Coaster can’t be blocked by monocolored creatures.
Crew 3
Crew with multicolored 1 (Tap any number of multicolored creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
0
363 Reserve Rack Artifact Rare 2{2} Artifact – Equipment You may have Reserve Rack enter the battlefield as a copy of any Equipment on the battlefield or any Equipment card in a graveyard. 1 1578676588 on 10 Jan 2020 by Alex
364 Salvaged Wreck (Rainbooms’ Tour Bus) Artifact Rare 4 {4} Artifact – Vehicle
‑‑‑‑
Artifact – Vehicle
4
‑‑‑‑
7
5
‑‑‑‑
8
Tap any number of untapped creatures you control with total power 6 or greater: Transform Salvaged Wreck.
Crew 3 (Tap any number of creatures with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
‑‑‑‑
When this artifact transforms into Rainbooms’ Tour Bus, it becomes an artifact creature until end of turn.
Menace, trample, vigilance
Crew 4
2 1578876669 on 13 Jan 2020 by Alex
365 Saturated Media Artifact Uncommon 2{2} Artifact Imprint — When Saturated Media enters the battlefield, you may exile a Song card from your graveyard.
Enchantments you control have the exiled card’s activated abilities.
{1}, {t}: Put a verse counter on each non-Song enchantment you control.
1 1578778047 on 11 Jan 2020 by Alex
366 Strionic Amplifier Artifact Rare 3{3} Artifact Whenever you activate an ability of a Song, copy that ability. You may choose new targets for the copy. 1 1578961956 on 14 Jan 2020 by Alex
367 Tandem Bicycle Artifact Common 2{2} Artifact – Vehicle 4 3 Whenever you crew Tandem Bicycle with two or more creatures, Tandem Bicycle gains menace until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
5 1578935741 on 13 Jan 2020 by Alex
368 Twilight’s Blueprints Artifact Rare 3{3} Artifact As Twilight’s Blueprints enters the battlefield, choose a card type.
{2}, {t}: Look at the top card of your library. You may reveal that card. If a card of the chosen type is revealed this way, put it into your hand. Otherwise, you may put that card on the bottom of your library.
0
369 Urbanizer Visor Artifact Uncommon 2{2} Artifact {t}: Target land becomes a copy of another target nonlegendary land until end of turn. 1 1578649107 on 10 Jan 2020 by Vitenka
370 Vending Machine Artifact Uncommon 4{4} Artifact When Vending Machine enters the battlefield, put a +1/+1 counter on target creature.
{2}, {t}: Choose a counter on target permanent. Put another of those counters on it.
1 1580581129 on 01 Feb 2020 by Alex
371 Caballeron’s Lair Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Add {c}{b} to your mana pool. Activate this ability only if a player lost life this turn.
0
372 Crystal Cavern Land Rare 0 Land {t}: Add {c} to your mana pool.
{5}, {t}: Add {c}{w}{u}{b}{r}{g} to your mana pool.
0
373 Danger-Prone Dock Land Uncommon 0 Land Whenever an opponent casts a spell, if it has a single target, change the target to Danger-Prone Dock if able.
{t}: Add {c} to your mana pool.
1 1578935598 on 13 Jan 2020 by Alex
374 Darkest Mareapor Land Common 0 Land When Darkest Mareapor enters the battlefield, you gain 1 life.
{t}: Add {c}.
{1}, {t}: Add {b}, {r}, or {g}.
1 1578931511 on 13 Jan 2020 by Alex
375 Faculty Lot Land Rare 0 Land {t}: Add {c} to your mana pool.
{1}{r/w}, {t}: Target Vehicle becomes an artifact creature until end of turn.
0
376 Forest Land Basic 0 Land BF02 1 1580511721 on 31 Jan 2020 by Alex
377 Forest Land Basic 0 Land BF01 1 1580511672 on 31 Jan 2020 by Alex
378 Haunted Castle Land Rare 0 Land {t}: Add {c}.
{t}: Add {w}. Activate this ability only if you control a Swamp.
{t}: Add {b}. Activate this ability only if you control a Plains.
0
379 Island Land Basic 0 Land BI01 1 1580512843 on 31 Jan 2020 by Alex
380 Island Land Basic 0 Basic Land – Island 1 1580516953 on 01 Feb 2020 by Alex
381 Island Land Basic 0 Basic Land – Island BI02 1 1580513610 on 31 Jan 2020 by Alex
382 Jungles of Mareapor Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Add {c}{g} to your mana pool. Activate this ability only if a creature entered the battlefield under your control this turn.
