Infinite Potential Well: Recent Activity
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House | 
Recent updates to Infinite Potential Well: (Generated at 2025-10-27 14:02:37)
 
  
Haha, I love the idea of the static ability. The spell kinda reminds me of Odds // Ends even though it's not actually very similar.
I could adapt this to either my RWU or URG wedges as a static ability. Ricochet: Whenever this permanent becomes the target of a spell or ability, copy that spell or ability and choose a new target for the copy at random from all legal targets.
The haste is really awkward, since it's only really relevant to the base creature, but useless on all the tokens. I get why it's there, though... but even then, if you play this turn 1 on the play, you will, at a minimum, have two 1/1s for .
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I don't like the comparison between this and Spawnwrithe. I feel like Spawnwrithe has a much safer pairing of abilities and cost.
Still strictly better than Steal Artifact; but that card isn't played often anyway so it's probably ok.
Yikes. As a permanent control-change effect, this feels somewhat undercosted. It's better than Steal Artifact in two ways not counting cost, and although that wasn't going to win any efficiency awards, I wonder if being cheaper as well is too far.
 cheaper as well is too far.