0
383 Mount Vehoovius Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Add {c}{r} to your mana pool. Activate this ability only if you cast a noncreature spell this turn.
0
384 Mountain Land Basic 0 Land BM02 1 1580511887 on 31 Jan 2020 by Alex
385 Mountain Land Basic 0 Land 1 1580511997 on 31 Jan 2020 by Alex
386 Mountain Land Basic 0 Basic Land – Mountain BM01 1 1580513512 on 31 Jan 2020 by Alex
387 Plains Land Basic 0 Basic Land – Plains BP01 1 1580514190 on 31 Jan 2020 by Alex
388 Plains Land Basic 0 Basic Land – Plains BP02 1 1580514618 on 31 Jan 2020 by Alex
389 Rarity’s Workshop Land Uncommon 0 Land T: Add {c}.
T: Add one mana of any color. Spend this mana only to cast a spell that targets a permanent you control.
2 1578821600 on 12 Jan 2020 by Alex
390 Sand Citadel Land Common 0 Land Sand Citadel enters the battlefield tapped.
{t}: Add {r}.
{t}, Sacrifice Sand Citadel: Add {w}{u}.
1 1578931676 on 13 Jan 2020 by Alex
391 Shiny City Land Common 0 Land When Shiny City enters the battlefield, you gain 1 life.
{t}: Add {c}.
{1}, {t}: Add {w}, {u}, or {b}.
1 1578931469 on 13 Jan 2020 by Alex
392 Sirens’ Stage Land Common 0 Land Sirens’ Stage enters the battlefield tapped.
{t}: Add {b}.
{t}, Sacrifice Sirens’ Stage: Add {g}{w}.
3 1578931584 on 13 Jan 2020 by Alex
393 Starship Corridor Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Add {c}{u} to your mana pool. Activate this ability only if you drew two or more cards this turn.
0
394 Swamp Land Basic 0 Land BS01 1 1580512136 on 31 Jan 2020 by Alex
395 Swamp Land Basic 0 Land BS02 1 1580512557 on 31 Jan 2020 by Alex
396 Tricorners’ Village Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Add {c}{w} to your mana pool. Activate this ability only if you attacked with two or more creatures this turn.
0
397 Untamed Isle Land Common 0 Land When Untamed Isle enters the battlefield, you gain 1 life.
{t}: Add {c}.
{1}, {t}: Add {g}, {u}, or {r}.
1 1578931420 on 13 Jan 2020 by Alex
398 Rabbit token Green Token 0 Token Creature – Rabbit 1 1 1 1580718177 on 03 Feb 2020 by Alex
399 Pirate token Black Token 0 Token Creature – Pirate 2 2 Menace 1 1580941055 on 05 Feb 2020 by Alex
400 Illusion token Colourless Token 0 Token Creature – Illusion * * 1 1580718405 on 03 Feb 2020 by Alex
401 Clue token Artifact Token 0 Token Artifact – Clue {2}, Sacrifice this artifact: Draw a card. 0
402 Clue token Artifact Token 0 Token Artifact – Clue {2}, Sacrifice this artifact: Draw a card. 0
403 Food token Artifact Token 0 Token Artifact – Food {2}, {t}, Sacrifice this artifact: You gain 3 life. 0
404 Food token Artifact Token 0 Token Artifact – Food {2}, {t}, Sacrifice this artifact: You gain 3 life. 0
405 Treasure token Artifact Token 0 Token Artifact – Treasure {t}, Sacrifice this artifact: Add one mana of any color. 1 1580715790 on 03 Feb 2020 by SecretInfiltrator
406 Treasure token Artifact Token 0 Token Artifact – Treasure {t}, Sacrifice this artifact: Add one mana of any color. 1 1580720086 on 03 Feb 2020 by Alex
407 Crocodile token Black Token 0 Token Creature – Crocodile 2 2 1 1580941572 on 05 Feb 2020 by Alex
408 Bird token White Token 0 Token Creature – Bird 1 1 Flying 1 1580943688 on 05 Feb 2020 by Alex
409 Servo token Artifact Token 0 Token Artifact Creature – Servo 1 1 Haste 1 1580943104 on 05 Feb 2020 by Alex
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